Flamethrower build/armor help
#1
Posted 02 February 2013 - 02:10 AM
#2
Posted 02 February 2013 - 04:10 AM
Power > condition damage, you only got burning plus a few bleeds. Precision and life steal food is also pretty amazing on FT in terms of tanking and damage. I would focus on toughness over vit, if you have 20+ in alchemy that's enough vit to get you out of most one-hit range, and you've got plenty of healing to take advantage of the toughness. But IMO special abilities on runes (crit damage, boon duration, trigger on heal etc.) are usually better than just focusing on extra stats.
Edited by FoxBat, 02 February 2013 - 04:11 AM.
#3
Posted 02 February 2013 - 04:27 AM
http://en.gw2codex.c...uggernaut-bitch
#4
Posted 02 February 2013 - 06:03 AM
#5
Posted 02 February 2013 - 03:17 PM
SoulReign, on 02 February 2013 - 02:10 AM, said:
Go with Power over Condition Damage.
As for your rune set, if you're looking for a more defensive setup, go with Dwayna. If you want a more offensive option, go with Altruism.
#6
Posted 03 February 2013 - 02:26 AM
Phineas_Poe, on 02 February 2013 - 03:17 PM, said:
Just a note for the OP that this rune choice is primarily oriented towards medkit, since you can proc it without wasting your heal, proc it on cooldown, and you will be switching to medkit anyway to fire off stim pack if nothing else. Medkit is a great choice for a heal skill, but if you want one of the others, these rune sets lose a lot of appeal.
#7
Posted 03 February 2013 - 06:50 PM
#8
Posted 04 February 2013 - 06:49 PM
SoulReign, on 03 February 2013 - 06:50 PM, said:
I would go for a little more Vitality if I were you. P/V/T is my usual go-to. If I want more damage I'll swap out my Emeralds for Ruby jewelry first. If the group needs more, then I start putting in Zerkers in place of my P/V/T gear.
But I ran Knight's for a while though as a good in-between while farming the Ectos to get all that stuff. I just hated the HP pool and shelled out the karma cost for P/V/T gear in Orr. Between the 300 Precision in Firearms, the Precision on your Rifle, and Emerald jewelry, your crit rate will be over 40% as is (60% when Fury is active).
As for runes, why not use Altruism? 3 stacks of Might and Fury is huge for group-play. I changed a few days ago and haven't looked back.
Edited by Phineas_Poe, 04 February 2013 - 06:52 PM.
#9
Posted 04 February 2013 - 07:07 PM
Phineas_Poe, on 04 February 2013 - 06:49 PM, said:
But I ran Knight's for a while though as a good in-between while farming the Ectos to get all that stuff. I just hated the HP pool and shelled out the karma cost for P/V/T gear in Orr. Between the 300 Precision in Firearms, the Precision on your Rifle, and Emerald jewelry, your crit rate will be over 40% as is (60% when Fury is active).
As for runes, why not use Altruism? 3 stacks of Might and Fury is huge for group-play. I changed a few days ago and haven't looked back.
What build do you run Phineas? (I looked quickly to see if previously posted yours and I didn't see it).
#10
Posted 04 February 2013 - 10:06 PM
mouseden, on 04 February 2013 - 07:07 PM, said:
0/30/0/30/10 for dungeons. Elixir R as third slot option.
0/30/0/20/20 in open world/WvW. Whatever I want for third slot. I used Utility Goggles a lot before I got 6/6 Altruism.
Edited by Phineas_Poe, 04 February 2013 - 10:07 PM.
#11
Posted 05 February 2013 - 11:08 AM
#12
Posted 05 February 2013 - 06:49 PM
Mind you, this is the tank-but-still-ok-damage version. If I want to be REALLY tanky, I'll switch Inventions V to I and Alchemy VII to VI. I wear full Power/Toughness/Vitality armor socketed with Runes of the Fighter. For a supertank (and if you have lots of cash on hand), I'd probably go with Runes of the Dolyak. For jewelry, I wear the new karma P/V/T trinkets (Cathedral of Silence) socketed with 3x Valkyrie jewels and 2x Knight jewels (Crests of the Soldier aren't as good). You'll want to cycle through medkit every 5-10 seconds to give yourself a might boost over and above what you get from Juggernaut.
Also tagged with one or more of these keywords: flamethrower, runes, armor, damage
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