This has to be one of the most almost successful cons ever pulled in the gaming industry.
Years of conditioning build up with highly PR crafted vocabularies designed to lure players in by essentially promising the sun, moon and stars.
A month in and the cat was out of the bag, word on the street was its a pretty but depth-less casual game that goes light on just about everything except the amount of cash shop items pumped out each month, so the game never sold anything close to the number of copies they claimed it would.
I don't care for the DPS centric boring dungeon combat, I enjoyed trinity based combat a great deal more. I don't play MMO's for jumping puzzles and stupid mini-games. I certainly don't play to collect silly, useless virtual items like mini-pets. Open world PVE and world bosses are a joke, but who doen't need the rares, since the only other way to make income in the game is to grind or gamble on the TP. I have tried multiple guilds and still not found one that is a sliver of what I have found in other games (yes, I know that is mostly not jumping worlds to a higher tier when it was free.)
Sure the grind is short for getting full exo greared, but then you have to get multiple sets for multiple builds, unless of course your some ninja dodging wonder that can win running a level 35 toon with greens.
Was some of it fun, yes, enough to keep me entertained for a few months, but now that I have had 5 level 80 toons, got world completion and all the titles I care about, it getting very repetitious with the exception of the new light content updates that tend to involve a heavy reliance on gimmicks and randomization,
I have played plenty of MMOs and have really seen very little in this game that really impresses me. A few scripted event chains like those in Harathi HIghlands are impressive in execution, but I've run them to death, and can do them in my sleep now. For every Hirathi Highlands there are 3 zones where not much of anything happens on that scale.
I tried fractals and simply upping the foe count, HP and damage output is not enough to erase the unbelievable grind the repetition becomes.
I have reached the point where I am starting to look around for a replacement/alternative.
The only portion that holds any interest now is WvW for me, but being stuck on a bottom tier world, it can be very frustrating due to the general lack of participation and the lackadaisical behavior of those that do show up.
We got our first match up with the new system, an are getting rofl stomped so bad it's not even funny. At least when we played the other worlds in our tier, the sides were all equally clueless, so there was some semblance of having a chance. The difference between the numbers that show up from the upper tier world and ours, is just insurmountable. It's obvious the devs never factored in things like average players participating per side.
I am going to stick around and hope this does not become a regular thing, but if it does, some other MMO's are starting to look like a better use of my time.
Edited by beadnbutter32, 02 June 2013 - 03:25 PM.