Mootillay, on 06 May 2013 - 07:37 PM, said:
Heh.. "burst damage" isn't the term i'd use to describe the ranger's GS. Maul has a respectable damage coefficient plus some bleeds and swoop can hit for a few K if spec'd right, but beyond that.. try a warrior's GS, now that's burst damage.
Wut. On a heavy target, maul can do up to around 4,500 to 5,000 dmg on a crit strike. Coupled with a raven (3,500 + 2,500 or sometimes 4,000 + 3,500) hit and accumulated damage is around 10,500 to 12,500 damage. It's trickier to land than a thief doing burst, but those numbers are roughly the same. All of this is with signet of hunt activated. Without, it's about 3,500 to 4,500 on maul, and 2,500 + 2,500 from raven for a total of 8,500 to 9,500.
Mootillay, on 06 May 2013 - 07:37 PM, said:
I think what he means about fury is that you lose your offhand(warhorn?) so I suppose that's somewhat valid except if I recall one of the passive traits is a few seconds of fury on weapon swap.
The passive is really all you should need to land a maul attack with your raven's f2 ability. I could understand using the jag with a shortbow or dagger offhand for consistent damage and a cripple for the jag, but with a raven I would go with GS any day. Horn is great for a party buff, but a ranger specialized in the crit line shouldn't need it.
Mootillay, on 06 May 2013 - 07:37 PM, said:
The sword is a much more reliable melee weapon because of all the built-in evasion.
Need I remind you that there is a built in 1 second evasion with the third hit of the GS combo. Plus you have the counterattack ability which protects you from any attacks while the thief is in stealth. You also get a stun (coupled with added damage with the pet) - which is money.
Edited by Chicago Jack, 06 May 2013 - 08:18 PM.