Jump to content

  • Curse Sites
Help
- - - - -

Flame and Frost: The Gathering Storm

flame frost gathering storm february

  • Please log in to reply
76 replies to this topic

#31 konsta_hoptrop

konsta_hoptrop

    Vanguard Scout

  • Members
  • 227 posts

Posted 07 February 2013 - 08:04 AM

View PostMenehune, on 07 February 2013 - 07:32 AM, said:

Complain, complain, complain.

ArenaNet uses one time content that lasts a few hours to introduce a new area and people complain. ArenaNet stretches one time content to a month and people complain. Without knowing the scope of new content and features, people complain. ArenaNet - damned if they do, damned if they don't, damned whatever they do or don't do.

I'm looking forward to the next installment of F&F. The story has already moved from thre initial trickle of refugees with refugee coordinators and heralds to include steam vent fields with hostile elementals (which is ofc dismissed or ignored by the complainers). I would guess that the next part will have us investigate the cause of the steam vents and elementals which could send us into another zone. Perhaps the last installment will open a new area which may point in the direction of where the 1st expansion will occur. Hehe, dream on.

i have the same feelind that after all 4 parts of F&F , second part end of february, 3d part end of march, and 4th part end of april , they ll release an expansion at summer. And i hope for new zone in 3d or 4th part , where we can find the reason for all that storms and tremors (hope for some big new boss and new enemy race )

#32 Menehune

Menehune

    Vanguard Scout

  • Members
  • 500 posts
  • Location:Germany

Posted 07 February 2013 - 08:13 AM

I doubt that an expansion will come that soon, but I'm hoping that the F&F story will at least indicate where the expansion will take place.

#33 Fernling306

Fernling306

    Seraph Guardian

  • Members
  • 1418 posts

Posted 07 February 2013 - 08:15 AM

I fail to see how this is an entire expansion of content. Even if the living story that will be introduced this month had 20 hours of non-repeated content combined with a single new PvP map, some guild missions, which aren't too clear and the updates to WvW next month, I don't see how we could be anywhere close to a full expansions worth.

I think it is still possible, but don't have enough information at this time from Anet. If there was a new game mode added to SPvP or the guild missions turn out to include your traditional type raids, then I could see it being closer to an expansions worth of content.
If this ends up being as much as it appears to be, then they would be matching the smallest expansion in terms of content in the history of mmos. Would kind of worry me to see what their paid expansions will look like.

#34 konsta_hoptrop

konsta_hoptrop

    Vanguard Scout

  • Members
  • 227 posts

Posted 07 February 2013 - 08:21 AM

guild wars factions first expansion for original first Guild wars was released exactly 1 year after game release. Ye its not expansion its even bigger new campaign. So i cant see a problem for them to release new race and 5-10 new zones after 1 year. If not that summer , for sure they gonna release it next winter. They have to keep people interested and small updates are not enough , especially for such a choosy and pretentious player base like Guild wars 2 player base. I am sure there is no other game with such a moaners and complainers seriously

Fernling306 we are talking about paid expansion release, F&F updates are not expansion.

Edited by konsta_hoptrop, 07 February 2013 - 08:24 AM.


#35 Fernling306

Fernling306

    Seraph Guardian

  • Members
  • 1418 posts

Posted 07 February 2013 - 08:26 AM

I would never even complain if it wasn't for Anet themself telling everyone that it was going to be huge in size. They even went into details talking about how it will be bigger than all the previous updates combined, the size of a paid expansion.

#36 konsta_hoptrop

konsta_hoptrop

    Vanguard Scout

  • Members
  • 227 posts

Posted 07 February 2013 - 08:32 AM

and you saw the whole thing? its 4 parts update. Read the full page before complaining ....Thats the second part. Ye but you dont have time to read the whole page you must post you negative opinion as fast as you can

Edited by konsta_hoptrop, 07 February 2013 - 08:33 AM.


