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#91 GuanglaiKangyi

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Posted 22 February 2013 - 11:11 PM

Damage is time

View PostIoflux, on 22 February 2013 - 11:02 PM, said:

Time is a number. Video's have this thing called a time (number) at the bottom to show the duration of the video. Video of a dungeon = Duration of dungeon. What is that duration measured in? Time... which is a number. I have explained it so that even a 1st grader can understand. If you still don't, then we can assume your intellect is sub-1st grader.

Damage is time.  The more damage you do, the less time a run takes.  Calculation of damage = duration of dungeon.  Ergo, a number demonstrates the same thing as a video.

Also, please stop posting under multiple accounts.  It's annoying and it's obvious you're the same guy.

#92 Nikephoros

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Posted 23 February 2013 - 12:07 AM

View PostGuanglaiKangyi, on 22 February 2013 - 09:01 PM, said:

That's cute.  How about you take my challenge?  Post numbers disproving mine, and I'll give you $100.  Except I won't, cause that's stupid.  If I had to justify myself to every random scrub on the internet it'd be a full time job.  And even if the alternative was working at minimum wage that wouldn't be worth it.

Funny, that was the exact response I assumed I would get: a frothy mix of false bravado and a complete cowardly cop out.

Possible responses I considered:

1.  "HAHAHA I knew you wouldn't accept the challenge because you're a dumb scrub who probably doesn't even play the game."

2.  "I'll post some numbers then.  My warrior does 990478324723 dps and you guardian does 10% less.  Looks like we disagree about how the damage is calculated so lets do my challenge since it will settle it beyond any doubt."

3.  "I play Guild Wars bro, not Spreadsheet Wars."

4.  "You wouldn't have to prove something to every scrub.  Just me.  Just prove this scrub wrong, since it would be so easy, and you'll make a quick $100.  The benefit to doing it in video form is you can forever refer to it for posterity and never had to ever prove anything to anyone else again."

5.  "I knew you were a complete *."

I think any of those responses would have worked nicely.  Feel free to pick the one you like best.

#93 Ioflux

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Posted 23 February 2013 - 12:08 AM

View PostGuanglaiKangyi, on 22 February 2013 - 11:11 PM, said:

Damage is time


Damage is time.  The more damage you do, the less time a run takes.  Calculation of damage = duration of dungeon.  Ergo, a number demonstrates the same thing as a video.

Also, please stop posting under multiple accounts.  It's annoying and it's obvious you're the same guy.

Almost there...! That time.. is measured in what? A number... and video's have what? A time of how long it is. So if we press the record button right when the dungeon starts and right when it ends, we get a number representing the dungeon's duration!

Btw: I am not the same person as whoever you think I am, but nice try.

#94 GuanglaiKangyi

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Posted 23 February 2013 - 12:42 AM

View PostIoflux, on 23 February 2013 - 12:08 AM, said:

Almost there...! That time.. is measured in what? A number... and video's have what? A time of how long it is. So if we press the record button right when the dungeon starts and right when it ends, we get a number representing the dungeon's duration!

Btw: I am not the same person as whoever you think I am, but nice try.

I was 99% sure you, strife, azurewhatever, and at least one other guy were all the same person.  I still am, actually.

Good to see you admit I'm right, though.  Let's summarize:

1) Strife (i.e. you) thinks that axe warrior is the best ranged DPS.  This isn't even remotely true, even if we play it loose with the definition of "ranged" and say axe counts as a ranged weapon because it has that one axe throwing skill.

2) Despite saying this, he can't back it up.  On the contrary, he has affirmatively been proven wrong by objective facts, but he's too stupid/stubborn/both to realize this.

3) The facts aren't even that objective.  I intentionally skewed the number in favor of warriors, and the number still came up short.

4) It's an irrelevant discussion anyway because neither guardians or warriors have the best DPS.  Engineers do.

By all means, though, keep posting dumb shit so everyone can get a laugh out of it.

EDIT: I forgot 5) Videos are apparently numbers but numbers are not videos.  However, apparently damage numbers do not measure damage, so you need videos, because they show damage numbers but not damage NUMBERS, so they're more accurate.

