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I'm trying really hard to like this game


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#31 Swoopeh

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Posted 25 February 2013 - 10:58 AM

Obvious but I'll still mention it: it helps if you're playing a profession you really like.

Also as others have mentioned setting goals helps, for me it's getting certain skins and all ascended items. Then alt leveling and map completion (though I find that works against leveling alts).

And I have a small but awesome guild with friends I've known for years and whom I really enjoy running the content with.

#32 Pyrea

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Posted 25 February 2013 - 12:48 PM

heya, I would defintely say that GW1 is in a class of its own, I do enjoy GW2, what keeps me coming back is the challenges I set myself. For example, just recently I left my old guild to start up my own guild which adds more depth to the game, still have a few characters to level and get up to scratch, there is always something to do :)

#33 Lunacy Polish

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Posted 25 February 2013 - 02:36 PM

I feel like a rare bird on the forums any more.  I think the game has some design problems, but I am still playing with no signs of stopping.

At some point I'm pretty sure I'll go on sabbatical for an extended period of time like I do with all games.  Right now I'm pretty sure I'd come back though.

Now all that said, I'm still having fun and here's five minor reasons and two major reasons why:

1.  I've only really leveled 3 of the professions, and I do most of my time played on one character, and despite the flaws in the current lack of balance between professions, the core idea of conditions and boons alongside direct damage in this game is so simple it's brilliant.  GW2 mechanics are certainly not original or revolutionary but the way it's implemented, the basic system, is very simple yet allows for a myriad of possible circumstances.
The way each profession interacts with the mechanics is different enough I find learning the new professions' tricks interesting.  My fourth future level 80 is in process now and a fifth has been rolled and is just waiting its turn.

2.  This is the first MMO I've tried in a long time where I can "keep up" with most other players; I won't get the really cool stuff like Legendaries but I compare favorably enough to the people who play 40 hours a week that it's worth my time to try.  Even if I played even less than I do, I still could.  One level 80 character in rares is still currently all you really need to be competitive and that's very reasonable to get.

3.  I've been wanting an open PVP swords and spells game I could get into for a while now, something easy to pick up but hard to master.  Although it has problems, the WvW gameplay actually fits my needs pretty well; I can't often play for 4 hours.  I can jump on for an hour and do something to help my server.  And even though it's got the zergfest problem, I still feel like I matter even as a casual player at least slightly.  The other day I went out and nearly took a whole camp just by myself (it was just me and the Veteran Supervisor battling it out when everyone showed up and killed it for me, ha).  Just the fact I could do something that matters a little bit in the score/points by myself was cool though.

4.  Continuing #3, the game rewards people who play frequently, and for short periods (conversely it punishes people who play infrequently but for long sessions).  That's perfect for me.  What I really wish existed was an open PvP RPG game with a "lite" leveling mechanic and GW2 is the closest thing to that which currently exists.  I've got it down now where one AC run a week or so and doing the daily on the days I play seems to keep me in all the resources I need.

5.  I feel like there's more to the game I could try.  I haven't tried for most of the achievements for example, and I haven't done a lot with sPvP all told.  I might like sPvP I think.

But the biggest factors of all are:

1.  I don't think I play nearly as many hours a week as most people who burned out and quit.  I take time off from the game.  I take breaks from gaming, and I play games other than GW2.
I'm the type of person who thinks of a good game as one I can play a little here and there for many years to come, not as one I can binge on for thousands of hours starting now.

2.  I'm overall a fairly happy person in general in the first place, not looking for something in the game other than some entertainment.

#34 Alex Dimitri

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Posted 25 February 2013 - 02:46 PM

I have only 3 grudges with a game as it is right now, and they are as follows:

1. Game is so bad at rewards department, i mean no matter what you do (or how hard it is) you will get same blue/green/pathetic yellow not usable for any character, cheap item) same goes for acquire of t6 mats, grind,grind,grind !

2. Prerequisites for let`s say Legendary and some "rare" looking weapons are way to high and push people to grind or sink huge amounts of gold into Mystic Forge, since you don`t obtain gold in GW2 that easy, another form of grind !

3. WvW needs complete revamp and major rework, because it`s boring (this comes as fact) willing or not to admit it !!!

#35 Jetjordan

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Posted 25 February 2013 - 02:53 PM

wait for the logic bomb.....

play your way.  

So many people say that anet lied and that you can't play the game the way you want to.  This is dumb, this is why;  most people complain to the tune of "If I play my way it will take me FOREVER to get X item in the game that I want."  The problem here is that you don't have to get that item immediately.  I'm having so much fun doing whatever (leveling toons, doing jump puzzles, exploring, trying out different builds, running dungeons, killing dragons, ect...)  I never do one thing all the time, like penitent farm in orr.  The real kicker is that I have made about half the progress to my legendary just by playing how I want to.  Honestly, if you got a legendary in the first year of game release you had to have grinded for it.  At this rate I'll just sort of get mine one day and I'll be able to enjoy it because I didn't burn myself out getting it.

