Jump to content

  • Curse Sites
Help
- - - - -

Update Notes for January 29th


  • Please log in to reply
20 replies to this topic

#1 Khalija

Khalija

    Leaf on the Wind

  • Administrators
  • Curse Premium
  • 4182 posts
  • Profession:Mesmer
  • Server:Jade Quarry

Posted 30 January 2013 - 12:53 AM

Posted Image


General
  • Changed all non-copper karma gathering tools to have a level restriction.
Personal Story
  • “The Steel Tide”: Reduced the number of giants you need to defeat to progress.
Profession Skills
Elementalist
  • Magnetic Grasp: This ability now immobilizes the target that it strikes. It is now a large Projectile finisher, and damage is now split between this ability and Magnetic Leap.
  • New skill – Magnetic Leap (Earth Skill 3): Activate this ability to leap to an enemy that’s been struck by Magnetic Grasp.
Ranger
  • Spirit health increased by 25%.
Dungeons
General
  • Fixed a bug where projectiles passed through the ground in several locations
Fractals of the Mists
  • Fixed a bug that did not remove the Lava condition from players who died in the pools of lava at the final boss in the Volcano Fractal
  • Fixed a bug where players were stricken with Agony even when they avoided the Ice Elemental’s AoE ice storm
Daily Achievements
  • Removed the Daily Combo Kill achievement from the daily achievement rotation
Events
Made the following changes to the Champion Risen Priest of Grenth boss:
  • Increased cooldown on Grenth’s Shadow Pull skill
  • Changed radius of spells
  • Modified attacks to do less damage
  • Modified attack area so as not to overlap on attacks
  • Modified Velocity of Teleport to allow player to not go into ceiling
  • Decreased the damage of Grenth’s Shadow Pull skill
  • Decreased the numbers of spells
UI
  • Hid blank world-event UI for Temple of the Silent Storm Week
General
  • Adjusted Orr Undead loot drops


#2 Virdiana Sovari

Virdiana Sovari

    Asuran Acolyte

  • Members
  • 54 posts
  • Server:Gunnar’s Hold

Posted 30 January 2013 - 09:48 AM

Adjusted drops=2x less moldy bags? I haven't farmed it but i heard many people did.

#3 escada_assassin

escada_assassin

    Vanguard Scout

  • Members
  • 170 posts
  • Location:Romania
  • Profession:Guardian
  • Guild Tag:[EG]
  • Server:Sanctum of Rall

Posted 30 January 2013 - 10:03 AM

Did Penitent / Shelter like 6 hours ago and I got plenty of Heavy Moldy Bags. If a drop wasn't a specific item, it was a Heavy Moldy Bag for me.

#4 jinxPad

jinxPad

    Fahrar Cub

  • Members
  • 30 posts
  • Guild Tag:[DBS]
  • Server:Gandara

Posted 30 January 2013 - 10:56 AM

Ranger
  • Spirit health increased by 25%.

WOOOO let me go spec Spirits.... not....

#5 Bomb Voyage

Bomb Voyage

    Asuran Acolyte

  • Members
  • 85 posts
  • Location:Netherlands
  • Profession:Mesmer
  • Guild Tag:[CC]
  • Server:Underworld

Posted 30 January 2013 - 11:08 AM

Glad they adjusted priest of Grenth. That guy was hitting crazy damage. Was easy to do the daily rez though.

#6 Fenice_86

Fenice_86

    Sylvari Specialist

  • Members
  • 590 posts
  • Location:Italy
  • Guild Tag:[SYG]
  • Server:Whiteside Ridge

Posted 30 January 2013 - 11:18 AM

I like the new "Magnetic Grasp" !

(if it works correctly lol, will try it as soon as i come back home)

lol @ Spirit health

#7 beadnbutter32

beadnbutter32

    Sylvari Specialist

  • Members
  • 618 posts
  • Location:Highway 61 Central US
  • Server:Henge of Denravi

Posted 30 January 2013 - 12:07 PM

They just can't give Ele's enough luv, seems like they get a new and improved skill every patch now.

