Need Guardian Guidance
Posted 11 February 2013 - 05:11 PM
Posted 11 February 2013 - 07:33 PM
Posted 11 February 2013 - 07:46 PM
Posted 11 February 2013 - 08:25 PM
In melee you have more risk so your reward must be higher or there is just no reason to play a melee at all. The key of being a good Guardian or Warrior is to learn how to play in melee for extended period of time even against hard hitting mobs. You gonna still have to use ranged weapons in some occasion, but as you become better, these occasion will be less and less present. If you want to learn how to play your guardian in melee the best way i found was by doing fractal in higher level. When you reach level 25-30 you either gonna have give up or you gonna have learned how to play way better you profession. There is several ways, but this is where i learned how to play my guardian. By the time i reached level 30 i doubled my damage and halved my defense while dying way less often than before.
But i still keep my Specter for these OMG moments when you need some second so your CD end and you can get back in melee range.
Posted 11 February 2013 - 08:32 PM
I can state pretty well, though...that if you are looking for good ranged DPS with a guardian, you are not going to find it, unless you count the Elite skills.
Also, a guardian's survivability is actually low unless you use traits and skills for that...they have a very low HP pool. So...what will happen is, if you build all DPS....you will be much more squishy than other players.
For a guardian, the answer to most problems is using boons and combo fields properly.
Posted 11 February 2013 - 08:36 PM
Scepter is god awful for ranged dps. Not sure where on the forums I read people saying "OMG L337 SCEPTAR DPS" but um, not sure what scepter they're using.
Posted 11 February 2013 - 09:11 PM
Posted 11 February 2013 - 09:59 PM
Right now i'm playing with hammer/staff combo because i just love the 20%cooldown on 2h weapons, but in fractals when the ranged dmg is needed, i go with scepter (dredge or asura fractal). But as people above me said, this game is designed so that the closer you are to the enemy, the more dmg you will deal, why, because you are willing to risk "your own life" to get the other one killed. And yes, you will need to learn how to dodge (properly, not just when you have your endurance full) and when to activate your courage and other skills that grant you aegis.
All things aside, you will have to play the game for some time in the more "high end" part of it to get used to it. Then it will all come naturally.
Posted 11 February 2013 - 10:02 PM
So is GS/staff the only real option as a guardian or can we use Hammer/staff? Also now that I'm 80 what is the best way to go about getting the exotic gear and weapons I need? Are there dungeons I should try to run over and over?
To put it in simple form, once a player hits 80 what should they be doing? My friends have spoken of fractuals and dungeons, but not sure which ones I should be trying to do and the gear to get. The same goes for WvW, I don't want to waste all my time and money doing things the wrong way like I have up to this point.
Pretty much, guardians I tend to feel are the pushers in big battles, or the tanks in small ones. You dish out decent damage with incredibly high survivability.
I hated the staff. I actually quit my guardian for a while because of it. Shield+scepter works fine because of the chains and knockbacks. Hammer is insanely good with scepter+shield for point defending in Spvp.
Once a player hits 80, decide what stats you want, and go to the respective dungeon, takes only a week or so to fully gear up. Fractals are also good for ectos and rares in case you eventually want to start crafting high level gear. WvW well...is getting a revamp soon, so not much can be said about it's current state, except that it's fun
Posted 11 February 2013 - 10:11 PM
Its simple: You need ALL the weapons. ALL OF THEM. Everything you can equip. There are situations where you want each individual thing, but most of all you'll probably get bored with them sometimes.
At the moment I use gs/hammer, but I have already have a sheild, mace, staff and sword in backpack (and its a fresh 80). Just need to get a decent scepter and torch.
Edited by dawdler, 11 February 2013 - 10:11 PM.
Posted 11 February 2013 - 11:43 PM
Posted 12 February 2013 - 01:40 AM
The only downside to scepter is that you won't get max hits for Smite on smaller mobs (since it's hitbox dependent, like a smaller Meteor Shower), but you'll still do okay damage.
Posted 12 February 2013 - 08:31 AM
Edited by Segnal, 12 February 2013 - 08:38 AM.
Posted 12 February 2013 - 01:37 PM
One could likewise assert the following:
"But I think in zergs you can make a big mess with GS."
"But I think in zergs you can make a big mess with Hammer."
"But I think in zergs you can make a big mess with Mace and Shield/Focus."
Scepter has it uses but it is not the godly "crazy high" DPS weapon some are making it out to be.
Edited by heatrr, 12 February 2013 - 01:38 PM.
Posted 12 February 2013 - 02:12 PM
But still, you will always do more dmg in melee with a Greatsword than in range with a specter. This is my personal point of view but i got each weapons and each have their utilities.
- Greatsword : My first weapons and my DPS/AOE.
- Specter/Focus : My secondary weapon set. Good ranged single target for certain situation where is need to be in range or when i need to recuperate before returning in melee. I used to take Specter/Shield, but the focus got a 3 attack block that you can use while moving (incredibly life saving while you can still DPS, and its a blast finisher and its instant cast)
- Shield : I really only use that in the Harpies fractal and in SPvP for node protection.
- Staff : Its a really nice weapons and it would be always with me if i could have 3 weapon set, but in more difficult content i really need the 1200 range of my specter and the block of my focus. Now i'm soo used to my specter/focus that i never use the staff, i should use it more when i do other dungeon.
- Hammer : Skills 3, 4 and 5 make the Hammer a special weapons. Talk about movement control.
- Sword : I'm a fan, but only in SPvP. Telepot right in front of your enemies and bash the hell out of them.
- Mace : Really not a fan. Less DPS, more defensive skills. I prefer going in range for 10 second that use only a little of regen, protection or a shield while doing poor dps. But some like it.
- Torch : Its the only weapon i don't carry around. Good DPS, but when i need dps i use my greatsword. It don't give me something that i can do with another weapons. Especially since i'm really not a condition damage.
Figure out what you want for stats. Berserker's give you full DPS, Knight give you normal DPS with toughness for defense, Soldier give you poor DPS with good defense (toughness and vitality). Other option exist like Valkyrie or Cavalier. Try to mix them together to get that stats you need and that you feel comfortable with. After that the best way is to do Dungeon. For Berserker gear do CoF path 1 and 2, for Soldier gear do AC path 1, 2 and 3 and for Knight do SE path 1 and 3. This is the fastest way to get your gear. (Except if you already have a shit load of karma and you don't really plan on using it)
Posted 12 February 2013 - 04:51 PM
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