[Build] Bionic Boom - Non-Healing Shout Greatsword
#1
Posted 25 February 2013 - 08:20 PM
http://gw2buildcraft....0.a6.a5|55.7|e
Heal: Healing Surge
Utilities: Shake It Off, For Great Justice, Banner of Discipline
Elite: Signet of Rage
It only costs 3.5 silver to reset your traits, and it costs nothing to change your utility skill, so you might as well give it a try.
#2
Posted 25 February 2013 - 10:11 PM
#3
Posted 26 February 2013 - 08:45 AM
#4
Posted 26 February 2013 - 01:26 PM
Raemyi, on 26 February 2013 - 08:45 AM, said:
I agree with this, also credit the author of Sonic Boon.
#5
Posted 26 February 2013 - 02:11 PM
Raemyi, on 26 February 2013 - 08:45 AM, said:
Stick and Move x1.03
Attack of Opportunity x1.1
Extra Power and Precision x1.1
Banner of Discipline x1.03
You can look at the "Effective Power" in the link in the first post and the Visual Build link in the second post on the Sonic Boon build and you will see that this one is 37% higher. Banner of Discipline is not included in the Effective Power calculation, so it becomes 40% higher.
However, you should just try it instead of looking at numbers.
#6
Posted 26 February 2013 - 03:20 PM
Completely off topic: as you're talking about effective power from this site, and I saw it mentioned elsewhere I thought I'd try my warrior build/equipment that I actually play with and got effective power of 6692 with no food/consumables.
http://gw2buildcraft...a.0.a6.f5|0.0|e
It's showing me with 22.5k health which I know is wrong for a start, unless the upper health number is supposed to be the one displayed in game.
Is that EP number what in game power would be at with full might stacks etc? Or just a random number from a calculation made up by someone off the internet?
So according to this site, what I run is about 35.5% more EP than the improvement build which is 37% more EP than the wammo build? And I've not even min/maxed everything for damage (Looking at you overpriced infusions).
According to this site then shout healers are shitter than I thought, and I thought they were bad before.
Unless my maths is off, which is highly likely, as I'm just a person from the internet
Edited by chullster, 26 February 2013 - 03:35 PM.
#7
Posted 26 February 2013 - 03:57 PM
Sithicus Dias, on 26 February 2013 - 01:26 PM, said:
#8
Posted 26 February 2013 - 05:03 PM
#9
Posted 27 February 2013 - 06:21 PM
chullster, on 26 February 2013 - 03:20 PM, said:
Completely off topic: as you're talking about effective power from this site, and I saw it mentioned elsewhere I thought I'd try my warrior build/equipment that I actually play with and got effective power of 6692 with no food/consumables.
http://gw2buildcraft...a.0.a6.f5|0.0|e
It's showing me with 22.5k health which I know is wrong for a start, unless the upper health number is supposed to be the one displayed in game.
Is that EP number what in game power would be at with full might stacks etc? Or just a random number from a calculation made up by someone off the internet?
So according to this site, what I run is about 35.5% more EP than the improvement build which is 37% more EP than the wammo build? And I've not even min/maxed everything for damage (Looking at you overpriced infusions).
According to this site then shout healers are shitter than I thought, and I thought they were bad before.
Unless my maths is off, which is highly likely, as I'm just a person from the internet
It's just that the site adds the bonus from scholar runes.
Realistically tho, that bonus would last very little in most situations.
#10
Posted 28 February 2013 - 08:44 PM
Red_Falcon, on 27 February 2013 - 06:21 PM, said:
It's just that the site adds the bonus from scholar runes.
Realistically tho, that bonus would last very little in most situations.
Aside from the increase in damage mitigation, another big advantage of boon builds are might stacks stick around longer and your signet of rage is almost up permanently meaning you don't loose damage when fury is down. Also the permanent swiftness helps a lot.
#11
Posted 01 March 2013 - 10:22 AM
zp3dd4, on 28 February 2013 - 08:44 PM, said:
Healing is not damage mitigation. Blind, block, evade or better yet, a dead enemy, is damage mitigation. When you play in an area where stuff hits you hard you'll notice the difference. With healing a 30k hit does not feel the same as a 3k hit, with proper damage mitigation 30k feels exactly the same as 3k, because you blocked it, or evaded etc.
You can get plenty of might stacks without gimping yourself with boon duration runes. Aiming for 25 perma is stupid as you'll get more from other players, wasting them. 25 might on top of a wammo build is not as much of a buff as 25 might is to a DPS build.
You do lose damage when fury is down, because fury is down and you're -20% crit rate. I don't understand what you're saying.
Perma swiftness helps alot? in open world PvE sure, but then open world PvE is so easy you could probably do it with half a skill bar empty. Dungeons and fractals, perma swiftness is again, a waste, handy for small sections, but that's all it is, handy.
Edited by chullster, 01 March 2013 - 10:28 AM.