Did I get that right?

Edited by GuanglaiKangyi, 23 February 2013 - 12:44 AM.


#95 Strife025

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Posted 23 February 2013 - 01:02 AM

It's cute you actually think I would waste my time creating and logging onto multiple accounts to talk to you even when I have no problem calling you out in multiple threads for your comical responses. Feel free to get an admin to I.P. check though, if I'm an AE of anyone else I'll send you $100 on paypal as well.

But of course, just like with Nike, you're going to come up with some excuse not to make risk free money to further show how dumb you are. Hey if an admin comes in here since this thread is probably nearing off topic status, they can check themselves, you don't even need to ask. And if you must know, Ioflux is my guild and everyone in there always gets a laugh at your stupid responses, not sure who the other people are but it's doesn't take a brain surgeon to see why multiple people call you out about all the stupid stuff you post.

Keep dodging around the videos though, in a video game, actual footage is the best way to prove something which apparently is pretty obvious for everyone except you.

Edited by Strife025, 23 February 2013 - 01:07 AM.


#96 AzureRogue

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Posted 23 February 2013 - 02:51 AM

Guanglai you need to learn about confirmation bias - because you exhibit it all the time.  You repeatedly cite any shred of evidence you have to support your claim while blinding yourself to anything else.  And when that doesn't work as well as you'd hoped you try to strawman other people's arguments.

Edited by AzureRogue, 23 February 2013 - 02:52 AM.


#97 GuanglaiKangyi

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Posted 23 February 2013 - 03:30 AM

Kind of hard to confirmation bias math.  What am I going to bias, carrying the one?  You guys are silly.

There's really no reason for me to go through the hassle of finding the people I usually run with (most of which doesn't even play anymore, because honestly it's a baby game) and cutting my framerate in half trying to record a run using Fraps on my old computer, just because some random scrub no one takes seriously anyway calls me out on the Internet.  Especially not when I've already proved him wrong via other means.

I'll take the $100 anyway if you want to give it to me though.  You can paypal it to [email protected]

#98 Ioflux

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Posted 23 February 2013 - 09:50 AM

View PostGuanglaiKangyi, on 20 February 2013 - 10:35 PM, said:

You just seem like a sore loser because I have numbers and you have nothing.  If you don't want to believe the hard evidence then there's not a whole lot else I can do for you.  I'm pretty much done with babysitting you constantly.

Also, all those statements above are true.  You clearly don't know shit about this game if you're even remotely doubting them.

View PostGuanglaiKangyi, on 21 February 2013 - 09:57 PM, said:

The problem with necro as condition damage DPS is that regardless of the efficacy of condition damage (I do like to have at least one condition damage dealer in the party, usually an engineer for reasons I'm about to establish) is that necromancers just really aren't that good at it.  I did a numbers crunch for necromancer bleed stacking a while back and found that they really weren't that good at it.  If I recall correctly, the best bleed stackers are engineers, then elementalists, then necromancers and thieves in roughly the same range.  Necromancers do get poison stacking, but elementalists get burn, so it's still break-even, and meanwhile engineers get all three conditions pretty easily and can stack them longer than any of the above classes.

If I were Strife I'd make a video proving it but honestly there's no reason to use videos when you can just show numbers, which are infinitely more accurate and reliable.

View PostGuanglaiKangyi, on 22 February 2013 - 09:01 PM, said:

That's cute.  How about you take my challenge?  Post numbers disproving mine, and I'll give you $100.  Except I won't, cause that's stupid.  If I had to justify myself to every random scrub on the internet it'd be a full time job.  And even if the alternative was working at minimum wage that wouldn't be worth it.

View PostGuanglaiKangyi, on 22 February 2013 - 10:47 PM, said:

A video isn't a number, lol.  A number is a number.  I might as well say a number is a video, here's my Paypal, let me know when you've sent me my $100.

Note that no one has ever refuted my numbers.  In fact, those people that have checked them (i.e. TheKnox) have shown that they're actually pretty accurate and wholly support my arguments.

