Remove Account/Sould Bound = Less Grind?
#1
Posted 09 March 2013 - 09:17 PM
What if you could sell ascended gear, dungeon exotic armor, etc. on the TP - so everyone can access that content regardless of what they like to do with their time in the game?
Personally, I think this would resolve a lot of problems that seem to stem from people feeling that they need to grind coveted items in ways they may not appreciate.
For example, ask yourself if you wanted exotic AC armor, but hated to do AC, would you appreciate being able to play the way you enjoy playing, knowing that you can save your money to buy the armor off the TP?
#2
Posted 09 March 2013 - 09:22 PM
no.
nearly everyone is going to go to the most profitable place.
While the people that want to do the content that is there, have a harder time forming groups.
Edited by Sans, 09 March 2013 - 09:23 PM.
#3
Posted 09 March 2013 - 09:36 PM
The only real issue I have gear wise being account bound are the exotics from the factals chests. Getting an exotic armour from them that is sellable from any other source is annoying.
#4
Posted 09 March 2013 - 09:42 PM
Alternatively you could have some kinda mechanic which allows re-binding to a different character for a small fee. Obv this would not be for items like class specific story items (the sort you get at the start ect).
#5
Posted 09 March 2013 - 10:22 PM
If the ONLY way to get exotics was by doing to dungeons I might have agreed, but as of know you run dungeons for the SKINS. Being able to get those skins without even going into the dungeon would be quite silly in my eyse.
#6
Posted 09 March 2013 - 10:37 PM
#7
Posted 09 March 2013 - 10:45 PM
Definitely think that more things need to be just flat out account-bound though. I think they don't want players twinking their other characters too much, but the distinction ceases to make sense at high levels.
#8
Posted 09 March 2013 - 11:02 PM
Craywulf, on 09 March 2013 - 10:37 PM, said:
Why would I not want to be super efficient in WvW?
I do agree with others that dungeon specific exotic armor is the reward of grinding the dungeon. So I a risky changed my mind on that.
I do wish ascended gear was available for the TP. I prett much stopped stopped caring about dailies and monthlies. If I get it, I get it. But I am not going out of my way to grind when I could be in WvW doing what I have found to be fun for me.
#9
Posted 09 March 2013 - 11:12 PM
Ascended might be nice to see on the TP, but since they've been coming out with more ways to get them it's mattering less and less that you can't.
#10
Posted 09 March 2013 - 11:15 PM
#11
Posted 09 March 2013 - 11:20 PM
El Duderino, on 09 March 2013 - 11:02 PM, said:
The problem here is "grind" is very subjective. So it's really a personal issue, not a game developer issue. You can't fault them for wanting to give themselves the possibility that a player will want to use the cash shop.
In my humble opinion, I really don't find GW2 all that grind-y unless there something I specifically aiming to acquire. But that's all in the mentality of achieving some goal I've set for myself.
Play the game without any goal except to have fun, and it's not going feel grind-y. At least that's my opinion.
#12
Posted 09 March 2013 - 11:40 PM
Craywulf, on 09 March 2013 - 11:20 PM, said:
Well that was kind of the point of the thread. It would mean that people could play the game they want to have fun while still being able to access all the content.
I really dislike the argument that you don't need to have best in slot gear though, it seems like it is a cheap way to sidestep any argument you want.
#13
Posted 10 March 2013 - 02:19 AM
El Duderino, on 09 March 2013 - 11:40 PM, said:
I really dislike the argument that you don't need to have best in slot gear though, it seems like it is a cheap way to sidestep any argument you want.
You can dislike it all you want, but that's the case. You do not need best in slot gear to have fun and/or succeed at GW2. So complaining that it's a chore to go out and get that gear is laughable and requires no further argument.
#14
Posted 10 March 2013 - 02:32 AM
AKGeo, on 10 March 2013 - 02:19 AM, said:
You can dislike it all you want, but that's the case. You do not need best in slot gear to have fun and/or succeed at GW2. So complaining that it's a chore to go out and get that gear is laughable and requires no further argument.