#12
Posted 01 March 2013 - 09:53 PM
chullster, on 01 March 2013 - 10:22 AM, said:
You can get plenty of might stacks without gimping yourself with boon duration runes. Aiming for 25 perma is stupid as you'll get more from other players, wasting them. 25 might on top of a wammo build is not as much of a buff as 25 might is to a DPS build.
You do lose damage when fury is down, because fury is down and you're -20% crit rate. I don't understand what you're saying.
Perma swiftness helps alot? in open world PvE sure, but then open world PvE is so easy you could probably do it with half a skill bar empty. Dungeons and fractals, perma swiftness is again, a waste, handy for small sections, but that's all it is, handy.
You do realize fury is never down with boon builds.. Also I am not a fan of the healing shouts, I just run almost full zerker with 3 pieces of knight.
#13
#14
Posted 05 March 2013 - 04:33 PM
Shroomhead Fred, on 04 March 2013 - 12:02 AM, said:
I'd be interested to see your trait layout, plus equipment set as I don't really want to let go of Fast Hands either.
Meh, on this site my links tend to fail a lot for some reasons.
I'm using this: Gear/Traits with zerk armor as a switch in my inventory.
Not having 9% crit from H.Focus is just a MAJOR DPS loss.
95% crit is much, much better than 86%. Almost all HBs are ending in all crits, with 86% most HBs will get 1-2 non-crits.
Even with Axe non-critting my autos feels really bad.
#15
Posted 05 March 2013 - 04:49 PM
Red_Falcon, on 05 March 2013 - 04:33 PM, said:
I'm using this: Gear/Traits with zerk armor as a switch in my inventory.
Not having 9% crit from H.Focus is just a MAJOR DPS loss.
95% crit is much, much better than 86%. Almost all HBs are ending in all crits, with 86% most HBs will get 1-2 non-crits.
Even with Axe non-critting my autos feels really bad.
I run something very similar:
http://gw2buildcraft....0.0.k65|55.8|e
Edited by zp3dd4, 05 March 2013 - 04:50 PM.
#17
Posted 06 March 2013 - 01:50 AM
Red_Falcon, on 05 March 2013 - 04:33 PM, said:
I'm using this: Gear/Traits with zerk armor as a switch in my inventory.
Not having 9% crit from H.Focus is just a MAJOR DPS loss.
95% crit is much, much better than 86%. Almost all HBs are ending in all crits, with 86% most HBs will get 1-2 non-crits.
Even with Axe non-critting my autos feels really bad.
Thanks for sharing. You've given me some food for thought.
Interesting choice picking up rune of sanctuary over fire. Another +10% boon duration is enticing, but I'm not sure I want to lose +20% might duration in its place.
I've been using half zerker half knights for my armor, with all zerker trinkets, but I'm starting to lean towards going full knights on my armor for a little more toughness. Maybe I should just do what you do and carry 2 sets, but then again I'm a lazy mofo and prefer just using one set for everything.
Edited by Shroomhead Fred, 06 March 2013 - 01:40 PM.
#18
Posted 06 March 2013 - 05:45 PM
Ninja Battle Lion, on 05 March 2013 - 06:22 PM, said:
How is this related to my post in any way?
And btw the guy was claiming to hit 2.9k dmg on the first axe autoattack hit with 8 might only, and that is simply false.
I have a set with 7005 effective power and the first hit under the same conditions deal 2k to 2.3k.
People tend to lie a lot about their damage.
#19
Posted 06 March 2013 - 05:52 PM
Personal preference I guess.
I prefer 10% duration on all boons rather than 20% on just might.
The day Anet decides to fix the goddamn superior sanctuary runes it'll be 15% so it'll be an easy decision.
I'm too tempted by Knight's armor but the loss of crit and possible aggro increase makes me somewhat skeptical.
Of course I'll end up trying it (can't get enough of min/maxing lol) but I'm worried the results might not be so appealing... we'll see.
#20
Posted 06 March 2013 - 06:29 PM
Red_Falcon, on 06 March 2013 - 05:45 PM, said:
And btw the guy was claiming to hit 2.9k dmg on the first axe autoattack hit with 8 might only, and that is simply false.
I have a set with 7005 effective power and the first hit under the same conditions deal 2k to 2.3k.
People tend to lie a lot about their damage.
#21
Posted 07 March 2013 - 07:40 PM
Next time don't make it so obvious.
Edited by Khalija, 07 March 2013 - 09:50 PM.
removed quote of deleted content, removed insults
#22
Posted 07 March 2013 - 08:14 PM
Falcon, you mention that you only do 1.7k against trash in fractal mobs. I shouldnt have to tell you that level 80 Orr trash light armor mobs have different armor/toughness scores than level 82 dredge or ascalon vets do.
#23
Posted 07 March 2013 - 08:27 PM
Red_Falcon, on 07 March 2013 - 07:40 PM, said:
Next time don't make it so obvious.
Edited by Khalija, 07 March 2013 - 09:49 PM.
edited quote to remove insults
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