Arewn, on 05 September 2013 - 09:07 PM, said:
<3 waiting just for me?
And yea, I'd agree with that. For fFactals makes sense, it's supposed to be the 'hardcore' progression content, and the major benefit to ascended is the agony resistance which is specifically for fractals. But I would have preferred they just stick with exotics and made some special infusions slot that could be added to them for AR. Other then their use for fractals, ascended just ends up stratifying the player base through an extra power tier. Luckily, that extra power is light enough that it can, for the most part, be ignored.
Even though I doubt I'll make myself ascended weapons(unless I really want that green sword skin, or eventually find myself with an excess of mats with which to make one) I'm actually happy with the Ascended weapons since they drove exotics prices down XD
Let's just consider the ascended greatsword.
From Archangelus in Reddit:
What Little Jimmy Can Do With Two Infusions Slots:
Add 8 Power, Precision, Condition Damage, Healing, Toughness, or Vitality for 10 Laurels with Basic Infusions.
Add 10 Power, Precision, Condition Damage, Healing, Toughness, or Vitality and +2% Damage to Guards and Lords or -2% Damage from Guards and Lords for 10 Laurels and 250 Badges of Honor with WvW Fine Infusions.
Add 10 Agony Resistance for 150 Fractal Relics with Simple Infusions.
Add 10 Power, Precision, Condition Damage, Healing, Toughness, or Vitality and 10 Agony Resistance for tons of gold with PvE Fine Infusions.
Wait for Masterwork Infusions to be released, or pray to the devs that Boon Duration and Agony Duration Reduction Infusions (already added in-game) are acquirable soon.
Basically, the Infusions Slots are the big deal here. They're the one thing that actually adds substantial permanent functionality in this update, and seems like a sign of things to come for Fractals of the Mists.
Edited by Daesu, 06 September 2013 - 12:05 AM.