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#1 Captain Bulldozer

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Posted 11 September 2013 - 06:59 PM

I don't see much conversation on this on these forums (maybe because I usually don't bother to look for it) but with the recent introduction of ascended crafting as well as the magic find nerf, I imagine many of us care more about resource gathering than we ever have before.

So, I'm curious what kind of strategies you use for getting resources.  Obviously there's the TP, but people such as myself don't usually like buying medium to large quantities of resources on the TP (except perhaps for flipping!) so let's leave that out of the discussion.

Are there any special tricks you've found? Or location runs you'd be willing to share (I know this changes a bit from patch to patch).  

For myself, I tend to use  http://www.gw2nodes.com to quickly find the more rare nodes like ancient wood and orichalcum (and omnomberries!) but I am often wondering how I "easily" get more things like sage (which I've gotten about 3 of in a year of playing) and vanilla beans (which I got a lot of at first and then hardly saw again).  

What kind of tools do you use?  Ori for everything? or do you keep others for lower level mats?  Are some zones better for say, tier 2 materials, than others?  Thanks for sharing any "secrets: you are willing to share!

#2 christiansoldier

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Posted 11 September 2013 - 07:15 PM

I am kind of old school on this and do not use any online tools or similar resources.  I just do what I normally do and gather whatever I come across.  I didn't sign up to play Gathering Wars 2 although I guess that argument fails since I did sign up to play Guild Wars 2 and there are no wars with other guilds.  :D

#3 Moharis Frostreign

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Posted 11 September 2013 - 08:19 PM

In the past, I've done daily Orichalcum runs, getting the Cursed Shore, Malchor's Leap, and Frostgorge Sound nodes over eight characters. Pretty quick, easy, though I feel plenty of other people do them as well.

Gendarran Fields is amazing for Soft Wood and Iron (2 easy to get to rich nodes). Mount Maelstrom is more or less made of Platinum it seems (2, sometimes 3 rich nodes). Dredgehaunt and Sparkfly do very well for t3 and t4 wood, respectively. Those are the main ones I've hit since the patch went live. I'll suspect I'll hit up Blazeridge for Gold ore once it becomes necessary for ascended jewelry.

#4 Strawberry Nubcake

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Posted 11 September 2013 - 08:34 PM

Someone will probably come along with some math to make me cry, but using ori tools for everything isn't really causing me to go broke.

As for the actual gathering... I harvest and hoard pretty much everything I come across.  No real game plan there.

Edited by Strawberry Nubcake, 11 September 2013 - 08:35 PM.


#5 lmaonade

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Posted 11 September 2013 - 09:52 PM

I map for the first 2 or 3 ish days of a new patch, then memorize a route after release has been stabilized, not very exciting or fast but eh it's steady money and is better than mindless champ farming.

I only gather ori, ancient wood, and omnoms, if something shot up in price that I can get easily (like soft wood logs for this patch) I go gather that for a while (50 ish logs in Gendarren Fields), or if I have dire need for something like platinum or gold I would go out of my way to gather some of that too

#6 Arewn

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Posted 11 September 2013 - 09:57 PM

View PostStrawberry Nubcake, on 11 September 2013 - 08:34 PM, said:

Someone will probably come along with some math to make me cry, but using ori tools for everything isn't really causing me to go broke.

As for the actual gathering... I harvest and hoard pretty much everything I come across.  No real game plan there.
You lose at least 2.4copper every time you swing an (pick)axe at something below tier 6! You're spending 3x more then you need to on gathering!
:P

#7 Reason on Cooldown

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Posted 11 September 2013 - 10:49 PM

I'm just glad I had been stockpiling gems, so when the endless tools made a return, I snatched them up.  I know people say you need to harvest a LOT to make it worth it, but I do NOT regret it one bit.  Heck, what ELSE am I going to spend gems on, other than additional character slots, which I'm not ready for yet anyhow.

Now with all the mega gathering we need to do....perhaps it becomes more worth it.  Even if you CAN maximize your efficiency in using the right tool for the right node, the micromanagement and number of tools you have to keep on your person....well, not fun.  To extend christiansoldier's joke, I didn't buy Inventory Wars 2. :)

Have a day!

Edited by Reason on Cooldown, 11 September 2013 - 10:50 PM.


