What is the best MMO right now?
#1
Posted 19 February 2013 - 04:30 AM
the main reason i ask this is because i've only put a significant amount of time into two MMOs, WoW and GW2, so i don't know much about the overall market for them, other than knowing the names of certain other MMOs.
so what do you guys think?
#2
Posted 19 February 2013 - 08:57 AM
#3
Posted 19 February 2013 - 09:01 AM
#4
Posted 19 February 2013 - 09:27 AM
While Guru's forums are full of crying about how bad GW is, the game itself is very good and there are tons of people playing and enjoying it, so GW2 is one of the best on the market at the moment!
#5
Posted 19 February 2013 - 09:31 AM
#6
Posted 19 February 2013 - 04:10 PM
I hope they'll soon release the second.
But something I play atm is LoL. >_<;
#7
Posted 19 February 2013 - 04:51 PM
#8
Posted 19 February 2013 - 05:38 PM
I also have Planetside 2 and DCUO on my desktop but I haven't jumping into them in a while. Maybe it's time to look at them again
Which is actually *incredibly* cool if you think about it. Just being able to just hop into any one of those polished games whenever you want really shows how the MMO genre has evolved. I hope it continues to move in that direction in spite of some who insist that such evolution is bad. I would think a wide variety of games to a range of players would be far better than having a single game dominating a niche market meant for hardcores as MMOs did for so many years.
#9
Posted 19 February 2013 - 08:43 PM
1.GW1 - Fantastic game (maybe not full MMO, like many stated as it`s main flaw) fun, casual player friendly, not grindy !
2.Runes of Magic - started very good, had the spirit of free WoW (unfortunetly destroyed by decision to main currency "diamonds" forbid from trade on AH) everything after that was P2W
3.Allods Online - awesome concept, great looking game, very fun (totally destroyed by cash shop biggest P2W i saw to this date) real shame too !
4.GW2 - Most beautiful game (MMO) i`ve ever seen (half finished product, so CHEAP on drops/rewards, with unreasonable demands on crafting anything better, huge inflation, TP prices are insane) for $50 bucks in GW2 shop you can get 4000 gems which converted into game currency gold yields about 80g, with "that much" gold on you, best description would be "beggar under the bridge" !
#10
Posted 19 February 2013 - 09:00 PM
Alex Dimitri, on 19 February 2013 - 08:43 PM, said:
1.GW1 - Fantastic game (maybe not full MMO, like many stated as it`s main flaw) fun, casual player friendly, not grindy !
2.Runes of Magic - started very good, had the spirit of free WoW (unfortunetly destroyed by decision to main currency "diamonds" forbid from trade on AH) everything after that was P2W
3.Allods Online - awesome concept, great looking game, very fun (totally destroyed by cash shop biggest P2W i saw to this date) real shame too !
4.GW2 - Most beautiful game (MMO) i`ve ever seen (half finished product, so CHEAP on drops/rewards, with unreasonable demands on crafting anything better, huge inflation, TP prices are insane) for $50 bucks in GW2 shop you can get 4000 gems which converted into game currency gold yields about 80g, with "that much" gold on you, best description would be "beggar under the bridge" !
i have yet to figure out what actually improves the stocks on gems.
#11
Posted 19 February 2013 - 09:04 PM
#12
Posted 19 February 2013 - 09:07 PM
On a more serious note;
Best Sandbox I've played; Eve.
Best MMO I've played; Eve and The Guild Wars Series.
For me they have quite a few similarities that people may not realize until they really think about it.
Edited by Dirame, 19 February 2013 - 09:09 PM.
#13
Posted 19 February 2013 - 09:30 PM
#14
Posted 19 February 2013 - 09:43 PM
jthamind, on 19 February 2013 - 09:30 PM, said:
Well, this is pretty cool: http://www.gamebreak...osts-thousands/
Its the best sandbox game out there. You can literally do pretty much anything you like.
Here is another example of something that you just don't find in other MMO's that you do in EVE:
http://eve.klaki.net/heist/
#15
Posted 19 February 2013 - 09:57 PM
medicore - gw2, wow,
softcore - firefall, defiance, ddo,
#16
Posted 20 February 2013 - 04:25 AM
So if someone wants to shelve GW2 for a bit and discover something else, now would be the time. If I had the time I might become interested in Neverwinter or TES Online, or kick the wheels of TOR or TSW free models.
