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Magnetic Grasp - the new changes

magnetic grasp

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7 replies to this topic

#1 Neil

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Posted 29 January 2013 - 07:18 PM

Magnetic Grasp Tips (video)


What do you think of the new changes, and have you found new ways of utilising the additions?

#2 Eliirae

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Posted 30 January 2013 - 01:22 AM

You can now choose if you just want to immobilize an enemy or if you want to rush to them as well.

I see nothing but good from thiis.

Inb4omgsonerfedD/Delesareuselessnow

#3 jthamind

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Posted 30 January 2013 - 04:07 AM

i think it's a nice change. all it does it give you more options for the move without actually changing any of its properties. plus you still get the combo finisher of the leap.

#4 Fenice_86

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Posted 30 January 2013 - 01:25 PM

i really like it!
hope it's not buggy anymore too

#5 WildHeart

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Posted 31 January 2013 - 07:01 AM

nice change.
2 finishers in 1 skill chain. (Projectile + Leap)
and no buggy like it was before.

#6 Fenice_86

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Posted 31 January 2013 - 08:11 AM

excellent!!

#7 Elr3d

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Posted 31 January 2013 - 08:49 AM

The new Magnetic Grasp is absolutely awesome. I now use it to land my Comet or Burning Speed properly.

This is nothing if not a huge buff to a skill that was already very good, even if buggy.

#8 HurricaneMP

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Posted 04 February 2013 - 06:42 PM

The skill animation looks great now! pity that it bugs 1 out of every 3 times for me though.




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