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Gathering Materials In Low Level Areas with ori tools, worth it?


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#1 Vayum

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Posted 12 April 2013 - 11:36 AM

When I'm on low level areas with ori tools, i want to gather all the materials I come across, but I don't know if it's worth it, doesn't matter if it lowers my profit as long as it gives a +, so the question is, does gathering low tier materials with ori tools make profit?

#2 Den Spie

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Posted 12 April 2013 - 12:02 PM

Probably not as what you pay per mining tick is less than what u sell copper ore for? :X

#3 NibriCevon

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Posted 12 April 2013 - 12:11 PM

Well you can do the math: An ori. mining pick or axe is 4c / use, while an ori sickle is 8c / use. If whatever your gathering nets less than that after trading post fees, then you're gathering at a loss. If you get the tools with Karma from Southsun or Cursed Shore, then it depends how much the Karma is worth to you.

If you're forgetful like me, you also want to count how many times you ruin T6 nodes by using the cheaper tools accidentally :P

What I do is use Orichalcum tools in level >70 areas and Mithril tools, which cost less than half as much, everywhere else.

#4 matsif

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Posted 12 April 2013 - 12:11 PM

I'd say no.  most gems are worthless for the most part outside of ruby crystals and orbs, so I would say no.  Even most crystals sell better to the vendor than to the TP, and many orbs as well.  And since platinum/iron is so worthless, the gems you could get from there don't nearly make up for it.

#5 resistentialist

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Posted 12 April 2013 - 04:13 PM

If you are farming for long periods of time in lower tiers, it is worth it.  If you just happen to be in a lower zone, maybe not.  If you forget to switch back, and miss a single swing on an ori node, you just lost nearly as much as the pick costs.  I'd stick with the ori pick unless you are sure you won't forget to swap it back in when you need it.

Edited by resistentialist, 12 April 2013 - 04:13 PM.


#6 Kymeric

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Posted 12 April 2013 - 05:08 PM

I find this mechanic to be a little annoying, myself.  The last thing I want to do in game is manage which tool I have equipped for the zone I'm in.  It's definitely not "fun".

I tend to get the gathering daily done in whatever zone I'm in at the time.  I don't want to have to hop to a high level zone just to gather so that I'm not wasting the money spent on the tools.

#7 Jetjordan

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Posted 12 April 2013 - 05:16 PM

yeah I'm too forgetful to change mine, and they are right about ruining one node is worst than buying a new tool.

#8 Venereus

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Posted 12 April 2013 - 05:32 PM

I carry a set of Steel tools and a set of Ori tools and only switch between those two according to the area I'm in. I chose those because that's what you need in WvW, Steel covers everything in a Borderlands map except for the odd Platinum ore or Banyan sapling, while Ori covers everything in Eternal Battlegrounds (actually Mithril does, but I don't want a third set for high level PvE areas).

#9 Desild

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Posted 12 April 2013 - 05:33 PM

Well... I just mystic toileted most of the junk I got from doing dungeons for commendations, and shoved my bank with lots of high end tools with 250 uses. For a lot less than I would if I just bought them. 3 tools go for 12 silver and I didn't spend more than 4 silver on getting about two 250 tools.

It might take a while before I even have to buy another tool again... Meh.

Edited by Desild, 12 April 2013 - 05:35 PM.


#10 Stormie

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Posted 13 April 2013 - 02:16 AM

I bought all my ori tools using karma so yeah, for me it's worth the time I can save from clicking and switching between different tiers of tools.

Edited by Stormie, 13 April 2013 - 02:17 AM.


#11 AKGeo

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Posted 15 April 2013 - 07:49 PM

copper ore sells for 8c. Each swing costs 4c. You can get more than one copper ore per swing. Yes it's worth it.

Wood about breaks even.

Sickles might only work with blueberries. I haven't checked their prices lately but that makes sense. Stuff like onions and carrots, not so much.

#12 Uhhsam

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Posted 15 April 2013 - 08:59 PM

Herbs provide the chance for vanilla beans and chili peppers which are well worth the risk, in my opinion.  Also, all plant nodes have the chance to drop dyes, which will cover the price of around 3 ori sickles.  (unless you ID them, of course)

Edited by Uhhsam, 15 April 2013 - 09:01 PM.


#13 Craywulf

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Posted 15 April 2013 - 09:57 PM

Kinda sad that people are questioning their methods of play (gathering) based on cost-efficiency. I guess efficiency trumps fun.yeah I know gathering is a tedious form of play, but it's part of exploration.

#14 MisterB

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Posted 15 April 2013 - 10:30 PM

View PostCraywulf, on 15 April 2013 - 09:57 PM, said:

Kinda sad that people are questioning their methods of play (gathering) based on cost-efficiency. I guess efficiency trumps fun.yeah I know gathering is a tedious form of play, but it's part of exploration.

It is very confusing that you appear to be using tedious and fun to describe the same activity.

The efficiency considerations involved in gathering and in tool selection don't have to exist. Gathering tools could use a durability point system instead of flat number of uses, and subtract differing points of durability from lower tiers of resource nodes. That's not how gathering tools are designed though, so the choices are inconvenient efficiency, inefficient convenience, or ruined material.

#15 AKGeo

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Posted 16 April 2013 - 12:04 AM

All made slightly irrelevant with the new molten mining pick, purchasable from the TP for a quite affordable (laf) 800 gems.

#16 Sandpit

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Posted 16 April 2013 - 01:35 AM

I think the different levels of mining are a really bad implementation in the game, not to mention totally without any form of logic at all. It would be better if there were just one tool with 1 tick used per mat tier. I suspect it's to encourage people to carry 18 tools around with them so they want to buy more inventory space.