#17
Posted 20 February 2013 - 04:43 AM
#18
Posted 20 February 2013 - 05:24 AM
There are 21 day free trials with a buddy invite and 14 days without for EVE. If you, or anyone wants a 21 day trial hit me up with a PM and I will send you one. I will just need your email address.
#19
Posted 20 February 2013 - 05:27 AM
jthamind, on 19 February 2013 - 09:30 PM, said:
You directly control a ship, which could range from a one man frigate to a capital ship capable of warping in entire fleets, and everything in between. What you want to do with that ship is up to you, from build and fit-out to where you go and who you shoot. Combat is semi-active and real time, and you can go from happily bumbling along in your ship to desperately trying to get your escape pod to a station within seconds.
I played for about 18 months and specialised in small fast assault ships for fun (tackle rifter for fleet engagements and artillery wolf for complex runs) and trained up as a researcher to develop advanced ship blueprints (for profit).
A friend who started up at the same time as me decided to become a miner and ended up running a lumbering mining barge to harvest asteroids in low sec space, and specialised in drones to keep himself out of trouble.
I know people who have specialised in transport (running cargo for other players), exploration, combat missions, bounty hunting, and just being a piwate. And almost all interactions were player generated.
So yes, there's lots to do, and it's amazingly in-depth once you get into it. The only point I'd raise is that it's not casual friendly. It's not easy to learn, the tutorials are lacking, and there are a set of people who spend their time specifically trolling new players hot out of the space station (as a service to the community...). If your ship gets blown up, it's gone. If your escape pod blows up, you lose all the hardware in your head (and possibly some skill progression if you're not careful). And if you try to go back to pick up some of your gear form the wreckage, you're liable to get blown up again by the same guy who killed you in the first place.
But if you can get past that, the skill system has alot of depth and is based on real time progression, the ship fit-outs alone can keep you occupied for hours, and the content is endless.
9/10 stars.
#20
Posted 20 February 2013 - 06:00 AM
But that was what which irked me as well. It was to time consuming to get any where. Progression is really real time and its pretty difficult to get any where so called end game level without 1 or 2 months of solid playing. Most of the times I can put my ship on course for different missions and it'd take me 10 mins of travel just to get there.
DAoC is a great RvR based game.
You'll never get bored but the amount of CC and high renown group running around killed my investment into it.
You can get stun locked and nuked for your entire health in 2 seconds. Nevertheless it really is awesome sauce.
Warhammer is another I'd recommend.
The game has been dumbed down considerably and it is quite easy to get geared up to the end level tier.
It was insanely difficult to get end game at launch but still it has one of the better RvR easy modes with a great group structure.
You can also play it's spin off Wrath of Heroes. Basically the scenarios only version of it.
SWToR is everything I am playing right now. It has a great PvE progression with lots of story.
Good amount of content to explore and is easy to be just lost in the world doing different things. If you like playing RPGs this would be the closest to be perfect. Class customisation, companion/pet customisation, 8 different class stories with 2 different paths(light side/Dark side). Although many of them are rehashed missions/quests with light side and dark side options it is still fun to play through with different companions and stuff. Did I mention the dungeons are actually fun and engaging with actually good loot drops. The process to craft is simple and fun but the end game crafting market is broken. PvP is limited to scenarios(sPvP in GW2 terms) but having different objectives spices up the game a bit. It's easy to get rolled at 50 due to 3 tiers of PvP gear but again it also boils down to objectives rather than straight up death matches.
The Secret World is fun to explore and just discover new stuff. I didn't really get much into the game, but its skill system is unique and quite robust. The quest lines are huge and some of them lead to other clues. Dailies are hidden as well, but I find that the customisation for the looks was quite bland.
AoC was fun for a while. Tiger mounts were awesome. But meh...
#21
Posted 20 February 2013 - 06:34 AM
jthamind, on 19 February 2013 - 04:30 AM, said:
the main reason i ask this is because i've only put a significant amount of time into two MMOs, WoW and GW2, so i don't know much about the overall market for them, other than knowing the names of certain other MMOs.
so what do you guys think?
Since you're asking my opinion on the matter, I'll give you my two cents worth.
WoW is the king as far as revenue generation with each expansion reinventing the game. People mistakenly think that it is pure evolution for the players sake...it is not. They literally reinvent all the classes former dynamics and make a new interation of the game to keep subs coming in. That said, if you haven't played WoW yet and like theme park on rails game design with a poseur's nod of deference to pvp...its worth your time. You'll burn out on it sooner or later though, because...its a theme park...on rails...with a totally gear centric model for determining who is "good".