#36 infisio

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Posted 25 February 2013 - 02:58 PM

My husband and I just don't understand the "there's nothing to do past 80" or "I get so bored with this game" opinions.  Granted, they are valid opinions because not every game is for everyone.  We only play at night after our son is in bed, but we sit down at our computer and wonder, "What do I do first??"  We each have so many goals that it's hard to choose what to work on.

My very first goal was World Completion, so the choice was obvious for me - clear areas with my sole 80 char.  Now that that's finished I have the following goals. (My husband has different, but just as many, game goals.)

- Do the dailies and monthlies to get the ascended items.
- Max each crafting discipline.
- Level several more 80s (this helps with crafting because I can farm the mats I need rather than buy them).
- Run some dungeons so I can get the gear I want for alts, core and lodestone drops, gold, and to hang out with my guildies.
- WvW for Badges of Honor, and I'm a sucker for the energy of a good zerg ;)
- Work through the Achievements tab, because I'm a little OCD for having something "complete"
- Then slowly, slowly, as I'm doing all of the above, gather items for the Gift of Mastery and Fortune just in case someday I might want a Legendary.

So you see, I'm NEVER bored with this game :D Sometimes we stay up so late that our son's 6am bedtime is a little rough on us.

#37 DeConstruct

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Posted 25 February 2013 - 03:35 PM

View Postinfisio, on 25 February 2013 - 02:58 PM, said:

My husband and I just don't understand the "there's nothing to do past 80" or "I get so bored with this game" opinions.  Granted, they are valid opinions because not every game is for everyone.  We only play at night after our son is in bed, but we sit down at our computer and wonder, "What do I do first??"  We each have so many goals that it's hard to choose what to work on.

My very first goal was World Completion, so the choice was obvious for me - clear areas with my sole 80 char.  Now that that's finished I have the following goals. (My husband has different, but just as many, game goals.)

- Do the dailies and monthlies to get the ascended items.
- Max each crafting discipline.
- Level several more 80s (this helps with crafting because I can farm the mats I need rather than buy them).
- Run some dungeons so I can get the gear I want for alts, core and lodestone drops, gold, and to hang out with my guildies.
- WvW for Badges of Honor, and I'm a sucker for the energy of a good zerg ;)
- Work through the Achievements tab, because I'm a little OCD for having something "complete"
- Then slowly, slowly, as I'm doing all of the above, gather items for the Gift of Mastery and Fortune just in case someday I might want a Legendary.

So you see, I'm NEVER bored with this game :D Sometimes we stay up so late that our son's 6am bedtime is a little rough on us.
That's the thing though, you really do those things purely for your own satisfaction. They do not help you progress in the game, nor do they provide any meaningful challenge. You just go through the motions. Commonly referred to as a grind.

The "bored" players are expecting the game to react to their input. You could even substitute game by players if you are provided the right environments. In an MMO you typically have both sides. Challenging PvE content that takes a certain amount of skill to master and rewards you accordingly. And challenging PvP content. Whether it be literal fighting against eachother or competition on vanity items and cosmetics. Sadly the game has about a month's worth of content that meets these expectations. The combat system doesn't allow for the depth desired, and the item/cosmetic system fails to appeal to ones' vanity.

You mention it yourself, the almost compulsion to have things complete. The term OCD refers to this as a disorder for a reason. It is man's nature to do those things that provide tangible benefits. Ask a guy whether he would repaint an object no one would ever look at. He says no. Ask a guy the same thing, but now tell him he'll be judged by his peers and the answer will be different.

To simplify it, the bored players are missing carrots on the end of their sticks.

For me personally, the very notion of doing something daily to get to a disputable reward months down the line, disturbs me. If I cant use it to be better at the game or to show it off, there is no point in it for me. And even then the reward needs to be worth the time invested. You would think legendary items would be the ultimate carrot. But instead legendary owners are met with pity and the graphics attached are experienced as a hindrance.

Hope this helps you to "just understand there's nothing to do past 80" sentiment.

#38 zwei2stein

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Posted 25 February 2013 - 03:59 PM

View Postinfisio, on 25 February 2013 - 02:58 PM, said:

My husband and I just don't understand the "there's nothing to do past 80" or "I get so bored with this game" opinions.  Granted, they are valid opinions because not every game is for everyone.  We only play at night after our son is in bed, but we sit down at our computer and wonder, "What do I do first??"  We each have so many goals that it's hard to choose what to work on.

My very first goal was World Completion, so the choice was obvious for me - clear areas with my sole 80 char.  Now that that's finished I have the following goals. (My husband has different, but just as many, game goals.)

