The main build is the following: Base version (with Flamethrower)
New version of the build: BombKit instead FT VERSION (seems better, but a lil bit harder to stack might)
This build uses the Rabid’s stats with Berserker’s weapons (that’s a personal choice) but you can change and use others stats. The sigils are Sigil of Earth and Sigil of Battle and I recommend to not change them. Runes are another thing you should not change. Utility skills are Flamethrower, Grenades and Elixir B for Fury. Thanks to runes, sigil, Koi Cake and traits you can stack easily 15 stacks of Bleeding or MORE, you also apply burning for up to 75% of the time. At least there are more minor condition such as Confusion, Poison, Chilling and Blinding.
You also have a great survivabilty thanks to Bakcpack Regenerator Trait, Healing Turret, great amount of Tougness and in case of emergency you can use the turret's blast and water field to gain some extra heals.
I reccomend this build for those people you enjoy playing with Flamethrower and love do a lot of damage.
HOW TO USE IT
Let's take a closer look to it. All the build is based on stacking Might to gain more condition damage and then to stack all the conditions you can stack on your enemy.
Before you attack you need to stack Might.
Stacking Might is so easy with this build thanks to 20% Boon Durations and 40% Might durations. This mean a total of 60% Might duration! You can stack Might using the combos and healing yourself! The maximum stacks of might that you can stack yourself are 23 stacks, but normally you'll stack only 20 because 3 stacks comes from elite's Blast. Here are the steps to stack them:
- Everytime you're walking or waiting you can stack 8 stacks by taking FT in your hands.
- Use Napalm skill to get a Fire field, then use the Healing turret to gain 3 stacks from healing (thanks to the rune) and 3 by destroying it!
- Take off FT (if you take it off while in combat you gain 3 more stacks from sigil) and use Magnetic inversion by using twice 1st skill of your shield!
- Drink Elixir B.
- Static Shot.
- Poison Dart Volley, take Grenade Kit.
- Use Grenade Barrage if it's not in CD.
- Use Shrapnel Grenade then Freeze Grenade if it's not in CD.
- Spam Grenade skill 2-3 times, use Shrapnel Grenade. Now you need to stack more Might.
- While you're stacking might with FT you can use Flame Bast and autoattack skill.
- Stack Might with Blasts as described above and restart from 1.
These are only some guidelines on how you should use this build, of course you can develop your own style!
First, I want to illustrate the average damage per second made from phase 3 to 5.
Let the Direct Damage (grenades), Burning Damage and Bleeding Damage be DD, BnD, BdD respectively. BnD and BdD are meant by the effective damage you deal in one second (that one which appears on screen with the respective icon). The DD is intended with 2 grenades critical and 1 not and the enemy with Armor equal to 1250 in order to assume that we have 70% critical hit chance. Also WpnStrgth = Weapon Strength and is the average of the 2 values, P = Power, M is the power/condition damage given by Might, S = Bleeding Stacks, CD = Condition Damage.
DPS = DD + BuD + BdD
The Lower damage you deal is when you have 0 stacks of might:
DD = 2*(WpnStrgth*(P)/1000*SkillDmg)*1,60+(WpnStrgth*(P)/1000*SkillDmg)/Armor
( source )
DD = (2*(952 * 1,411 * 165)*1,60 + (952 * 1,411 * 165)) / 1250 = 744
BuD = 0,25 * (CD + M) + 4*Level + 8
BuD = 0,25 * (1259+0) + 328 = 642
BdD = (0,05 * (CD + M) + 0,5*Level + 2,5) * S
BdD = (0,05 * (1259+0) + 42,5) * 14 = 1476
So DPS is 744 + 642 + 1469 = 2863.
That's not so much, but no Might here! Let's see with 15 stacks (which is not the maximum this build can reach). So M = 15 * 35 = 525 power and/or condition damage
DD = (2*(952 * 1,936 * 165)*1,60 + (952 * 1,936 * 165)) / 1250 = 1021
BuD = 0,25 * (1259+525) + 328 = 774
BlD = (0,05 * (1259+525) + 42,5) * 14 = 1843
DPS = 1021 + 774 + 1843 = 3639
Now let’s see the burning time. With Incendiary powder we apply 6.75s of burning every 10 seconds. In 1 minute you apply 40s of burning, thanks to Incendiary Ammo you can reach 45s, which is exactly 75%.
BOMB KIT VERSION
mnbmnbqq has suggested to avoid to use FT since it isn't designed for a condition build and Juggernaut force you to switch to FT all the time. In the new version instead of using Juggernaut to stack might you'll use HGH Trait, Fire Bomb's fire field with Big ol' Bomb's blast and healing turret's blast. With 3 blasts available we can stack 12 stacks of Might (9 from blasts 3 from Rune), 3 stacks from Elixir B, 3 from Sigil Of Battle and if you go down 75% of your Health you gain 3 more stacks from Hidden Flask trait. The total is of 21 stacks of might but we can use Toss Elixir B and get 23. This in a very short time. The wait time to stack might is a con of the FT build.
((I'm stil testing the build, please be patient for the HOW TO part. The MATH part should be pretty the same but you can get more stacks of might faster))
I want thank you for reading! If you find any error or want to tell me some tips, please, write a reply! =D
I hope you ENJOY and LIKE this build!! Greetings! =)
PS: Sorry for grammar errors, but I’m not mothertongue!
Edited by Fenn, 12 November 2013 - 07:09 PM.