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#61 Lucas Ashrock

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Posted 23 February 2013 - 03:13 PM

Was fun, challenging, rewarding and with special unique  drops. Fun, you know..

Edited by Lucas Ashrock, 23 February 2013 - 03:14 PM.


#62 TastySlop

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Posted 23 February 2013 - 03:17 PM

GW1 endgame for me was GWAMM which is the exact opposite of grinding an instance forever.

#63 El Duderino

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Posted 23 February 2013 - 03:17 PM

View PostLordkrall, on 23 February 2013 - 03:13 PM, said:

Quite funny how grinding an instance forever in GW1 was endgame but doing the same thing in GW2 is not.

Grinding is simply a reflection of the fun had or not had. If you do the same thing over and over again, but don't mind doing it - it is less of a grind.

If you do something over and over again and detest it - then it feels more like a grind.

Solo farming in GW1 was fun for me because it broke so many rules and required a decent amount of attention without dying. Sure, farming raptors with a perma sin was boring as hell, and not that profitable, but solo farming the forest area in FoW with my ranger/rit (or rit ranger, I can't remember) was fun as hell.

#64 Swoopeh

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Posted 23 February 2013 - 03:24 PM

View PostSheepski, on 23 February 2013 - 11:53 AM, said:

Unfortunately that's what happens when the handful of people continuously come back and bash the game for any reason they can find, those that don't even play the game or care for it in anyway... just the bored pathetic trolls.

Over time the real players, the people who were here for discussion, advice, tips and chat have long gone now leaving us with multiple threads like this one. Feels like an old woman's social gathering.

This is exactly why I loathe these sort of hyperbole filled threads. I like reading the build forums and helping out new players, reading about different ways to play my chosen profession(s), I just wish people would be a bit more broad minded and realise that, while the game may not be for them (and I fully understand how that's disappointing), it does appeal to many others and that doesn't make them wrong.

I mean Colin even said:

Quote

I think that at the end of the day we always have to look at if it's exactly Guild Wars 1, we already made that game, and if people love exactlyGW people should go play GW, right. So it has to be something different or we're gonna end up remaking the exact same game we already built. So we definitely look at it that way as we know there are some people that aren't going to be thrilled with Guild Wars 2 because it isn't GW and it can't be. It wasn't going to be successful because we'd be competing with our own games.

(see homepage article right now).

Anyway, on topic:
Whenever I level a toon there's still plenty of chat on our server. Granted less so in the middle zones but it's still there. And ofc it depends on what time you start chatting. I'm still having loads of silly conversations or helping out people with questions or help a group defeat a champion. Whispering people with cool names which leads to a conversation about our favourite authors, making fun of an event in /s with those who are doing it with me, or apologising for accidentally kiting a mob into someone while theyre gathering, it almost always gets me a positive reply. But if you don't try and just sit there looking at /m waiting for something to happen, especially in middle zones and/or at times when there will be less players online (or if you're on a dead server), you can wait a long time for something to happen.

#65 chuckles79

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Posted 23 February 2013 - 03:28 PM

While the game is no where near it's September numbers, I still see a lot of people in-game.  There are some places at certain hours that are underpopulated.  However I never see a fully empty zone and with the updates coming down the chute, there should be enough to keep people busy.

#66 Perm Shadow Form

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Posted 23 February 2013 - 03:39 PM

The process of farming ~500k for BDS in UW was far more enjoyable than farming Fractals.

#67 Lordkrall

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Posted 23 February 2013 - 03:41 PM

View PostTastySlop, on 23 February 2013 - 03:17 PM, said:

GW1 endgame for me was GWAMM which is the exact opposite of grinding an instance forever.

True, it was grinding everything else instead ;)

#68 El Duderino

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Posted 23 February 2013 - 03:47 PM

View PostLordkrall, on 23 February 2013 - 03:41 PM, said:

True, it was grinding everything else instead ;)

Only if he didn't enjoy it.

#69 Dasviidonja

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Posted 23 February 2013 - 04:20 PM

One of the best things they did for GW1 was bringing in Nicholas the Traveler and Zashien quests. This got us back into going to old zones again, playing the older chapters again and in some cases even grouping up with Pugs again for the fun of it. It's about the only thing I play anymore in GW1 but this game has nothing like that to drive the high levels back to the low level zones. I enjoy the fun of collecting Zashien keys and Travelers gifts. I enjoy the profits from farming them from those that are too lazy to or don't have enough time. Much of the fun though still left in GW1 is the ability to play around with all the skills with yourself and your heroes. This game needs some heroes badly, henchmen, sidekicks something anything as it's just so boring the way it is now.