#8 Strawberry Nubcake

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Posted 12 September 2013 - 12:11 AM

View PostArewn, on 11 September 2013 - 09:57 PM, said:

You lose at least 2.4copper every time you swing an (pick)axe at something below tier 6! You're spending 3x more then you need to on gathering!
:P
OMG YOU JERK!  :qq:

I guess that's something for people to keep in mind if they are on a budget.

Edited by Strawberry Nubcake, 12 September 2013 - 12:11 AM.


#9 ilr

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Posted 12 September 2013 - 04:59 AM

I gathered a lot of herbs, and found it depends heavily on the area you're in.

For example Sage & Rosemary only seem to want to drop in the the mid-level shiverpeaks areas like Dredgehaunt & Timberline.   Dill only wants to pop in the middle Ascalon/Blazeridge areas like Fields & Steppes.  And Chilis are just super random in Ascalon in general, it's sometimes possible to hit every node the charr starter zone and not get a single one.

Sometimes nodes are really sparse in general and the only fix is to guest to a server that has better / closer nodes but don't expect any of that be pre-mapped, it takes way more effort than it's worth b/c there's just too much RNG involved.  Anet needs to give up on it in general and just give us "Gardening" in our home instances like we have for those Quartz.

#10 Lady Rhonwyn

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Posted 12 September 2013 - 06:01 AM

I don't really follow a guide.  I always gather when I'm out there.  Sometimes in low level areas, sometimes in high level areas.  I just love to farm! (wood, plants, ore...  though, is gathering ore actually farming?)

View PostReason on Cooldown, on 11 September 2013 - 10:49 PM, said:

I'm just glad I had been stockpiling gems, so when the endless tools made a return, I snatched them up.  I know people say you need to harvest a LOT to make it worth it, but I do NOT regret it one bit.

Me neither.  I actually bought 3 of each when they first were available.  One set for my main (human ranger), one set for my second main (asuran necromancer) and one set for my lovely cat (charr warrior).  The latter is lvl5 btw...    If I had won the lottery before the re-sale of them, I'd have bought a set for all of my characters (except one, that one could have used the ones I keep getting from bags...)



About that gardening...  That would be awesome!  I'd dedicate one character to tend the herb patch :D

#11 Castaa

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Posted 12 September 2013 - 06:36 AM

From Maguuma Jungle Herbs
http://wiki.guildwar...ki/Vanilla_Bean

From Herb nodes, taproots
http://wiki.guildwar.../wiki/Sage_Leaf

I always harvest any herbs I see since some of the rarer items harvested sell for a nice price.  Also there's a rare chance of getting a dye which also sells for decent money.

Though right now middle level wood and ore seems to be more profitable per node.

Edited by Castaa, 12 September 2013 - 06:38 AM.


#12 Malganis

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Posted 12 September 2013 - 05:30 PM

View PostArewn, on 11 September 2013 - 09:57 PM, said:

You lose at least 2.4copper every time you swing an (pick)axe at something below tier 6! You're spending 3x more then you need to on gathering!
:P

Losing a node to a ruined chunk because I forgot to switch tools is worth more to me than the 2.4copper I lose on using Ori tools for everything.   I just wish the game would stop giving me so many low level gathering tools out of loot bags.

#13 Archaes

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Posted 12 September 2013 - 05:41 PM

I've gotta say, more so now than ever do I not regret buying the unlimited pick-axe, axe, and sickle. Gathering would be a nightmare. xD

Edited by Archaes, 12 September 2013 - 05:42 PM.

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#14 Captain Bulldozer

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Posted 12 September 2013 - 05:47 PM

View Postilr, on 12 September 2013 - 04:59 AM, said:

Anet needs to give up on it in general and just give us "Gardening" in our home instances like we have for those Quartz.

I was just saying to a friend last night how one of the few things I shed Anet had taken from LotRO was the "farming" idea for food stuffs.  For those who've never played LotRO, the way it works is that in certain places in the game (i.e. the Shire for example) there are "farmlands" of various levels of purity that can be used to plant and farm vegetables.  It's a really nice system that lets you buy the seeds you want to grow what you want/need.  Gathering stuff for food, especially, seems awfully silly in a game where there are helicopters with fricken lasers on them.  Let's hope you're right about this being added later in some fashion (home instance, guild hall, personal farming polts you can buy outside DR, LA or wherever.

