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Anet still adds pve content, why not GvG or 3v3,5v5 normal arena matches?

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#1 Saskia the Dragonslayer

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Posted 14 May 2013 - 09:17 AM

Why Anet constantly adds pve in this game when everyone knows that after you get full exotic gear (wich is ultra fast with cof dungeon) there is not point in playing pve anymore...I mean GvG was really fun in guild wars 1, and also the normal without caping 5v5 matches were also very fun.Every map atm has kinda the same layout, 2 points on the side 1 in the middle and the 1 in the middle is on a high ground, they all feel the same....I know this game is young but instead of them working on pve content they can add the things i asked.

#2 Dasryn

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Posted 14 May 2013 - 09:21 AM

pve is very fun still after you get full exotics.

there are still several ascended gear pieces in the game and they provide a substantial stat boost contrary to what others say.

100% world completion

PVE Boss achievements

running dungeons to become knowledgeable about them so you can show others the ins and outs of the dungeons becoming a true dungeon master.

i mean, i feel like you are trolling but im giving you the benefit of the doubt

#3 Saskia the Dragonslayer

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Posted 14 May 2013 - 09:32 AM

View PostDasryn, on 14 May 2013 - 09:21 AM, said:

pve is very fun still after you get full exotics.

there are still several ascended gear pieces in the game and they provide a substantial stat boost contrary to what others say.

100% world completion

PVE Boss achievements

running dungeons to become knowledgeable about them so you can show others the ins and outs of the dungeons becoming a true dungeon master.

i mean, i feel like you are trolling but im giving you the benefit of the doubt

I am not trolling... Also you said "running dungeons to become knowledgeable about them" , you do know you can probably do all dungeons in 2 days right? So i am asking in the post  what is the point in playing pve after you get full exotic and full ascended, sure you can do all the stuff you said, but getting some achivment is nowhere near as fun as playing gvg with your guild making tactics or playing 2v2, 3v3 or 5v5 matches and trying different builds, pvp is the true endgame after you get all the gear, not the pvp game that is atm here but the ones i typed that should be implemented.

#4 FoxBat

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Posted 14 May 2013 - 09:33 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 09:17 AM, said:

Why Anet constantly adds pve in this game when everyone knows that after you get full exotic gear (wich is ultra fast with cof dungeon) there is not point in playing pve anymore...



You don't actually think PvE is quite as dead as sPvP, do you?

#5 dss_live

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Posted 14 May 2013 - 09:36 AM

You do know that , unlike you, some people actually enjoy pve right? as in more than just a means to get exotics.

#6 RaoulDukeHST

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Posted 14 May 2013 - 09:40 AM

what pve content?living story?ish...
we have no competitive PvE content whatsoever,no hard mode dungeons,no speed clear leaderboards,no nothing.And the last dungeon revamp was like in january or something.

#7 Saskia the Dragonslayer

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Posted 14 May 2013 - 09:42 AM

View PostFoxBat, on 14 May 2013 - 09:33 AM, said:

You don't actually think PvE is quite as dead as sPvP, do you?

I think spvp is more dead than pve honestly, but its normal for pve to be dead after people get their characters equiped with the best gear, its just the way it is, so adding more content will not change that, you will go do the dungeon 1 time and thats that, doing a same dungeon 100 times is nowhere near as fun as doing 100 matches with your friends or with your guild on the game modes i typed in my post,  especially gvg also i think a normal 3v3 will include a lot of build variations from people from different classes i think it will be lots of fun.

#8 Dasryn

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Posted 14 May 2013 - 09:45 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 09:32 AM, said:

I am not trolling...
are you sure because you then went on to say this:

View PostSaskia the Dragonslayer, on 14 May 2013 - 09:32 AM, said:

but getting some achivment is nowhere near as fun as playing gvg with your guild making tactics or playing 2v2, 3v3 or 5v5 matches and trying different builds

look, you enjoy pvp.  specifically GvG, we get it.  but there are a lot of people that LOVE LOVE LOVE the pve in this game.  that is a fact.

they love to group with others, cooperate, run guildies through to get the gear they want etc.  pve is this game's saving grace atm.

View PostRaoulDukeHST, on 14 May 2013 - 09:40 AM, said:

we have no competitive PvE content whatsoever

pve is generally cooperative, not competitive. competition was created when you add gearscore, and speed runs.  there is already a little bit of that in GW2 but the idea is to cooperate with one another in pve

#9 dss_live

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Posted 14 May 2013 - 09:47 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 09:42 AM, said:

I think spvp is more dead than pve honestly, but its normal for pve to be dead after people get their characters equiped with the best gear, its just the way it is, so adding more content will not change that, you will go do the dungeon 1 time and thats that, doing a same dungeon 100 times is nowhere near as fun as doing 100 matches with your friends or with your guild on the game modes i typed in my post,  especially gvg also i think a normal 3v3 will include a lot of build variations from people from different classes i think it will be lots of fun.