View PostGuanglaiKangyi, on 22 February 2013 - 11:11 PM, said:

Damage is time


Damage is time.  The more damage you do, the less time a run takes.  Calculation of damage = duration of dungeon.  Ergo, a number demonstrates the same thing as a video.

Also, please stop posting under multiple accounts.  It's annoying and it's obvious you're the same guy.

View PostGuanglaiKangyi, on 23 February 2013 - 12:42 AM, said:

I was 99% sure you, strife, azurewhatever, and at least one other guy were all the same person.  I still am, actually.

Good to see you admit I'm right, though.  Let's summarize:

1) Strife (i.e. you) thinks that axe warrior is the best ranged DPS.  This isn't even remotely true, even if we play it loose with the definition of "ranged" and say axe counts as a ranged weapon because it has that one axe throwing skill.

2) Despite saying this, he can't back it up.  On the contrary, he has affirmatively been proven wrong by objective facts, but he's too stupid/stubborn/both to realize this.

3) The facts aren't even that objective.  I intentionally skewed the number in favor of warriors, and the number still came up short.

4) It's an irrelevant discussion anyway because neither guardians or warriors have the best DPS.  Engineers do.

By all means, though, keep posting dumb shit so everyone can get a laugh out of it.

EDIT: I forgot 5) Videos are apparently numbers but numbers are not videos.  However, apparently damage numbers do not measure damage, so you need videos, because they show damage numbers but not damage NUMBERS, so they're more accurate.

Did I get that right?

Here's a fun collection of the fact that you cant keep your own opinion on the same mindset.


Be sure to keep beggin for that money cause the condition was

1. You make a video that's faster with your setup of 3guardian/1warrior/1engineer than the 1guard/3warrior/1mesmer.
2. You can somehow prove that me, strife, and azure are all the same person.

So please, keep putting a smile on my face every time I get to read how badly you fail at reading comprehension not to mention the fact you keep asking for that $100 by saying "I'm right, you're wrong, I have numbers, you have videos, my theorycrafting trumps real video timed footage".

#99 Elrathan

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Posted 23 February 2013 - 12:24 PM

View PostGuanglaiKangyi, on 23 February 2013 - 03:30 AM, said:

Kind of hard to confirmation bias math.  What am I going to bias, carrying the one?  You guys are silly.

There's really no reason for me to go through the hassle of finding the people I usually run with (most of which doesn't even play anymore, because honestly it's a baby game) and cutting my framerate in half trying to record a run using Fraps on my old computer, just because some random scrub no one takes seriously anyway calls me out on the Internet.  Especially not when I've already proved him wrong via other means.

I'll take the $100 anyway if you want to give it to me though.  You can paypal it to [email protected]

You're making the very big assumption that your model wholly represents the actual mechanics of the game. As my stochastic modelling lecturer used to say: "All models are wrong but some are useful". While your math may be right in your model, you need to show that your model is closely indicative of the actual game. I'm not necessarily saying that you're wrong but you relay should provide evidence with it if you want to be taken seriously (which you very obviously do). Especially considering how rude you've been to many people on this forum.

#100 moomooo1

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Posted 23 February 2013 - 01:22 PM

The "hassle" to make a video when you so badly want to be taken seriously, and be proven right. Maybe you have a lack of friends to play with? That would be hardly surprising with your attitude.

#101 AzureRogue

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Posted 23 February 2013 - 02:05 PM

Elrathan touches on exactly the point I brought up earlier in this thread.  You say you're right because you're using math - but you never show where you get your numbers from.  You just toss out some numbers and claim you win.  Then you ignore anyone who disagrees with you (even when I showed you, also using math, that Elementalist has higher ranged AoE - which was something you claimed was untrue).  So, yes, it's actually pretty easy to demonstrate a confirmation bias, even when you're using math to back yourself up.  Probably even easier, because you're SO certain you're right.

#102 Thaddeuz

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Posted 23 February 2013 - 03:52 PM

Math are irrefutable. 1 x 2 = 2 and nobody can say that's not true. But does that mean that 2 is the real answer?? Where do you get your 1 and why you use 2. Why not 5 x 5 = 25. You can still say that 25 is the answer since 5 x 5 = 25 and nobody can say that it not true.