Obviously you don't play WvW.
I suppose that if two players met in WvW and one had best in gear armor and one had whites, and everything else was the same, the one with whites would win? Hardly. Therefore, gear matters.
To say the argument is laughable an no need of discussik without actually saying why or trying to prove your point is rather a poor way to argue anything eh?
Edited by El Duderino, 10 March 2013 - 02:40 AM.
#15
Posted 10 March 2013 - 03:01 AM
El Duderino, on 10 March 2013 - 02:32 AM, said:
I suppose that if two players met in WvW and one had best in gear armor and one had whites, and everything else was the same, the one with whites would win? Hardly. Therefore, gear matters.
To say the argument is laughable an no need of discussik without actually saying why or trying to prove your point is rather a poor way to argue anything eh?
Sorry but 1v1 in WvW is never going to come down to gear, it'll come down to player skill. Sure, someone with blues is going to have a hard time against someone in exotics, but two people in exotics, one having ascended accessories, the battle is NOT going to be about gear. It'll be about skill.
Nothing is ever in such a controlled environment that "everything else is the same". Period.
Edited by AKGeo, 10 March 2013 - 03:02 AM.
#16
Posted 10 March 2013 - 03:20 AM
AKGeo, on 10 March 2013 - 03:01 AM, said:
Nothing is ever in such a controlled environment that "everything else is the same". Period.
What if the skill level is the same?
It doesn't matter that nothing is in a controlled environment. The fact is that ascended gear is better than all other gear. So, it makes a difference.
Listen, if it makes a difference between a person wearing whites vs. a person wearing exotic, then it makes a difference between a person wearing exotics and a person wearing ascended.
It may not make a BIG difference, but it makes a difference. So, to say that it is laughable that you don't need to have something to be as effective as others is WRONG, because it you aren't as effective. Period.
Math is math. Just because there is a SMALL difference, doesn't mean there is NO difference. And, when it comes to battle, every little bit helps.
The other problem with your argument is that you say you don't need ascended gear to have fun. Who are you to tell people how they can have fun and how they can't have fun. You don't get to decide what people need to have fun. So, the fact that you are making judgement calls about how people should feel relative to their gear is is not an argument you can win, because you are telling someone that something that is a matter of opinion is wrong. There is no right or wrong way to have fun.
That is why the argument is bad. Because, you can easily shrug off what anyone says by saying, "It doesn't matter. You don't need it."
Of course I don't need it. I don't need to play the game. I don't need to wear armor. I don't need a weapon. I don't need gold. I don't need anything.
The reason we play this game is to have fun. To some, best in gear armor is their way to have fun. And you can't deny that fact. So stop trying.
#17
Posted 10 March 2013 - 03:50 AM
There's obviously nothing more I can say to you about this so I guess we'll just have to agree to disagree. A minimal percentage difference is not significant and will not directly and overwhelmingly spell victory for the slightly higher-geared player.
Edited by AKGeo, 10 March 2013 - 03:52 AM.
#18
Posted 10 March 2013 - 03:57 AM
AKGeo, on 10 March 2013 - 03:50 AM, said:
There's obviously nothing more I can say to you about this so I guess we'll just have to agree to disagree. A minimal percentage difference is not significant and will not directly and overwhelmingly spell victory for the slightly higher-geared player.
You're right. It won't necessarily spell victory. I dont think you understand the argument.
But you said you don't need it to be fun or efficient, and that it was laughable to think otherwise.
Just because it's a small difference doesn't mean it is not an effective difference. And there are plenty of people who have more fun with best in slot gear.
So, there is nothing laughable about it. You are simply wrong.
#19
Posted 10 March 2013 - 04:05 AM
El Duderino, on 10 March 2013 - 03:57 AM, said:
But you said you don't need it to be fun or efficient, and that it was laughable to think otherwise.
