Dynamic Events - Guild Wars 2 Webcomic
#2701
Posted 22 February 2013 - 03:46 PM
I like it, hope to see more.
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On the side note, I will be off for vaca next some week... so don't be sad if you don't see me comments. Don't cry, sports.
#2702
Posted 22 February 2013 - 07:26 PM
It was also quite enjoyable going through from the beginning and seeing the changes happen as more and more of the game information was released (like the revamp of how the Sylvari looked, or how the Asura was drawn). The story-line is pretty amusing with how it toys with the 4th wall and makes it a major plot-point, instead of just ignoring it...but at the same time, it stays believable.
Hope to see more, but I can fully understand the whole "GW2 takes up a lot of time" thing, as there have been times where I'll hop online and tell myself I have a few things I want to get don....EVENT! And 3 hours later I'm looking at the clock and asking myself where the time ran away to...
#2703
Posted 23 February 2013 - 04:05 AM
Have a good vacation! Stay out of trouble
@Loperdos - Thank you! It's really cool to hear from people who discover the comic and read it all at once. I've done the same with webcomics I've discovered and I still find it odd to think now other people are doing it for comic I made. I'm particularly in reactions of new readers now since the game has been out for half a year and much of the comic was done before we knew many details.
I'm glad you like the comic. I am planning on returning to Dynamic Events and going through the story I have in mind. But like you say, logging into GW2 can make large chunks of time suddenly disappear
Edited by Doctor Overlord, 23 February 2013 - 04:21 AM.
#2704
Posted 15 March 2013 - 10:09 AM
They totally asked for that one.
#2705
Posted 22 March 2013 - 08:09 PM
Sirius, on 15 March 2013 - 10:09 AM, said:
They totally asked for that one.
I am really wanting to doing more comic art again. I have several ideas for Toll's Spawn the Dragon and I feel really bad that I left Dynamic Events hanging like that.
I'll have to see about reaching a stabilization point. I'm not certainly trying for a legendary so logging onto the game will only be for guild missions. And dailies. And the occasional WvW. And finishing the story mode dungeons. And the Living Story. And getting zone completion.
/cry
Edited by Doctor Overlord, 22 March 2013 - 08:14 PM.
#2706
Posted 24 March 2013 - 12:42 AM
#2707
Posted 24 March 2013 - 07:25 AM
Y'know, if more people bought legendaries through the gem market, that would drop the price of gems and make it easier to get, well, everything in the gem shop without spending real money yourself.
*cough* I mean, what's the problem? People spend thousands on jewellery, after all, and that can only be shown off to people you meet in person, most of which won't even notice anyway. A legendary can be shown to members of the GW2 community all over the world! Go onnnn, you know you want to!
#2708
Posted 25 March 2013 - 04:54 PM
#2709
Posted 11 April 2013 - 02:55 AM
Sirius, on 25 March 2013 - 04:54 PM, said:
I'll be happy just getting some Exotics for by main but even those look obnoxious, though I suppose they are nothing unusual for other MMOs. I just keep thinking about how MMO players forget how ridiculously complicated their games are until they try to explain all the mechanics to people who have never played. The gear grind in GW2 is the top end of that, I can just imagine the look of some of my friend's faces if I described what was needed
On another note, I may experiment with Windowed mode to see if I can do creative stuff while waiting for the dragons or other events to spawn. We'll see how that goes.
#2710
Posted 13 April 2013 - 06:16 AM
Do more creative stuff.
Mush Mush Mush.
#2711
Posted 16 April 2013 - 10:06 PM
actionjack, on 13 April 2013 - 06:16 AM, said:
Do more creative stuff.
Mush Mush Mush.
Never, never do that. Ever.
How're things going AJ?
Edited by Doctor Overlord, 16 April 2013 - 10:10 PM.
#2712
Posted 17 April 2013 - 12:19 AM
Me alright. Should do more productive stuff...but lazy.
Still want to try to do and publish a Card game.
#2713
Posted 17 April 2013 - 01:02 AM
(Not really, I'm engrossed in my final undergraduate semester, so the quiet is rather nice.
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