#70 El Duderino

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Posted 23 February 2013 - 04:30 PM

View PostDasviidonja, on 23 February 2013 - 04:20 PM, said:

One of the best things they did for GW1 was bringing in Nicholas the Traveler and Zashien quests. This got us back into going to old zones again, playing the older chapters again and in some cases even grouping up with Pugs again for the fun of it. It's about the only thing I play anymore in GW1 but this game has nothing like that to drive the high levels back to the low level zones. I enjoy the fun of collecting Zashien keys and Travelers gifts. I enjoy the profits from farming them from those that are too lazy to or don't have enough time. Much of the fun though still left in GW1 is the ability to play around with all the skills with yourself and your heroes. This game needs some heroes badly, henchmen, sidekicks something anything as it's just so boring the way it is now.

As someone who thinks that heroes ruined some of the best things about GW1, I would vehemently disagree.

Edited by El Duderino, 23 February 2013 - 04:30 PM.


#71 Gilles VI

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Posted 23 February 2013 - 04:32 PM

View PostEl Duderino, on 23 February 2013 - 03:47 PM, said:

Only if he didn't enjoy it.

Same in GW2, the dungeons/fractals/sPvP/WvW aren't a grind if I enjoy them.

#72 Ritualist

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Posted 23 February 2013 - 04:35 PM

View PostDasviidonja, on 23 February 2013 - 04:20 PM, said:

One of the best things they did for GW1 was bringing in Nicholas the Traveler and Zashien quests. This got us back into going to old zones again, playing the older chapters again and in some cases even grouping up with Pugs again for the fun of it. It's about the only thing I play anymore in GW1 but this game has nothing like that to drive the high levels back to the low level zones. I enjoy the fun of collecting Zashien keys and Travelers gifts. I enjoy the profits from farming them from those that are too lazy to or don't have enough time. Much of the fun though still left in GW1 is the ability to play around with all the skills with yourself and your heroes. This game needs some heroes badly, henchmen, sidekicks something anything as it's just so boring the way it is now.


A hero or two and free waypoint travel would absolutely turn this frown upside down.
The open-world game functions so much better when someone else is tagging along, but due to the massive number of keys you need to be pressing at all times, it makes it impossible to communicate with someone, unless you are standing still. And by the time you type in something, the guy already moved on.

#73 El Duderino

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Posted 23 February 2013 - 04:55 PM

View PostGilles VI, on 23 February 2013 - 04:32 PM, said:

Same in GW2, the dungeons/fractals/sPvP/WvW aren't a grind if I enjoy them.

Agreed 100%. Hope I didn't seem to imply otherwise.

#74 two maces

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Posted 23 February 2013 - 06:19 PM

The point is that the developers made a game; the player community defined an endgame. SC was an endgame. Armor farming was an endgame. Title farming was another, but damned if casuals these days want everything handed to them on a silver platter. The best example is Pre-searing, what kind of an endgame is that ? Just bumming around in a beautiful world doing the same thing over and over. That's what I recall about GW1.

#75 Lucas Ashrock

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Posted 24 February 2013 - 12:19 AM

View PostGilles VI, on 23 February 2013 - 04:32 PM, said:

Same in GW2, the dungeons/fractals/sPvP/WvW aren't a grind if I enjoy them.
Except we don't. We are silently bored. As hell. Who the hell enjoy a 700th hyperspeed run of AC , oh please. We do it for money , not for the fun. Believe me, most still believe WoW is the only alternative, and it's a crappy alternative. Aion, path of Exile, pso2, planetside2 and many others way better games around, they don't have heard of them at all. Tested personally with some (very rare) multiple /map chat with some peeps. They was like oO WT..? Path of...wha? Phantasy Star...what? I'll google about them, thanks.

Luckly, they are all disappeared, no more online. I met some on them on those games hehe, not even misssing one minute of gw2, a crappy daily neither :D
Losers, sadly "botting" silently this boring crap, that's what's left. As said, i don't think we have more than 1000 players left, and i still think i'm exagerating. I truly, sadly pity this playerbase.

Edited by Lucas Ashrock, 24 February 2013 - 12:30 AM.


#76 Strawberry Nubcake

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Posted 24 February 2013 - 12:36 AM

Stop saying "we" as if you speak for me.  You don't.

