Now, I've spent a few evenings in the past two weeks playing Arathi Basin (the other AB) on a private WoW server with instant lvl 60 characters and basic blue gear. I'm having a blast.
I didn't plan on coming back here or posting anything until a thought struck me out of nowhere last night:
"This is basically GW. You get an instant max level character, you get all the gear*, and you insta-join battlegrounds with random players to play a game of control-five-points. Why is this so fun and GW2 isn't?"
I'm not going to go into a long explanation here because I don't have one. This is a genuine question. I'm sure flames are incoming, but I'm also sure there are a lot of people here who share my view on GW2's PvP: I really, really, really wanted to like it. It was the sequel to the best PvP game ever. It was going to be amazing. But then... it just sucked. Why? What's the key difference that makes it tick?
(If you're not familiar with WoW or Arathi Basin, it's basically GW2's PvP fighting for 5 control points instead of 3, with a larger map, and without any special conditions such as the trebuchet or guild lord)
*there is gear progression, but it's minimal. Difference between your starter gear and high-end pvp gear is not gamebreaking. Theoretically, people can show up in highest-tier raid epics and 2-shot everyone, but they're either non-existent or rare enough to not bother you. Obviously, this isn't acceptable for a competitive game, but I'm talking casual PvP here.
Edited by Alleji, 14 February 2013 - 01:17 PM.










