XPhiler, on 29 January 2013 - 03:48 PM, said:
They are already. how do you get lodestones? 3 ways right now, Farm them, buy them with gold, try your luck with this karma based lottery.
Who gets the most lodestones in any case? the farmer who has full MF set, ergo making the encounter harder for themselves by taking non power stats and persists at it compared with the player who has optimal stats and thus easier time tackling the particular mob. Thus farming rewards player merits (persistance) and skill (harder content)
Gold, you need to earn gold... true you could buy it, that case is an exception but for the rest, who earns the most gold? skilled players that know how to profit from the game, players who dont spend all their money repairing and waypointing (again skill and merit)
Karma how do you earn karma ? doing Dailies and Events daily. those too are merits and skills. More so if you zerg and farm events you'll hit DR and get less karma so if you're a player who's not taking a short cut to do events, thats again a merit and you're rewarded for that by getting more karma.
With the exception of people who just buy their gold the player who puts in the biggest effort and is skillful at the game will be rewarded the most rare stuff like lodestones. It might not be directly (nothing skillful about openining the box or buying it) but getting the currency to buy that box can be. so indirectly it is imho.
In my opinion rewards gated by "hard" content is a fallacy. There is no such thing. didnt play PSO2 so maybe I am wrong I dont know, but in most MMOs I've played hard means nothing more then learning the pattern and having the right gear. Once you do that what was supposed to be hard becomes easy.
Path of Exile is an interesting example. Its really all just percieved different imho. in Path of Exile regular mobs drop useless loot most of the time with bosses sometimes dropping good loot that in many cases doesnt apply to your class or your build. in both cases you can sell that loot for orbs which then you can use to convert trash loot into hopefully good loot but again its random no guarantees. All of this is still random and still 99% of the time you get useless stuff. In Gw2 you have the same "bad" drops that you convert into gold instead of orbs / scrolls you also get karma from doing the events. Using karma and gold you can buy the best stuff you need quite easily (ascended items are a bit more long term but then again getting the best item possible in path of exile is probably impossible since I guess there can always be a better item since stats on items are also random).
is it really that different at the end of the day?
Uhm. So farm DE (even a bot or a 7y old kid can do them) , and do a daily (and eventually a monthly) for karma is what you call
merits, skilled player? A TP scammer/shark is what you call fantasy game' skilled player? Seriously? Erm.. persistance (grinder attitude wasting hours repeating the same task), and TP manipulation, yes agree. Skills, player's performance? Forget them.
Nothing on this game is rewarded based on skills or particular performance. Not even my precious arah fullset. I'm one of the rarest worldwide player who got one at beginning not abusing of a single exploit (expecially chestfarm) or a single skiprun (noone knew them).
This is skills. But those merits don't exists anymore. Now even a 7y old kid farming 1st boss chest is able to get his arah fullset. (Now they patched it making it a bit slower, but still perfectly doable , farming constantly).
Last thing still left i'm proud of, luckly, is dungeon master.
What i want to focus is how this game is not rewarding nothing at all. You want something cool? Gamble waits you. From a chest's minis to a precursor to legendary clovers.
You play path of exile. Tell me, playing hard content and going forward, makes you feel more powerful and well rewarded? Yes? Now guess why. Because it's a nongreedy nongamble noscam based game
rewarding the player's skills. Same of pso2.
Let's not mention many other
great mmo who made his name in the history. Noone of them was gamble-based opening a
slotmachine box to get a damned T6 mat (most precious mat of a game, an example), be sure. Ah true, you can grind them for 6 hours getting 2 or 3 killing the same mob playing like a bot until stupid, right.
AKGeo, on 29 January 2013 - 08:58 PM, said:
And back to the minis. They're easily a 1 in 20 to 1 in 50 chance. Easily. The tonics are a little more rare, but also account bound. So unless you're a tonic junkie, there's no reason to be upset about not getting one.
As for the graphic of the mystic forge...are you seriously going to claim hypnotism? The forge is a damn Genie. Yeah it's going to have sparkly lights and such. That's the typical visual representation of magic at its highest form.
Gambler or not, what you also are is delusional.
Curious. Because i opened 64 chest not getting one single minis nor a tonic. I would be careful to throw out random numbers out of your ass, except if you're attempting to make us laugh

Thousand post on other forums and main forum confirm how far you are from the reality
Yes, the same kind of brain "hypnotism" , as you want to call it, created by slotmachines and lights inside a casino. I guess you have a huge lack of knowledge about the study besides lights and sparks, gambling. Casino managers can explain you a lot about it. Me too
MisterJaguar25, on 29 January 2013 - 02:30 PM, said:
You're so happily enjoying yourself playing PS02 that you come to a GW2 forum to bitch about GW2.
Nah, i just logged to check the new patch. God bless me to waste my time on this junk

[ Much less deal with some peeps offending other users on their childish attempt to stand on their feet. Go back one page , people quoting me (except xphiler who at least made a serious post) ]
Edited by Lucas Ashrock, 30 January 2013 - 07:24 AM.