Is GW2 worth playing again?
#1
Posted 17 February 2013 - 06:51 PM
I used to play GW2, game was awesome until you hit 80, then the game went downhill!
Its been months since we last played, and we are thinking about giving it another try, but is it really worth getting back into, just to get dissapointed again?
The real question is, has anything new even happened to GW2?
From the looks from videos theyve posted, it looks like theyve only had these minor events, that last a week, "lost shore" "Christmas" and so on.
For a game that came out so long ago, things seem to go pretty slow, am i right?
I remember asking for more pvp modes, nothing new has come yet, only new maps...
So, can you guys tell me, whats new to experience?
The reason i think GW2, is going so slow forward is because they are lacking employees.
They have been recruting people for every sector of the game since launch now.
I posted that as a question to them on their forum and they immediately removed the thread and gave me a permanent ban. So maybe i was right, who knows...
But yeah, please tell me. Whats new to explore, to do?
And please, for the love of arenanet, dont give me crap like, lvling a new, farming dungeons and obivious shit, that everybody already know you can do. I want to hear, if theyve released any new areas, dungeons? bosses? anything to make the game more appealing, more interresting.
Sorry for spelling mistakes and such. And please no hate..
#2
Posted 17 February 2013 - 07:04 PM
If all else fails, come back when the expansion comes along this fall/winter and check out the new features and storyline. Remember, you do not HAVE to keep playing all the time, if you want to go away and try new things for a while, go ahead. No sub :-D!
#3
Posted 17 February 2013 - 07:06 PM
This is a game without monthly fee, and it has been out about 6 months, and yet it have had more releases, new stuff and events than most P2P games have the first YEAR or so, especially outside of expansions.
Based on your post however it simply looks like GW2 is not the game for you, so I doubt you will find it more fun this time around.
What have been added is a new reward system for dailies, rather big changes for Orr, a new kind of dungeon that increases in difficulty the more levels you finish.
#4
Posted 17 February 2013 - 07:33 PM
Caerulei, on 17 February 2013 - 07:04 PM, said:
If all else fails, come back when the expansion comes along this fall/winter and check out the new features and storyline. Remember, you do not HAVE to keep playing all the time, if you want to go away and try new things for a while, go ahead. No sub :-D!
Thanks for good info.
What i felt missing was alot!!!
PvP modes.
The activities (we was promised bar brawl at release, but appearently they didnt forfill their promise)
Dungeons
More end game.
I really dont understand why MMO creators dont take a look at other MMOs and take everything from them into their own, its the only way to long lasting succes.
Actually here is a list i made on GW2 forum before ban.
Hello people!
Here is a few ideas i have for the game.
PvP modes:
Capture the flag
Deathmatch
Duel
Arena
King of the hill
Activity:
Jumping Puzzle Race
“Tag, Your it”
Hide & Seek
Quiz Show 3vs3 (Team vs Team / Guild vs Guild)
Charr:
Replace dance with Gangnam Style
Edited by ugabuga, 17 February 2013 - 07:34 PM.
#5
Posted 17 February 2013 - 07:42 PM
If, on the other hand, one wants more than that, GW2 is lacking and that hasn't changed. So with that in mind, I don't see GW2 being worth it for you.
#6
Posted 17 February 2013 - 07:48 PM
Ritualist, on 17 February 2013 - 07:42 PM, said:
If, on the other hand, one wants more than that, GW2 is lacking and that hasn't changed. So with that in mind, I don't see GW2 being worth it for you.
#7
Posted 17 February 2013 - 07:57 PM
ugabuga, on 17 February 2013 - 07:33 PM, said:
#8
Posted 17 February 2013 - 08:10 PM
1.) game has no sub, in the time you read half of these posts you could just play it and see for yourself.
2.) Play the way you want. I'm making steady progress towards my legendary while doing whatever I want to, which is turning out to be fun and often lucrative. I found a great place to farm the other day that made me a little over 1g in 15 mins while just exploring. You'd be surprised how much more fun it is to slow down your pace towards your end goals and focus on having fun. Money seems to roll in if you aren't so intent on counting/maximizing it.
3.) ignore everyone posting on this forum that has "quit". Simply because they haven't actually quit or they really just need to move on with their life. Either way it doesn't make for good advice on what GAME you play for FUN.
4.) join and get active in a guild. It makes or breaks these games. Period.
if none of this makes GW2 enjoyable for you, then its probably not for you.
#9
Posted 17 February 2013 - 08:25 PM
The difference between endgame in Guild Wars 2 and games like WoW and Rift is that WoW and others deliver your end game on a shiny platter, "Here's a raid, there's cool shit in there like purples and stuff". Guild Wars 2 requires you to find your own endgame, Your an adventurer after all. I'm much happier randomly climbing the side of a waterfall to see if anything is up the top then i ever was sitting in Org waiting for raid time.
Just my 2 cents.
