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GW2 Halloween '13: Champ trains - now with Pumpkins!


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#1 Castaa

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Posted 16 October 2013 - 12:55 AM

Very underwhelmed with the current Halloween offerings.

#2 NerfHerder

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Posted 16 October 2013 - 09:08 AM

I like champ trains. Is that wrong?

#3 Tevesh

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Posted 16 October 2013 - 10:51 AM

The whole patch is a disaster.

#4 Miragee

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Posted 16 October 2013 - 11:08 AM

View PostTevesh, on 16 October 2013 - 10:51 AM, said:

The whole patch is a disaster.

I wouldn't sign that.

#5 Pip3r4o

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Posted 16 October 2013 - 11:56 AM

It feels a lot worse than what it was last year... Can't tell if I'm spoiled or if there just isn't any quality content

#6 Castaa

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Posted 16 October 2013 - 04:51 PM

Virtually nothing is new.  80-90% is a cut and paste rehash.

Same JP, same uninspired labyrinth level, same drops, same mini game, same Mad King Says.

Maybe 2 new short story elements, a 2-3 new mobs and 5 skins which require a lot of gems or a ton gold to attain.  And wait for it, all for a candy corn ore node...

As good as last year was, this is as disappointing.

#7 Fluxed

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Posted 16 October 2013 - 05:50 PM

View PostCastaa, on 16 October 2013 - 04:51 PM, said:

Virtually nothing is new.  80-90% is a cut and paste rehash.

As good as last year was, this is as disappointing.


That 10% really did a number then... That logic..

I didn't play last year that much and don't really remember anything but the clock tower. By no means am I impressed by this patch but I could really care less when its free content updates every 2 weeks. I guess maybe that's because I am so used to spending 15 bucks a month for the company to develop and xpac I would have to buy again while I play the same content for 12 months.

#8 Castaa

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Posted 16 October 2013 - 06:30 PM

View PostFluxed, on 16 October 2013 - 05:50 PM, said:

That 10% really did a number then... That logic..

I didn't play last year that much and don't really remember anything but the clock tower. By no means am I impressed by this patch but I could really care less when its free content updates every 2 weeks. I guess maybe that's because I am so used to spending 15 bucks a month for the company to develop and xpac I would have to buy again while I play the same content for 12 months.

Retreads are lame.  No two ways about it.  Especially when they claim to have "teams" of people working on the living story.

Edited by Castaa, 16 October 2013 - 06:30 PM.


#9 The_Blades

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Posted 16 October 2013 - 06:40 PM

You guys are missing the real problem in GW2: The combat system SUCKS. No depth, no penalty for spamming skills on cooldown. That leads to the game being little more than a zerg going around turning red bars into black bars.

Edited by The_Blades, 16 October 2013 - 06:41 PM.


#10 jari

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Posted 16 October 2013 - 06:47 PM

just wait one or 2 weeks remember halloween is at the end of this month.

#11 DonZardeone

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Posted 16 October 2013 - 07:15 PM

Last year I quit because of it. It was a grind patch and I would have none of it. This year I'll do the achievements and make some money off of halloween.

#12 Darkobra

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Posted 16 October 2013 - 07:25 PM

View PostCastaa, on 16 October 2013 - 04:51 PM, said:

Virtually nothing is new.  80-90% is a cut and paste rehash.

That's like the events in GW1. The only thing new was the end-festival hat. But you know what? Every year I still turned up and enjoyed it. It became a tradition. That's what this is.

The people running around a massive circle in the labyrinth complaining it's boring and unprofitable? You knew that before you even started. Why do you still spend hours doing it every day complaining about it?

#13 Terra Miko

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Posted 16 October 2013 - 07:54 PM

Seasonal content, Halloween, Wintersday, etc, has traditionally iterated very little in Guild Wars. I personally enjoy the content and it's a good change of pace from the bi-weekly living story.

Like The_Blades pointed out about the mechanics of the combat system, combined with the grind-centric achievements just encourages zerg behavior.

Edited by Terra Miko, 17 October 2013 - 02:22 PM.


#14 HELLruler

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Posted 16 October 2013 - 08:42 PM

I kinda liked it, but looks so much like a Queen's Jubilee with Halloween skin (people say it looks like last year event, but I wasn't playing, so I can't use it to compare)
At least the mini-games are interesting, but the instructions were a bit too plain. It took a while to find out what to do

#15 Inraged Twitch

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Posted 16 October 2013 - 08:54 PM

View PostDarkobra, on 16 October 2013 - 07:25 PM, said:

That's like the events in GW1. The only thing new was the end-festival hat. But you know what? Every year I still turned up and enjoyed it. It became a tradition. That's what this is.

The people running around a massive circle in the labyrinth complaining it's boring and unprofitable? You knew that before you even started. Why do you still spend hours doing it every day complaining about it?

Hats in GW1 were able to be used IN combat which made them worth getting... sadly in GW2 hats/costumes cannot.

Posted Image

Edited by Inraged Twitch, 16 October 2013 - 08:58 PM.


#16 Hex65000

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Posted 16 October 2013 - 08:56 PM

The Queens jubilee analogy explains why I disliked playing it so much.

This particular format does one thing effectively, and that is make me irate at other players. It's one reason I have started to skip the Scarlett invasions, because it's "Derp! Follow the hat! Farm all the things on the hat! Derp!" No matter what server or overflow I land in. These mass zerg events just do not feel fun at all.

It just turns a serious crack in the game's design into a fissure where the void is filled with stupidity.