#37 Fernling306

Fernling306

    Seraph Guardian

  • Members
  • 1418 posts

Posted 07 February 2013 - 08:38 AM

View Postkonsta_hoptrop, on 07 February 2013 - 08:32 AM, said:

and you saw the whole thing? its 4 parts update. Read the full page before complaining ....Thats the second part. Ye but you dont have time to read the whole page you must post you negative opinion as fast as you can

We were told we would be receiving this enormous amount of content in Jan/Feb, but was moved to Feb/Mar. Even if we count all 4 parts spread over the couple months that don't pertain to Jan/Feb/Mar we are still gonna be very far from an expansions worth. I mean part 1 is just a few mins worth, what are parts 2-4 gonna be like?
Of course, this is all under my personal expectations of content being an expansions worth and also the assumption that the other parts will be close in size to part 1. I hope that I am proven wrong, but Anet hasn't impressed me yet.
I do want to add that I am sincerely enjoying the game since I switched my main to a Warrior playing sword/shield. It is like an entirely new game to me.

#38 AsgarZigel

AsgarZigel

    Vanguard Scout

  • Members
  • 389 posts

Posted 07 February 2013 - 08:41 AM

I'm a bit sceptic about Flame and Frost, the prelude was supposed to be a teaser but honestly not all that exciting... they kind of failed to make people really interested in what's going on I feel. I just hope some of it will stick around for after it's over. (Primordus dragon lieutenant fight would be a possibility, looking at the lore for the event)
Guild missions sound intriguing though, but there isn't much detail on them at this point. Picking daily achievements is a change we knew was coming, but definitely a welcome feature for me.

So yeah, seems like an ok patch to me. Not mind-blowing, but I don't play enough to run out of content any time soon anyway.

#39 Ritualist

Ritualist

    Golem Rider

  • Members
  • 2521 posts
  • Location:Black Citadel.
  • Profession:Ranger

Posted 07 February 2013 - 08:46 AM

View Postkonsta_hoptrop, on 07 February 2013 - 08:21 AM, said:

I am sure there is no other game with such a moaners and complainers seriously

As Fernling306 said, the problem is that A.Net keeps telling us to demand more. They are CONSTANTLY mocking other products about how much better GW-games are and how much A.Net can do it better. So now it's time for them to walk the walk.


On-topic:
Updates are good, good updates would have been better. Or at least updates that aren't just about fixing the shit that they broke in the first place.
Dailies should have never been changed without giving us the option to choose our own activities and rated PvP should have been in from the start.
New PvP map is interesting but the lack of maps really isn't the reason why PvP is boring and while new guild PvE content is intriguing, the game needs casual, repeatable, on-demand content more.

Edited by Protoss, 07 February 2013 - 12:11 PM.


#40 Fenice_86

Fenice_86

    Sylvari Specialist

  • Members
  • 586 posts
  • Location:Italy
  • Guild Tag:[SYG]
  • Server:Whiteside Ridge

Posted 07 February 2013 - 09:08 AM

Hope for a nice skill update too, some improvements here and there... (*cough cough* ... ra...er pets *cough cough*)

#41 Coren

Coren

    Golem Rider

  • Members
  • 2283 posts
  • Location:In my lab BOOKAH
  • Profession:Engineer
  • Guild Tag:[DRK]

Posted 07 February 2013 - 09:17 AM

I am looking forward.to.guild skirmishes, 1 on 1 stuff. I always had tremendous fun organizing guild tournaments like this.

Edited by Khalija, 07 February 2013 - 06:36 PM.
removed quote and reply to deleted content


#42 Reginald Lethalin

Reginald Lethalin

    Pale Tree Seedling

  • New Members
  • 6 posts

Posted 07 February 2013 - 12:05 PM

according to the location of Central Transfer Chamber next will be Primordus for sure!

#43 AsgarZigel

AsgarZigel

    Vanguard Scout

  • Members
  • 389 posts

Posted 07 February 2013 - 01:00 PM

Protoss said:

New PvP map is interesting but the lack of maps really isn't the reason why PvP is boring and while new guild PvE content is intriguing, the game needs casual, repeatable, on-demand content more.

I read about that quite often from you, what exactly do you mean with casual content? Something like solo dungeons / repeatable story missions?

Edited by AsgarZigel, 07 February 2013 - 01:00 PM.


#44 FoxBat

FoxBat

    Vigil Crusader

  • Members
  • 3692 posts

Posted 07 February 2013 - 01:09 PM

View PostFernling306, on 07 February 2013 - 08:38 AM, said:

I mean part 1 is just a few mins worth, what are parts 2-4 gonna be like?