#8 escada_assassin

escada_assassin

    Vanguard Scout

  • Members
  • 170 posts
  • Location:Romania
  • Profession:Guardian
  • Guild Tag:[EG]
  • Server:Sanctum of Rall

Posted 30 January 2013 - 01:33 PM

Does anyone know what "Adjusted Orr Undead loot drops" means?

#9 Rezo

Rezo

    Fahrar Cub

  • Members
  • 40 posts
  • Profession:Engineer
  • Server:Underworld

Posted 30 January 2013 - 01:38 PM

View Postescada_assassin, on 30 January 2013 - 01:33 PM, said:

Does anyone know what "Adjusted Orr Undead loot drops" means?
If they don't say "increase in drop rate" but "adjustment" it means decrease in drop rate.

#10 Fenice_86

Fenice_86

    Sylvari Specialist

  • Members
  • 590 posts
  • Location:Italy
  • Guild Tag:[SYG]
  • Server:Whiteside Ridge

Posted 30 January 2013 - 02:04 PM

View PostRezo, on 30 January 2013 - 01:38 PM, said:

If they don't say "increase in drop rate" but "adjustment" it means decrease in drop rate.

Yeah "Adjust" means "25-50% decreased drop rate of anything valuable, 10% increased drop rate of junk"

#11 Doctor Overlord

Doctor Overlord

    If you hate MMOs....

  • Members
  • 5204 posts
  • Location:Austin, TX
  • Server:Sanctum of Rall

Posted 30 January 2013 - 05:14 PM

Good to hear they removed the Daily Combo Kill achievement.

#12 Asha2012

Asha2012

    Asuran Acolyte

  • Members
  • 139 posts
  • Location:East Coast, USA
  • Profession:Mesmer
  • Guild Tag:[SL]
  • Server:Darkhaven

Posted 30 January 2013 - 08:05 PM

All moldy bags or just heavy and large, etc?  As if gossamer wasn't already hard enough to come by.

Edited by Asha2012, 30 January 2013 - 08:05 PM.


#13 Asteria Rose

Asteria Rose

    Fahrar Cub

  • Members
  • 39 posts
  • Location:U.S.
  • Profession:Engineer
  • Guild Tag:[DARK]
  • Server:Dragonbrand

Posted 30 January 2013 - 09:14 PM

View PostDoctor Overlord, on 30 January 2013 - 05:14 PM, said:

Good to hear they removed the Daily Combo Kill achievement.

Thank god, eh? I worked almost the entire day to get that, and I'm an engineer. Combo kills are generally easy for me, but it seems like they boosted the difficulty to get a combo.

View PostAsha2012, on 30 January 2013 - 08:05 PM, said:

All moldy bags or just heavy and large, etc?  As if gossamer wasn't already hard enough to come by.

I believe it's just heavy. I've been getting other moldy bags all day, but only a few heavy. I'd suggest some magic find armor now, it seems like they're getting ready to make magic find more important to the game with all these rarity changes.

#14 Gerroh

Gerroh

    Sylvari Specialist

  • Members
  • 572 posts
  • Location:Ontario, Canada
  • Profession:Necromancer
  • Guild Tag:[Nope]
  • Server:Blackgate

Posted 30 January 2013 - 10:24 PM

View PostAsteria Rose, on 30 January 2013 - 09:14 PM, said:

Thank god, eh? I worked almost the entire day to get that, and I'm an engineer. Combo kills are generally easy for me, but it seems like they boosted the difficulty to get a combo.

I asked map chat if anyone wanted to help me do that achievement, I'd place combo fields and they just need to do the finisher. Took like 10 minutes with 2 randoms at my side, using dark and poison fields.

