Xekk, on 30 January 2013 - 04:30 AM, said:
The dailies do seem to take a bit longer to complete now, at least based on those of yesterday. The one pertaining to dodges and the other for reviving allies were not great ideas IMHO.
My brother and I saw someone who seemed to be struggling with one foe and decided to help him out by killing it, only to have him say 'NOOO!! MY DODGE MACHINE!!!' Oops, so sorry about that.
As for revives, people were literally farming the revives with NPCs, dragging mobs over, letting them down the NPC so they can do a revive, then rinse and repeat.
Downright dumb in both instances, again, IMHO.
I am on same boat.
Revives is frankly stupid - if everyone is playing well, you have no players to revive and if people help npcs as they are supposed to, then then are no npcs for revive either. In ideal world, this is impossible achievement. I feel really stupid for suggesting this achievement.
Does anyone have good spot with ground littered with dead npcs? I know about Thaumanova reactor, but that area is not suitable for other dailies.
Dodge ... Yersterday it took me half an hour to get one dodge with ranger mostly because I dodge *before* attack starts to connect. Red circle, dodge out of it, ups, no evade even if attack was evaded? Foe winds up attack, i dodge, no evade either.
I ended up finding randed mob with rapid fire attack and then he started firing, i dodged towards and from him so that i would be still in path of projectiles as i dodge (stupid, but hey...), did it twice and got it in less than minute.
Now the review of less (= not really) problematic new ones:
Veterans are easy, but inaccessible to brand new characters. There are quite few places with guaranteed spawns, but they are very far away from each other and otherwise, you need to be lucky with DEs. If you are short on then after session, you can locate one easily. Anyone has spot with several veterans closeby?
Underwater kills: Well, as elementalist player i hate underwater combat with passion. kills will last me small while thou because of many alts needing to level their underwater weapons, after that ... ew.
Crafter: you can just refine some ore or wood. However, this makes me pospotpone all crafting till daily and only craft items becaus it feels like i am wasting my mats for later when i would really need them. However, synergizes well with gatherer and is decent material sink.
I liked wayfarer run because it was "guaranteed daily" - in case you missed something, you could go there and quickly finish it up and even level 2 character could go there and do daily.
I am, of course, going to look for similar spot which would allow all and any new daily completed. Especially now that dailies are even more rewarding.
Wayfarer can still work with healer (bear shrines and general forest area where minotaurs are), dodger (grawl hunters) and underwater kills (passage next to bear shrine). Veterans are issue - only two there are event bound, rest is quite spaced from each other.