#17 pumpkin pie

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Posted 16 April 2013 - 04:32 AM

I use ori tools on all my lvl 80 characters, not because its worth it or not. It is much easier to not have to switch between tools all the time and having different sets of harvesting tools cluttering up my back pack.

#18 Noob On Steroid

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Posted 16 April 2013 - 09:26 AM

Most of the materials are at least worth 4c (or 8c for a sickle). So even without the added benefits, you're still not losing any money. Any bonus is just that: a bonus.

I simply use ori tools from the moment I can wield them. I have a spare set of ori tools in my backpack at all times. When I run out of a tool, I pop in the spare, and restock the next time I hit a merchant.

View PostAKGeo, on 16 April 2013 - 12:04 AM, said:

All made slightly irrelevant with the new molten mining pick, purchasable from the TP for a quite affordable (laf) 800 gems.

At current gem prices, you break even after +50k gatherings. If you use it on ori nodes alone, that's 925 days of continuous node farming. If you mine everything, everywhere, it's still a very long time before it's actually efficient.
Buy that pick for the ultimate convenience, and for the mining animation, but only if you have a lot of gold to throw at random stuff.

#19 AKGeo

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Posted 16 April 2013 - 06:29 PM

View PostNoob On Steroid, on 16 April 2013 - 09:26 AM, said:



At current gem prices, you break even after +50k gatherings. If you use it on ori nodes alone, that's 925 days of continuous node farming. If you mine everything, everywhere, it's still a very long time before it's actually efficient.
Buy that pick for the ultimate convenience, and for the mining animation, but only if you have a lot of gold to throw at random stuff.

I completely agree, hence the sarcasm illustrated by the (laf).

#20 Craywulf

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Posted 16 April 2013 - 11:07 PM

View PostMisterB, on 15 April 2013 - 10:30 PM, said:



It is very confusing that you appear to be using tedious and fun to describe the same activity.
Perhaps I should have been more clear, I was referring to exploration as fun activity and that gathering is merely a benefit of such activity. In other words I wander around a lot, whether it's looking for events,  mobs, or other players to play with, along the way I gather at every node I get a chance. The actual process of gathering is tedious, but beyond that I see as small price to pay to enjoy exploration.

#21 Verene

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Posted 16 April 2013 - 11:56 PM

I use ori tools on characters as soon as they're leveled enough for it, and I never switch back to anything lower once I do have ori tools. I don't like to have lots of extra stuff cluttering my inventory...plus I have a habit of forgetting I changed tools and remembering that after I've ruined an ori or omnomberry node. So for me it's more efficient to just use ori for everything.

#22 Targren

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Posted 18 April 2013 - 07:27 PM

View PostAKGeo, on 16 April 2013 - 12:04 AM, said:

All made slightly irrelevant with the new molten mining pick, purchasable from the TP for a quite affordable (laf) 800 gems.

Also something else I noticed... not sure if it's a bug, or a giant middle-finger to push people toward that ridiculous infinipick, but now every merchant I talk to, regardless of zone, will only sell me Mithril or Ori gathering tools

#23 Krazzar

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Posted 19 April 2013 - 07:34 AM

View PostTargren, on 18 April 2013 - 07:27 PM, said:

Also something else I noticed... not sure if it's a bug, or a giant middle-finger to push people toward that ridiculous infinipick, but now every merchant I talk to, regardless of zone, will only sell me Mithril or Ori gathering tools

That's funny, today the Inn in Queensdale only had copper tools for me and right outside the Citadel in Diessa Plataeu the merchant only had copper and iron tools.

#24 Raagar Deathclaw

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Posted 23 April 2013 - 11:38 PM

Ok I hate spending gold on gems but that infinipick was so worth it imo, even if just for the animation that turns every node into a tiny volcano XD

#25 Xunlai Agent

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Posted 24 April 2013 - 11:08 AM

Farming low level materials with ori tools obviously means a net loss...

#26 DarkGanni

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Posted 25 April 2013 - 12:07 PM

Profit wise you're better off mining mithril, I always buy Orich tools and the only time I pick low level mats is during my daily, besides they cost only 4 silver.

#27 zwei2stein

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Posted 26 April 2013 - 12:43 PM

View PostNoob On Steroid, on 16 April 2013 - 09:26 AM, said:

Most of the materials are at least worth 4c (or 8c for a sickle). So even without the added benefits, you're still not losing any money. Any bonus is just that: a bonus.

It is not bonus, it is suboptimal versus optimal use of cathering tools.

It is just that people do not care about loosing few silver.

View PostUhhsam, on 15 April 2013 - 08:59 PM, said:

Herbs provide the chance for vanilla beans and chili peppers which are well worth the risk, in my opinion.  Also, all plant nodes have the chance to drop dyes, which will cover the price of around 3 ori sickles.  (unless you ID them, of course)

That is pointless because you get exactly same results with low lever sicless too.

Fun Fact: Possiblity of Dye drops and all other extras like hidden caches, gemand and valnuts are not affected by gathering tool level, You can use copper pick to gather ori node and while you get ruined ore, you will get Orbs at usual rate.

View PostMisterB, on 15 April 2013 - 10:30 PM, said:

It is very confusing that you appear to be using tedious and fun to describe the same activity.

The efficiency considerations involved in gathering and in tool selection don't have to exist. Gathering tools could use a durability point system instead of flat number of uses, and subtract differing points of durability from lower tiers of resource nodes. That's not how gathering tools are designed though, so the choices are inconvenient efficiency, inefficient convenience, or ruined material.

I like this idea a lot.

#28 Pyrea

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Posted 03 May 2013 - 10:55 AM

Better to have in your inventory a selection of tools for different areas :)

#29 Cake is Cake

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Posted 03 May 2013 - 03:36 PM

The time taken to gather low level nodes, even if its free, is really not worth it




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