#77 El Duderino

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Posted 24 February 2013 - 12:43 AM

View PostStrawberry Nubcake, on 24 February 2013 - 12:36 AM, said:

Stop saying "we" as if you speak for me.  You don't.

He still speaks for more than himself.

#78 caveslug

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Posted 24 February 2013 - 12:47 AM

I haven't played in about 3 months myself, I ended up going back to one of those "other" mmo's. Mainly because I miss the holy trinity, I missed having dedicated healers, tanks and dps.

#79 Mordachai1977

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Posted 24 February 2013 - 01:10 AM

View PostLucas Ashrock, on 24 February 2013 - 12:19 AM, said:

Except we don't.

But we do.

#80 Raagar Deathclaw

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Posted 24 February 2013 - 01:26 AM

View PostRitualist, on 23 February 2013 - 04:35 PM, said:

A hero or two and free waypoint travel would absolutely turn this frown upside down.
The open-world game functions so much better when someone else is tagging along, but due to the massive number of keys you need to be pressing at all times, it makes it impossible to communicate with someone, unless you are standing still. And by the time you type in something, the guy already moved on.

honestly I've never experienced this, not only do I never notice an absence of other people around me (this includes low to mid level zones as well as LA and all the orr mapes) but anytime I want to join someone to explore a map or do events I can always invite them to join me even if i'm in combat or on my way somewhere.

#81 Dasviidonja

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Posted 24 February 2013 - 01:41 AM

View PostRaagar Deathclaw, on 24 February 2013 - 01:26 AM, said:

honestly I've never experienced this, not only do I never notice an absence of other people around me (this includes low to mid level zones as well as LA and all the orr mapes) but anytime I want to join someone to explore a map or do events I can always invite them to join me even if i'm in combat or on my way somewhere.

One person and 3 other people does not a game make. Your experiences do not equate to many other peoples experiences. We've been through this before. Just because there's a handful of people playing where you are doesn't mean there's a bunch more playing around the world. The true results are in the load lists of players when logging in. That low, medium, high which even that I think they skew just to make it look like there's more population than there is. If they truely weren't scared they'd post the real numbers. Also of course the game doesn't need millions to survive (Everquest is an example of that with less than 150,000 players now), but it certainly is deader than it was in its hayday when it had over 500,000 subscribers as that was a lot back then. This game doesn't even have subscribers and there's plenty of zones and servers that are already dead in the water in population. It's far from the populations it started with that's apparent and it's only going to decrease as time goes on and new game popup. Hopefully new games that will offer more than cosmetics for the endgame.

#82 Lucas Ashrock

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Posted 24 February 2013 - 02:58 AM

View PostStrawberry Nubcake, on 24 February 2013 - 12:36 AM, said:

Stop saying "we" as if you speak for me.  You don't.

View PostMordachai1977, on 24 February 2013 - 01:10 AM, said:

But we do.
So you both seriously enjoy rinse /repeating 800 times the same boring content, with the same 10 skills again and again, doing billion times the same stupid fractals , then AC then CoF? Ugh.. :zzz: Enjoy..
(i'll skip the part if you pug them or you do with your runs with guildies, it will open an infinite loop of other topics OT)
And back to the topic, while you're having fun doing your 947th AC run, are you silent like others on /map? ^_^
Let me guess, yes ^_^

Edited by Lucas Ashrock, 24 February 2013 - 03:03 AM.


#83 Mordachai1977

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Posted 24 February 2013 - 04:22 AM

View PostLucas Ashrock, on 24 February 2013 - 02:58 AM, said:

So you both seriously enjoy rinse /repeating 800 times the same boring content, with the same 10 skills again and again, doing billion times the same stupid fractals , then AC then CoF? Ugh.. :zzz: Enjoy..
(i'll skip the part if you pug them or you do with your runs with guildies, it will open an infinite loop of other topics OT)
And back to the topic, while you're having fun doing your 947th AC run, are you silent like others on /map? ^_^
Let me guess, yes ^_^

Well, lets see. Im lvl 8 in fractals because i play content when i feel like it, i dont grind. After some calculating the amount of tokens i have would suggest i did 40 AC runs, some with guildies, some with pugs and some with both. COF i did once, all paths, and i will do it again when i feel like doing it again because thats the point really... doing things when you feel like it, to have fun.

