You know that when one of the sigils triggers both go on cooldown right? So if you proc strenght battle won't work for the next 9 seconds and if battle procs strenght won't proc for the next 9 seconds
I wasn't aware of the hidden cooldowns on both of those sigils. I've been using Sigils of Accuracy on my off-hands, so I didn't notice in-game. But thanks for pointing that out! I'll have to adjust my post.
blinds dont work on bosses all the time, zealot's defense does lower damage than a lot of people thinks it does but it blocks (some) ranged attacks. Even if you have right hand strength the gs can still outdps the 1h sword on single targets,I havent tried guang's miracle dps 1hand sword build yet but, that remains the case in most situations.
The mace can block attacks and has a spamable light field that grants regen with a small aoe heal on the 3rd auto attack, the scepter is ranged, the hammer is tankier than sword with a spamable light+ blast combo that heals via AH for A LOTwith near infinite protection uptime and the gs has the dps. aoe and single target.
The only offhand that can match the GS utility is the shield, grants protection in a cone, absorbs projectiles in an area, is a light field, can push back foes and be detonated to heal. The gs can create a light field that grants retaliation, has a leap finisher, highly spammable aoe dps in auto attack and all abilities, has a whirl finisher and an aoe pull. The sword has no combo finishers, no combo fields, a single target blind that is mostly useless against bosses or a large group of adds, a short ranged auto attack nuke chain for 1-3 targets that doesn't hit destructibles sometime and a channeled ranged attack block.
The sword sounds kinna okayish on paper but when you use one in game it is easily outclassed by all the other weapons, not just gs. It's an AWESOME weapon in pvp but there is no place for it in pve as it stands unless you want to gimp your team. I mean sure you can clear content with it but if you'd have used another weapon set in it's niche then you still would have cleared it and chances are, cleared it smoother and faster.
Well, from what I understand Guang uses Sword so he can crit more often and proc effects. That's the main reason to go 1h Sword anyway. And the higher crit chance and off-hand options has been my main argument for using Sword in the first place (especially since Scepter and Mace gain those same benefits).
Mace is great, but its attack speed and damage doesn't compare. It's a good option, but with two defensive off-hands, I don't feel like I need Mace. Hammer is great too, but only if you trait for it. And again, Greatsword's dps really isn't that much higher than Sword. And I proc on-crit effects like Empowering Might and Sigil of Strength much more often, which makes up for the dps difference in my opinion.
And since I can swap between Sword and Scepter without dropping my dps, I can get the full benefit of both Shield and Focus. And the Sword's blind is AoE. In either case, you're comparing 3 skills against 5 skills. And if I'm trying to hit a destructible, I just drop a Smite on it.
I still don't see how Sword is "easily outclassed" and I'll "gimp my team" by using it. Let's take a look at Guang's build. Compared to the typical 2h AH build, Guang does much more damage and procs Empowering Might much more often. And because of Right-Hand Strength, Sword does this better than Greatsword.
To me, it's not really Sword vs Greatsword. I think a good Sword build is just as viable as a good Greatsword build. That's all I've been trying to argue. And I just have yet to see enough evidence to keep me from using Sword.