Just because it's a small difference doesn't mean it is not an effective difference. And there are plenty of people who have more fun with best in slot gear.
So, there is nothing laughable about it. You are simply wrong.
You misquoted me, or misrepresented what I was saying. I said complaining about the effort required to obtain it was laughable, BECAUSE the difference is not significant. But then again, I'm not at all surprised to see you twisting the argument around.
If you WANT the best in slot gear, you have to work for it. If you want it handed to you on a silver platter, then you lack the knowledge of the idea of the term "game".
Edited by AKGeo, 10 March 2013 - 04:06 AM.
#20
Posted 10 March 2013 - 04:09 AM
Now you can have fun playing the game , while at the same time playing for nothing.
#21
Posted 10 March 2013 - 04:11 AM
AKGeo, on 10 March 2013 - 04:05 AM, said:
If you WANT the best in slot gear, you have to work for it. If you want it handed to you on a silver platter, then you lack the knowledge of the idea of the term "game".
I'm sorry, I think you don't understand the term game if you think it is analogous to work.
I am merely suggesting that we can all do the things we enjoy in this game and by doing so, we will acquire wealth, which we can use on the TP to buy things we don't want to grind.
I don't think that is asking for anything on a silver platter. I think it is just wanting to not have to grind crap I don't want to grind for the sake of getting best in gear items.
And it doesn't matter if the difference is small or not, it is still a difference.
Also, why so hostile?
Sans, on 10 March 2013 - 04:09 AM, said:
I don't think playing to win WvW is playing for nothing.
Similarly, I don't think playing for wealth is playing for nothing.
Neither of them should require grinding things you don't want to do when there is something as accessible as the TP to sell and buy things.
I fully understand not being able to get special skins when I can get the same stat items from the TP.
However, it would be nice to be able to buy things from the TP that are not special skins but have special stats. For example, why can I buy a legendary off the TP but not ascended rings? Seems silly and contradictory to me.
#22
Posted 10 March 2013 - 04:26 AM
Sans, on 09 March 2013 - 09:22 PM, said:
no.
nearly everyone is going to go to the most profitable place.
While the people that want to do the content that is there, have a harder time forming groups.
What's so terrible about farming CoF?
#23
Posted 10 March 2013 - 04:33 AM
Sans, on 09 March 2013 - 09:22 PM, said:
no.
If people want Arah armor somone is going to have to run Arah to get it and if people hate running Arah it will be in short supply and very expensive. If people want to run CoF 1 (till it gets nerfed) 100 times instead of running Arah 3 times I say let them. I idea that dungeon armor is some kind of status symbol is weak, "look at me I grinded this dungeon 20 times" is just lol especially when the supposedly greatest status symbols in the game (Legendaries) can be bought on the TP for gold.
The dungeon token system is a fail, it makes running dungeons feel like a job with guaranteed pay at the end of each shift. Dungeon specific items should be random drops and able to be dropped by trash so people wouldn't want to skip whatever they can. The problem with random drops is it takes an age and/or luck to get what you want and people end up with a stash full of things they can't use like the ascended rings from fractals. That problem is entirely caused by account binding, without it people could sell the stuff they don't want and buy the stuff they do with the proceeds.
#24
Posted 10 March 2013 - 04:33 AM
#25
Posted 10 March 2013 - 09:06 AM
El Duderino, on 09 March 2013 - 11:02 PM, said:
I'd like to think that everyone would want to be super efficient in every part of the game. Not wanting to do so seems kinda selfish, honestly, ya know?
I think another cool thing about having things not being soulbound is that it can make it a hell of a lot easier to gear all of your characters. My first 80 is a warrior, and my newest 80 is a Guardian, so it would be extremely useful for me!
But yeah, unfortunately 'money' is the answer to why they wouldn't do this.
#26
Posted 10 March 2013 - 09:20 AM
As always, pm me if you want to try again. Thanks.
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