- Do the dailies and monthlies to get the ascended items.
- Max each crafting discipline.
- Level several more 80s (this helps with crafting because I can farm the mats I need rather than buy them).
- Run some dungeons so I can get the gear I want for alts, core and lodestone drops, gold, and to hang out with my guildies.
- WvW for Badges of Honor, and I'm a sucker for the energy of a good zerg ;)
- Work through the Achievements tab, because I'm a little OCD for having something "complete"
- Then slowly, slowly, as I'm doing all of the above, gather items for the Gift of Mastery and Fortune just in case someday I might want a Legendary.

So you see, I'm NEVER bored with this game :D Sometimes we stay up so late that our son's 6am bedtime is a little rough on us.

Theese goals only work if you are compleittionist, but when someone looks for their "hour of fun" then:

- -ies become chore and hollow-out game to just farming with farm that is unsatisfactionary. If this is reason to log-in, then quitting is better option.
- Maxing crafting is mostly pointless if done for its own sake and farily expensive to boot, it again hollows out game to farm gold and ingredients, then combine thein in incredibly predicable ways. I would give props to cooking which is not as trivial or predicable.
- Leveling more characters also leads to repeating stuff, especially after having completed world once. It can also count as wasted effort if that L80 is going to sit unused.
- Dungeons can quickly turn to farm, being pissed off about slow runs and be demoralizing.
etc...

This goal list is great for you, but do not recomend it to people who want to respark game - you are basically telling them to farm something, but farming something and anything only works if you are really into game to begin with.

#39 Impmon

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Posted 25 February 2013 - 04:18 PM

I joined a twilight arbor melee only farm run.  They'd run to the first boss kill it, loot and repeat.  I'm like bored after the 2nd run.  I asked the guy leading the group how many times and he'd been doing it all day.

Rewards - Non existant

Different colored armor/weapons the differences are minuscule.  In some cases you can buy a blue piece of weapon/armor for coppers & its equivalent for WVW costs a couple thousand karma with crappier stats.  Who is in charge of this ?  Obviously nobody.

Grinding for different skins ?  lol...  again the completionists will say this is the best thing since sliced bread because they have to convince themselves wasting their time to get a different skin was actually worthwhile.

Dynamic events in cursed shore...  you can kill one group of enemies & go AFK until the event timer completes & get gold.  The camp events, I'll go do a few aoe's then go afk.  Few minutes later gold contribution.  Next area, kill a few, afk, gold completion.  Fun stuff.  For what ?  Armor with same stats as all the others but different skin...  why am I wasting my time ?  Thing is I'm not anymore lol.

Edited by Impmon, 25 February 2013 - 04:22 PM.


#40 infisio

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Posted 25 February 2013 - 04:19 PM

View PostDeConstruct, on 25 February 2013 - 03:35 PM, said:

That's the thing though, you really do those things purely for your own satisfaction. They do not help you progress in the game, nor do they provide any meaningful challenge. You just go through the motions. Commonly referred to as a grind.

I disagree.  My goals absolutely help me progress in the game, but what I consider progression vs you - are apparently different.  I also interpret "grind" as something that done with a sigh and "I have to" mentality.  If I as you say, do this for my own satisfaction and enjoyment - it is NOT a grind.

View Postzwei2stein, on 25 February 2013 - 03:59 PM, said:

This goal list is great for you, but do not recomend it to people who want to respark game - you are basically telling them to farm something, but farming something and anything only works if you are really into game to begin with.

1.) This isn't just a list of "things to farm."  I genuinely enjoy leveling characters, experimenting with different weapons and gear, and watching how the experience of playing the character develops as they level.  I love trying dungeons, fractals, and WvW with alts so I can have an entirely different experience in those parts.  I enjoy tweaking new builds to optimize my efficiency in all areas of the game.  

2.) I max crafts so I can make things for myself rather than having to farm gold to just buy them from the TP.  And gathering mats while I am leveling a character and enjoying the points described in bullet #1 is hardly "farming."  Farming is "I'm doing this area over and over just to get large fangs."

I also know that if someone is dissatisfied with this game - my opinion and experience of the game is unlikely to sway them.  I see so many threads talking about how the "game is a flop", "no one plays this game anymore", "isn't designed well enough", "isn't designed to perfectly suit one particular player's preferences, so therefore the game is a failure", etc. If you don't enjoy the game - go find a new one.  Playing a game is for one's enjoyment and pleasure.  If this game frustrates you so much - don't play it, and don't spend your free time posting on a forum just to complain about it. Find something else that makes you happy and do that.  Unless, of course, people just want to complain, and that's what they get enjoyment from.

#41 Butcher

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Posted 25 February 2013 - 04:29 PM

View PostNorseman, on 24 February 2013 - 02:21 AM, said:

Many folks here don't. They prefer to come on here and complain. The rest of us, we still enjoy it. Life is funny...if you don't enjoy something you don't have to do it. Maybe there is a game out there better suited to your style?

