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#31 Strawberry Nubcake

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Posted 17 February 2013 - 06:10 PM

Remember the people that would stand around spamming LFG for long periods of time because they thought they were too special to send a join request to groups that were spamming LFM?  What about the people spamming LFM and ignoring the people spamming LFG?  (OMG Y U NO JOIN EACH OTHER?!)  Yeah... I don't miss that.  My urge to reach through my screen and punch those people in the throat has gone down significantly since gw2lfg.  The last few times I saw anyone attempt to find a group in map chat resulted in someone telling them to use that site.  Almost everyone I know uses it now.

Do you guys really miss seeing stuff like that?  Is that what makes you think the game is alive?  It makes me feel like the people I'm surrounded by might be brain dead!  Let's keep that locked in the basement, mmmkay?  :P

I think the biggest reason why chat seems dead is because we aren't forced to use it.  I have friends, a headset, and Gw2lfg is there when I want to do dungeons and my friends aren't around.  I don't need to spam to buy/sell stuff.  I'm not a social butterfly.  Why would I use chat if I don't need to?  I'm definitely playing the game but not using chat very often.

#32 Arquenya

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Posted 17 February 2013 - 07:51 PM

View PostXephenon, on 17 February 2013 - 03:27 AM, said:

In response to the comments about Queensdale being populated...
Alts, scenery and dailies. At least that's why keep on coming there.

#33 Millimidget

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Posted 17 February 2013 - 09:58 PM

View PostCures, on 17 February 2013 - 11:24 AM, said:

the game is obviously dying. only 10 min queue to LA and about 1k people at every event. so sad :P
Even in dying MMOs there's usually a server or two where you can bury your head in the sand and tell everyone else the game is just fine, it's just their server or they themselves which are the problem.

View PostStrawberry Nubcake, on 17 February 2013 - 06:10 PM, said:

Do you guys really miss seeing stuff like that?  Is that what makes you think the game is alive?  It makes me feel like the people I'm surrounded by might be brain dead!  Let's keep that locked in the basement, mmmkay?
I'll take braindead chat over no chat. At least there's a chance in the braindead chat I can find someone like minded and we can QQ about how braindead the chat is. Dead chat is just...dead.

Edited by Millimidget, 17 February 2013 - 10:00 PM.


#34 Mystika

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Posted 17 February 2013 - 10:18 PM

The amount of chat depends on the server. Some servers are more chatty than others. On Sea of Sorrows,except when the Aus/Nz bunch are sleeping,there is nearly always some kind of chatter going on.

#35 Elysen

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Posted 18 February 2013 - 12:40 AM

Another response to those saying Queensdale is popular. This is why. Video is courtesy of the wonderful Magical Mike.



#36 Specialz

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Posted 18 February 2013 - 02:01 AM

People do love to argue for the sake of arguing don't they?

So how about you just agree to disagree about the population situation. The people that have a somewhat pathetic Vendetta are going to argue that the game is dead and the people who like the game are going say the opposite. And you know what you are both right, until arenanet decides to release concurrent numbers.

#37 omar316

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Posted 18 February 2013 - 02:26 AM

View PostStrawberry Nubcake, on 17 February 2013 - 06:10 PM, said:

Remember the people that would stand around spamming LFG for long periods of time because they thought they were too special to send a join request to groups that were spamming LFM?  What about the people spamming LFM and ignoring the people spamming LFG?  (OMG Y U NO JOIN EACH OTHER?!)  Yeah... I don't miss that.  My urge to reach through my screen and punch those people in the throat has gone down significantly since gw2lfg.  The last few times I saw anyone attempt to find a group in map chat resulted in someone telling them to use that site.  Almost everyone I know uses it now.

Do you guys really miss seeing stuff like that?  Is that what makes you think the game is alive?  It makes me feel like the people I'm surrounded by might be brain dead!  Let's keep that locked in the basement, mmmkay?  :P

I think the biggest reason why chat seems dead is because we aren't forced to use it.  I have friends, a headset, and Gw2lfg is there when I want to do dungeons and my friends aren't around.  I don't need to spam to buy/sell stuff.  I'm not a social butterfly.  Why would I use chat if I don't need to?  I'm definitely playing the game but not using chat very often.

While I see there is no need chat with all the tools you mentioned, I don't see why there shouldn't be any chat at all.

