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Update Notes for January 28th

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#31 Korra

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Posted 28 January 2013 - 09:33 PM

100% finally

#32 cyclopsje

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Posted 28 January 2013 - 09:33 PM

View PostAzure Skye, on 28 January 2013 - 09:32 PM, said:

1,113MB for me, its just a guess for me. =)

well more or less halfway then the speed is all over the place busy times for the servers

Edited by cyclopsje, 28 January 2013 - 09:34 PM.


#33 Xenigma

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Posted 28 January 2013 - 09:35 PM

Patch looks exactly as I had hoped: relatively light on content, but with loads of fixes and minor updates.  If this is what we will be getting from the "small" patch of this arc, I'm very excited about what we'll see in the coming months.

#34 Spasm

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Posted 28 January 2013 - 09:36 PM

Sooo daily crafting? Really?

#35 cyclopsje

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Posted 28 January 2013 - 09:39 PM

And done 100% :D lets lets see that new stuff hf all

Edited by cyclopsje, 28 January 2013 - 09:39 PM.


#36 Azure Skye

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Posted 28 January 2013 - 09:40 PM

View PostSpasm, on 28 January 2013 - 09:36 PM, said:

Sooo daily crafting? Really?
Its not really that bad, its quite good. Well, there goes the lower level mats a bit up in price now. Lol

Edited by Azure Skye, 28 January 2013 - 09:41 PM.


#37 davadude

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Posted 28 January 2013 - 09:41 PM

Loving the update, just what the game needed right now before another content patch!
Davadude - Guru Village Idiot

#38 Psydrome

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Posted 28 January 2013 - 09:41 PM

you can buy "lost orrian jewel boxes" with karma, 4550 karma. They drop obsidian shards, ...

#39 Danael

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Posted 28 January 2013 - 09:42 PM

ORR
  • The Risen creatures all across Orr have had their population density adjusted.
  • Various Risen creatures have had their skills adjusted to use fewer crowd-control skills.
  • Areas, chests, and merchants in Orr now offer better rewards.
  • Various Risen creatures have had their loot tables updated to provide more varied crafting materials.

Well, I just might re-start completing Orr now - better loot and less being thrown around like a ragdoll. :D

#40 Robsy128

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Posted 28 January 2013 - 09:44 PM

I think I'll say this on behalf of all of us...

THANK YOU, ARENANET!

:D

#41 kuro

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Posted 28 January 2013 - 09:46 PM

Still no change of the way-too-small bows when worn by Norn :(

#42 Azure Skye

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Posted 28 January 2013 - 09:50 PM

The Orichalcum vein in Southsun Cove is now a regular vein instead of a rich vein. Haha, the one that parked their alts or lower level alts to mine it is to rage, there goes up in price in Ori now. It wasn't going to last forever. Lol

Edited by Azure Skye, 28 January 2013 - 09:51 PM.


#43 BnJ

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Posted 28 January 2013 - 09:51 PM

Nice patch overall, although...

World vs. World
  • Character load times in WvW have been improved through the use of preloaded placeholder models.

I was hoping for more WvW changes than this.

#44 hellcast_pdr

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Posted 28 January 2013 - 09:52 PM

They should have polished all of this a long time ago, before launching fractals and southsun cove. nice update.

#45 luckyscourge

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Posted 28 January 2013 - 09:52 PM

the dungeons are still for noobs (everyone can do it).
the game end game is still easy and u still need to grind at orr
when will there come a bigger patch with more content, like 20man raids, esports tournaments, and more difficult things.
so the end game will be more for hardcore players

but thanks Anet for this nice patch :) i cant wait till i downloaded it

Edited by luckyscourge, 28 January 2013 - 09:54 PM.


#46 Var

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Posted 28 January 2013 - 09:56 PM

View PostShroomhead Fred, on 28 January 2013 - 09:51 PM, said:

Nice patch overall, although...

World vs. World
  • Character load times in WvW have been improved through the use of preloaded placeholder models.
I was hoping for more WvW changes than this.