That's what YOU find fun. Not everyone has the same ideas about what is fun or not. If you enjoy GvG and PvP great, i hope they do implement gvg at some point and have fun in pvp. But pve isn't just something to get exotic stats and be done with it. Might be for you but its not at all for a huge amount of other people out there.

#10 FoxBat

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Posted 14 May 2013 - 09:48 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 09:42 AM, said:

I think spvp is more dead than pve honestly, but its normal for pve to be dead after people get their characters equiped with the best gear, its just the way it is, so adding more content will not change that, you will go do the dungeon 1 time and thats that, doing a same dungeon 100 times is nowhere near as fun as doing 100 matches with your friends or with your guild on the game modes i typed in my post,  especially gvg also i think a normal 3v3 will include a lot of build variations from people from different classes i think it will be lots of fun.

You can think whatever you like, but Anet is going to put its money with reality. Clearly people are finding "something" to do regardless of how you see it. Meanwhile they have actually put out some major sPvP updates, even if it's not clear that it is doing anything to the population, that has something to do with why they aren't putting out more faster.

Edited by FoxBat, 14 May 2013 - 09:49 AM.


#11 Saskia the Dragonslayer

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Posted 14 May 2013 - 09:56 AM

View PostDasryn, on 14 May 2013 - 09:45 AM, said:


look, you enjoy pvp.  specifically GvG, we get it.  but there are a lot of people that LOVE LOVE LOVE the pve in this game.  that is a fact.

they love to group with others, cooperate, run guildies through to get the gear they want etc.  pve is this game's saving grace atm.

pve is generally cooperative, not competitive. competition was created when you add gearscore, and speed runs.  there is already a little bit of that in GW2 but the idea is to cooperate with one another in pve

You are probably right i guess, i like pve too but i just find it a bit more boring than pvp after i do lets say 10 runs of the same dungeon, i mean i remember when i played Aion as asmo i was in elyos lands for days through the rifts doing pvp while some of my friends never even touched pvp.

#12 Coren

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Posted 14 May 2013 - 09:56 AM

Inb4 lock: play what you want and don't judge.

#13 Azure Skye

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Posted 14 May 2013 - 10:05 AM

I hear people screaming for GvG and why they want one but not a fully fleshed out answer, i want it now or its because GW1 or its called Guild Wars,"You need to have to Guild vs Guild." Give me a fleshed out answered not a simple small whiney post of to make it. Dev time is expensive to dedicate time to it. Make a case for it!!

#14 Saskia the Dragonslayer

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Posted 14 May 2013 - 10:09 AM

View PostAzure Skye, on 14 May 2013 - 10:05 AM, said:

I hear people screaming for GvG and why they want one but not a fully fleshed out answer, i want it now or its because GW1 or its called Guild Wars,"You need to have to Guild vs Guild." Give me a fleshed out answered not a simple small whiney post of to make it. Dev time is expensive to dedicate time to it. Make a case for it!!

Yeah the irony of not having a guild vs guild in a game called guild wars 2 lol, well i hope to see it in the future!

#15 Azure Skye

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Posted 14 May 2013 - 10:19 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 10:09 AM, said:

Yeah the irony of not having a guild vs guild in a game called guild wars 2 lol, well i hope to see it in the future!
Its more lore then game play and you still haven't answer the question.

Storyline Mission: http://wiki.guildwar...kness#Dialogues

Trahearne: After the gods left, the humans banded into guilds and warred upon each other.

Trahearne: The Guild Wars caused great devastation, and the nations faltered.


I know its over simplification of the story but its gets the point across.

Edited by Azure Skye, 14 May 2013 - 10:27 AM.


#16 Baron von Scrufflebutt

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Posted 14 May 2013 - 10:49 AM

I imagine the concern is in further splitting an already non-existing playerbase: which, given how GW2's PvP issues can not simply be traced back to just a poor game-mode (in which case, a better mode would fix those issues), but rather also to poorly designed and balanced classes and mechanics (something that a better PvP mode can not fix), is probably pretty valid.

#17 Saskia the Dragonslayer

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Posted 14 May 2013 - 11:07 AM

View PostAzure Skye, on 14 May 2013 - 10:19 AM, said:

Its more lore then game play and you still haven't answer the question.


The answer is obvious, its fun, much more fun  than the current hot join zerging or the 5v5 same tactics combo, well you can read it here:
http://wiki.guildwar...ld_versus_Guild

#18 Draino

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Posted 14 May 2013 - 11:09 AM

I'm a 95% plus PvE player, it's what I almost always do in MMOs, just me. It's what I like best of all.