There is a LFG tool in SWTOR. There are aproximately 50 people on each map at most times. Hell I can find a group spamming in region chat to take on a World boss in Quesh, the forgotten child planet born out of wedlock. People talk about abilities, complain about overpowered smash specs, ask about random lore, argue about Barrack Obama, some times even fail Zelda trolls crop up(Not joking. This dumb nub tried to troll the region by saying why does Zelda always start off with a wooden sword. No shit, but he got shot down by me and like 15 other people stating it is always Link.).

My account there read played 10 days 17 hours and 18 mins last I checked about 1 to 1.5 days ago.
I got over 700 hours here. And the most memorable conversation I ever had was in LA for 1 guy who got the Juggernaut and his farming runs in Orr before the multiple DR/Plinx nerfs.

Sometimes if not for the 2 or 3 guildies who actually log in I'd never see any conversation.


View PostSpecialz, on 18 February 2013 - 02:01 AM, said:

People do love to argue for the sake of arguing don't they?

So how about you just agree to disagree about the population situation. The people that have a somewhat pathetic Vendetta are going to argue that the game is dead and the people who like the game are going say the opposite. And you know what you are both right, until arenanet decides to release concurrent numbers.

Which most probably they never will lol.

Edited by omar316, 18 February 2013 - 02:28 AM.


#38 BnJ

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Posted 18 February 2013 - 02:41 AM

I can't say for certain if the game is dying or not, but these forums have definitely dried up quite a bit over the months.

#39 Fernling306

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Posted 18 February 2013 - 04:06 AM

View PostShroomhead Fred, on 18 February 2013 - 02:41 AM, said:

I can't say for certain if the game is dying or not, but these forums have definitely dried up quite a bit over the months.

Forums, xfire/twitch and even google trends have all dried up when it comes to GW2.

#40 Lucas Ashrock

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Posted 23 February 2013 - 02:40 AM

View PostTrei, on 17 February 2013 - 03:15 AM, said:

Almost agreed with OP... then I realise I was in an overflow.

Again.
Almost agree with OP.. then i realise i was on my main Jade Quarry server (famous "full" server, lol) on peek hours Posted Image

View PostLoperdos, on 17 February 2013 - 05:33 PM, said:

This argument can be applied to both sides of the issue. It's just as easy to say "I see no one where I am, it must be like that everywhere, so therefore this game must be dying."

A lot of this particular discussion comes down to perception and how well it is generalized to the greater population. Let's face it, no one really knows beyond a shadow of a doubt what sort of numbers are still playing the game, and until Anet releases that info, we won't know one way or the other and it is all based on subjective, anecdotal "evidence" that is circumstantial at best.
Don't dream of it, they are not so fool. If they update the real status of every server and make public their fail, who is left will move out in a second, leaving the game dead for better.

Desperate and bored of the silent main server chat , i tried a troll attempt, hoping to wake up someone.
Just a loser answered me: a Lucas Ashrock's hater who told me he don't like my forum's posts attempting to tell me his opinion.
I let him talk a min, inviting him to take meds and continue his therapy (expecially the part where Mr. Ashrock doesn't give a damn of the opinion of a little noone insect Posted Image ) then ignored and left. He went back silent. The map chat silent again. I made some order on my messed bank, and do what's better: logoff. Beware: i made a daily and 4 dragons (i was waiting the next window of claw, popped luckly) before logoff, so my test was quite long. Silence, except a guy telling "dragon is up".
So sad. But i'm sad for you guys, still not realizing if there are 1000 players still online on this game, i'm exagerating. Seriously. ^_^

Edited by Lucas Ashrock, 23 February 2013 - 12:10 PM.


#41 sanedude

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Posted 23 February 2013 - 03:44 AM

lack of endgame. and when you hit 80, you can't even make gold efficiently. That was always fun in gw1, it felt accomplishing, pretty sure thats why lots of people played for so long. in gw2 there is nothing to really do at max level. pvp. grind for legendary. grind for expensive exotic. ofc all that requires the epic long, boring grind for gold, and on top of that many of the fun methods for grinding gold are nerfed a few weeks after they become popular and people become social and have fun with them.

Looking forward to guild missions tho:D

#42 Tenicord

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Posted 23 February 2013 - 03:54 AM

Guild Wars 1 wasn't that great 6 months after it's release either,  but became very addictive and fun. The updates (though not the ones I particularly want) are coming at a steady pace.. within a year it might be the game it should have been from the beginning.

