There are many of us who obtain a great deal of fun out of competition that includes skill at creative weapon and gear combinations.
This is a MMORPG, not a MOBA.
How you differentiate your character is a key fun element of the MMORPG scene.
I don't see Arenanet letting the PVP tail wag the PVE RPG dog, ever.
What are you talking about?
Do you not have creative weapon and gear combinations now?
Also, what the ARENA in ArenaNet stand for?
When did I say differentiating your character is NOT a key fun element?
ArenaNet let PvP skill balance affect PvE for years in GW1.
I just don't get your post. I don't think you understood mine.
Are you saying that you don't have a lot of choices with builds now? Because, I was asserting that just because we don't have a lot of choices (which we don't compares to GW1), it doesn't matter. What matters is having balance enough to make skill more important than build.
Do you disagree that the more skilled team, when executing at their best level, should win in a battle? Because, if you think skill shouldn't be the overriding factor in who wins in PvP, then you are basically saying it is OK to zerg and that broken, imbalanced builds should be allowed in PvP. I don't see how anyone could agree with that.
Perhaps you should go back and re-read what I wrote and what I was responding to, because you basically sound like another person from GW1 who got upset that ANet nerfed their solo farm build when they balanced the PvP scene.
Edited by El Duderino, 17 February 2013 - 01:30 AM.