More than that for sure. There was that whole christmas vacation thing since the december update, and the last update was mostly focused on backend new system stuff. I'm not expecting anywhere close to a "full expansion," but I wouldn't take part 1 as an indication of much either.

Edited by FoxBat, 07 February 2013 - 01:09 PM.


#45 Jentari

Jentari

    Vanguard Scout

  • Curse Premium
  • Curse Premium
  • 179 posts
  • Guild Tag:[AR]
  • Server:Sanctum of Rall

Posted 07 February 2013 - 01:35 PM

View Postkonsta_hoptrop, on 07 February 2013 - 08:04 AM, said:

i have the same feelind that after all 4 parts of F&F , second part end of february, 3d part end of march, and 4th part end of april , they ll release an expansion at summer. And i hope for new zone in 3d or 4th part , where we can find the reason for all that storms and tremors (hope for some big new boss and new enemy race )
People are fleeing from the North, that right there smacks of Jormag.  So my thought is the expansion which wont happen any sooner then August (1 year) will deal with defeating that dragon next.

#46 DragonWhimsy

DragonWhimsy

    Fahrar Cub

  • New Members
  • 13 posts

Posted 07 February 2013 - 01:42 PM

They clarified that they meant an expansions worth of new FEATURES. Things like the daily achievements, guild missions, better downleveling rewards, revamped Orr, group finder, revamped dungeons, progression in WvW, more rewards in sPvP, matchmaking, better PvP turtorials, custom arenas, leaderboards, and spectator mode.

They did not mean an expansions worth of CONTENT.

That doesn't mean we won't get content. It means it won't be an expansions worth.

One person misspoke once. Let's get over it already and move on.

#47 Ritualist

Ritualist

    Golem Rider

  • Members
  • 2521 posts
  • Location:Black Citadel.
  • Profession:Ranger

Posted 07 February 2013 - 02:18 PM

View PostAsgarZigel, on 07 February 2013 - 01:00 PM, said:

I read about that quite often from you, what exactly do you mean with casual content? Something like solo dungeons / repeatable story missions?

The term on-demand is pretty much as important as casual in the that phrase. It describes content that casuals would be able to do when they log in: for instance, DEs are quite casual in most cases, but they aren't on-demand, while dungeons, while being on-demand, aren't casual. And given the nature of casual players, I think this content would absolutely need to offer the option to be played solo.
Plus, it needs to be repeatable.

As I said here:
http://www.guildwars...-single-player/
I'd consider something in those lines to be a better addition because it fills one of the hole in the current selection of content instead of simply offering a new variation of content we already have.

Edited by Protoss, 07 February 2013 - 02:34 PM.


#48 Arduin

Arduin

    Q&A Mod

  • Moderators
  • 4284 posts
  • Server:Far Shiverpeaks

Posted 07 February 2013 - 02:22 PM

View PostTenicord, on 07 February 2013 - 02:07 AM, said:

The Flame and Frost content itself is a major joke so far.They should just stick to holiday events and adding new perm content. As of right now, The Flame and Frost is just a waste of their time and a let down to their players.
Which is entirely your opinion of course and doesn't necessarily hold true for every other player out there.

Feeling your post got wrongfully deleted? Thread locked? Want to chat? Send me a PM. I won't bite :eek:


Be wary of expressing your opinion as fact; facts can be proven wrong.


#49 Speno

Speno

    Asuran Acolyte

  • Members
  • 81 posts
  • Guild Tag:[StD]
  • Server:Borlis Pass

Posted 07 February 2013 - 02:27 PM

I love the sounds of everything but hopefully you do not need to be in huge zerg guilds to do the guild missions. I enjoy my small guild as I know everyone very well and we play well together.

#50 NerfHerder

NerfHerder

    Vanguard Scout

  • Members
  • 477 posts
  • Location:Florida

Posted 07 February 2013 - 02:33 PM

I like the look of the new PvP map. I'll take one as a guild hall to go please.

The living story and guild missions have alot of potential. Living story reminds me of War in Kryta/WoC. They too started off kinda dull, but had a really intense finish. I think i'll hold onto my final judgement until its all finished.

#51 Barbieslayer

Barbieslayer

    Asuran Acolyte

  • Members
  • 91 posts

Posted 07 February 2013 - 04:50 PM

So who thinks that after the new guild content hits us we can expect to see guilds complaining that the content is too easy while "casuals" complain about feeling excluded?

