In the upcoming February patch, ArenaNet will introduce a new sPvP map - Spirit Watch. Spirit Watch is norn-themed with features such as cliffs and shrines to the Spirits of the Wild. Not only that, but there will be a new secondary objective within the map.
It'll be the same conquest-style gameplay that you're used to, but instead of using flags, you'll be battling over an Orb of Ascension. Here's how it works:
While carrying the Orb, the player still has access to all of their skills, but has a 40% movement speed penalty and is unable to stealth or gain swiftness. If they teleport or become downed, they will drop the Orb.
Once the Orb of Ascension is brought to a shrine capture point, the Spirit of the Wild at the shrine ascends, immediately scoring bonus points for your team. If it’s a capture point that your team controls, your team scores 30 points; if not, your team scores 15 points instead. Also, if the Orb is brought to an enemy point, in addition to the bonus points scored, the capture point will instantly become neutralized! The Orb resets to the altar 10 seconds later.
You can read the full blog article here, on the official Guild Wars 2 site.