But I'll support Saskia the Dragonslayer in this discussion. I agree that the superb fun GvG gave us in the first game would inject a whole new set of competition and socialization into the game. Adding a new way for friendly competition within the player community would help energize the game.

Guild Wars showed small teams of developers can achieve great success in this kind of content, so the concept of peeling off a small team to get this type of stuff delivered doesn't strike me as a catastrophic blow to other development initiatives. As it's all about revenue in the end, from the company's side, giving the eSports fans this would be a high-probability win for everyone.

Good idea IMO, Saskia.

Edited by Draino, 14 May 2013 - 11:10 AM.


#19 Diovid of the Land

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Posted 14 May 2013 - 11:12 AM

View PostAzure Skye, on 14 May 2013 - 10:19 AM, said:

Its more lore then game play and you still haven't answer the question.

Storyline Mission: http://wiki.guildwar...kness#Dialogues

Trahearne: After the gods left, the humans banded into guilds and warred upon each other.

Trahearne: The Guild Wars caused great devastation, and the nations faltered.


I know its over simplification of the story but its gets the point across.
Actually, the Guild Wars are much more relevant than that and Trahearne does a good job explaining it in a short amount of time (at least the part that's relevant for Orr):

Trahearne: They say that Orr was once beautiful. A nation to rival Kryta, Ascalon, and Elona.
Trahearne: The human gods lived in the city of Arah, and the people here were blessed.
Trahearne: After the gods left, the humans banded into guilds and warred upon each other.
Trahearne: The Guild Wars caused great devastation, and the nations faltered.
Trahearne: Still angry over the loss of Ascalon, the charr had been waiting for a weakness like this to exploit.
Trahearne: The charr ravaged Ascalon with searing cauldrons and marched on Orr.
Trahearne: As hope failed, an Orrian named Vizier Khilbron read the Lost Scrolls and unleashed an ancient curse.
Trahearne: The curse annihilated the charr army, but it destroyed Orr as well. A cataclysm plunged the nation into the ocean. Everything was lost.

Of course I still maintain that the lore about the Guild Wars and the name of the game were created because of the kind of game Guild Wars 1 was. Guild Wars 1 was (at least initially) concieved as being a GvG game, with PvE and non-GvG PvP being a preperation for GvG.

#20 Saskia the Dragonslayer

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Posted 14 May 2013 - 11:23 AM

View PostDraino, on 14 May 2013 - 11:09 AM, said:

I'm a 95% plus PvE player, it's what I almost always do in MMOs, just me. It's what I like best of all.

But I'll support Saskia the Dragonslayer in this discussion. I agree that the superb fun GvG gave us in the first game would inject a whole new set of competition and socialization into the game. Adding a new way for friendly competition within the player community would help energize the game.

Guild Wars showed small teams of developers can achieve great success in this kind of content, so the concept of peeling off a small team to get this type of stuff delivered doesn't strike me as a catastrophic blow to other development initiatives. As it's all about revenue in the end, from the company's side, giving the eSports fans this would be a high-probability win for everyone.

Good idea IMO, Saskia.

Thanks, that is the hole idea i am not asking them to never add pve i like pve too i tried every new dungeon and living story they added, but that was it, i don't find it fun to do it 20 times in a row, so GvG will add much more fun gameplay in the game and also 3v3 and 5v5 matches, i am pretty sure the current builds of all classes will drop once 3v3 and 5v5 matches will be implemented.

Btw i don't really remember , did gw1 had GvG from the start or was it added later on?

Edited by Saskia the Dragonslayer, 14 May 2013 - 11:24 AM.


#21 velinos

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Posted 14 May 2013 - 11:25 AM

99% of the guilds will take part in PvE and  10% if lucky will take part in GvG. Which one do you think keep more people playing and possibly buying stuff from the cash shop?

#22 Diovid of the Land

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Posted 14 May 2013 - 11:27 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 11:23 AM, said:

Btw i don't really remember , did gw1 had GvG from the start or was it added later on?
It was there from the start. As I said above, GvG was meant to be GW1's endgame.

#23 Draino

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Posted 14 May 2013 - 11:31 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 11:23 AM, said:

Thanks, that is the hole idea i am not asking them to never add pve i like pve too i tried every new dungeon and living story they added,

Well, respectfully begging your pardon, that won't work. You might like football more than shopping for food, but if your town stops building food stores so two new stadiums can get built, the new teams won't sell enough tickets. Most players are mostly PvE people. You'll need them to 1) keep the game going financially, and 2) provide a pool of potential players for the eSports side.