#10
Posted 17 February 2013 - 08:33 PM
_Breakage_, on 17 February 2013 - 08:25 PM, said:
The difference between endgame in Guild Wars 2 and games like WoW and Rift is that WoW and others deliver your end game on a shiny platter, "Here's a raid, there's cool shit in there like purples and stuff". Guild Wars 2 requires you to find your own endgame, Your an adventurer after all. I'm much happier randomly climbing the side of a waterfall to see if anything is up the top then i ever was sitting in Org waiting for raid time.
Just my 2 cents.
Sorry, my point wasnt really written well. What i was trying to say is, whats new in GW2. From what ive seen and read, nothing.
I see there is an upcomming patch soon, where they make a few changes, but nothing big. So whats the point in downloading and using your time on something that hasnt changed at all since you left it. Whats the point in getting back into a game, you left cos it lacked stuff, and still does.
#11
Posted 17 February 2013 - 08:39 PM
#12
Posted 17 February 2013 - 08:49 PM
Lordkrall, on 17 February 2013 - 08:39 PM, said:
Yeah but is this what the community has been asking for? If arenanet want GW2 to keep running they should start listening.
I know that people have been asking for dueling since release. I doubt it being a hard thing to add to the game.
I know that people have been asking for more pvp modes. Yet arenanet, says fack dat, lets make some more pvp maps instead.
I know that people have been asking for LF dungeon system. I havnt heard anything about this yet.
There is soo much this game needs, and things are going too damn slow. I know it sounds demanding, and im tired of hearing the excuse, well its F2P you can always come back later. No you cant always come back later, time goes on, you get older, lose interrest, got no spare time for gaming, new games come out.
I really do believe that the reason for arenanet being so slow is that they are in a big need of employees. I mean Arenanet isnt really that big at this time.
#13
Posted 17 February 2013 - 08:57 PM
Clearly people don't feel that they game NEED those things for it to be worth playing.
Just because YOU want some things does not mean that those same thing will work with what ArenaNet have in mind for their game. It is after all their game. If you don't like it, there are about 50 other games that have all those things you feel that this game NEEDs.
#14
Posted 17 February 2013 - 09:07 PM
Lordkrall, on 17 February 2013 - 08:57 PM, said:
Clearly people don't feel that they game NEED those things for it to be worth playing.
Just because YOU want some things does not mean that those same thing will work with what ArenaNet have in mind for their game. It is after all their game. If you don't like it, there are about 50 other games that have all those things you feel that this game NEEDs.
Dude, dont be a smartass. The game isnt exactly gaining players... its losing more than its gaining, at a point the game lost ALOT of players. It may have sold over 3million copies? So? most MMO's have sold around that amount of copies. It doesnt matter how many copies they sold, what matters is how many that have stayed. + arenanet made ALOT out of their trailers, not to mention they even lied in a few of them, telling stuff about the ingame, that isnt even there yet.
And no its not just because of ME, so stop being a moron. As a PvP'r i know that almost every hardcore pvper is missing dueling, its the way to prove your skills.
Edited by ugabuga, 17 February 2013 - 09:08 PM.
#15
Posted 17 February 2013 - 09:11 PM
How would you "prove your skills" in a mode that the game is not balanced around?
The game is balanced around 5v5, a 1v1 fight will always be unbalanced.
#16
Posted 17 February 2013 - 09:21 PM
#17
Posted 17 February 2013 - 09:22 PM
ugabuga, on 17 February 2013 - 07:33 PM, said:
What i felt missing was alot!!!
PvP modes.
The activities (we was promised bar brawl at release, but appearently they didnt forfill their promise)
Dungeons
More end game.
I really dont understand why MMO creators dont take a look at other MMOs and take everything from them into their own, its the only way to long lasting succes.
Actually here is a list i made on GW2 forum before ban.
Hello people!
Here is a few ideas i have for the game.
PvP modes:
Capture the flag
Deathmatch
Duel
Arena
King of the hill
Activity:
Jumping Puzzle Race
“Tag, Your it”
Hide & Seek
Quiz Show 3vs3 (Team vs Team / Guild vs Guild)
Charr:
Replace dance with Gangnam Style
The only thing that is new and might interest you is the fractal dungeons. They are fun for awhile, but get really boring because there are only a few different very short dungeons that you just repeat over and over. I would jump into the game and get your dailies and monthly done. Might regret not getting them in if you do decide to start playing again further down the road.
#18
Posted 17 February 2013 - 09:51 PM
Lordkrall, on 17 February 2013 - 07:06 PM, said:
So that leaves the not-quite-released Living Story, which is being released piecemeal, and at a slow rate.
It's really not all that impressive. It's certainly not equivalent to the large monthly content updates the fanboys promised.
#19
Posted 17 February 2013 - 09:57 PM
Lordkrall, on 17 February 2013 - 08:57 PM, said:
Clearly people don't feel that they game NEED those things for it to be worth playing.
Just because YOU want some things does not mean that those same thing will work with what ArenaNet have in mind for their game. It is after all their game. If you don't like it, there are about 50 other games that have all those things you feel that this game NEEDs.