DCUO is fun if you like console like pc games. Personally, I detest console games, they're closed box systems with a fraction of the options that true PC games have, but...for a console port...its actually pretty decent. Until...you burn out on it, but I really dug the pvp on it. Unfortunately, for a Supers game, their notion of costumes which is the heart of all Super's genre, is modeled after WoW. I.E. you collect your look as loot. You can customize its color, but when you compare it to Cities of Heroes or even its successor Champions Online...veerrrrry disappointing what SOE came up with there. Then again...they're SOE...F88k up is their middle name.
GW2--well...gonna get a lot of hate for this but...honestly? meh. Perhaps I played it too much as I got 4 chars to 80 and hated how now I had to grind FotM and find someone in my bracket or to pursue a long trial and error finding a decent guild and having enough people to play with to do anything...I sound bitter I bet, I don't mean to, just by the time I stopped playing GW2 regularly, those were the reasons why. When I log in like...2x a month to see if its any better, either I'm impatient or my senses are ringing true that not much has changed and its not worth investing any more time in. I just got done putting in 3 hrs on Sunday, hence the attitude. To those who love GW2...rock on...have fun enjoying it as my dislike and your like has nothing to do with each other
Eve. Hands down, best sandbox to date. You have to be patient with the game though, and if you like pvp, this is definitely your game to give a try. Proof that theme parks are not the single best model for corps to pursue...and yet...one WoW clone after another. The insanity of it
Dark Age of Camelot: Oi...glory days long gone. Too bad, I so loved that game at the time
DDO/Champions Online/LotR all pretty decent ftp games, a bit on the fluffy light side but for the price of a download you can't complain about what you're getting.
Warhammer Online: RIP EA and oddly Mythic managed to thoroughly hump the pooch on this one. It had potential and then...not.
One game I wished had done better but then Funcom managed to do a EA/Mythic and humped this too is Age of Conan. I thought they would've learned their lessons from Anarchy Online and turn into a serious game developer, tons of atmosphere, fantastic IP and ...pooch...humped...bleeding...sore. Will never touch a Funcom product ever again.
EQ2: Not bad but a bit grindy. However the world, if you spend the $$ and buy the xpacs is absolutely eyeballs deep to sink into. So much to do, so much to see, it'd be better if there were more people but I will say that the folks who are there are good people. Mature playerbase, very helpful. That said, SOE...remember their middle name? It bears out here too. Not saying its a waste of your time, but if you find yourself seriously thinking about it, do your homework on the server choices. Antonious Bayle is my personal recommendation.
Best "MMO" that I've been absolutely fascinated by repeatedly is Skyrim...modded of course
In general, MMOs have largely been rather disappointing for me lately, with Eve being the exception. I'd play Eve more, but its a bit more demanding than i have time for. Too many focus on funneled endgame play, which boggles me. The game has this whole world and the Devs repeatedly follow WoW's formula of feeding everyone into the same old instances with rote gameplay phases to memorize for the shot at some loot that determines far too much of their ability. MMOs aren't really evolving IMHO, their monetization is evolving certainly, but not their game play. Their game play is a lot like a school lunch program, with a very limited menu selection.
TLDR:
Eve if you like pvp and are looking for something to really invest a solid chunk of time in, effort/reward ratio is very satisfying.
EQ2 if you're wanting a pve centric game, but shell out the bucks for the xpacs.
DDO/LotR if you're into very casual game play similiar to GW2's demands on your time.
#22
Posted 20 February 2013 - 06:41 AM
next one is DDO, a very undervalued game, if not GW2 i would still play it.
#23
Posted 20 February 2013 - 02:37 PM
#24
Posted 20 February 2013 - 02:39 PM
I don't think that MMOs are very good games though ...
#25
Posted 20 February 2013 - 06:21 PM
If you like using your brain(aka hard game), none, actually.
#26
Posted 20 February 2013 - 09:34 PM
#27
Posted 20 February 2013 - 09:40 PM
#28
Posted 20 February 2013 - 11:11 PM
Most successful? WoW
Most fun? Currently, Elsword Online for me.
Most committed playerbase? I'd say Eve
Most interesting? Currently a tossup between Start Citizen and Project: Gorgon
#29
Posted 20 February 2013 - 11:32 PM
The golden age of MMOs is going to end very soon. The massive explosion of new mmos from the past 5-6 years will end within an year in my opinion. The best one will be decided soon.
Still, EVE or GW2 so far.
#30
Posted 21 February 2013 - 12:07 AM
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