Hey guys, just wanted to share the first entry to my "Guide to Spirit Watch" series. In this episode I take a look at the Thief and the Ele but the link will take you straight to the Ele part. The build is all about slowing down the capture of the orb or even defending your teammate from being slowed down through the crazy amount of CCs you have.
This Ele's ideal positioning is at the opponent's close point. Since you are a tanky ele, being a harasser won't be alien and this puts you in prime position to interrupt any incoming orb capture.
You can also run the orb with this build because of the amount of CCs you have but it won't be as fast as the off-hand dagger Ele and to be honest, you're better positioned as the helper to the orb carrier rather than being the carrier yourself.
If you want to see the Thief guide just move the knob right back to the beginning.
Edited by Dirame, 06 March 2013 - 12:48 PM.