We knew we weren't getting much, be glad for what we got. Next month is supposed to be the WvW month.

#47 Gerroh

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Posted 28 January 2013 - 09:56 PM

They enable purchase of the halloween broom alone, but still haven't given me back the one I accidentally deleted. Anet can * right off. Still not getting any of my money.

#48 Nabuko Darayon

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Posted 28 January 2013 - 09:58 PM

"Transmuting weapons now preserves the higher rarity of the two items."

End of different Order armor transmuting?

#49 Rukioish

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Posted 28 January 2013 - 10:00 PM

anyone find the living story stuff in diessa plateau and wayfarer foothills? I'm runnin all over the place.

#50 Danael

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Posted 28 January 2013 - 10:02 PM

I like how the Hero panel was changed - finally all stats are there :)

View PostRukioish, on 28 January 2013 - 10:00 PM, said:

anyone find the living story stuff in diessa plateau and wayfarer foothills? I'm runnin all over the place.

The quaggan isn't in as well  and the new icon upper right corner for the "living story" is empty as well.

Edited by Danael, 28 January 2013 - 10:02 PM.


#51 Zestiva

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Posted 28 January 2013 - 10:03 PM

Bundles from player skills (engineer kits, elementalist conjured weapons, warrior banners) now have base damage that is consistent with the highest rarity weapons available at the level of the player.

does that mean a level 41 is strong in a lower lvl zone since the bundles are based on character level?

Edited by Khalija, 28 January 2013 - 10:07 PM.
dont use other font styles than the default


#52 Occultus

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Posted 28 January 2013 - 10:07 PM

My frame-rate has dropped from my usual 60 to single digits after this update.  Game is completely unplayable.

Edited by Occultus, 28 January 2013 - 10:07 PM.


#53 Masamune

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Posted 28 January 2013 - 10:14 PM

Anyone know what sort of armor types have been added to the karma vendors in Orr?

#54 Khalija

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Posted 28 January 2013 - 10:15 PM

Here's what's on the laurels vendor (click for larger size):

Posted Image  Posted Image

Edit: Also, gw2db.com is in the process of being updated so you'll get to peruse the new items soon(ish).

Edit: Other tabs that I forgot:

Posted Image  Posted Image  Posted Image

Posted Image  Posted Image

Posted Image  Posted Image

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#55 Virdiana Sovari

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Posted 28 January 2013 - 10:22 PM

  • Fixed a bug that prevented Endless Halloween Tonics from being listed on the Trading Post.

Actually not.

#56 Tea Midori

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Posted 28 January 2013 - 10:23 PM

I don't see the quaggan backpack in the gem store D:

#57 Lordkrall

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Posted 28 January 2013 - 10:24 PM

View PostKhalija, on 28 January 2013 - 10:15 PM, said:

Here's what's on the laurels vendor (click for larger size):

Posted Image  Posted Image

Edit: Also, gw2db.com is in the process of being updated so you'll get to peruse the new items soon(ish).

That is only the General tab btw.
There are more items on the other tabs ^^

#58 Darkobra

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Posted 28 January 2013 - 10:27 PM

View PostLordkrall, on 28 January 2013 - 09:17 PM, said:

Quite a massive patch with quite a few rather big changes.

And this was the small one, aye? ^^

When I heard that it was going to be a small update, I never expected anything of this size. I was expecting guesting, laurels and bug fixes. Nothing else!

#59 Danael

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Posted 28 January 2013 - 10:28 PM

View PostLordkrall, on 28 January 2013 - 10:24 PM, said:

That is only the General tab btw.
There are more items on the other tabs ^^

Where's the vendor? I didn't find it on the overflow Lions Arch I was in.

#60 Khalija

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Posted 28 January 2013 - 10:28 PM

View PostLordkrall, on 28 January 2013 - 10:24 PM, said:

That is only the General tab btw.
There are more items on the other tabs ^^

DOH! I'll update with the rest. ><

View PostDanael, on 28 January 2013 - 10:28 PM, said:

Where's the vendor? I didn't find it on the overflow Lions Arch I was in.

Fort Marriner.

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