The math are irrefutable, not the logic behind the math. Scientist are doubting their per (we are talking about people with doctorat), when they come to them with mathematical explanation of the universe. They are not doubting the math, they are not sure if the math really represent the reallity. That is why experimentation is the key to prove your theory. You make mathematical model of the game in an attempt to find the best build you can. Now that you think you found it, you need to actually prove that your math represent the reallity by making a video.

#103 Kingdo Goodbomber

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Posted 23 February 2013 - 10:38 PM

Last time I checked Might increases condition as well as direct damage.


Posted Image Might is a boon which increases power and condition damage and can stack in intensity up to 25 times. The effect of might is determined by the following formula:
0.375 * Level + 5 = Power and Condition Damage per stack (e.g. 35 at level 80).

Edited by Kingdo Goodbomber, 23 February 2013 - 10:39 PM.


#104 GuanglaiKangyi

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Posted 24 February 2013 - 07:33 AM

View PostElrathan, on 23 February 2013 - 12:24 PM, said:

You're making the very big assumption that your model wholly represents the actual mechanics of the game. As my stochastic modelling lecturer used to say: "All models are wrong but some are useful". While your math may be right in your model, you need to show that your model is closely indicative of the actual game. I'm not necessarily saying that you're wrong but you relay should provide evidence with it if you want to be taken seriously (which you very obviously do). Especially considering how rude you've been to many people on this forum.

The numbers are all based on the tooltips which are readily available to anyone who wants to check them.  I've already posted the numbers for all relevant steps for my calculations, so anyone is free to disprove them if they want.  All these guys can do in response is go PLZ VIDEOS apparently though.

As for being taken seriously, I'm fine if Strife and his cronies can't deal with being proven wrong.  They're good for my (and many others') amusement though, so I encourage them to keep posting the same thing over and over until they realize they're just making fools of themselves.

#105 Magi

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Posted 24 February 2013 - 07:53 AM

View PostGuanglaiKangyi, on 24 February 2013 - 07:33 AM, said:

The numbers are all based on the tooltips which are readily available to anyone who wants to check them.  I've already posted the numbers for all relevant steps for my calculations, so anyone is free to disprove them if they want.  All these guys can do in response is go PLZ VIDEOS apparently though.

As for being taken seriously, I'm fine if Strife and his cronies can't deal with being proven wrong.  They're good for my (and many others') amusement though, so I encourage them to keep posting the same thing over and over until they realize they're just making fools of themselves.

I don't see why you're being so defensive. Download recording software of your choice, record a few dungeon paths, and post the results. They'll either conclusively prove you're correct, or it'll show that your logic was wrong. Unless you're concerned of being wrong, in which case why be so vehement in the first place. All the proof currently available points towards Guardian-Warrior-Mesmer comps being the best. Therefore, until evidence to the contrary is brought forward, it remains to be true. Arguing against it without providing any of your own evidence is both childish and pointless. Furthermore, for someone who is harping on and on about the infallibility of math, you seem very evasive when it comes to your work. Saying that the "numbers are all based on the tooltips which are readily available to anyone who wants to check them" is lazy and misleading. You could easily be banking on the hope that no one is diligent enough to check your work.

I'm not saying you're completely wrong, just that you need to provide better/more evidence to be correct.

#106 GuanglaiKangyi

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Posted 24 February 2013 - 08:27 AM

View PostMagi, on 24 February 2013 - 07:53 AM, said:

I don't see why you're being so defensive. Download recording software of your choice, record a few dungeon paths, and post the results. They'll either conclusively prove you're correct, or it'll show that your logic was wrong. Unless you're concerned of being wrong, in which case why be so vehement in the first place. All the proof currently available points towards Guardian-Warrior-Mesmer comps being the best. Therefore, until evidence to the contrary is brought forward, it remains to be true. Arguing against it without providing any of your own evidence is both childish and pointless. Furthermore, for someone who is harping on and on about the infallibility of math, you seem very evasive when it comes to your work. Saying that the "numbers are all based on the tooltips which are readily available to anyone who wants to check them" is lazy and misleading. You could easily be banking on the hope that no one is diligent enough to check your work.