#43 Dasviidonja

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Posted 23 February 2013 - 04:03 AM

It's the same on the GW1. If you goto Ascalon, nobody, Beacons Perch (remember that one? used to be packed with players wanting rides to Droks) totally empty. Lions Arch has a handful of people and only 1 active server now, used to be 10 or more when I first started playing. Kanaing (sp) totally empty. The majority of players idle anymore are at Kamadan and that only has 2 servers and the 2nd server is pretty empty just for the little overflow dis 1 gets from time to time. It used to be packed as well with 6+ active servers. International servers are dead. There's a few people on 1 server in Eye of the North where the Hall of Monuments is very few. I've done entire hops from one zone to the next from Ascalon to the River styx and there's just nobody to be seen anywhere anymore except the very extreme high end areas and even those are very slim in population.

This game is nearing the same already and it's not even a year old and that's bad. It didn't grab and take hold like the origional GW because it's too much like the origional GW and everybody has done that already. We want something New. It ain't here.

#44 Lucas Ashrock

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Posted 23 February 2013 - 04:33 AM

View PostTenicord, on 23 February 2013 - 03:54 AM, said:

Guild Wars 1 wasn't that great 6 months after it's release either,  but became very addictive and fun. The updates (though not the ones I particularly want) are coming at a steady pace.. within a year it might be the game it should have been from the beginning.
Make it 3, or 4 years. If still online and alive , with 1 eu and 1 NA server still up, just to justify wvw Posted Image

View PostDasviidonja, on 23 February 2013 - 04:03 AM, said:

It's the same on the GW1. If you goto Ascalon, nobody, Beacons Perch (remember that one? used to be packed with players wanting rides to Droks) totally empty. Lions Arch has a handful of people and only 1 active server now, used to be 10 or more when I first started playing. Kanaing (sp) totally empty. The majority of players idle anymore are at Kamadan and that only has 2 servers and the 2nd server is pretty empty just for the little overflow dis 1 gets from time to time. It used to be packed as well with 6+ active servers. International servers are dead. There's a few people on 1 server in Eye of the North where the Hall of Monuments is very few. I've done entire hops from one zone to the next from Ascalon to the River styx and there's just nobody to be seen anywhere anymore except the very extreme high end areas and even those are very slim in population.

This game is nearing the same already and it's not even a year old and that's bad. It didn't grab and take hold like the origional GW because it's too much like the origional GW and everybody has done that already. We want something New. It ain't here.
We had something new. Just... not what we hoped. Nor something we want. Nor something supported appropriately to make us play in peace enjoying the content. It's silent for the boredom brainless grind a little number of players still do. Why talk, about what. They are busy "botting". ^_^

(Let's not mention some mentally disordered players like the one who made me laugh, i wrote about him yet on my post, better be silent than deal with this junk of the society)

Edited by Lucas Ashrock, 23 February 2013 - 04:41 AM.


#45 Raii

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Posted 23 February 2013 - 06:46 AM

I think that the reason why there are so little people out there is that there is nothing new that would very suprise players. I mean it's boring to use 20-30 skills all the time, using same/similar gear. Maybe in GW1 there were too many skills to get so it was hard to get good build but here we have hardcore opposite.
Developing storyline/missions/etc is nice but if still my character works the same, using same skills as 6 months ago it just feels boring.
I even got bored by different trait combinations.
Dunno maybe I'm just not proper player as for this game, just like tons of others are.

Edited by Raii, 23 February 2013 - 06:47 AM.


#46 Baron von Scrufflebutt

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Posted 23 February 2013 - 08:26 AM

View PostDasviidonja, on 23 February 2013 - 04:03 AM, said:

It didn't grab and take hold like the origional GW because it's too much like the origional GW and everybody has done that already. We want something New. It ain't here.


It feels it's too much like GW1 for the people that didn't want it to be GW1 2.0 and it feels it's not enough like GW1 for the people that did want it to be GW1 2.0.
So in the end, nobody actually likes it. Well, except for the people that wanted an MMO without a fee. ^^

#47 cyclopsje

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Posted 23 February 2013 - 09:00 AM

You all know that most people chat in guilds or party's. Nobody i know that plays gw2 uses main chat tbh.

#48 Arduin

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Posted 23 February 2013 - 09:35 AM

People are saying the same in my guildchat. Then I tell them I am on teamspeak with the rest of the guild and they should join. This is a change I've seen happening gradually over the years.

I have no reason to chat with strangers when I'm already talking to friends. Occasionally I'll answer a question in /map, but other than that I'm not very typative ingame.

