Is anyone else a little pissed that the very slow evolving, 4 month, SINGLE PLAYER, living story event's finale is a dungeon?
Did ANet not learn from the outrage over the Personal Story Line? (rhetorical)
I think they should keep PVE and Dungeons events separated. I rarely have time to play in more than 30 minute increments without interruption. It took me less than a month to get to the last mission of the Personal Story. It took another 4 months to complete the Arah story mission because I could not commit to the time, clear the entrance, and/or get a group. I had to actually take a vacation day from work when my son was at school to be able to have the time. I accept that I will not be able to play some of the longer dungeons, and never be able to level in FOTM. Please stop teasing me with Single Player PVE events that require a group to complete.
Am I the only one that has an issue with this pattern?
I added a reply on post #9 and #50
Edited by ChuyDog08, 24 April 2013 - 04:52 PM.