I'm not saying you're completely wrong, just that you need to provide better/more evidence to be correct.

Because I have to get my old guild together again.  That's a hassle, you know.  Then I have download some software and do a dungeon run while my computer struggles to keep up with the recording.  It's more work than you'd think.

Sure, I could record some shit quality video of my doing a run with a pug, but that really doesn't prove much of anytihng except that my own DPS is good.  And we already know that much.  And in all seriousness, I really don't need to prove anything else beyond what I've already proven, just because some scrubs are mad about being proven wrong.  People getting mad at me telling it like it is is nothing new.  There was a time a couple months ago when everyone thought guardian hammer was the highest DPS weapon in the game, and half of the forum threw a fit when I showed it wasn't.  Now it's pretty commonly accepted that hammer hits like a wet noodle.  What goes around, comes around.

Edited by GuanglaiKangyi, 24 February 2013 - 08:32 AM.


#107 Elrathan

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Posted 24 February 2013 - 09:18 AM

View PostGuanglaiKangyi, on 24 February 2013 - 07:33 AM, said:

The numbers are all based on the tooltips which are readily available to anyone who wants to check them.  I've already posted the numbers for all relevant steps for my calculations, so anyone is free to disprove them if they want.  All these guys can do in response is go PLZ VIDEOS apparently though.

Many tooltips in this game aren't completely accurate. I hope that your numbers are based on empirical tests.  Regardless, I'm not doubting you math. For target dummy situations it may well be perfectly correct. I'm saying that you are not factoring in the more complex elements of combat. Mob movement, terrain, player evasion, and many more factors can impact run times. This game is not boring enough that DPS in a vacuum wholly dictates encounters.

As such, your DPS numbers will not directly give encounter lengths. It may be close, but that's what you need to show if you want anyone with a brain to believe you.

#108 Khai

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Posted 24 February 2013 - 05:01 PM

View PostElrathan, on 24 February 2013 - 09:18 AM, said:

Many tooltips in this game aren't completely accurate.

My favourite example for that is the ranger signet that claims you would get 25% increased movement speed while the buff on your bar will say you're now 10% faster. Therefore seeing whether or not things actually work out like they should is quite important I think.

We had the same issue back in GW 1 when the majority of players couldn't really grasp the mechanics of the rollerbeetle racing event. But since they were decently skilled in other parts of the game, they concluded that those people holding highscore slots must indeed be using exploits because no one they knew was that good.
Describing to people how you do something and why it works for you is almost never going to convince anyone, simply because they may be able to follow your thought process but are unable to get the same results themselves. What changed the minds of most of them in the end weren't the meticulously described formulas but a video that one player (who probably didn't want to put up with being called an exploiter any longer) published where you could see how he did it and that no fancy methods were used.
This isn't your usual PvE topic of course, but I think you get the point. I personally prefer believing in something that I can actually see for myself, not just because someone lays out some numbers for me to look at and theory is always inferior to practice.

#109 GuanglaiKangyi

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Posted 24 February 2013 - 06:03 PM

For what it's worth, I usually do double-check the tooltips, mostly because I have to check the actual animation times anyway.  They're usually accurate.  The only ones I've found errors with are Symbol of Protection, Whirling Wrath, and the mesmer phantasms.

#110 Kingdo Goodbomber

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Posted 24 February 2013 - 06:32 PM

lol, listen to the torrent of excuses from the Big Internet Talker.  WHAA!! HAVE TO GET MY GUILD BACK TOGETHER!!  WHAA!! DON'T HAVE FRAPS!!  WHAA!!

Pay attention to these excuses, everyone.  This is how people who are all talk and no action on the Internet behave.  When they hide stuff that they should be using to prove their points, e.g. fractal level, no screen caps or videos, etc. they are full of crap liars.  They are all over the Internet, they infest every forum.  They belong to the legions of the Interweb frauds, like all the losers on the D3 boards that got busted when the armory was launched and showed none of them were past A1 Inferno.  Same thing, same behavior different game.  They just like to pretend.  I assume it makes them feel good.  