Has it ever occurred to you that people come to these complaining because there's actually things wrong with this game (gasp!) that they want to see get fixed or changed? Unbeknownst to you, there is, in fact, many things wrong with this game; mostly in an economical sense. So don't jump the gun and tell someone that the game isn't for them, or blame others for just being whiners.

Just because someone is trying to enjoy the game, in spite of its' many flaws, doesn't mean it's not the game for them. it just means they want to see the best for it so that they may enjoy it better.

And not even all of the justification in the world by most of the people posting in this thread can cull the suckage that ANet has splooged onto the wet nether regions of this fine, fat bottomed lass we call GW2. They've gone back on many promises, that even to this day every red dragon tally wacker will justify until NCSoft decides to shut down the servers.

Edited by Feathermoore, 25 February 2013 - 11:57 PM.
removed flamebait


#42 DeConstruct

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Posted 25 February 2013 - 04:37 PM

View Postinfisio, on 25 February 2013 - 04:19 PM, said:

I disagree.  My goals absolutely help me progress in the game, but what I consider progression vs you - are apparently different.  I also interpret "grind" as something that done with a sigh and "I have to" mentality.  If I as you say, do this for my own satisfaction and enjoyment - it is NOT a grind.



1.) This isn't just a list of "things to farm."  I genuinely enjoy leveling characters, experimenting with different weapons and gear, and watching how the experience of playing the character develops as they level.  I love trying dungeons, fractals, and WvW with alts so I can have an entirely different experience in those parts.  I enjoy tweaking new builds to optimize my efficiency in all areas of the game.  

2.) I max crafts so I can make things for myself rather than having to farm gold to just buy them from the TP.  And gathering mats while I am leveling a character and enjoying the points described in bullet #1 is hardly "farming."  Farming is "I'm doing this area over and over just to get large fangs."

I also know that if someone is dissatisfied with this game - my opinion and experience of the game is unlikely to sway them.  I see so many threads talking about how the "game is a flop", "no one plays this game anymore", "isn't designed well enough", "isn't designed to perfectly suit one particular player's preferences, so therefore the game is a failure", etc. If you don't enjoy the game - go find a new one.  Playing a game is for one's enjoyment and pleasure.  If this game frustrates you so much - don't play it, and don't spend your free time posting on a forum just to complain about it. Find something else that makes you happy and do that.  Unless, of course, people just want to complain, and that's what they get enjoyment from.
I now see how you dont understand the "bored players'" point. You have no desire to see it from their point of view. I agree with your opinion that if one doesnt enjoy the game - find a new one. But with one caveat. The manifesto Arenanet created very clearly states design goals that appeal to these "bored players" who simply want what was advertised. In fact, a lot of content has been misrepresented greatly, with Orr as excellent example.

And as much as you see your completionism as progress in the game - it just isnt. It doesnt affect the game or your characters in any way other than when you open up the achievement screen it shows (1/1) instead of (0/1). They are personal goals, and of course you can progress towards them - but in order for them to offer any progress in the game, they need to affect parts of the game other than the window that simply shows (1/1). What you do is simply unattached to the game in any meaningful way.
I could promise myself to stack all my beer cans on top of eachother. It is a personal goal but does not help me in any significant way. If I were to arrange all my books by alphabet, we're slowly getting somewhere. Yes it's a personal goal but it has small significance. Next time I want a book I can find it more easily and thus I have progressed. That's about equivalent to your crafting goal. The rest really serves no point and in fact becomes repetitive.

If you want to understand the bored players' point of view you have to speak their language. If your main argument against them is "But I do it this way.." then you missed the point entirely.

#43 Strawberry Nubcake

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Posted 25 February 2013 - 04:38 PM

View PostButcher, on 25 February 2013 - 04:29 PM, said:

Has it ever occurred to you that people come to these complaining because there's actually things wrong with this game (gasp!) that they want to see get fixed or changed? Unbeknownst to you, there is, in fact, many things wrong with this game; mostly in an economical sense. So don't jump the gun and tell someone that the game isn't for them, or blame others for just being whiners.

Just because someone is trying to enjoy the game, in spite of its' many flaws, doesn't mean it's not the game for them. it just means they want to see the best for it so that they may enjoy it better.

And not even all of the justification in the world by most of the people posting in this thread can cull the suckage that ANet has splooged onto the wet nether regions of this fine, fat bottomed lass we call GW2. They've gone back on many promises, that even to this day every red dragon tally wacker will justify until NCSoft decides to shut down the servers.

The game, in it's current state, isn't for him.  Is that better?

I didn't see Norseman or anyone else claim that the game was perfect.  It has plenty of problems just like any other game.  Some of us still enjoy playing despite those problems.  The day I find myself saying something like "I'm trying really hard to like the game" is the day I stop logging in.  I play games to have fun.  What's the point if I'm not?  It's not like I'm getting paid to log in.

