Official forums since last patch...
Posted 08 September 2013 - 10:32 AM
Sadly, anet already started censoring. There was a thread that got deleted after a few hours, it had around 4-5 pages and filled with a lot of valid concerns about ascended crafting.
Posted 08 September 2013 - 12:58 PM
I reported a typo with Rune of the Eagle back in January. Then again in August. Still there. It's a ten second fix to change one letter.
No mail to say they got my report. 9 months ago. No mail to say it's on their to-do list. Just ignored. My next step is going to be the forum. It's just bad form to leave any flaw alone, especially when their attention has been drawn to it.
Posted 08 September 2013 - 02:44 PM
Posted 08 September 2013 - 02:48 PM
Edited by Featherman, 08 September 2013 - 03:01 PM.
Posted 08 September 2013 - 03:05 PM
I'm not interested in complaining for the sake of complaining. This question has been asked in various ways by various people, but I would like to revisit it. How is it possible to return to horizontal, cosmetic based progression?
Let's take a hypothetical: ArenaNet observes the massive number of complaints and is genuinely worried that stat creep was a mistake. The devs would like a way out.
My suggestion is austere, but I think it is necessary at this stage: make a video that announces ascended was the wrong direction and plans are in place to drastically reduce the amount of time and resources necessary to obtain "the best statistical loot in the game." This video contain the following:
- A promise that ascended is the final tier (and the final increase in stats).
- Plans to design better cosmetic rewards--armors and everlasting tonics, for example.
- Develop systems for these rewards that tie them to feats of skill (speed clearing a difficult dungeon, clearing a dungeon without any party downs, defeating a set number of monsters in an instanced encounter, etc.) rather than RNG boxes or excessive material grinds.
- Provide players who have already obtained ascended gear the option of turning in their old ascended for an equitable amount of materials and/or gold. They can keep their current gear if they prefer, of course.
- Explain the reasons ascended was introduced in the first place: not the marketing "reasons," but the serious ones, such as a concern about losing player retention or a change in philosophy of the developers. Public relations personnel should not be allowed to edit or critique this part; it needs to be as honest and open as possible.
- Plans for a new activity: The Skill Hunt. (This could coincide with a larger, much needed revamp of the skill system.) Horizontal progression can be maintained by hunting elite and powerful bosses, whose skills must be captured after they are defeated, much in the spirit of GW1.
Posted 08 September 2013 - 03:11 PM
Arenanet specifically states in the /bug menu that they "do not report, comment, or update on any bug fixes sent." I had the same thing with a problem preventing me from seeing my story in the hero panel. It took them 5 months, but they did fix it. Text edits are commonly ranked... low...
There is still a master thread. It all got mixed into one thread. Try again.
Posted 08 September 2013 - 05:06 PM
Posted 08 September 2013 - 07:47 PM
Imo pretty unrealistic, but I like it.
For me a clear communication and the courage to say "we are sorry" would totally redeem them.
Even if they would not change a single thing in the game.
Ok I will leave, but if anyone (that doesn't care about grinding) searching for a new mmorpg to play would ask me "can you suggest me an mmorpg?" I will say for sure "GW2".
Edited by ErickAlastor, 08 September 2013 - 07:50 PM.
Posted 08 September 2013 - 08:06 PM
It also appears that Arenanet is preparing for the Asian market.
The grindfest that is the Sept 3rd patch for Ascended weapons is indicative of their intended business strategy. The Asian market responds favorably to grinding. Apparently the Asian gaming population prefer grinding. Developing a grinding game is more cost effective and profitable than producing complex, challenging, problem solving content.
I think the negativity on the official forums is normal and to be expected. The North American and European markets don't respond very well to grinding.
Posted 08 September 2013 - 08:58 PM
Forums are always a magnet for complaints. Its even worse for MMO's, even worse for games with a competitive component, and even worse when the game is a sequel to another game that had a substantial following who felt said sequel should have been the same game over again. GW2 is all of those.
Its not just the official forums, by the way.
I'd be curious to see a source on this info, if you happen to have it handy.
Posted 08 September 2013 - 11:12 PM
Download NCsoft's financial report for Q2 2013 and analyse the 5th page.
You'll notice that their sales revenue in North American and Europe (excluding royalties) is shrinking. I would expect expansions for GW2. Sales are far too weak to sustain the business via the gem store.
It wouldn't be unreasonable to assume that resources may have shifted towards the creation of an expansion pack. Ascended weapons and armor may be a necessary grind to buy time and raise funds.
Edited by Ruby, 08 September 2013 - 11:22 PM.
Posted 09 September 2013 - 07:31 AM
You're free to pop into, say, a thread about ascended weapons and discuss how players are responding to them (so as long as it's constructive).
"The only difference, Connor - the only difference between myself and those you aid is that I do not feign affection."
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