Darkobra, on 10 February 2013 - 01:35 AM, said:
Really? I thought you just didn't proof-read. I never thought you never noticed it.
You want to better yourself. Fine. But then you want the most efficient party that bottlenecks most players to YOUR liking for the fastest possible run. You have the arrogance to tell others what to play and how to play it to make a 10 minute dungeon into a 5 minute one. Because it's "efficient."
THEN you say it's not your fault that you want the fastest run but ArenaNet's, completely ignoring that any dungeon can be defeated by any collection of classes played by competent players. In fact, your anger seems to have blinded you to these facts and you needed elaboration for a very simple point instead of thinking things through.
Calm yourself down. Don't let emotions get in the way of improvement. You'll see exactly what I see. Where you think "We should have taken a warrior, let's kick the necro," I think "I can easily win this with what we have and here's how." That is where the real divide between us is.
Really, that's all you have? A strawman argument?
I didn't say it's ArenaNets fault I want to be efficient. Please try again. I said it's ArenaNets fault the classes aren't properly balanced, which creates a situation where one class is better at something then another. If any other class could get close to the amount of damage a warrior can then I would be happy to have them there. And sometimes we do play with thiefs in CoF farms, they are not quite on the level but a full dps theif is close enough.
I am also well aware that pretty much any combination of characters can complete any dungeon (with the exception of high level fractals). I am blind to nothing. It is just not a relevant point.
I'm farming for my legendary. When I started farming I needed to get 700g done. For the sake of keeping it simple lets say each CoF run gives an average of 0.50 gold per run. 700/0.50= 1400 runs. Now, lets say these runs are with really good teams that are good and can do 6 minute runs. 1400 * 6 = 8400 minutes or 140 hours is what it will take with really good teams. This is a long time to farm money. Now lets say we do it your way, and invite who ever, with whatever gear and don't give a crap about efficiency. Runs would likely take around 12 minutes or more, 1400*12 = 16,800 minutes or 280 hours. So by being efficient I can potentially shave off 140 hours of time in reaching my goal of farming the money I need.
Now I don't particularly love grinding so if there is a way I can shave that amount of time off of the total time I need to spend farming, you can be damn sure I will do it. And if you don't like that, that's too frikking bad for you.
I don't care that the content can be completed with any combination of characters, because that is so far off the point that you are not even realizing what this discussion is actually about. We are not doing a dungeon, we are farming.
And when I do a dungeon, say Arah, I'm exactly like you - I will accept any classes and the idea of checking their gear won't even occur to me because the situation does not require it. We're just doing a dungeon, and so it does not matter.
Now I still maintain that you are the arrogant ones, thinking you deserve a spot on a speedfarm team with a class that would negatively impact the rest of the group. When you can show me that you can burst out 50-60k damage over a 10 second period, I will gladly take a objective look at the group compositions I find acceptable when speedfarming. Until then all you have are empty words. Warriors have set the bar for damage dealing, if you can match it or beat it then I will accept you into my speedfarms.
Edited by Senatic, 10 February 2013 - 12:21 PM.