Infusing Ascended Amulets
#1
Posted 16 February 2013 - 01:54 AM
I'd assume from this that ascended amulets cannot be infused.
#2
Posted 16 February 2013 - 02:05 AM
Source: http://wiki.guildwar...m/wiki/Infusion
Edited by LoopySnoopy, 16 February 2013 - 02:09 AM.
#3
Posted 16 February 2013 - 09:47 AM
Notice also that the infusions (upgrade components) available for 5 laurels provide no AR and only 4 stat points instead of 5.
#4
Posted 16 February 2013 - 10:22 AM
#6
Posted 16 February 2013 - 12:02 PM
#7
Posted 16 February 2013 - 12:08 PM
#8
Posted 16 February 2013 - 12:32 PM
Ascended items seems so much like an unfinished after thought so far, lack of stats and now these amulets that can not be infused and are not available through fractals, only doing repetitive generic dailys and monthly's..
I really hope Anet start rolling out some major overhaul changes soon.
Edited by Eon Lilu, 16 February 2013 - 12:33 PM.
#9
Posted 16 February 2013 - 03:41 PM
#10
Posted 16 February 2013 - 03:51 PM
Red Omen, on 16 February 2013 - 09:47 AM, said:
Pardon my ignorance, but does this mean that one Ascended item can have +10 Agony resistance?
#11
Posted 16 February 2013 - 04:08 PM
#12
Posted 16 February 2013 - 04:14 PM
Eon Lilu, on 16 February 2013 - 12:32 PM, said:
I will agree on the stats issue. I'm trying to replace two Knights and one Zerker piece, but there is no Ascended Knights gear, there are no pieces that prioritize Precision, and the only ones that pair Toughness and Precision have Condition Damage (which I don't need). So one of the stats I'm trying to prioritize (Toughess, Power, Precision) is probably going to take a big hit.
I don't have a problem with the amulets only being available from the Laurel vendor. People complained that Ascended items were ONLY available through fractals, and now ANet has offered another means with laurels. They're releasing the Ascended gear slowly. And assuming they eventually add Ascended armor and weapons, they've barely started.
There isn't any content that REQUIRES Ascended gear, so I personally feel I can give ANet the time to fully roll out their plan for Ascended gear. I don't need it all right now. The exception being agony resistance for fractals, which can be acquired by running fractals. So it's kind of a self-solving problem.
#14
Posted 16 February 2013 - 05:07 PM
#15
Posted 16 February 2013 - 05:23 PM
Waking up and answering math questions can be a bad time. Someone can check please?
#16
Posted 16 February 2013 - 05:29 PM
Tien, on 16 February 2013 - 03:51 PM, said:
Ascended Rings and Backpieces can be infused to have an inherent 5 agony resistance, and then can be given the agony resistance slot item, giving it a total of 10 AR. Amulets have no apparent way to get the inherent 5 AR.
#17
Posted 17 February 2013 - 09:50 PM
Bakelith, on 16 February 2013 - 04:08 PM, said:
#18
Posted 18 February 2013 - 05:58 PM
#19
Posted 18 February 2013 - 06:03 PM
Specialz, on 18 February 2013 - 05:58 PM, said:
That is what it is currently looks like yes.
The Infusions you can get for Laurels are also completely worthless for Fractals as well, seeing as they don't have Agony Resistance.
#20
Posted 18 February 2013 - 06:07 PM
Specialz, on 18 February 2013 - 05:58 PM, said:
The basic gist is the following:
- Ascended backs and rings originally come from Fractals of the Mists
- Ascended amulets come from laurels
- All ascended items can have a basic versatile infusion applied to them, this infusion gives +5 agony resistance
- Ascended backs and rings have a recipe that allows for an intrinsic +5 agony resistance to be applied to the object, allowing for a max of 10 agony resistance per item
- Ascended amulets do not have the above recipe, allowing for a max of 5 agony resistance per item
Edited by G L J, 18 February 2013 - 06:07 PM.
#21
Posted 18 February 2013 - 07:43 PM
#22
Posted 19 February 2013 - 09:48 AM
If anyone is intending to stick an expensive infusion into it, it is best to wait until they update it.
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