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p/p build(pve)


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#1 umberla

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Posted 09 June 2013 - 08:41 PM

Is it possible? to run in endgame with p/p zerker build, and be actually usefull and dealing damage?

IF yes please explain how and a build would be very appreciated

thanks in advance

#2 Loperdos

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Posted 09 June 2013 - 10:09 PM

My suggestion would be to start here with my look at a ranged thief build.  Its focus is a Berserker's P/P SB build and it works well.  

Just keep in mind that you won't be doing the same type of DPS as you would with a melee build just because of the simple fact of how Anet distributed dmg between ranged and melee weaponsets.

I am still very active on the thread, and if you have any other questions once you get through the novel of a build guide, I would be more than happy to answer them! :)

Edited by Loperdos, 09 June 2013 - 10:09 PM.


#3 NatasMC

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Posted 09 June 2013 - 10:31 PM

View PostLoperdos, on 09 June 2013 - 10:09 PM, said:

My suggestion would be to start here with my look at a ranged thief build.  Its focus is a Berserker's P/P SB build and it works well.  

Just keep in mind that you won't be doing the same type of DPS as you would with a melee build just because of the simple fact of how Anet distributed dmg between ranged and melee weaponsets.

I am still very active on the thread, and if you have any other questions once you get through the novel of a build guide, I would be more than happy to answer them! :)

Have you ever tested that build in www , if you did does it work well?

#4 Loperdos

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Posted 10 June 2013 - 02:03 AM

View PostNatasMC, on 09 June 2013 - 10:31 PM, said:

Have you ever tested that build in www , if you did does it work well?

I've done some testing in WvW, but nothing super extensive.  I've had pretty decent play with both the SB and P/P.  SB is good for zergs (if you are into that sort of running) while P/P is better for small squad runs because it got great lock-down ability.  The only thing that you may want to watch out for is the fact that you are running full Zerks, so you will be able to be burst down really quickly.  You can supplement this by swapping out some of your Zerkers for a combination of Valk's and Knights for a better balance for WvW.

#5 Phenn

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Posted 10 June 2013 - 03:56 AM

View PostLoperdos, on 10 June 2013 - 02:03 AM, said:

~snip~

I've not run P/P in WvW, but I'v been pwned by it. I was running my S/D thief and smashing every single 1v1 encounter, and thought a lowly P/P thief would be nothing. Yeah--it's not. I got my butt handed to me. For what it's worth. :)

Also, I'm running a modified version of Loperdos' build at the moment and having a blast in Orr and dungeons. Definitely end-game viable.

#6 umberla

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Posted 10 June 2013 - 11:38 AM

ok Thanks for the build will definetly try out and give you my thoughts of it

#7 Lurker14ownz

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Posted 17 June 2013 - 12:12 AM

A p/p thief starting from stealth with that bleeding unload and then using unload with haste can down a medium or squishy in seconds in pvp, though its all burst. It just has more room for error than a back stab thief as a dodge doesn't take as much of your damage away. It does take alittle longer to kill but its sooo much safer in wvw than running into a large group or trying to get stragglers and getting sucked in.




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