Lunch with Colin Johanson - Give Us Your Questions!
#1
Posted 15 February 2013 - 08:17 PM
#2
Posted 15 February 2013 - 08:19 PM
#3
Posted 15 February 2013 - 08:20 PM
#4
Posted 15 February 2013 - 08:28 PM
also..
gvg/ha?
guild halls?
elite missions?
zaishen quests?
zaishen keys/chest?
title buffs?
the ability to see all party member loot drops?
the ability to dye weapons?
fiery dragon greatsword?
ecto as drops?
cantha?
Edited by mozambique, 15 February 2013 - 10:45 PM.
#5
Posted 15 February 2013 - 08:29 PM
#6
Posted 15 February 2013 - 08:30 PM
I second culling, it seems to have gotten substantially worse since the most recent update, not being able to see single enemies attacking Sentries.
Can we get a specific example of what a Guild Event might entail, "Guild Rush" isn't particularly descriptive.
How do they feel about the increased amount of people asking for Warriors, Guardians, and Mesmers ONLY for dungeon runs?
When will my Flesh Golem (and other minions) cease often standing still during fights, contemplating the meaning of un-life?
With increased rewards throughout all of the world, they also increased drops from Cursed Shore, etc. Do they plan to increase drops more for other zones, since Cursed Shore is still the best place to farm, given it's increased rates?
Why is Charr tail clipping with nearly every armor set not the absolute top of the list in priorities?
Edited by Khrushchev, 15 February 2013 - 09:52 PM.
#7
Posted 15 February 2013 - 08:30 PM
On-topic:
Ask him if he can confirm the rumors about an expansion releasing in 2013.
#8
Posted 15 February 2013 - 08:31 PM
Any update on AoE looting?
Edited by Waar Kijk Je Naar, 17 February 2013 - 03:23 PM.
#9
Posted 15 February 2013 - 08:38 PM
2. Will they be adding an option to trade between players rather then using the "auction system" of Trading Post in the future?
3. Is ANet even considering reworking Cantha content for a future expansion, as rumors are circling that NCSoft forbid any Asian reference in GW2?
4. Is ANet thinking about any way to stop these market manipulators from ruining economy,maybe by adding a fixed price on some of the items?
Edited by Khalija, 15 February 2013 - 09:28 PM.
removed the bold
#10
Posted 15 February 2013 - 08:40 PM
Any plains to add any new areas soon?
Edited by Mister_Smiley, 15 February 2013 - 08:41 PM.
#11
Posted 15 February 2013 - 08:42 PM
I will probably have more questions I will edit into this post over time.
#12
Posted 15 February 2013 - 09:01 PM
#13
Posted 15 February 2013 - 09:04 PM
#14
Posted 15 February 2013 - 09:04 PM
Khrushchev, on 15 February 2013 - 08:30 PM, said:
This is a good one, just a bit more detail of what would be happening would be great.
My questions:
1. Is there anything left, from initial release that players have not discovered yet? Not including new stuff coming with the Feb update...I mean like a hidden area, a cooly piece of Lore reference, etc.? I don't need a hint, just wondering if there is still more out there...
2. Will we see a new Legendary Great-sword named "The Bloody Blade of the Mighty Johanson"? One of the effects of this would have to be "When wielding this Legendary Blade, when you 'jump' in town, you shout "Yay, I got to swing a Sword! Now where's my sandwich?"(To prevent annoying spamming...can only be done once every 10 min) Forget the silly footprints...this would be a true Legen-...wait for it...-dary!
Edited by Thorfinnr, 15 February 2013 - 09:07 PM.
#15
Posted 15 February 2013 - 09:13 PM
2. Will there be some way to convert our ever-growing stacks of basic transmutation stones, such as a mystic forge recipe?
3. Are there any plans to make the personal story more compelling/rewarding to encourage people to finish it? Compared to other aspects of the game, like dungeons or fractals, the rewards per time spent in the personal story is not worthwhile.
4. Are there any plans to reduce/remove/modify the waypoint costs to help encourage players to visit/revisit outlying map areas? For example, if the waypoints cost is to partly deter constant waypoint/map hopping, could the costs be modified with some kind of timer or cooldown period to make it free/less costly for infrequent users?
Edited by kalendraf, 15 February 2013 - 09:22 PM.
#16
Posted 15 February 2013 - 09:14 PM
2. Is there any chance of cross-regional server guesting ever being enabled?
#17
Posted 15 February 2013 - 09:15 PM
2. When will they add Polymock and other minigames in major cities?
3. When will they add new modes to pvp beside conquest like team deathmatch?
4. Are they planning on adding dueling?
5. Is the expasion coming this year?
6. Will we be able to purchase expansion with gems?
Edited by Zeus_CM, 15 February 2013 - 09:17 PM.
#18
Posted 15 February 2013 - 09:15 PM
- Why did you remove the first person view from the game during beta and when will you add it back ?
#19
Posted 15 February 2013 - 09:19 PM
#20
Posted 15 February 2013 - 09:23 PM
Guild Mission / Open World Groups: Has there been any improvement in being able to make large groups or otherwise called raids other then the commander ability which you can't even see who is in your group?
WvW: Any thought been given to let large groups que at the same time for a specific map? Instead of individuals...
May add more later thanks Guru and Colin for the chance to ask questions!!!!!
#21
Posted 15 February 2013 - 09:24 PM
Al Shamari, on 15 February 2013 - 08:42 PM, said:
I will probably have more questions I will edit into this post over time.
Yeah that question, im at the point of quiting the game beceause of this, and mystic toillet
Zeus_CM, on 15 February 2013 - 09:15 PM, said:
2. When will they add Polymock and other minigames in major cities?
3. When will they add new modes to pvp beside conquest like team deathmatch?
4. Are they planning on adding dueling?
5. Is the expasion coming this year?
6. Will we be able to purchase expansion with gems?
I think question 6 will be a no.
#22
Posted 15 February 2013 - 09:39 PM
2. Waypoint fees - any chance of this gold-sink being dumped completely?
3. Cross-data-center guesting?
Edited by Protoss, 15 February 2013 - 09:39 PM.
#23
Posted 15 February 2013 - 09:39 PM
#24
Posted 15 February 2013 - 09:48 PM
When housing will come?
Will we get mounts?
When laurel system will be expanded?
#25
Posted 15 February 2013 - 09:55 PM
#26
Posted 15 February 2013 - 09:57 PM
2.How about doing non-combat activites to earn some money / rewards based on time spent doing something (like doing jumping puzzles to get gold)? A dungeon can be 10 minutes long and easily net me 1g, while on the other hand a Jumping puzzle can be like 30 minutes long and I can't even get my WP fee back from the chest.
Edited by Winch, 15 February 2013 - 09:57 PM.
#27
Posted 15 February 2013 - 10:03 PM
- I am someone who played GW1 for a long time and still regularly play the game just because I actually enjoy it that much. However, I've recently been on the edge with GW2. Sure, I want to play it, but what's keeping me from actually doing so is, to put it simply, it seems like nothing different than any other MMO games out there. Sure, the type of setting may be different, but what exactly does GW2 have to offer that isn't already bloated out of proportion in other games?
#28
Posted 15 February 2013 - 10:22 PM
#29
Posted 15 February 2013 - 10:25 PM
Q2: What brand of toothpaste do you use to attain that blinding smile?
Edited by Doctor Overlord, 15 February 2013 - 10:27 PM.
#30
Posted 15 February 2013 - 10:26 PM
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