Edited by Feathermoore, 25 February 2013 - 11:58 PM.


#44 Swoopeh

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Posted 25 February 2013 - 04:51 PM

View PostDeConstruct, on 25 February 2013 - 03:35 PM, said:

That's the thing though, you really do those things purely for your own satisfaction. They do not help you progress in the game, nor do they provide any meaningful challenge. You just go through the motions. Commonly referred to as a grind.

Anything you do in any game is purely for your own satisfaction, including making progress in progress-oriented games. Which GW2 is not, unless you count fractal levels. The entire point of playing a game is to have fun, whatever that means you each person individually.

And every single game can be considered a grind by your standards as you basically do the same thing over and over. Your problem is that at some point the motions don't interest you anymore but you still want the carrot. Or maybe the carrot doesn't interest you either. When this happens differs from person to person, some lose interest after a month, some can play for years and be happy. Neither is right or wrong.

It comes down to what you, as a person, like or dislike. To you maybe the combat system isn't deep enough, the rewards not interesting enough, etc. But for others (like Infisio) it is so again, matter of opinion. All we can suggest for the OP is find what they enjoy and do that, but if the OP is bored in the same way as you are then there's little point forcing yourself to play something you don't enjoy imho.

View PostDeConstruct, on 25 February 2013 - 03:35 PM, said:

For me personally, the very notion of doing something daily to get to a disputable reward months down the line, disturbs me. If I cant use it to be better at the game or to show it off, there is no point in it for me. And even then the reward needs to be worth the time invested. You would think legendary items would be the ultimate carrot. But instead legendary owners are met with pity and the graphics attached are experienced as a hindrance.

Repeating content to get something down the line is the staple of any MMO though. Be it dailies, dungeon tokens, drops, kills, achievements - no good MMO is going  to give you everything up front without any effort invested. And the rewards do actually help you get better at the game (ascended items) or show off (armor skins). Personally I feel that the daily system in GW2 is quite brilliant - you complete them by just playing the game, on whichever character in whichever zone.

I do agree that a lot of items are too grindy to get or take way too long making it not worth the trouble. I don't mind investing time and effort but months for a single item is a bit over the top. The game can certainly use a lot more carrots with various different ways to get them and make it slightly easier or more interesting than "collect 250 ectos and 250 bloods".

#45 Dove

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Posted 25 February 2013 - 05:12 PM

I enjoy the game tremendously, but I can't help but feel like I'm "behind." Even though skill-wise I'm competitive and I play regularly, I don't have near the money or equipment I see many others having.

I just wonder what I'm missing and how there are people with so much cash/items. Playing the game regularly certainly does not give you the kind of income needed to obtain even max exotics easily, much less max several crafting disciplines, obtain prestige armor, and make Legendary weapons.

As in GW1, I hope things are adjusted over time (or I just get better at allocating my resources) so I can have nice things even if they aren't absolute top of the world type items. And perhaps it's my playstyle... I've got one 80 and have been trying to level just a few characters fairly evenly (so I've got 80, 46, 44, 30, 30, 30, 30, 20), so maybe I'll produce more when my average level is higher.

*shrug*

The game itself is still fun with some exceptions (I find Orr to be appalling to explore), I just feel like I'm missing something when it comes to generating money.

#46 Dasviidonja

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Posted 25 February 2013 - 05:46 PM

View PostNorseman, on 24 February 2013 - 02:21 AM, said:

Many folks here don't. They prefer to come on here and complain. The rest of us, we still enjoy it. Life is funny...if you don't enjoy something you don't have to do it. Maybe there is a game out there better suited to your style?

Forums are for feedback yah know? It's not just for the fanboys to come dripping to. In fact from what I've read from developers they would like more feedback from the disgruntled than the fanboys. Because it's our feedback that improves the game and makes it better and maybe makes it where we want to play it. Ever think about dat?

View PostDove, on 25 February 2013 - 05:12 PM, said:

I enjoy the game tremendously, but I can't help but feel like I'm "behind." Even though skill-wise I'm competitive and I play regularly, I don't have near the money or equipment I see many others having.

I just wonder what I'm missing and how there are people with so much cash/items. Playing the game regularly certainly does not give you the kind of income needed to obtain even max exotics easily, much less max several crafting disciplines, obtain prestige armor, and make Legendary weapons.

As in GW1, I hope things are adjusted over time (or I just get better at allocating my resources) so I can have nice things even if they aren't absolute top of the world type items. And perhaps it's my playstyle... I've got one 80 and have been trying to level just a few characters fairly evenly (so I've got 80, 46, 44, 30, 30, 30, 30, 20), so maybe I'll produce more when my average level is higher.

*shrug*

The game itself is still fun with some exceptions (I find Orr to be appalling to explore), I just feel like I'm missing something when it comes to generating money.

