Massive FPS drops with new update
Started by kanaxais_scythe, Feb 27 2013 05:06 PM
9 replies to this topic
#1
Posted 27 February 2013 - 05:06 PM
Anyone have issue with fps drops in AC? Everyone in my guild does now. i have a 2gb gtx680, i7 at 3.5ghz, and 24gb of RAM and during path 2 and three i get drops as low as 10 fps during certain times. everywhere else in the game is perfect with 60-120 fps.
#2
Posted 27 February 2013 - 05:12 PM
My guildies and I experienced this once or twice last night (shortly after the update itself), especially during path 2 (Detha) at the part with all the gravelings and spike traps, was like watching a slideshow on Powerpoint for a while it was so jumpy. Assumed at the time it was due to server lag/stress with everyone downloading the update, or the fact that AC was probably hugely busy what with the changes and everyone wanting to try it out.
Edited by Dainjah, 27 February 2013 - 05:13 PM.
#3
Posted 27 February 2013 - 05:23 PM
Actually, I'm getting better Fps. Oh by the way,did you update your drivers?
#4
Posted 27 February 2013 - 05:24 PM
i can double check for newer ones but yes I am sure i am on the newest ones.
#5
Posted 27 February 2013 - 05:36 PM
it's server related,it will go away as the surge of people that came with the patch calms down
#6
Posted 27 February 2013 - 05:48 PM
kanaxais_scythe, on 27 February 2013 - 05:06 PM, said:
Anyone have issue with fps drops in AC? Everyone in my guild does now. i have a 2gb gtx680, i7 at 3.5ghz, and 24gb of RAM and during path 2 and three i get drops as low as 10 fps during certain times. everywhere else in the game is perfect with 60-120 fps.
yup P2 during the traps part. 10 fps
#8
Posted 27 February 2013 - 08:09 PM
People use RAM for things outside of gaming too.
#9
Posted 27 February 2013 - 09:19 PM
I'm getting more culling issues, I tried doing melandru event and couldn't even target the mobs because they were all invisible, along with players. This has always been a problem but not THAT bad. It could just be my comp.
#10
Posted 27 February 2013 - 10:17 PM
I wouldn't even call those culling issues. It feels more like bad texture pop-in, which I'm getting a lot now with this update too.
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