Although I do agree with the removal of the combo achievement, as some builds/professions just don't have very many combo fields or combo finishers, or at least not very many lethal ones. It just seemed a little bit unfair to me, even if it was really easy for me.

Edited by Gerroh, 30 January 2013 - 10:26 PM.


#15 ilr

ilr

    Golem Rider

  • Members
  • 2726 posts

Posted 30 January 2013 - 11:21 PM

View Postbeadnbutter32, on 30 January 2013 - 12:07 PM, said:

They just can't give Ele's enough luv, seems like they get a new and improved skill every patch now.
yeah wuts up with that?  Did they keep Stumme kidnapped away from Gw1?   ... not that I'm complaining, they were already getting beyond shadowsins for OP over there last I checked.

#16 Asha2012

Asha2012

    Asuran Acolyte

  • Members
  • 139 posts
  • Location:East Coast, USA
  • Profession:Mesmer
  • Guild Tag:[SL]
  • Server:Darkhaven

Posted 31 January 2013 - 12:33 AM

View PostAsteria Rose, on 30 January 2013 - 09:14 PM, said:

I'd suggest some magic find armor now, it seems like they're getting ready to make magic find more important to the game with all these rarity changes.

We've been using the guild upgrade option to boost find.  But yes, I would agree.

#17 Xai

Xai

    Asuran Acolyte

  • Members
  • 65 posts
  • Location:Australia
  • Guild Tag:[iR]
  • Server:Sea of Sorrows

Posted 31 January 2013 - 02:21 AM

Well, the drop 'change' is only in Orr. I'd be more concerned about a not-so-subtle nudge towards buying even more MF gear and buffs if the supposed decrease in drops was across the whole map.

#18 Trei

Trei

    Golem Rider

  • Members
  • 2930 posts
  • Server:Jade Quarry

Posted 31 January 2013 - 03:29 AM

There are general drop changes across the game world, specifically with the new chance of max-level item drops in any-level map.

#19 neostars

neostars

    Fahrar Cub

  • New Members
  • 11 posts
  • Location:Heaven
  • Guild Tag:[OCX]
  • Server:Sea of Sorrows

Posted 31 January 2013 - 07:12 AM

what was the point of the spirit updated, they die in 3sec instead of 2sec now?

#20 gocleaver

gocleaver

    Pale Tree Seedling

  • New Members
  • 4 posts
  • Location:Canada
  • Guild Tag:[HMS]
  • Server:Gate of Madness

Posted 31 January 2013 - 05:21 PM

What a terrible patch. They now prevent rezzing during boss battles in ALL dungeons (Retarded decision *Net....this isnt WoW, you didnt give us battle rezzes you imbeciles). They also broke the hardest boss in the game, Giganticus Lupicus. Worst of all though *Net, you didnt note either of these changes (in many opionns, the most notable changes) in the patch notes. TRANSPARENCY AND HONESTY, *Net. Work on both.

#21 gocleaver

gocleaver

    Pale Tree Seedling

  • New Members
  • 4 posts
  • Location:Canada
  • Guild Tag:[HMS]
  • Server:Gate of Madness

Posted 31 January 2013 - 05:35 PM

View Postneostars, on 31 January 2013 - 07:12 AM, said:

what was the point of the spirit updated, they die in 3sec instead of 2sec now?

LOL @ Spirits! Another useless ranger skill....

I wish I hadnt rolled a ranger, they most be the most useless, least versatile class in the game atm...

Oh and of course no pet fixes this patch either. Its better that Ele's get a new skill, than rangers be able to actually command their pet consistently. I cant begin to tell how many times "Return" hasnt worked, or the huge delay when using a pets active skill. Not to mention not being able to stash your pet IN COMBAT??

Rangers are just the most useless class in dungeons...the only thing theyre good for is standing on fort walls in WvW.. Phuck you anet.

Edited by gocleaver, 31 January 2013 - 05:38 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users