Whats the point in retrying for fractals?
#1
Posted 14 March 2013 - 04:12 PM
i also do not buy the arguement of higher chance of other short ones since it is random. i have done swamp, then gotten dredge or sliffside then other other.
can someone explain this?
#2
Posted 14 March 2013 - 04:17 PM
#3
Posted 14 March 2013 - 04:42 PM
You have to do 3 random fractals, you can only control which on the first, so even if you do get long ones on the 2nd and 3rd you still have one quick fractal in the run.
2 long and one short then becomes the worst case scenario instead of 3 long ones.
The question is, why would you chose to do a long one at the start when you get the same rewards for a short one and get to the end quicker too?
The higher chance comment from someone just sounds like internet BS.
Edited by chullster, 14 March 2013 - 04:43 PM.
#4
Posted 14 March 2013 - 04:47 PM
kanaxais_scythe, on 14 March 2013 - 04:12 PM, said:
We have no reason to start out with Underground Facility Fractal (the dredge fractal). No, none, nope, never! If a team starts with this fractal and doesn't retry, I will quit that team and make another.
It's not about difficulty; it's about the length. The dredge fractal is too long; completing it alone requires about as much time as finishing 2 other fractals.
I usually play a guardian for fractal runs (sometimes I switch to mesmer if the team already have 2 guardians). So even the Volcanic Fractal would be better than the dredge fractals.
kanaxais_scythe, on 14 March 2013 - 04:12 PM, said:
Sure, we might get the dredge one in our 2nd and 3rd anyway. But hey, at least that means we also have a chance that we won't get it at all.
Let me repeat what I've said earlier: No reason to start out with the dredge fractal; it's way too long!
Even if we have to spend 10 minutes trying to look for a different one, it still worth it to avoid starting with dredge fractal. And 10 minutes is extremely exaggerated because the only one we're avoiding is starting with the dredge fractal. Everything else is pretty much fine at lvl 30+ in our team because we always have at least one guardian and most players running 30+ are very competent anyway.
Not starting with the dredge fractal means we only have 2 out of 9 chance of encountering it in our 2nd and 3rd fractal.
kanaxais_scythe, on 14 March 2013 - 04:12 PM, said:
That was before the patch that fixed most of hte exploits, especially the one that made swamp fractal cake walk. Nowadays I see most PUG team are fine starting with anything but Dredge Fractal and Uncategorized Fractal (the one with harpies' knock backs and Asura boss)---they still do them if it's our 2nd or 3rd, but just not starting with them.
Edited by Digilodger, 14 March 2013 - 04:55 PM.
#5
Posted 14 March 2013 - 04:52 PM
my group just goes when we do fractals, regardless of what pops, because overall we just don't do them that often.
#6
Posted 14 March 2013 - 05:24 PM
A level 48 with Swamp, Water, Snowblind take about 1 hour.
A level 48 with Swamp, Dredge and Volcanic can take 2-3 hours.
Now imagine a level 48 with Dredge, Volcanic and Uncategorized. I don't want to spend 3-4 hours in a fractal.
#7
Posted 14 March 2013 - 05:30 PM
Thaddeuz, on 14 March 2013 - 05:24 PM, said:
A level 48 with Swamp, Water, Snowblind take about 1 hour.
A level 48 with Swamp, Dredge and Volcanic can take 2-3 hours.
Now imagine a level 48 with Dredge, Volcanic and Uncategorized. I don't want to spend 3-4 hours in a fractal.
#8
Posted 14 March 2013 - 05:34 PM
Personally, I think it is better to do cliffside as #1 fractal in the rotation than #3. Same applies to the Grawl one too.
Uhhsam, on 14 March 2013 - 04:17 PM, said:
Don't forget the same people also drink only Diet Coke with Big Mac.
Anyhow, Fractals are so 2012, who do them anymore?
#9
Posted 14 March 2013 - 05:47 PM
kanaxais_scythe, on 14 March 2013 - 05:30 PM, said:
No one said that we only set aside 15 mins to finish Fractals of the Mists---not the poster that you've quoted, not anyone in this thread; actually, it was just you and you alone. I would appreciated it if you don't go around and put words in our throat!
Anyhow, the dredge fractal is truly long. Even in a good team, it takes a almost an hour to finish. I always use 30-min consumables in my 30+ and 40+ fractals runs so I usually have a good sense of how much time it takes to finish these. And in dredge fractals of lvl 30+ and 40+, I always have to apply my consumables more than once.