Many of those probably used real money to get what they got. If you play the game correctly and reasonably like 2 hours at a time it should take you a long time to get what you want. In todays society though most people want stuff now, gotta have it now and will do anything to get it now. There just aren't that many real players anymore who enjoy the long ride and the reward at the end of that long ride. I'd say this has evolved out of the Game Genie age of children and now their children are learning it and playing that way. It was a sad day when they invented the Game Genie and put cheat codes on websites and magazines. Now those types of players are playing these MMO's and they want those same cheats and codes and get it now features that they learned growing up.

#47 Resolve

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Posted 25 February 2013 - 05:49 PM

View PostButcher, on 25 February 2013 - 04:29 PM, said:


Has it ever occurred to you that people come to these complaining because there's actually things wrong with this game (gasp!) that they want to see get fixed or changed? Unbeknownst to you, there is, in fact, many things wrong with this game; mostly in an economical sense. So don't jump the gun and tell someone that the game isn't for them, or blame others for just being whiners.

Just because someone is trying to enjoy the game, in spite of its' many flaws, doesn't mean it's not the game for them. it just means they want to see the best for it so that they may enjoy it better.


Exactly. A lot of people on this forum have a hard time understanding what you just said.

#48 raspberry jam

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Posted 25 February 2013 - 05:53 PM

View Postclipbord, on 24 February 2013 - 02:13 AM, said:

I'm a big fan of Guild Wars, I have been playing the first one for 6+ years, and I got GW2 release day and I played for a good 2-3 months. It was really fun, got my character to 80 I did tons of dungeons deck my character out in exotic armor. Then it stop, I just lost interest in laying the game, I stopped for a few months.

Now I'm trying to get back, but I can't find myself to enjoy the game, and I'm really trying to spark an interest for the game again. How do you guys keep yourself playing?
I think a better question would be why you feel the need to keep doing something that you are no longer interested in.

#49 Lunacy Polish

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Posted 25 February 2013 - 07:20 PM

View PostDeConstruct, on 25 February 2013 - 03:35 PM, said:

That's the thing though, you really do those things purely for your own satisfaction. They do not help you progress in the game, nor do they provide any meaningful challenge. You just go through the motions. Commonly referred to as a grind.

Grinding implies progress toward a goal where the only way to obtain that goal is to sink lots of time into a boring brainless activity.  I don't understand how something with no incentive should inspire repeated boring actions so I thought I would ask for clarification here.

There is a lot of crap in the game I think is for the birds.  I simply do not do it unless I have an ulterior motive.  For examples I only do dungeon run to fund my .  My WvW habit.   For me that part of the game is grind.  The bits I like to do however we by your definition grind because I usually don't get any direct reward for them.  I am not more powerful after I get three more tower captures but that doesn't mean it's grind.  I happen to like capturing towers.  Others likely do not.  To each his own.



Quote

The "bored" players are expecting the game to react to their input. You could even substitute game by players if you are provided the right environments. In an MMO you typically have both sides. Challenging PvE content that takes a certain amount of skill to master and rewards you accordingly. And challenging PvP content. Whether it be literal fighting against eachother or competition on vanity items and cosmetics. Sadly the game has about a month's worth of content that meets these expectations. The combat system doesn't allow for the depth desired, and the item/cosmetic system fails to appeal to ones' vanity.

Even though I do not agree the combat lacks depth (speaking from pvp, I agree PvE in this game does not excite because the way it creates "hard " content is straight out of 1988 and in a bad way), I think this is the comment that explains why some people still play and others don't.

I purposefully want a game with very few if any carrots.  I just want something to do that entertains me.

It is not better it is not worse both viewpoints are fine.  It is just a different set of expectations.  If your expectations are met you are happier

#50 Kratimas

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Posted 25 February 2013 - 07:33 PM

Quote

I'm trying really hard to like this game


Right there is the problem.

Games are supposed to be fun, if you have to "try really hard" to like it, than that just screams Move On, this game is just not for you.

#51 DeConstruct

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Posted 25 February 2013 - 08:51 PM

View PostLunacy Polish, on 25 February 2013 - 07:20 PM, said:

Grinding implies progress toward a goal where the only way to obtain that goal is to sink lots of time into a boring brainless activity.  I don't understand how something with no incentive should inspire repeated boring actions so I thought I would ask for clarification here.