Note how, like other spreadsheet whores, there is no application of the numbers through video, just theorycrafting.  Compare the all talk excel theorycrafters to someone like Kripp who takes the time to do the math AND show it in action, as a result millions of people consider him an authority.

Edited by Kingdo Goodbomber, 24 February 2013 - 06:35 PM.


#111 GuanglaiKangyi

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Posted 24 February 2013 - 07:01 PM

View PostKingdo Goodbomber, on 24 February 2013 - 06:32 PM, said:

lol, listen to the torrent of excuses from the Big Internet Talker.  WHAA!! HAVE TO GET MY GUILD BACK TOGETHER!!  WHAA!! DON'T HAVE FRAPS!!  WHAA!!

Pay attention to these excuses, everyone.  This is how people who are all talk and no action on the Internet behave.  When they hide stuff that they should be using to prove their points, e.g. fractal level, no screen caps or videos, etc. they are full of crap liars.  They are all over the Internet, they infest every forum.  They belong to the legions of the Interweb frauds, like all the losers on the D3 boards that got busted when the armory was launched and showed none of them were past A1 Inferno.  Same thing, same behavior different game.  They just like to pretend.  I assume it makes them feel good.  

Note how, like other spreadsheet whores, there is no application of the numbers through video, just theorycrafting.  Compare the all talk excel theorycrafters to someone like Kripp who takes the time to do the math AND show it in action, as a result millions of people consider him an authority.

Um, okay.

#112 Kingdo Goodbomber

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Posted 24 February 2013 - 07:52 PM

ya okay, been reading these forums since release and grow tired of all the spreadsheet wannabees stinking up this board.

#113 GuanglaiKangyi

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Posted 24 February 2013 - 08:19 PM

Where's your spreadsheet then?



Here's a DPS video for you guys.  Now stop bothering me about it.

#114 Kingdo Goodbomber

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Posted 24 February 2013 - 10:32 PM

Great, so you acknowledge that you are not an authority in anyway and so nobody has any reason to believe anything you say.  Glad you cleared it up for me it will make ignoring anymore posts you make that much easier.

You see, at first I was confused when I would read your posts then I realized you're all Internet talk.  Guys like Kripp make spreadsheets too, but they also make videos, take screenshots, etc. so people listen.  Meanwhile you don't do anything but post questionable numbers in a forum and expect people to take you seriously.  

That's why Kripp is e-famous and considered an authority and you're perceived as a nobody and a troll and are nothing.  Do you understand what I am saying to you or do I need to make a spreadsheet so you'll understand?

#115 TheKnox

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Posted 24 February 2013 - 11:06 PM

I have no clue who Kripp is.

I do know that there was an entire community of people in wow that did detailed math and testing on various classes and specs that the majority of serious players considered the authority on what was optimal.

I don't really recall tons of video proof flying around over there.

Math is math. If you have a good model, the math will be the best method to determine the answer.

Making a video of a speed run introduces hundreds of other variables that could change the results.

I'm not saying I've seen a bunch of well conceived models, but arguing that a video of a group run is proof of a specific argument is a bit foolish.

#116 Elrathan

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Posted 25 February 2013 - 12:41 AM

View PostTheKnox, on 24 February 2013 - 11:06 PM, said:

I have no clue who Kripp is.

I do know that there was an entire community of people in wow that did detailed math and testing on various classes and specs that the majority of serious players considered the authority on what was optimal.

I don't really recall tons of video proof flying around over there.

Math is math. If you have a good model, the math will be the best method to determine the answer.

Making a video of a speed run introduces hundreds of other variables that could change the results.

I'm not saying I've seen a bunch of well conceived models, but arguing that a video of a group run is proof of a specific argument is a bit foolish.

That stuff worked in WoW for a few reasons. Firstly, there were reliable DPS meters so that the damage of certain rotations could be reliably tested. Secondly, WoW is a much more stationary game. Since there was no casting while moving and dedicated tanks and healers DPS classes would spend good chunks of their time just standing still and hammering on the boss. As you said yourself, there are hundreds of variables in a real instance in GW2, many of which were never present in WoW (eg. dps loss due to dodging, kiting and healing).