In other words, we can finish 3 other fractals (without dredge fractal) within 1 to 1.5 hours in a good team. However, with the dredge fractal, the time goes up to 1.5 to 2.5 hours, simply because it takes ~1 hr to finish that dredge fractal alone.
Edited by Digilodger, 14 March 2013 - 05:48 PM.
#10
Posted 14 March 2013 - 05:52 PM
Digilodger, on 14 March 2013 - 05:47 PM, said:
Anyhow, the dredge fractal is truly long. Even in a good team, it takes a almost an hour to finish. I always use 30-min consumables in my 30+ and 40+ fractals runs so I usually have a good sense of how much time it takes to finish these. And in dredge fractals of lvl 30+ and 40+, I always have to apply my consumables more than once.
In other words, we can finish 3 other fractals (without dredge fractal) within 1 to 1.5 hours in a good team. However, with the dredge fractal, the time goes up to 1.5 to 2.5 hours, simply because it takes ~1 hr to finish that dredge fractal alone.
#11
Posted 14 March 2013 - 06:58 PM
kanaxais_scythe, on 14 March 2013 - 05:52 PM, said:
Man I never talked about level 38. I was talking about level 48. And are you talking since the last path or before, because the nerf of the Ash Spy Kit give a whole new level of difficulty for some Fractal. 48 and 38 are not the same thing, like level 26 and 36 are not the same thing. At level 38 you are happy to have Ascalon, but at level 48 its a freaking pain in the ass. So no we are not talking about the same thing, i'm talking about 10 more level than you do. I can still take one hour to complete a level 48, but it could took me 2,5h because shit can really hit the fan sometime.
Edited by Thaddeuz, 14 March 2013 - 07:00 PM.
#12
Posted 14 March 2013 - 07:08 PM
Edited by KodakMoment, 14 March 2013 - 07:09 PM.
#13
Posted 14 March 2013 - 07:35 PM
also i see players at level 2 complaining about length. hard to be lieve so many people would be at 40+ to know and complain.
#14
Posted 14 March 2013 - 07:56 PM
kanaxais_scythe, on 14 March 2013 - 04:12 PM, said:
It makes as much sense as skipping content in non-fractal dungeons knowing one or more don't know the routes (or don't like to skip content) and wiping multiple times, spending all that 'saved time' on corpse runs.
#15
Posted 14 March 2013 - 08:13 PM
kanaxais_scythe, on 14 March 2013 - 07:35 PM, said:
also i see players at level 2 complaining about length. hard to be lieve so many people would be at 40+ to know and complain.
Like about 3/4 of the post of this topic : It can take 28 min or 1h to finish the Dredge. Its a pug, you don't know what are the skill of the people you play with, you don't know what kind of build they have, what they are good at, and what they suck at. The higher the difficulty, and the more you need all your team to be good and work well together. To take the swamp at first just make things more easy, since its one of the only two things you can control in a fractal (the other being what you are able to do yourself, which represent 1/5 of the party).
#16
Posted 14 March 2013 - 08:29 PM
Not all that difficult to understand, really.
#17
Posted 14 March 2013 - 08:29 PM
That being said With a swamp start you are more likely to pull a second map of water and a third map of Ascolon then any other start. With a water start you almost always get either the dredge or grawl maps.
While I can do any of these some take longer than other no matter how hard you want to argue it. I would take swamp vs dredge any day. Also as it was pointed out above the adds for the dredge champion alone take longer and longer the higher you get. In some cases they can take longer than the whole swamp map by itself. The grawl map at higher levels is a pug killer, there are certain team compositions that just won't work on that map no matter how good you are. I can say from my experience when starting with swamp the while the grawl map may pop up it has been very rare.
#18
Posted 14 March 2013 - 08:37 PM
#19
Posted 14 March 2013 - 09:35 PM
Johny Bravo, on 14 March 2013 - 08:29 PM, said:
That being said With a swamp start you are more likely to pull a second map of water and a third map of Ascolon then any other start. With a water start you almost always get either the dredge or grawl maps.
While I can do any of these some take longer than other no matter how hard you want to argue it. I would take swamp vs dredge any day. Also as it was pointed out above the adds for the dredge champion alone take longer and longer the higher you get. In some cases they can take longer than the whole swamp map by itself. The grawl map at higher levels is a pug killer, there are certain team compositions that just won't work on that map no matter how good you are. I can say from my experience when starting with swamp the while the grawl map may pop up it has been very rare.
