What class has the best self healing?
#1
Posted 04 February 2013 - 07:50 PM
#2
Posted 04 February 2013 - 07:54 PM
Quote
You are playing the wrong game.
#4
Posted 04 February 2013 - 09:56 PM
TGIFrisbie, on 04 February 2013 - 07:54 PM, said:
You are playing the wrong game.
Im pretty sure GS, Hammer, and Axe/Mace warriors are not kiting anything. Unless you consider dodging and strafing to avoid the red circles kiting, which I dont. Also Id imagine thieves and eles can get a lot too since they have attack on heal signets and Im just assuming those stack with crit heal food. I bet a D/D ele with 30 in air with heal on cast signet would rack up some serious self healing. Same for thieves and a high crit build.
Edited by Dabrixmgp, 04 February 2013 - 10:01 PM.
#5
Posted 04 February 2013 - 10:06 PM
#6
Posted 04 February 2013 - 10:09 PM
Dabrixmgp, on 04 February 2013 - 09:56 PM, said:
Yeah, good luck standing still against most on-actual level veteran + mobs
#7
Posted 04 February 2013 - 10:18 PM
Lordkrall, on 04 February 2013 - 10:09 PM, said:
Well OP's post sounds like they are talking about solo leveling because if you are doing Veterans or Champs or Events there will always be lots of other people and you will get heals from them so you wouldnt be soloing Veterans unless your server is dead.
So I think a Signet Build warrior build but also taking For Great Justice and using Axe/Axe would be the best.
Edited by Dabrixmgp, 04 February 2013 - 10:20 PM.
#8
Posted 04 February 2013 - 10:21 PM
#9
Posted 04 February 2013 - 10:34 PM
#10
Posted 04 February 2013 - 11:23 PM
Dabrixmgp, on 04 February 2013 - 09:56 PM, said:
You are deluded and playing the wrong game. You will find them kiting, and you will find NO ONE without a ranged weapon on switch. Stop deluding yourself into being Mr Cool.
#11
Posted 05 February 2013 - 02:57 AM
Dabrixmgp, on 04 February 2013 - 09:56 PM, said:
While this would work in theory I think an aggressively specced ele is going to go down real quick especially if in melee range, unless played very skillfully.
I haven't played all classes in this game to date, but the ele does have some great self heals especially with two of the water skills in staff, and if traited defensively in water and a bit in earth. With kiting and dodging it can take aggro for a sustained period of time and still survive despite light armor and having a low health pool. I use my heal skill less often than with my necro and I play both classes pretty offensively near the frontline.
It would seem that the game is designed in a manner that the 'squishier' classes actually have very good means of self-heal (eg. regeneration), reducing (eg. protection) or evading damage (eg. with the help of vigor for more dodges, mobility through the use of certain skills that by their very nature allow evasion of attacks or even swiftness), whereas the more 'tanky' classes have less means of that in exchange for heavier armor or loads more HP.
But a low health pool is still a low health pool. Dodging and kiting is very important for the ele because it can be downed in an instant of focus fire. I've almost developed a restless twitch in my left hand as a result and stafe on non-channeled attacks regardless of what class I run.
#12
Posted 05 February 2013 - 03:17 AM
#13
Posted 05 February 2013 - 06:21 AM
#16
Posted 05 February 2013 - 01:45 PM
Edited by Tiffy27, 05 February 2013 - 01:49 PM.
#17
Posted 05 February 2013 - 01:50 PM
Pretty much everything you do heals you, attacks, dodges, skills, boons,passive virtues..
Combined with loads of options for heals from regeneration and weapon skills, it is pretty hard to die.
Sure you have a lower healthpool, but that is easily fixed with the right armor combination.
Edited by Geralt Romalion, 05 February 2013 - 01:51 PM.
#18
Posted 06 February 2013 - 10:03 PM
lalangamena, on 05 February 2013 - 06:21 AM, said:
No...just no. Have watched a D/D ele in sPvP kite half a team around the map for the whole match. He would let them catch up every now and then just to troll them, when he got to 20%, ride the lightening out then healed up in water stance It was just retarded. The people kept chasing him too. So many bads... cant even kill someone 4v1.
TGIFrisbie, on 04 February 2013 - 11:23 PM, said:
Maybe if you are doing a dungeon or a Champion. No one dodges normal leveling mobs or waves during Events. No one kites normal mobs either unless you are wearing gear 25 levels below your level or you are level 50 and trying to kill level 60 stuff for some reason.
Edited by Alilei22, 06 February 2013 - 10:10 PM.
#19
Posted 06 February 2013 - 10:20 PM
Alilei22, on 06 February 2013 - 10:03 PM, said:
Question was about which class has the best self-heals, not mobility.
Note where you are posting too. If you're kiting that much around a dungeon, you're just trolling your allies.
#20
Posted 07 February 2013 - 12:11 AM
Everyone who says you need to kite in dungeons or you can't full melee obviously doesn't really understand group dynamics and skills running organized "high level" groups.
Edited by Strife025, 07 February 2013 - 12:13 AM.
#22
Posted 07 February 2013 - 01:13 PM
applying all of these at the right time is pretty important as well.
#23
Posted 08 February 2013 - 06:27 AM
I laugh at the people who say Elementalist. Their healing is most certainly not the best. They have quite a few skills that can heal yes, but none of them are major heals and their self heal skills heal for a lousy bit. Coupled with the fact that they have the defenses of a wet noodle, they are most certainly not suited for the OP going off his comment.
Facetanking mobs (though you shouldnt but w/e) -> Guardian, no contest
Crit on heal -> likely Warrior, though also useful on Guardian
#24
Posted 08 February 2013 - 06:58 AM
#25
Posted 08 February 2013 - 07:18 AM
#26
Posted 08 February 2013 - 07:10 PM
Craywulf, on 08 February 2013 - 06:58 AM, said:
More like a sign of being slow and inefficient. The only thing kiting is for is for players who don't have good group synergy and/or don't know how to dodge.
Melee weapons have natural cleave and are balanced for more dps since they put you at greater risk, the fastest and easiest dungeon runs are groups who know how to melee.
#27
Posted 08 February 2013 - 07:19 PM
Edited by Tiffy27, 08 February 2013 - 07:19 PM.
#28
Posted 09 February 2013 - 10:21 PM
Evans, on 08 February 2013 - 06:27 AM, said:
I laugh at the people who say Elementalist. Their healing is most certainly not the best. They have quite a few skills that can heal yes, but none of them are major heals and their self heal skills heal for a lousy bit. Coupled with the fact that they have the defenses of a wet noodle, they are most certainly not suited for the OP going off his comment.
Facetanking mobs (though you shouldnt but w/e) -> Guardian, no contest
Crit on heal -> likely Warrior, though also useful on Guardian
But again, I'm not sure on total self-heal abilities of guardians, but eles have great heal potentials and you shouldn't laugh at it
Although I agree that the OP is asking for something that doesn't really describe an ele.
Edited by oni88, 09 February 2013 - 10:25 PM.
#29
Posted 10 February 2013 - 09:23 AM
In comparison, a guardian can comfortably spread regen, protection and pure heal without breaking off his attack chain. It might be lower numbers, but they're making the fight go on.
But yes the main point is that the OP wants to facetank foes, and from that point of view chosing elementalist is laughable, no matter what build you pick.
#30
Posted 15 February 2013 - 09:08 PM
I noticed I can almost heal an ally from 20% or so health to nearly full with a good area heal. I'd say Eles are good burst self healers while Guardians are better healing over time.
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