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Any Tip On How to Catch a Running-Away Thief?

elementalist thief stealth escape

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#1 Digilodger

Digilodger

    Asuran Acolyte

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Posted 18 March 2013 - 04:23 PM

Do you guys have any tip/trick on how I could determine whether a thief stealth to backstab or to run away?

And if the thief stealth to run away, any tip on how I can tell which way he runs?  

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You see, this annoys the crap out of me in both WvW and sPvP.  Sometimes I'm holding an advantage, winning the battle, just a few more hits and the thief would go down.  Problem is that he would stealth and run away.  

Once the thief enters stealth, I have to prepare to deal with a back-stab---only to see him re-appear in the long distance, too far for me to catch up.  I cannot tell whether a thief enters stealth to escape or to back-stab . . . and I cannot tell which way he runs either (until he re-appear out of stealth).

So yeah, is there any tip/trick from the pro PvPers around here or is this just something that I'd just have to live with? -_-


If it helps, I'm running the standard 0/10/0/30/30 D/D "auramancer" build that pretty much almost every auramancer uses.

Edited by Digilodger, 18 March 2013 - 04:24 PM.


#2 ShezuTsukai

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Posted 18 March 2013 - 05:28 PM

This is kind of the point to stealth that you won't know if we are running or about to hit you hard. Other than that long channeled skills continue to target thief after stealth. You might use one of those when you see stealth eminent to follow where they are going.

#3 Bohya

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Posted 18 March 2013 - 05:56 PM

The idea is that you're not meant to catch a good thief. That's the entire gimmick of their class. They wouldn't be very good thieves if they could be caught. If it runs away, just ignore it and focus your time on something else. If it comes back, just be prepared to fight it. Thieves aren't very good at straight up 1v1 combat. Too squishy.

#4 ZCKS

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Posted 18 March 2013 - 06:07 PM

Best advice would be to load them up with immobilize/cripple/chill & damaging conditions as condition removal is really their main weakness.

Hopefully that can slow them down enough that they can't get far before stealth time runs out.

Edited by ZCKS, 18 March 2013 - 06:08 PM.


#5 Scizzor

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Posted 20 March 2013 - 11:33 AM

Well most thieves use Shadow Refuge as a last resort and that's really the only stealth you have to worry about because it's duration is long. Sounds like people really like thieves based on their responses. Anyways, like others have said immbolize the thief if you can. If the the thief lays down shadow refuge (big area with house picture over it) immediately push/pull them out if you can. This will strip the stealth off of them and give them the revealed debuff. Don't know which profession you play and may not have access to a good control skill. I usually play mes or ele and both of good skills for knocking the thief out.
Mesmer -> Illusionary Wave (greatsword), Temporal curtain (focus)
Elementalist -> Updraft (Dagger Offhand)

If you knock him out you know the other player is probably furious and now has run away in the plain sight ;)





Also tagged with one or more of these keywords: elementalist, thief, stealth, escape

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