You are one of the sheep obviously. They use sold copies then tell the world their numbers are going up. With discounted box sales and no sub, why wouldn't the number sold go up? Do you think more or less concurrent players are on now vs Sept? The game has done well, however. Yet, it will become a niche game going forward just like GW1. RvR/pvp has received zero attention and pve is nothing but pointless grind. The game has its merits, but it will be hit like all games in the next few years as there are more and more options for gamers. Then sandbox is about to make a serious comeback and bland themeparks like GW2 will be back to the niche mode.
Meanwhile, enjoy those dailies, fractals over and over and especially that living, breathing empty island. You're right though, those that love the game will keep playing while probably at least 50% of the original month concurrent users are off playing other games.
Edited by fatality39, 17 February 2013 - 10:03 PM.
#20
Posted 17 February 2013 - 10:02 PM
fatality39, on 17 February 2013 - 09:57 PM, said:
Meanwhile, enjoy those dailies, fractals over and over and especially that living, breathing empty island.
If we decide to believe those that actually have the numbers there ARE more concurrent players now than it was in September, and still rising. But then again, if we do that, we will be called sheep and fanboys, so I assume we should just all agree that everything ArenaNet ever says is a lie.
#21
Posted 17 February 2013 - 10:05 PM
Lordkrall, on 17 February 2013 - 10:02 PM, said:
If we decide to believe those that actually have the numbers there ARE more concurrent players now than it was in September, and still rising. But then again, if we do that, we will be called sheep and fanboys, so I assume we should just all agree that everything ArenaNet ever says is a lie.
kinda like Wow has almost 10 millions subs still? They aren't lying, but how many are Chinese accounts. Just like any company you can play with numbers and present them to the world in many different ways to get a desired PR effect.
#22
Posted 17 February 2013 - 10:14 PM
fatality39, on 17 February 2013 - 10:05 PM, said:
Cmon dude. Please, stop talking about stuff you know nothing about. WoW was a great game, it still is. But compared to other MMO makers, Blizzard are pretty smart.
WoW was awesome, then since, in my opinion, Wrath of the lich king, the game kinda lost its touch. Then they tried cataclysm, didnt really work either, so they made mist of pandaria, to suit the younger ages. Mist of pandaria has gotten alot of people back to wow, and even gained them alot of new players.
GW2 on the other hand, has nothing to offer. They make events such as The lost shore, which kinda forces you to play at that point, otherwise you will miss it, which i think is kinda annoying.
And as i said earlier about them not listening to the community.
First now, they decide to give players preview of Auction items.
You said to me earlier that duels was useless for the game since it wasnt balanced in 1vs1.
What about inspecting other players? this is also something that should have been ingame from start.
The game is missing alot, compared to it being out for half a year.
So that is why i made the thread to hear, whats theyve done of new things.
#23
Posted 17 February 2013 - 10:20 PM
Atm GW2 needs 2 things to be perfect for me -
1.) 4v4 or 8v8 pvp , no points cap no flags - just fight until 1 of the teams wipe out.
2.) New lvl80 zone with interesting design and rewarding events (unlike Lost Shore update
Still even without that things i find the game really interesting and fun to play. With little brakes like 1-2-3 months playing and 1 week brake , i am not bored at all.
#24
Posted 17 February 2013 - 10:20 PM
Lets compare then: How much of all these "awesome must have features" did WoW have 6 months after release?
As far as I remember the game was more or less still in BETA at that time.
#25
Posted 17 February 2013 - 10:22 PM
GW2 was fun for two months. Now, it exists to milk people for gems.
Edited by fatality39, 17 February 2013 - 10:22 PM.
#26
Posted 17 February 2013 - 10:23 PM
Anet also said they are working on LFG tools.
#27
Posted 17 February 2013 - 10:25 PM
Quote
That is a quote from this article: http://www.pcgamesn....and-cat-potions and I find it quite clear that he talks about concurrency numbers, not box-sales.
#28
Posted 17 February 2013 - 10:29 PM
Lordkrall, on 17 February 2013 - 10:20 PM, said:
Lets compare then: How much of all these "awesome must have features" did WoW have 6 months after release?
As far as I remember the game was more or less still in BETA at that time.
You cant compare the release of WoW and GW2... Go and find out when WoW came out, and go and find out when GW2 came out.
Now compare, the years inbetween. Alot has happened through those years in technology. So please stop with your stupidity...
GW2 SHOULD be ALOT better than WoW, since WoW came first, and GW2 could see what they did wrong, and do it perfect....
#29
Posted 17 February 2013 - 10:31 PM
ugabuga, on 17 February 2013 - 10:29 PM, said:
Now compare, the years inbetween. Alot has happened through those years in technology. So please stop with your stupidity...
GW2 SHOULD be ALOT better than WoW, since WoW came first, and GW2 could see what they did wrong, and do it perfect....
Blizzard was also a very wellknown and experienced company even before WoW was released. ArenaNet have released TWO games counting GW2 and only one MMO (GW2).
#30
Posted 17 February 2013 - 10:32 PM
Edited by fatality39, 17 February 2013 - 10:33 PM.
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