View PostRaii, on 23 February 2013 - 06:46 AM, said:

I mean it's boring to use 20-30 skills all the time, using same/similar gear. Maybe in GW1 there were too many skills to get so it was hard to get good build but here we have hardcore opposite.
I've used the same 8 skills for years in GW. Didn't stop me from playing. You know you can swap weapons to spice things up, right? (as in, take up an entirely different weapon, not the in-combat swapping)

Edited by Arduin, 23 February 2013 - 09:37 AM.

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#49 omar316

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Posted 23 February 2013 - 10:58 AM

View PostArduin, on 23 February 2013 - 09:35 AM, said:

People are saying the same in my guildchat. Then I tell them I am on teamspeak with the rest of the guild and they should join. This is a change I've seen happening gradually over the years.

I have no reason to chat with strangers when I'm already talking to friends. Occasionally I'll answer a question in /map, but other than that I'm not very typative ingame.

I've used the same 8 skills for years in GW. Didn't stop me from playing. You know you can swap weapons to spice things up, right? (as in, take up an entirely different weapon, not the in-combat swapping)

Subjective argument there.
This is an MMO. I come into this game with the mindset that there are multiple people to have conversations/arguments/troll moments/casual banter with. I was on vent with 1 guildly(guild of 180 members but only 4 to 5 online at any time in SWTOR) and still can manage to strike up a random conversation about the game in seconds with a map of 28 players. Eventually I had to force myself to shut up so I can get my missions completed.

Like wise in the main hub(Imperial Fleet) there are people talking about some low level crafted items and how much it would cost, and on another end some people were spamming for specific role classes to complete a raid, I myself was enquiring about companion gifts and how my companion was humming to Imperial March after sleeping with me(yeah it was awesome how she was so happily humming).

Again I don't see that change over the years you mentioned here. This is particularly a strange behaviour I see in GW2.
I can understand no chat in /map for extended amount of time but if someone initiates there is always feedback, unlike in GW2 there is hardly any initiation nor an extended feedback.

#50 The Comfy Chair

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Posted 23 February 2013 - 11:21 AM

Maybe i'm just a beacon of how to be social, but i never struggle to chat to people with /map /say /party ect.

It probably also helps i'm good enough to both talk and handle a heavy attunement swapping support ele at the same time so i can talk.

If you want to check if your computer will run GW2, check here.

If you find out you can't and need to think about upgrading or building another, check here.


#51 moomooo1

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Posted 23 February 2013 - 11:35 AM

As some have pointed out, I've no need for talk in mapchat. I'm already flooded with guildchat as it is. Only time I'll respond in mapchat is if a question is asked that I know the answer to, whereby a prompt whisper will follow.

#52 Sheepski

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Posted 23 February 2013 - 11:53 AM

View PostShroomhead Fred, on 18 February 2013 - 02:41 AM, said:

I can't say for certain if the game is dying or not, but these forums have definitely dried up quite a bit over the months.

Unfortunately that's what happens when the handful of people continuously come back and bash the game for any reason they can find, those that don't even play the game or care for it in anyway... just the bored pathetic trolls.

Over time the real players, the people who were here for discussion, advice, tips and chat have long gone now leaving us with multiple threads like this one. Feels like an old woman's social gathering.

Question, feedback or issue? Pm me!


#53 AsgarZigel

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Posted 23 February 2013 - 12:05 PM

I don't see much difference to the beginning of the game on my server, there weren't many people talking back then and there aren't many people talking now. Sometimes a conversation happens, but not often.
The game really isn't build around chat communication I feel. You can't really chat while playing, there isn't any downtime like griffin rides or whatever and there simply isn't any need to ask for help in the open world most of the time. On top of that, it turns a bit into a downwards spiral and people don't talk to each other even when it would be beneficial.

On the other hand, since most players seem to play the game instead of sitting somewhere in a city talking, it be that bad a game either. The problem is not that there aren't any players, but that they aren't talking to each other.
Maybe the guild missions will make that a little bit better? Who knows.

#54 El Duderino

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Posted 23 February 2013 - 01:43 PM

View PostAsgarZigel, on 23 February 2013 - 12:05 PM, said:

I don't see much difference to the beginning of the game on my server, there weren't many people talking back then and there aren't many people talking now. Sometimes a conversation happens, but not often.
The game really isn't build around chat communication I feel. You can't really chat while playing, there isn't any downtime like griffin rides or whatever and there simply isn't any need to ask for help in the open world most of the time. On top of that, it turns a bit into a downwards spiral and people don't talk to each other even when it would be beneficial.