Edited by Draino, 14 May 2013 - 11:32 AM.


#24 Saskia the Dragonslayer

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Posted 14 May 2013 - 11:39 AM

View PostDraino, on 14 May 2013 - 11:31 AM, said:

Well, respectfully begging your pardon, that won't work. You might like football more than shopping for food, but if your town stops building food stores so two new stadiums can get built, the new teams won't sell enough tickets. Most players are mostly PvE people. You'll need them to 1) keep the game going financially, and 2) provide a pool of potential players for the eSports side.

How is adding more pve or not adding more pvp " keeping the game going financially"? You can play the game and not paying a single dime for those microtransaction things since you can buy all of them with ingame gold, wich most people do. I just don't understand whats so wrong in wanting more pvp instead of pve atm, i honestly don't think its too much to ask...Intead of adding more capping maps wich are basiccly same layout same tactics they can add 2 maps for 3v3 and 2 maps for 5v5 and the truth is they can be a simple as the map in gw1, i guess GvG can come later since its harder to implement.

#25 Azure Skye

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Posted 14 May 2013 - 11:44 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 11:07 AM, said:

The answer is obvious, its fun, much more fun  than the current hot join zerging or the 5v5 same tactics combo, well you can read it here:
http://wiki.guildwar...ld_versus_Guild
Dungeoneering is fun, playing with organized group in WvW is fun,farming CoF is fun. Fun is relative, different stokes for different folks, i get that, fun is different to everyone. It still doesnt answer it, why you do want it to bring it in game.

#26 Coren

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Posted 14 May 2013 - 11:50 AM

To be honest I always thought the hall of heroes pvp was the endgame.

Anyone else miss the whole hall of heroes ascension idea? Able to measure ourselves to champions of old? I know lore wise it wouldn't fit anymore but it did make you feel part of something MUCH bigger than yourself.

#27 The_Blades

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Posted 14 May 2013 - 11:53 AM

Its quite simple. without the trinity, and without cap the point mechanics, gvg would rather quickly derail into zergfest.

Unless they come up with a way to set real roles on people the old gvg is dead and buried, sadly.

you can see that in the so called GvG wvw events some guilds do.. its ridiculous.

Edited by The_Blades, 14 May 2013 - 11:54 AM.


#28 Draino

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Posted 14 May 2013 - 11:57 AM

View PostSaskia the Dragonslayer, on 14 May 2013 - 11:39 AM, said:

How is adding more pve or not adding more pvp " keeping the game going financially"? You can play the game and not paying a single dime for those microtransaction things since you can buy all of them with ingame gold, wich most people do. I just don't understand whats so wrong in wanting more pvp instead of pve atm, i honestly don't think its too much to ask...Intead of adding more capping maps wich are basiccly same layout same tactics they can add 2 maps for 3v3 and 2 maps for 5v5 and the truth is they can be a simple as the map in gw1, i guess GvG can come later since its harder to implement.

First, I didn't say they should not do PvP/GvG improvments. In fact, I said they should.

Second, why PvE is critical: Most MMO players are PvE oriented first. Look at the numbers in WoW, in GW, in GW2. What are most people doing? PvE. That's simple reality. If PvE development stops, new box sales stop, and microtransactions erode faster than you'd want to believe...and as we see in the annual report, the product is not doing superbly in new box sales this year. If the money stops, the game will stop, and then nobody gets anything from it.

Third, It doesn't appear to be true that most people buy all their gems with gold, as you postulate...again, look at the annual report. If it ever did become true, you'll need to find a new game to play (see above...no revenue = no product). You might not buy gems, but you playing keeps another player interested who does buy gems (because the game is not 'dead').

Fourth, with the mechanics implemented and tested for WvW and team PvP, I don't agree that GvG would be an expensive capability for them to implement. They already have the mechanics worked out; a ranking system, entry queueing, and scoring are all they'd need if they were to re-use existing maps (to start with).

Hope this helps.

Edited by Draino, 14 May 2013 - 12:00 PM.


#29 Guardian of the Light

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Posted 14 May 2013 - 02:11 PM

I bet Anet could make a 5v5/3v3 arena option using custom arenas. All you'd have to do is put in an option to disable primary/secondary objectives and make players be able to modify points on player kill.

#30 Saskia the Dragonslayer

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Posted 14 May 2013 - 03:46 PM

View PostGuardian of the Light, on 14 May 2013 - 02:11 PM, said:

I bet Anet could make a 5v5/3v3 arena option using custom arenas. All you'd have to do is put in an option to disable primary/secondary objectives and make players be able to modify points on player kill.

Yep its easyer than GvG, but i don't wat it to be on the same maps , they should make similar maps like gw1 not like the current ones.





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