#15 Andemius

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Posted 12 September 2013 - 06:16 PM

I don't use my mats for anything really, so they're just building up in the bank.

However, I don't actively try to go gathering, if I see something thats on my route I gather it. In the past I did ori runs and stuff, but I really cba nowadays.

#16 Occultus

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Posted 12 September 2013 - 06:23 PM

What I don't understand is why they only allow you to have one stack of a material in the collections bank when quite a few items require multiple stacks for creation.  It's about time they did away with the 250 = 1 stack, at least for the collections bank anyway.  Whilst I'm on the subject of storing crafting resources in the bank, why the hell don't doubloons have a slot because, after all, they are a crafting material?

It's not as if you can even buy a secondary collections tab from the gem store.

#17 Captain Bulldozer

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Posted 12 September 2013 - 06:48 PM

View PostOccultus, on 12 September 2013 - 06:23 PM, said:

What I don't understand is why they only allow you to have one stack of a material in the collections bank when quite a few items require multiple stacks for creation.  It's about time they did away with the 250 = 1 stack, at least for the collections bank anyway.  Whilst I'm on the subject of storing crafting resources in the bank, why the hell don't doubloons have a slot because, after all, they are a crafting material?

It's not as if you can even buy a secondary collections tab from the gem store.

There are actually quite a few "crafting materials" that don't have a tab, especially in the cooking line.  As far as I recall, there is a practical reason behind the 250 item limit, something do to with it being the most (or almost the most) efficient use of memory from a programming perspective (I'm sure someone can be far more specific than that).  Still, wasn't there an item recently that allowed people to increase their stack size?  For myself, I've always been in favor of the gem store offering things like increased storage space (its one of the few things I would actually even buy if the prices were reasonable... you know not like 400 gems for one bag), so I agree that it's kind of strange they wouldn't offer this.

#18 Castaa

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Posted 12 September 2013 - 07:26 PM

Remember thought that you can double your mats storage by refining ore, wood, leather, cloth to their craftable forms (planks, etc) and storing them.

#19 Reason on Cooldown

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Posted 16 September 2013 - 02:57 AM

View PostCastaa, on 12 September 2013 - 06:36 AM, said:

I always harvest any herbs I see since some of the rarer items harvested sell for a nice price.  Also there's a rare chance of getting a dye which also sells for decent money.

I think herbs are some of the most valuable nodes, because they can drop so many things--so you can't really farm one specific herb--and they are so important to crafting food.

I also think the endless sickle is the best one of the 3, because of the need of ingredients from ALL tiers for any high level food, as opposed to 80 rare/exo weapons and armor which only take t5/6's.  So you can basically just use mithril/ori picks and axes to do 400 armor/weapon crafting, but not for cooking without wasting them.

This of course is a bit different now with Ascended crafting.  Frankly ANet could probably re-release the endless tools at a HIGHER price and still get them to sell well.

#20 Castaa

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Posted 16 September 2013 - 03:10 AM

View PostReason on Cooldown, on 16 September 2013 - 02:57 AM, said:

I think herbs are some of the most valuable nodes, because they can drop so many things--so you can't really farm one specific herb--and they are so important to crafting food.

I also think the endless sickle is the best one of the 3, because of the need of ingredients from ALL tiers for any high level food, as opposed to 80 rare/exo weapons and armor which only take t5/6's.  So you can basically just use mithril/ori picks and axes to do 400 armor/weapon crafting, but not for cooking without wasting them.

This of course is a bit different now with Ascended crafting.  Frankly ANet could probably re-release the endless tools at a HIGHER price and still get them to sell well.

Ya, herb nodes used the be the among best but with everyone crafting up to 500 now, middling ore and wood is much more profitable at the moment.  Surprisingly, the prices have not gone down that much since crafting levels were raised.  Probably because one need hundreds of wood or ore to level to 500 per crafting skill per player.  That's a lot of harvesting and people are more than happy to just pay for it since many players have been accruing gold with little other things to buy for many months now.

Edited by Castaa, 16 September 2013 - 03:16 AM.





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