indure, on 07 February 2013 - 06:22 PM, said:
@Its Kharscal: Do use food/oil buffs? Omnomberry Ghost gives 66% life steal on crit, which gives a lot of regen.
If you want more survivability, but don't want to give up a lot of damage I wouldn't change your armor. I would focus on runes/sigils/food buffs/secondary weapons/utilities.
Kumpeltor, on 07 February 2013 - 06:51 PM, said:
No, i rarely use foods/oils, but i'm well aware of what to consume for that matter, but i just want a build where it is not needed to "always" consume something.
Hey,
What about playing with hammer? That would confers you protection (that you can enhance by increasing your boon durations).
And also add to your skill bar the signet that prevents 10% of damages (passive effect)?
Maybe that would be too much of changing your play style though....
Uuhh.. giving away my greatsword.. for a hammer? uh uh, no
GuanglaiKangyi, on 07 February 2013 - 11:33 PM, said:
For what it's worth, that is already super tanky. You can barely even call yourself DPS at all with that setup. I would not recommend going any lower than you are already, DPS-wise. If you are still feeling like you need more defense your best bet is probably just to give up on doing damage altogether and just go full support. Magi gear is good for this because it keeps precision procs and boosts vitality and healing power. Just keep in mind that if you go this route a lot of people (including myself) won't want to play with you, since most groups prefer to run full DPS (for good reason). That's the price you pay, though.
If you are looking for a balanced build with strong DPS that still offers high survivability, you can try the one I posted
here. If you really like the playstyle you currently have, though, I would drop the 15 points you have in Radiance currently (there really aren't any good traits in Radiance up until 25 points, except maybe A Fire Inside) and move them over to Zeal and Virtues for Fiery Wrath and Master of Consecrations, respectively. This would put you at 10/0/30/20/10 which is an okay spread for DPS.
I just don't fell like give up my radiance, the one important thing is that it is giving me the 20% recharge on signets, which i quite importen considering faster healing = more suvivanility
Xephenon, on 08 February 2013 - 02:44 AM, said:
Your in full berserker with the lowest base HP of all professions (alongside thief & ele, who has more "invuln" tools than Guardian), so rarely dying in WvW is pure bull****, especially as a Guardians Ranged options straight up suck in WvW.
That said, full Knights armor with Berserker weapons & accessories. Problem solved.
We could argue back and fourth about where is bullshit or not, but because of the WvWvW bonuses etc. i do have a higher hp (around 15k), and playstyle also counts, but nevermind..
The build with the Knight's armor seems like it, it would give me higher toughness, and more "survivability" without having to take numbers from my power, atck, crit.dmg/chance (we talking 2 -4%).. so it seems like the obvious choice.. and then use the Superior Rune of The Soldier, which will bang it up around a base hp for 15k, which is around 1,500 more health without giving up on the damage..
And if you haven't seen this guy esuke put up a stats calculator (thanks for that!), so i just thought about showing it that way..
http://esuke.site90....a602022f;b5022h
Now it is just about tweaking those runes, sigils, jewel etc to the right amount!
But one thing.. i'm willing to take the Soldier runes.. should i go 6/6 and get the ability to remove conditions when using shouts, or should i go 5/6 and the find one rune that gives +25 toughness/vitality, would that be better?