There is no pattern random is random. After you get swamp you have 1/7 to get 1 of the other fractals. Just because someone started swamp and got the same fractal after it doesn't mean that there is a pattern
Edited by KodakMoment, 14 March 2013 - 09:39 PM.
#20
Posted 14 March 2013 - 10:25 PM
KodakMoment, on 14 March 2013 - 09:35 PM, said:
#21
Posted 14 March 2013 - 10:45 PM
kanaxais_scythe, on 14 March 2013 - 05:30 PM, said:
AFAIK anything below 40 doesn't mean jack. I can easily see 3 long fractals + maw taking around 3 hours.
#22
Posted 15 March 2013 - 02:13 AM
#23
Posted 15 March 2013 - 11:06 AM
kanaxais_scythe, on 14 March 2013 - 04:12 PM, said:
i also do not buy the arguement of higher chance of other short ones since it is random. i have done swamp, then gotten dredge or sliffside then other other.
can someone explain this?
If you start out with cliffiside or dredge, you have the same chances of having the other long ones later on instead of swamp or underwater. If you start out with underwater, you're guaranteed that fast fractal, with the odds of the longer ones remaining the same.
Simple math states that a swamp start will on average result in a faster run overall, with bad luck with dredge/cliffside/volcanic upcoming being practically identical as with starting out on one of the longer ones. It's not like there's only one long, or one short/easy, fractal. They're pretty well balanced. Volcanic can be fast. Battleground can be slow. Blizzard and Uncat are about the same in length, midway between dredge and swamp on the extreme ends of the scale. But I'd rather risk a swamp, cliffside, dredge run over a dredge, cliffside, volcanic run. Which I've had.
Honestly I do fractals for the drops along with fractal weapons. So I really don't mind setting aside a couple hours for dredge/battleground/volcanic as they have the largest potential quantity of loot-dropping enemies. Those heavy miner's bags are the tits, I get a ton of shards/globs from battleground along with the rares/exotics, and the starting grawl on volcanic drop me quite a bunch as well, plus the powerful blood chances from the vampire bats.
Uncat has the harpies and their blood, but the end boss' golems don't drop anything at all, so I don't really enjoy that one much.
Blizzard has no drops until the elemental source, then people constantly skip the svanir in the forest which drop quite a bit. Guild runs always clear the forest.
I get a ton of armored scales from underwater, but it ends after those first three groups.
Swamp...laf. No drops at all except the final boss and the chest.
Cliffside: only the starting cultists drop anything until the final seal when all cultists drop, but it's nowhere near enough to make up for the frustration of that damn hammer.
Jade maw is a constant, and while I haven't had good luck of my own, I've seen plenty of named exotics drop while clearing. I myself have gotten a handful of onyx lodes from the jade creatures. I clear it every time unless outvoted in a pug.
Edited by AKGeo, 15 March 2013 - 11:19 AM.
#24
Posted 15 March 2013 - 11:29 AM
#25
Posted 15 March 2013 - 01:38 PM
Jump_N_Move, on 15 March 2013 - 02:13 AM, said:
Well that's your fault for not noticing, ANet put things in to be annoying, only your fault if you don't pay attention like others
#26
Posted 15 March 2013 - 01:59 PM
Stovokor X, on 15 March 2013 - 11:29 AM, said:
if you don't want to run an area for fun you should SERIOUSLY consider whether or not you actually enjoy the game you are playing. Life is too short...
#27
Posted 15 March 2013 - 04:46 PM
Jetjordan, on 15 March 2013 - 01:59 PM, said:
So you think majority of the people are running fractals for the fun factor ? You must have a really low threshold for fun.
Personally for me there are other aspects of the game that I enjoy. I run Fractals out of necessity due to the gear-grind Arena-net instituted there for BIS gear.
#28
Posted 15 March 2013 - 05:53 PM
KodakMoment, on 14 March 2013 - 09:35 PM, said:
You can believe that the rotation is completely random if you want. My point was I don't believe that it is completely random and the follow on maps are weighted based on the previous map. I have done swamp -> Water too many times for it to be completely random.
#29
Posted 15 March 2013 - 06:05 PM
Johny Bravo, on 15 March 2013 - 05:53 PM, said:
Look up what probability is
#30
Posted 15 March 2013 - 06:24 PM
Jetjordan, on 15 March 2013 - 01:59 PM, said:
Far too many people never consider fun, it's just an occupation of time, an excercise in efficiency usually to make up for real-world deficiencies. The real bank account stays the same but at least the virtual one can keep growing easily and predictably.
Edited by Krazzar, 15 March 2013 - 06:27 PM.
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