Considering the Anet boys and girls said how much they disliked what GW1 turned into/was, it seems to be going the same way as far as adding content is concerned.

"LF Guild for new content.  Must know how to play games and not be reliant on voip... unless you have a large female member base aged between 18-45... Whisper me....plz... I feel so alone... :qq: "  :lol: ...... :huh: .


New Dynamic event started: Defeat the three headed Hydra.
"Don't Hydras traditionaly have seven heads...?"

#52 Fernling306

Fernling306

    Seraph Guardian

  • Members
  • 1418 posts

Posted 07 February 2013 - 04:50 PM

View PostDragonWhimsy, on 07 February 2013 - 01:42 PM, said:

They clarified that they meant an expansions worth of new FEATURES. Things like the daily achievements, guild missions, better downleveling rewards, revamped Orr, group finder, revamped dungeons, progression in WvW, more rewards in sPvP, matchmaking, better PvP turtorials, custom arenas, leaderboards, and spectator mode.

They did not mean an expansions worth of CONTENT.

That doesn't mean we won't get content. It means it won't be an expansions worth.

One person misspoke once. Let's get over it already and move on.

I didn't know that this changed. Colin is the one that talked about it being such a big deal. Who, when and where did they say that it won't be an expansion full and it will mostly be features and not content? Kind of a bummer, I will live though.

#53 stormofstatic

stormofstatic

    Asuran Acolyte

  • Members
  • 101 posts

Posted 07 February 2013 - 05:03 PM

View PostDragonWhimsy, on 07 February 2013 - 01:42 PM, said:

They clarified that they meant an expansions worth of new FEATURES. Things like the daily achievements, guild missions, better downleveling rewards, revamped Orr, group finder, revamped dungeons, progression in WvW, more rewards in sPvP, matchmaking, better PvP turtorials, custom arenas, leaderboards, and spectator mode.

They did not mean an expansions worth of CONTENT.

That doesn't mean we won't get content. It means it won't be an expansions worth.

One person misspoke once. Let's get over it already and move on.

Sorry but are we counting bug fixing as features ? this should have been done in beta u kno we wont release to its ready speech pet ai been crap since beta 4 months out nothing new, cullling was made by anet by uping the server caps in WvWvW as i dont remeber it happening in beta, they said a xpac worth of CONTENT not FEATURES.

All im seeing is how gw2 should have been when released. as for talk of a paid xpac this summer ill pass, to the main part of the game isnt FOTM grind or ORR with  DR , they need to fix what they have before releasing an xpac full of more bugs/gliches.

they seem to have alot of ppl who speak about things they dont have a clue on then.

Edited by stormofstatic, 07 February 2013 - 05:05 PM.


#54 WrathfulForce

WrathfulForce

    Fahrar Cub

  • Members
  • 39 posts

Posted 07 February 2013 - 05:26 PM

View Postbrokerib, on 06 February 2013 - 11:38 PM, said:

Guild missions and selectable dailies.  Nice one.  Selectable monthlies would be great too, I don't have time for dungeons ;)

5 quick dungeon paths take around ~20-30min per path (ascalon catacombs for example) :P

Anyway, great news. Looking forward to guild missions though I am not expecting much.

#55 Jump_N_Move

Jump_N_Move

    Vanguard Scout

  • Members
  • 158 posts

Posted 09 February 2013 - 06:39 AM

Meh whatever living story. At least they show signs of life in the dev department.

I understand updates take time. But I still don't understand the eSport notion that only Conquest can work and be fun to watch through the non-existant spectator mode. They've already done what 4? mini-games that are just as fleshed out as sPvP. Sure they are afraid of bugs and balance issues, but there's no better way than letting the player base find them out for you. Call it betaPvP. Don't even bother with glory. Just Give a map and let us play. Every 5 matches ask the user for a survey of their opinions like in beta. Within a week, I bet there will be a meta complete with niche skill uses. You can then review it, take it away, tweak, and give it back. You like the two week trial periods so stick with that. This way you could do 2 in a month, which given your update rate now is asking alot but if you can crank out two mini-games for wintersday right after halloween and karka. You should be able to pull together a new game mode with just as much effort.