I also have 19 characters, 16 of which are level 80. I enjoy all the differing storylines and thats where most of my time goes, mapping zones and running with one of my close friends, whom i met in GW1 some 5-6 years ago.

Now, if you dont mind i have had quite enough of your attitude, after you basically called everyone that still enjoys this game a loser in the other thread. You have a right to your opinion, as do i. Lets just agree to disagree and leave it at that.

Edited by Mordachai1977, 24 February 2013 - 04:23 AM.


#84 two maces

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Posted 24 February 2013 - 04:47 AM

View PostLucas Ashrock, on 24 February 2013 - 02:58 AM, said:

So you both seriously enjoy rinse /repeating 800 times the same boring content, with the same 10 skills again and again, doing billion times the same stupid fractals , then AC then CoF? Ugh.. :zzz: Enjoy..

How is this any different from farming for Obsidian armor? Pot, meet kettle.

#85 Lucas Ashrock

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Posted 24 February 2013 - 05:36 AM

View PostMordachai1977, on 24 February 2013 - 04:22 AM, said:

Well, lets see. Im lvl 8 in fractals because i play content when i feel like it, i dont grind. After some calculating the amount of tokens i have would suggest i did 40 AC runs, some with guildies, some with pugs and some with both. COF i did once, all paths, and i will do it again when i feel like doing it again because thats the point really... doing things when you feel like it, to have fun.

I also have 19 characters, 16 of which are level 80. I enjoy all the differing storylines and thats where most of my time goes, mapping zones and running with one of my close friends, whom i met in GW1 some 5-6 years ago.

Now, if you dont mind i have had quite enough of your attitude, after you basically called everyone that still enjoys this game a loser in the other thread. You have a right to your opinion, as do i. Lets just agree to disagree and leave it at that.
So if you're not a grinder, why you quoted my post, attempting to say you enjoy the grind?

View PostMordachai1977, on 24 February 2013 - 01:10 AM, said:

But we do.
If you don't mind, you're the one trolling random posts :) OR just, as you said, having a different opinion (i don't understand which one is your opinion , now.. :) ). Mind to explain us why you quoted me , and what you meant?

I doubt i called who enjoy this game a loser, i'll check and in case, edit. For sure the only loser is who play silently "botting" , a human bot. No /map talk, no gchat , no ventrilo (voice chat), just killing 200 times the same wolf (about it, i even reported a guildless guy who was killing the same 2 pack of mobs from more than 3 hour, up and down, moving like a bot. I whispered him, "reported". Lol he was a human, he answered me "huh? Why?" hahahaha ), or doing endless fractals/ac/cof, still silent for weeks, months (years? Lol..). If you don't mind, it's my opinion, and when this is something going so big to be a community issue confirmed by most, it's something to deserve a thread (this one) and be analyzed. Attempting to understand what is going on, or if it's just a bunch of psychopaths.
I hope this is not the kind of players left and what we will have next months. In case, i doubt i will log again playing the content for years. God bless me to meet more wierdos.

View Posttwo maces, on 24 February 2013 - 04:47 AM, said:

How is this any different from farming for Obsidian armor? Pot, meet kettle.
The incredible, huge amount of fun, attempting to gain your armor. This was the fun of it. Trying new builds. Playing better. Playing solo. Duoing. Doing speedfarms. Doing a normal complete run doing all the quests. There is nothing barely similar on this game.

Edited by Lucas Ashrock, 24 February 2013 - 06:00 AM.


#86 Arduin

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Posted 24 February 2013 - 09:32 AM

View PostLucas Ashrock, on 24 February 2013 - 05:36 AM, said:

The incredible, huge amount of fun, attempting to gain your armor. This was the fun of it. Trying new builds. Playing better. Playing solo. Duoing. Doing speedfarms. Doing a normal complete run doing all the quests. There is nothing barely similar on this game.
That is exactly what I've been doing for the last few months to get my tier 3 sylvari armor.

