#1
Posted 11 February 2013 - 01:45 AM
Does completing your personal story have any effects on your character in game? Like for example are any areas locked or un-accessible unless you complete your personal story?
Also are dungeons/dungeon rewards available? I imagine that the Order armours won't be unlocked until I compete the personal story (or am I wrong in thinking this?)
Thanks.
#2
Posted 11 February 2013 - 01:58 AM
Story
EVER
I tried so hard, just couldn't get into it. Not sure what audience they were targeting...
I don't believe you're locked out of any areas, but you may need to complete the lvl 30 story to unlock the order armors. Could be wrong there. Dungeons rewards should not be effected though.
#3
Posted 11 February 2013 - 01:58 AM
That being said, completing the story does not really affect things as much as I had thought during the character creation. Order armors are the big one that I think of off hand.
Personal story is basically the part before the end game grind.
#4
Posted 11 February 2013 - 02:02 AM
The Orders armour was my only concern, but that's not a huge one.
#5
Posted 11 February 2013 - 02:05 AM
Then you can decide different ways to complete a task -> "trying out" orders until you get to join one at lvl 30 if I remember corrctly.
Of course, the story is different in every order and sometimes you can even select a course of action within an order.
Many missions stay the same, but you'll have some alteration in it when playing it again with a twink.
The effect/benefit of the completion:
- exp
- you can buy the armor/weapon skins of your order
- somewhere about 76-80 you can get a unique armor skin as reward
- ??? ( I haven't fnished it yet^^)
#6
Posted 11 February 2013 - 02:29 AM
#7
Posted 11 February 2013 - 03:04 AM
I do most chapters way below recommended levels, so the rewards are frequently upgrades for me.
#8
Posted 11 February 2013 - 04:41 AM
So the personal storyline is not essential by any stretch. I've done the whole thing on one of my toons and would do it on all my other toons given the time. Personally I think the personal storyline is reasonably well written, even epic in some parts. Some of them feature humorous moments and fantastic one-liners, yet it is quite sanitized, presumably for younger audience. So expect to see some lines that some adult folk might consider to be 'lame'. Nevertheless, I don't think this game would be complete without including the personal storyline as a feature.
I see it as something that should be done in tandem with leveling. Same with crafting. Essentially it would take a player on a path through the map and eventually finishing at Arah. It gives a good deal of experience, free items and even guild influence. At the end you get a token that can be exchanged for a rare item with a unique skin. Completing the very last bit may be a bit of a challenge, but honestly I see little reason why people shouldn't do the personal story while they are leveling.
#9
Posted 11 February 2013 - 06:44 AM
That been said, it's in small doses and its kind of servicable. Obviously not the main focus of the game.
#10
Posted 11 February 2013 - 09:24 AM
It's not all terrible imo, the first half of the story was pretty fun or at least everything served a purpose. Lord Faren and Tybalt were enjoyable, but after the battle for claw island it just goes downhill fast.
Trahearnne is simply boring, a lot of characters are introduced and die off in one or two missions (completely defeating the point of the whole "omg this is war people are dying" thing) and even the goddamn tanks are boring because the engine probably can't handle vehicles or they just ran out of time.
The dragons are more of a force of nature so you don't really have an interesting villain... which can work, if you have likeable characters you get to know over time and want to succeed.
ANet themselves said at least they learned from there mistakes, so there is at least hope they will do it better for future content.
Edit: I do believe you get a guild influence item at some point in case you need that.
Edited by AsgarZigel, 11 February 2013 - 09:25 AM.
#11
Posted 11 February 2013 - 09:30 AM
I disagree with notion that it's bad though. It's far better than what SWTOR had or what wow has (or actually has no).
It's not really fair to expect single player level story out of this and even these can fail miserably.