We can only play what you give us Anet. But PvP game types are nothing revolutionary. Capture the Flag. King of the Hill. Conquest. Deathmatch. Priest Matches. Neutral/One Bomb/Flag/<object of importance>. They've all been done before.  Surely if you can do moba style you can do any of those.

The pvp needs more depth. Period.

#56 Lordkrall

Lordkrall

    Vigil Crusader

  • Members
  • 4764 posts
  • Location:Sweden
  • Profession:Mesmer
  • Guild Tag:[GotP]
  • Server:Underworld

Posted 12 February 2013 - 09:00 PM

Going to be interesting to see the next part of Flame and Frost. Hopefully we will get more understanding about what is happening (I am still hoping for Dragon-signs) ^^

#57 Nyrath

Nyrath

    Fahrar Cub

  • New Members
  • 13 posts
  • Location:The Mists
  • Profession:Warrior
  • Guild Tag:[VILE]
  • Server:Desolation

Posted 12 February 2013 - 10:03 PM

I was dissapointed with F&F Prelude either, but at least it brought some life to low-level zones.

On the other hand, I'm really amazed that ANet keeps adding new content so rapidly, I hope this won't change.

Anyway, since it's Guild Wars 2, I think ANet should Focus on guild-related content. Where are these guild halls they promised us? :(

#58 Lordkrall

Lordkrall

    Vigil Crusader

  • Members
  • 4764 posts
  • Location:Sweden
  • Profession:Mesmer
  • Guild Tag:[GotP]
  • Server:Underworld

Posted 12 February 2013 - 10:07 PM

View PostNyrath, on 12 February 2013 - 10:03 PM, said:

I was dissapointed with F&F Prelude either, but at least it brought some life to low-level zones.

On the other hand, I'm really amazed that ANet keeps adding new content so rapidly, I hope this won't change.

Anyway, since it's Guild Wars 2, I think ANet should Focus on guild-related content. Where are these guild halls they promised us? :(

How many times to we need to say this? The name Guild Wars is based on STORY not on game play mechanics. Another thing to keep in mind is that they have never when we will have GH, they have even stated that they are not actively working on them as of now.

#59 Nyrath

Nyrath

    Fahrar Cub

  • New Members
  • 13 posts
  • Location:The Mists
  • Profession:Warrior
  • Guild Tag:[VILE]
  • Server:Desolation

Posted 12 February 2013 - 10:23 PM

View PostLordkrall, on 12 February 2013 - 10:07 PM, said:



How many times to we need to say this? The name Guild Wars is based on STORY not on game play mechanics. Another thing to keep in mind is that they have never when we will have GH, they have even stated that they are not actively working on them as of now.
That's kinda funny you are saying  this to person who spent more time in original Guild Wars than you will ever spend in GW2. Just wanted to make a point, i I think it's kinda obvious that Guild Wars title refers to Guild Wars in the history of Tyria. Moreover there is no "have", because noone ever asked you for this, and there is no "we", since I assume you are posting alone :*

Yeah, they stated that they arent actively working (7th January post, so far I remember), but before the release they were stating that they are planning to do it. Please consider reading more dev posts before using them as a source.

#60 Lordkrall

Lordkrall

    Vigil Crusader

  • Members
  • 4764 posts
  • Location:Sweden
  • Profession:Mesmer
  • Guild Tag:[GotP]
  • Server:Underworld

Posted 12 February 2013 - 10:26 PM

View PostNyrath, on 12 February 2013 - 10:23 PM, said:

That's kinda funny you are saying  this to person who spent more time in original Guild Wars than you will ever spend in GW2. Just wanted to make a point, i I think it's kinda obvious that Guild Wars title refers to Guild Wars in the history of Tyria. Moreover there is no "have", because noone ever asked you for this, and there is no "we", since I assume you are posting alone :*

Yeah, they stated that they arent actively working (7th January post, so far I remember), but before the release they were stating that they are planning to do it. Please consider reading more dev posts before using them as a source.

And yet you seems to shout about how guilds must be important in a game named Guild Wars :)

Aye, planning != promising.
Planning means they wants to have it and are thinking of ways to add it in a good and effective way.





Also tagged with one or more of these keywords: flame, frost, gathering, storm, february

0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users