There is a lot of crap in the game I think is for the birds.  I simply do not do it unless I have an ulterior motive.  For examples I only do dungeon run to fund my .  My WvW habit.   For me that part of the game is grind.  The bits I like to do however we by your definition grind because I usually don't get any direct reward for them.  I am not more powerful after I get three more tower captures but that doesn't mean it's grind.  I happen to like capturing towers.  Others likely do not.  To each his own.
Highlighted this bit because I think you misunderstood. You yourself indicate you run dungeons to fund WvW. That is no meaningful reward that is really just a system put in place for the hell of it. Nothing should stop you from just enjoying WvW. And I think participating in WvW if you enjoy it DOES prodvide a direct reward. You overcome challenges that are not simply part of the grind and you gain meaningful benefit for your server in the WvW struggle. I think it's best if you perhaps read my previous posts in this topic where I outline where grind stops and progress starts :)

#52 AKGeo

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Posted 25 February 2013 - 09:31 PM

View PostAfyael, on 25 February 2013 - 08:16 PM, said:

Yes, one set of armor. Fissure of Woe armor was one tiny aspect of the game, in GW2 everything is grindy. You have your basic exotics (collectors weapons in GW1 essentially) and then everything else needs stacks of rare t6 materials. In GW1 you could reliably farm materials like cloth from enemies/salvage stuff. Here in GW2 everything is a ridiculous grind full of RNG. Chaos and destroyed gloves were added in EOTN to give people something to do as it was the last expansion before GW2. Titles were added well after the release of prophecies to appease the fanbase (although I agree that the reputation titles which gave bonuses were grindy and bad for the game).

In GW1 in order to get the best skins you needed to run X dungeon or far X boss a million times hoping for the RNG to bless you with your desired weapon with your desired requirement. In GW2 you can do any content you want, save up money, buy materials needed and craft your desired shiny skin, knowing that you'll get it. The precursors are the only RNG weapons that would take a disproportional amount of time doing the above to obtain. But...there are multiple ways of getting those precursors as well, AND there is talk of a scavenger hunt for account-bound precursors, so it takes the RNG out of that as well.

Yes, GW1 was much more grind than GW2. One armor set that required about as many materials (relative to the ease of obtaining said materials) as GW2's high end exotics, such as Volcanus and Infinite Light. Plus a handful of weapons that only dropped from specific places which, in Hard Mode doubling your chances, took meta-grind team builds to farm at any appreciable rate. With transmutation stones, you can get a low-level exotic of your desired skin and put it on an exotic armor piece with your desired stats either from crafting or dungeons. And dungeons are easy enough/give enough tokens to get a full set of armor in a few days.

Legendaries are in a class all their own, and is simply a carrot for those who actually do enjoy grind.

View PostEl Duderino, on 25 February 2013 - 09:26 PM, said:

I am actually having fun playing the game. I am sorely disappointed with the game, because it could have been so much more.

But, yes, if it stuck it to the people that tell me I should stop playing because I think it could be better, then I would be ok with it dying.



There is a combat system thread already.

So? Does that mean it has no place in a thread comparing GW2 to GW1 in terms of gameplay differences and which is "better"?

And if you're having fun with the game, why be disappointed? Because it's not GW1 with a z-axis, that means it's a disappointment? You make no sense. How can something be enjoyable but still disappointing?

WHAT EXACTLY DO YOU WISH TO BE DIFFERENT? All this jibber jabber about how GW1 was so much better than GW2 but no suggestions about what to change. No specific things you'd like to see implemented, just "it should have been better". Either give specifics or go away, because those sorts of comments don't help anyone.

Edited by AKGeo, 25 February 2013 - 09:38 PM.


#53 infisio

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Posted 25 February 2013 - 09:32 PM

That^^

and, I loved Diablo 2.  I feel that Diablo 3 (while very pretty graphically) is just really disappointing.  The aspects that I didn't enjoy outweighed what I did, so... I just stopped playing. I think the gap between what I wanted and what I got is too big to fix.  I'm sad that D3 wasn't what I'd hoped, but I don't wish it death, nor do I spend time on their forums discussing what I'm disappointed with. I just left.  

That's why I would give the advice of, "If you don't like a game, stop playing," because that's what I would do.  It's not meant to be a "fingers in my ears I don't want to listen to you" statement.  There's got to be a game out there that satisfies the desires of those who are bored with this one.  Playing more than one game is okay :)

#54 shootsfoot

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Posted 25 February 2013 - 09:34 PM

View Postthartalion, on 25 February 2013 - 09:11 PM, said:

That's what pisses me off when i come read on this forum. Why some people who don't like GW2 for X or Y reason want it to dissapear completely. It's very selfish. I hate WoW and don't "wish" for it do die lol.

"I hate the color red. Every time i see someone with a red shirt, i wish he dies.". What kind of mental illness is that? Pretty sure there's a name for this.

There is.  

It's called "immaturity."

#55 Little Bird

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Posted 25 February 2013 - 09:59 PM

I'm going to reply to the original post:

I made some friends in the game, we also roleplay together. It's added a whole new dimension to Guild Wars 2 for me personally. We need costumes for our characters which forces us to play the content over again. Sometimes we explore maps and dungeons while in character which I am sure amuses some non-roleplayers on the server. When not in the game we discuss plans for new story ideas for our next roleplay session.