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#87 Lucas Ashrock

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Posted 24 February 2013 - 09:36 AM

View PostArduin, on 24 February 2013 - 09:32 AM, said:

That is exactly what I've been doing for the last few months to get my tier 3 sylvari armor.
Really. So to get your T3 sylvari armor you was playing new builds (no builds on gw2, we have weapons and that's it), playing better (about what, you was just grinding gold), playing solo (aye, grinding gold), duoing (lol?) , doing speedfarms (ayeaye, AC+CoF), doing a complete normal run. I mean, are you seriously attempting to compare uw/fow and a full black dye obsidian armor  and the incredible, funny, amazing, hard path to get one with gw2's content? Not even Arah and that T3 can be compared, oh please. :zzz:
Not a surprise even on 2013 i'm still a rarity, having 2 obidian armor (one of the first worldwide with a necro, first with full black dye). And respected even on last days before gw2 launch.
Everyone knows the hell required to get one.
You just grinded gold.
Noone respect you at all. At best, laugh about it. Some just paid that armor to goldsellers, some scamming over the TP.
(Don't be surprised if who meet you laugh about your amor and how you got one, wondering how much you paid a goldseller).
You have your way. Fine. Surely legit. But don't compare the obsidian armor +black dye to a T3 , please.
Nowadays, at 5th month, nothing new. The typical bank account of a player from day one is around 400-600g, if smart. Nowadays, 2013, a black dye obisidian armor is still a dream and will remain a dream for 99% of the playerbase.

Edited by Lucas Ashrock, 24 February 2013 - 09:50 AM.


#88 Mordachai1977

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Posted 24 February 2013 - 09:45 AM

View PostLucas Ashrock, on 24 February 2013 - 05:36 AM, said:

So if you're not a grinder, why you quoted my post, attempting to say you enjoy the grind?

I added my 2 cents on a response you gave when Gilles stated: "Same in GW2, the dungeons/fractals/sPvP/WvW aren't a grind if I enjoy them.". What you call grind others call having fun. Fortunately, not everyone likes the same things you do, or the same things i do for that matter.

My response "But we do.." was valid and on topic. It was a direct response to your list of things that you dont like, phrased in plural precisely as you phrased your post. If i were trolling, i would respond to every thread i could get my hands on, voicing my opinion and not taking into consideration that there may be scores of people who do not share it.

As for the loser statement, you made it around the same time you posted in this thread, however that thread has been removed as far as i can tell. Your words pretty much boiled down to: "...This game is dying, the only people left playing it will be a bunch of losers". Ring a bell?

Edited by Mordachai1977, 24 February 2013 - 10:01 AM.


#89 Lucas Ashrock

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Posted 24 February 2013 - 09:48 AM

Ahh oke, i maybe misunderstood what you meant :)

#90 Arduin

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Posted 24 February 2013 - 09:58 AM

View PostLucas Ashrock, on 24 February 2013 - 09:36 AM, said:

Really. So to get your T3 sylvari armor you was playing new builds (no builds on gw2, we have weapons and that's it), playing better (about what, you was just grinding gold), playing solo (aye, grinding gold), duoing (lol?) , doing speedfarms (ayeaye, AC+CoF), doing a complete normal run. I mean, are you seriously attempting to compare uw/fow and a full black dye obsidian armor with gw2's content? Not even Arah and that T3 can be compared, oh please. :zzz:
I gathered FoW-armor by trapping ettins in the days runes were still 30 platinum to 100 platinum for the sup vigor (or another very much desired rune). I never said I was doing UW or FoW, I only did that later, and using the same generalization you are using, I was then only 'grinding' those areas for the ecto and shards to sell for some platinum. Over and over. Those areas weren't hard once you got the knack of it. I'm not sure why you think UW and FoW, FoW-armor and black dye are the epitome of how engaging GW was, because to me, it simply were two areas rife with exploitable areas, a very harsh failure condition and FoW-armor a suit of armor everyone was running around with after 2 years. Nostalgia is bitch.

On GW2, I consider swapping into an entirely new weapon set, with a new trait setup, with a new suit of armor with different stats as a new build. Playing greatsword-axe/warhorn is entirely different to me from playing shortbow-sword/axe on a ranger. That's fun to me. Compared to GW where I used a build that got things done and stuck with me for 4 years, I already have tried out more builds in GW2 in 6 months than 6 years of GW.

I don't follow how you jump to conclusions about how my play is intended for grinding gold. I am simply playing the game, discovering new areas, helping players around and along the way, yes, gold will be accumulated. Yesterday I wanted to kill a champion Hylek in Caledon Forest, a champion I wasn't able to kill during launch. I killed it together with friend and stumbled upon a puzzle where I needed to place stones in a certain arrangement for a door to open. That's stuff I thoroughly enjoy.

The difference between your idea and what I was actually doing is I didn't grind for gold. I played the game, then gold happened.

In short, your experience might not be the same as mine. Stop projecting your views and try to accept some people might approach things differently or are even able to enjoy different things.

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