I think GW2's movement is to blame.
Runspeed without swiftness in combat is so freaking slow. It's ridiculous.
You chug along and slowly meandre around, barring movement-skills.
Fall damage happens on way short falls.
Strafing is even slower than going straight. While I understand the idea behind this, in practice it's just not fun to play.
The jump arc is unsatisfying, too.
There's also the extreme buggyness of terrain for targeted skills and movement skills in GW2. Trying to disable players from shaodwstepping between elevations makes it extremely clunky. If you try to Steal from a step down on a set of stairs, it fails and it goes on cooldown.
Overall, I find GW2s movement scheme, and general polish, extremely disappointing. It makes everything feel sluggish.
Nore, on 01 April 2013 - 12:30 AM, said:
Combat in GW2 imho is next generation compared to WoW. Its more dynamic and fluid with better counterplay options .Dodge alone is worth quite a bit
I don't think it's more "dynamic" (buzzword from ANet) than WoW's. In fact, WoW's is far more dynamic in terms of counters and potential turnarounds.
I think GW2 has the illusion of action - but there are really no skills you have to carefully aim.
You have 10 weaponskills, only 1 or 2 of which per weapon generally does more than "this does damage in a certain way".
Utility skills are all fairly long CDs - which is fine - but some of them simple aren't all that interesting, as a 30s CD.
Elites are the gamechangers. That's good. But, again, some just freaking suck and aren't worth using - so everybody uses the only one that's worthwhile available to their profession.
GW2 is not dynamic. It is also slow-paced and fairly boring, due to the low flexibility of skills and general build variety.
It can improve over time - but ANet have been taking steps further from the point where I'd consider it truly "dynamic".
I don't expect improvement. They already lost their e-sports hopes. The entirety of sPvP was as unpolished as the Lv. 40+ zones.
How unfortunate and regrettable.
Edited by Soki, 01 April 2013 - 02:35 AM.