Without this little extra bit I might have stopped playing. Socializing in the game is a great way to maintain some degree of interest.

#56 Strawberry Nubcake

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Posted 25 February 2013 - 10:23 PM

I don't see a problem with telling someone that the game may not be for them or to stop playing if they no longer enjoy it.  What would you guys do if you were watching TV and something you didn't care for came on?  Torture yourself or change the channel?  I would change the channel.

You have no idea how many games I have purchased over the years that I thought I would enjoy and didn't.  It sort of reminds me of dating.  You meet someone that seems amazing and then you realize they aren't what you were looking for once you get to know them better.  There are a few ways to handle the situation... A) end the relationship and date someone else, B.) stay in the relationship even though you're just not feeling it, or C) wish a satellite would fall from the sky and land on them.  B and C are obviously the only logical ways to handle it since A is for quitters! <_<

Edited by Strawberry Nubcake, 25 February 2013 - 10:27 PM.


#57 clipbord

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Posted 25 February 2013 - 11:03 PM

View PostArfuriz, on 24 February 2013 - 11:44 AM, said:

I dont't get this "oh I reach max level and don't know what to do and lost interest in playing" kind of threads. I mean does it only happen with GW2 or don't you think that's something that happens with every MMO? I lost interest in WOW or SWTOR for example, not because the games are bad or there isn't things to do, I may even argue that there are too many things to do (dailies, gear grinds, etc), I just lost interest in playing, been there done that, I'm ready for a different kind of MMO and GW2 is that, I still go back to the other MMO's from time to time though but I'm playing GW2 more.

You said you played GW for 6+ years, what were doing in game during that time? Whatever it was I'm sure you can do it in GW2 as well right? I'm asking this out of curiosity too because I've only played GW for a month last summer and you're not the first person to say that they prefer GW over GW2 which is baffling to me but you know to each it's own.


After i reach max lvl, I did enjoy some endgame content like dungeons, and i stuck around for a while, but I grew tired of it. I'll be honest I do prefer gw1 over gw2. But I'm not saying GW2 is a bad game, its an amazing game, and I really do wanna start playing it again.

#58 WrathfulForce

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Posted 25 February 2013 - 11:07 PM

I've yet to lose interest in GW2. Plenty of stuff to do and a lot of goals to achieve even though a lot of those goals are merely "farm X amount of gold" instead of "do this, that and those things too".

That being said, I know a lot of people know there's a lot of things they could do in the game but just don't feel like it for whatever reason. It might be that they are either a bit bored of the game (understandable, no reason to keep on playing unless you are having fun) or simply do not enjoy the type of content that's available to them or some other reasons. If you're either just bored of the game, take a break. Maybe you'll enjoy the game more after few weeks or months even. If there's no content that you're interested in, well it might be a good idea to wait for new content to be added. If you simply do not enjoy the game at all the game just may not be your thing in the long run.

However, if you're just running out of ideas of what to do I've got my own litte "to do" check list which should keep a regular player busy for quite some time, starting from rather simple goals to a bit more time consuming goals:

1. Complete your personal story questline
2. Get 100% World Completion
3. Get Dungeon Master title
4. Complete all jumping puzzles
5. Get to a level in Fractals of the Mists that you're happy with
6. Find and get the armor and weapon skins you like (for example cultural armors)
7. Become a member of each order (so, a minimum of 3 characters)
8. Complete at least one personal storyline from each race
9. Get to X rank in SPvP
10. Get a legendary weapon

In addition to these there are dozens of other things you can do in the game. Farm, complete different meta events (some middle level zones have rather nice meta events that a lot of people will miss), max out each crafting profession, get different achievements (explorer type for example), achieve personal goals in WvW and so on.

So, there are things to do. Whether you are interested in doing some of them is up to you.

#59 Kymeric

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Posted 25 February 2013 - 11:27 PM

Why try to enjoy something you don't?

Edited by Kymeric, 25 February 2013 - 11:28 PM.


#60 Butcher

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Posted 25 February 2013 - 11:36 PM

View PostJetjordan, on 25 February 2013 - 05:10 PM, said:

has it ever occurred to you that some of us actually don't grind and enjoy the experience of just playing the game?

I wasn't even addressing his interest in the game, I was pointing out his flawed logic. I don't give a crap if he or you or anyone here enjoys the game. Good for you(?) I was pointing out that he fits a perfect fan boy description in every sense of every word in his post. So don't come at me accusing me of getting on his gaming interests, because if you noticed I was reaming him out for getting on OTHER people's gaming interests.

The fact is, it's not alright to tell someone to stop playing a game just because they're trying to find interest in it. GW2 is a phenomenal game in most ways, but it's the stupid little things and missing features that kind of make it a drag sometimes.

By the way, I don't mind grinding either. I'm still working on getting that damn legendary.




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