It is true that videos are not conclusive proof of a builds supremacy (you'd need a large number of the same run for any statistical reliability) but I feel pure math simply not reliable for a game that can be as chaotic as this one without methods of reliably predicting movement, healing ect. Luckily all content except fractals the developers never relay intended us to get to isn't hard enough to require perfect optimisation.

Ultimately I feel that the only way you get any sort of reliability on min/maxing is to do extensive practical experimentation guided by the math, not simply dong the math and assuming that its right. That's why the respected authorities in THIS game are not the theorycrafters but experienced players who normally show their skill with videos.

Edited by Elrathan, 25 February 2013 - 12:44 AM.


#117 Rashamra

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Posted 25 February 2013 - 01:07 AM

I've been reading up both Strife's and Guang's comments in this forum for the past few weeks and it is quite unfortunate to see 2 gamers who obviously give a lot of damn about this game and their builds persistently arguing when they could try to compliment each other. Strife & group is probably one of the best dungeon group we know of and they have vids to show it and Guang's dps calculations have so far been somewhat irrefutable but sceptics seem all too eager to see the numbers in action. Is there any chance to see Strife & group at least trying out Guang's propsed build for a change?

On a side note, I was previously on a typical Guardian AH build but tried out Guang's build and weapons setup (but replacing the Retributive Armor trait for Purity) and using Strife's Knights/Zerker armor and accessories template (but replacing Soldier runes for Divinity runes) and have so far been quite happy with my build. It's definitely not the most 'optimal' by either Strife's or Guang's standard but I'm pleased with the end product.

#118 Wardi

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Posted 25 February 2013 - 01:08 AM

Well guys, I think I've made a huge mistake. I've built full condition damage mesmer on pve (staff + sword/focus, bleeding on illusions and my crits) with precision/toughness as second stats. I can't precisely say if I do high damage on dungeons, for example. I've spent big amount of time building full exotic gear just on condition damage, do you think this is so bad that I should rebuild completely, wasting all my time, or maybe leave it be?

#119 Magi

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Posted 25 February 2013 - 07:03 AM

View PostWardi, on 25 February 2013 - 01:08 AM, said:

Well guys, I think I've made a huge mistake. I've built full condition damage mesmer on pve (staff + sword/focus, bleeding on illusions and my crits) with precision/toughness as second stats. I can't precisely say if I do high damage on dungeons, for example. I've spent big amount of time building full exotic gear just on condition damage, do you think this is so bad that I should rebuild completely, wasting all my time, or maybe leave it be?

You have to keep in mind that the majority of the conversation in this thread is revolving around what is the optimal DPS composition/spec for certain classes. Condition damage builds are perfectly viable, but they're not optimal. So, if you're interested in speed clearing or min/maxing, I would say that yes, you want to aim for Berserker gear. However, if neither of those are pressing needs, don't worry about it. Condition builds are viable in all content except CoF P1 speedclears. There you're expected to run full glass cannon, and nothing else. I will say, though, that it's probably a good idea to build towards full Berserker gear no matter your interests. You never quite know where the meta is going to head, so it's a good idea to cover multiple bases for the future.

#120 Thaddeuz

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Posted 25 February 2013 - 02:24 PM

View PostGuanglaiKangyi, on 24 February 2013 - 08:27 AM, said:

Because I have to get my old guild together again.  That's a hassle, you know.  Then I have download some software and do a dungeon run while my computer struggles to keep up with the recording.  It's more work than you'd think.

Sure, I could record some shit quality video of my doing a run with a pug, but that really doesn't prove much of anytihng except that my own DPS is good.  And we already know that much.  And in all seriousness, I really don't need to prove anything else beyond what I've already proven, just because some scrubs are mad about being proven wrong.  People getting mad at me telling it like it is is nothing new.  There was a time a couple months ago when everyone thought guardian hammer was the highest DPS weapon in the game, and half of the forum threw a fit when I showed it wasn't.  Now it's pretty commonly accepted that hammer hits like a wet noodle.  What goes around, comes around.

You can simply solo AC. (Arah is a bit longer to do). This way we can see what kind of damage you can put with your build in action. You don't even need to complete the path.




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