On the other hand, since most players seem to play the game instead of sitting somewhere in a city talking, it be that bad a game either. The problem is not that there aren't any players, but that they aren't talking to each other.
Maybe the guild missions will make that a little bit better? Who knows.

If the guild missions give this game a modicum of need to communicate and team up over what it is like now - it is a step in the right direction.

#55 Lucas Ashrock

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Posted 23 February 2013 - 02:23 PM

View PostSheepski, on 23 February 2013 - 11:53 AM, said:

Unfortunately that's what happens when the handful of people continuously come back and bash the game for any reason they can find, those that don't even play the game or care for it in anyway... just the bored pathetic trolls.

Over time the real players, the people who were here for discussion, advice, tips and chat have long gone now leaving us with multiple threads like this one. Feels like an old woman's social gathering.
I think your "reason" of their departure is quite opinable. For sure some (me included for sure, lol :P ) bashed the game "a bit". But if you're honest, you will see many and many blaming "this" or "that". Let's face it, this is not the product we hoped, nor the game who was worthy of the time spent even opening a thread/answering about tips/advice. Those players, and users of this forum just left, period. Me included.
I am, for example, a hardcore gw2 player. I gained something most still dream, even way before most worldwide. I have a deep knowledge of the game, how to handle a necro etc. Do i help? Do i open helpful threads? Do i give hints/tips? NO. Guess why.
Not a fault of this community at all. I honestly find this community a very good one. Some loves to bash, and attack others, but generally talking is a good one. Was made by some good players who gave hints, tips, being helpful.
They didn't stop. They just left, or realized (like me) this is not the game we want to spend our time and efforts.
There is (luckly) way better. I mentioned a couple. And believe me or not, their playerbase is growing daily. (expecially the recent "western" one, PoE).  The reason? I guess the boredom. Of constant bugged content. Of uninteresting bored content at all.
You can find every kind of reason on this forum, and sadly everyone is true. And sooner or later, every reason not being fixed or being better, leads to log less and less then just..quit. Now add (being IT) the complete lack of sociality and mute /map.
I mean. I understand some are lazy to type and prefer vocal chat, but let's be realistic: not everyone loves to talk, nor every single guild (nor guildy) is on ventrilo. There are some of us on big guilds. Now tell me: 50/80 players are chatting on ventrilo? Forget it. 5. 10, 15 maybe. Not surely the entire playerbase. Are they talking on gchat? I doubt. They are just .... silently "botting" their goal. Whatever it is.
A non social game, and players posting here they do it on purpose, perfectly doing it without "any reason at all to talk". Guys, is this game an mmo or a single nonMMO? If you find gw2 massive and multiplayer, or any other idea of what an mmo is...well..

Edited by Lucas Ashrock, 23 February 2013 - 02:33 PM.


#56 Perm Shadow Form

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Posted 23 February 2013 - 02:30 PM

The game lacks real endgame content. That pretty much explains why this game is boring.
I have max explorer, all exotic weapons and armor, crafting, and I really dont have anything to do anymore.
And the funniest thing is, I did it all in about 250 hour total play time without even rushing.

My total playtime in GW1 was around 3500 hours and I really doubt GW2 will beat that.

#57 two maces

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Posted 23 February 2013 - 03:00 PM

View PostPerm Shadow Form, on 23 February 2013 - 02:30 PM, said:

My total playtime in GW1 was around 3500 hours and I really doubt GW2 will beat that.

But there was no endgame in GW1 either. Most of what you would call endgame in GW1 was coined as such by players, and not intended for by the developers.

My guess is that you're just bored of the genre as a whole, and no new game will change that feeling. It's time to ditch the MMO craze and move on.

#58 El Duderino

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Posted 23 February 2013 - 03:03 PM

View Posttwo maces, on 23 February 2013 - 03:00 PM, said:

But there was no endgame in GW1 either.

PvP

#59 Lucas Ashrock

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Posted 23 February 2013 - 03:04 PM

GW1 "endgame" was without any doubt, and still respected, to get an obsidian armor.
I had 2 armors (quite early too, pure hardcore way), i was quite respected, even on my last days of eotn, last week before gw2 launch. Someone who real got "the end". For some, get the highest pvp rank.
Here there is no "end" at all, except your "botting" antisocial silent grind. Enjoy.

Edited by Lucas Ashrock, 23 February 2013 - 03:05 PM.


#60 Lordkrall

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Posted 23 February 2013 - 03:13 PM

Quite funny how grinding an instance forever in GW1 was endgame but doing the same thing in GW2 is not.




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