#12
Posted 11 February 2013 - 10:23 AM
Storyline after Claw Island is horribly dull for the most part. Liked the silly golem fight in Orr, but that was completely illogical as one of those golems could pretty much cleanse all of Orr. It feels like the entire point of this latter half of the personal story is to breed a deep hatred for Trahearne.
Edited by Cruzzi, 11 February 2013 - 10:24 AM.
#13
Posted 11 February 2013 - 10:40 AM
i got to a point where i had to leave a story mission and just shut down the game midway. So needless is to say i havent finished the story in any character, and i play since the betas.
Edited by The_Blades, 11 February 2013 - 10:41 AM.
#14
Posted 11 February 2013 - 11:11 AM
Edited by Traveller, 11 February 2013 - 11:11 AM.
#15
Posted 11 February 2013 - 11:23 AM
Traveller, on 11 February 2013 - 11:11 AM, said:
Personally (no pun intended), I feel that this so called "personal story" not only suffers from horribad writing, it also completely lacks the "personal" touch to it. You notice very quickly that despite what the commercials sad, absulutely none of your actions have any consequences whatsoever, except chosing what your very next mission looks like.
Also, the branching points of the story were so awfully obvious that I couldn't help but feel aliented by how artificial the whole plot seemed to be. I was actually somewhat offended by the thought that someone out there thought I would genuinely enjoy this bland, repetitive and immature sad excuse for a story.
#16
Posted 11 February 2013 - 11:30 AM
#17
Posted 11 February 2013 - 11:31 AM
#18
Posted 11 February 2013 - 11:40 AM
Edited by Nyrath, 11 February 2013 - 11:42 AM.
#19
Posted 11 February 2013 - 12:14 PM
I'd much rather have entirely separate storylines for different races anyway. I don't want to do the worst part of the story on every character I make, so why does the story force me there over and over again?
#20
Posted 11 February 2013 - 12:17 PM
#21
Posted 11 February 2013 - 12:30 PM
Like discovering Zhaitan eats magic,...
Granted I only did it on my main, all my lvl80 alts are stuck on llv30 for orders armor, can't be bothered to get further
#22
Posted 11 February 2013 - 01:04 PM
#23
Posted 11 February 2013 - 01:28 PM
Personally I loved the 1 to 20 missions, because it was about me. Then the rest is about how insignificant I was compared to the rest.
Edited by Coren, 11 February 2013 - 01:35 PM.
#24
Posted 11 February 2013 - 01:30 PM
#25
Posted 11 February 2013 - 01:44 PM
From a practical standpoint personal quest is stupidly easy XP. Once you learn how to skip all the fluff and unnecessary parts at least. Some steps are bore fests no matter what you do though like the battle of claw island.
If you truly loathe it you really don't need it. I would just join an order for account medal and access to order skins and stop at that point. You can easily skip it.
#26
Posted 11 February 2013 - 01:52 PM
As for rewards there're the Pact weapons, some gifts, some blueprints, and some "yay, done" feelings, but that's about it.
#27
Posted 11 February 2013 - 02:10 PM
I liked the story for the most part. There were only some parts I didn't like and I didn't like how they did the deaths of most people. Though, losing your partner from your order is sad to me.
#28
Posted 11 February 2013 - 02:42 PM
Sazaraki, on 11 February 2013 - 02:10 PM, said:
I liked the story for the most part. There were only some parts I didn't like and I didn't like how they did the deaths of most people. Though, losing your partner from your order is sad to me.
They fixed this around November or something like that. You can now zone into that area of Fort Trinity no matter what step you are on in the personal story.
#29
Posted 11 February 2013 - 02:49 PM
The only other interesting part of the storyline I actually liked was meeting the largos, nice voice actor to compliment the character. I want a costume of a female largos :[
#30
Posted 11 February 2013 - 02:53 PM
My big issue is with the stories involving Risen. I understand that the Risen are terrible blah blah, but couldn't Anet have added in some different forms of enemies? I mean killing the same mob from level 40-80, story line or just "hearting" is what really drags down leveling for me.
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