I also dislike the race to open doors game that I am now playing on the field. I thought we got beyond this poorly handled  mechanic from the Dragon Bash installment.

Hex.
[ Is amazed anyone gets picked up during these fights... that is how little faith I have in my fellow players during these events.]

#17 Darkobra

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Posted 16 October 2013 - 09:07 PM

View PostInraged Twitch, on 16 October 2013 - 08:54 PM, said:

Hats in GW1 were able to be used IN combat which made them worth getting... sadly in GW2 hats/costumes cannot.

They weren't always that way. Way back when they first came out, they didn't have any armour value and they WERE just costumes. They also were nothing more than space takers for around, what? 4 or 5 years before they had this costume vendor? I had all my hats deleted by then.

I didn't do it for the hats. I did it for the enjoyment of the festival.

#18 Jump_N_Move

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Posted 17 October 2013 - 02:43 AM

Aye, this halloween blows. Spend gems get minis! This time we won't even bother you with lame living story instances, *yawn*

#19 lmaonade

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Posted 17 October 2013 - 03:11 AM

View PostFluxed, on 16 October 2013 - 05:50 PM, said:

That 10% really did a number then... That logic..

I didn't play last year that much and don't really remember anything but the clock tower. By no means am I impressed by this patch but I could really care less when its free content updates every 2 weeks. I guess maybe that's because I am so used to spending 15 bucks a month for the company to develop and xpac I would have to buy again while I play the same content for 12 months.

I really don't get this argument, is there an active MMO still out there that doesn't do content updates? The only positives I see in that sentence are free and every 2 weeks, but those can only work if the main substance, the content updates, are good, otherwise no amount of free or frequency can make up for it.

It's like getting a bag of shit delivered to your doorstep every 2 weeks, "at least you're getting free shit!" Eh, yes and no, it becomes something of a burden and annoying when I'm compelled to answer the door every time only to be greeted by a bag of shit.

Not trying to say that GW2 updates are a total failure of course, and not as obligatory as a bag of shit at your doorstep since I've just been avoiding the LS because none of them interest me very much. But saying that the content updates are fine just because they are free and come every 2 weeks doesn't mean it's a good thing, quality updates are still desired above all.

Another reason why you see the desire for xpacs here on guru is how successful they are/were (relative to gw2 at least) in gw1. No matter how you spin it, the expansions on gw1: factions, nightfall, EotN all provided a ton of content, new continents, new classes, new skills, new lore/story/plot, not to mention each and every xpac is just as big in scope as the original game itself. Couple all that with the fact that GW1 in general was well made for its time and you get a go-to comparison for GW2.
And don't get me wrong, not everyone wanted the new xpacs, nor were they obligated to buy it/install it on their system. If you wanted extra content and know exactly what you want, you looked at what each new xpac brings and you buy the one that suits you best, rather than wait for Arenanet to finally give you the 2 weeks of content you really wanted to play only to have them take it away in the end.

Edited by lmaonade, 17 October 2013 - 03:20 AM.


#20 Robsy128

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Posted 18 October 2013 - 12:40 PM

View PostDarkobra, on 16 October 2013 - 07:25 PM, said:

That's like the events in GW1. The only thing new was the end-festival hat. But you know what? Every year I still turned up and enjoyed it. It became a tradition. That's what this is.

The people running around a massive circle in the labyrinth complaining it's boring and unprofitable? You knew that before you even started. Why do you still spend hours doing it every day complaining about it?

I couldn't have said it better to be honest.

I hate it when people say "ughh, we miss Guild Wars 1! Make it more like Guild Wars 1!" And there you go - you have holiday events, just like Guild Wars 1. But people still complain? If I was Arenanet, I would just stop bothering to produce content for you whingy lot and let you go without. Maybe then you'd actually be a little more appreciative.

#21 Baron von Scrufflebutt

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Posted 18 October 2013 - 12:55 PM

View PostRobsy128, on 18 October 2013 - 12:40 PM, said:

I couldn't have said it better to be honest.

I hate it when people say "ughh, we miss Guild Wars 1! Make it more like Guild Wars 1!" And there you go - you have holiday events, just like Guild Wars 1. But people still complain? If I was Arenanet, I would just stop bothering to produce content for you whingy lot and let you go without. Maybe then you'd actually be a little more appreciative.


I think those of us that complain about these things wouldn't even notice that we went without.

Something that was expressed a number of times already is that GW2 feels like a product. "Lacking a soul" was also mentioned, whereas I'd say that GW2 fails to immerse the player. And that's the issue here, you do these things to immerse yourself in the world (costumes have no in-game point, on the contrary, you can't even play the game with them!), and if the game doesn't give you a reason for this immersion, there's no point in doing these things.
So all these events turn into a grinder because the results of this grind are the only thing the game cares about.

#22 Cube

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Posted 18 October 2013 - 01:02 PM

Well for me since I didn't do anything but the living story and the labyrinth as I had to grind the achievements to progress the story, I feel that it is certainly a bit lame. I love the decorations and I very much like that they bring back the events you could do back then. But I feel that the story in itself is so fking underwhelming.
Spoiler
I was honestly hoping for something cool, like who doesn't remember the quests you did back in GW1?! I redid them every Halloween.

Other than that, I like the update.

View PostInraged Twitch, on 16 October 2013 - 08:54 PM, said:

Hats in GW1 were able to be used IN combat which made them worth getting... sadly in GW2 hats/costumes cannot.

Posted Image

Man I want those costumes from guild wars, even better if they where armours to be honest. We need an option for costume parts to override armour if we want it to :)

Edited by Cube, 18 October 2013 - 02:42 PM.





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