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Anet sending out... metronomes to gaming sites?


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#1 Atticus

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Posted 08 January 2014 - 05:06 PM

Check this weirdness out, apparently ArenaNet is sending out Metronomes to gaming sites inscribed with cryptic messages. I guess they really are trying to go all in on these next few content updates, lets hope they can actually live up to their own hype.

http://www.gamerzine...c/arenanet.html

Edited by Atticus, 08 January 2014 - 05:12 PM.


#2 Echou

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Posted 08 January 2014 - 05:10 PM

Destroyers!

#3 Arkham Creed

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Posted 08 January 2014 - 05:13 PM

That last line makes me sad. "Tyria will burn while I remain." Great...so Scarlet is going to survive these next few updates and return to bother us all again.

#4 Andemius

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Posted 08 January 2014 - 05:13 PM

Yep, sounds like destroyers to me

#5 Reason on Cooldown

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Posted 08 January 2014 - 05:22 PM

I KNEW it!!!  I KNEW those thumpers--sorry "probes"--had something to do with riling up the Destroyers!!!

I award myself 100 internet dollars!!!

#6 Miragee

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Posted 08 January 2014 - 05:33 PM

I think it's interesting that "The Dream" both The and Dream begin with capital letter which implies it is THE dream. Pointing towards the sylvari imho.

#7 Nyid

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Posted 08 January 2014 - 05:36 PM

View PostArkham Creed, on 08 January 2014 - 05:13 PM, said:

That last line makes me sad. "Tyria will burn while I remain." Great...so Scarlet is going to survive these next few updates and return to bother us all again.

I wouldn't worry about Scarlett sticking around indefinately. Just because she seemingly thinks that she will survive does not mean that Anet intends for it to be that way. I expect things on the continent of Tyria to get dicey and for the feces to hit the fan. I will be quite dissapointed if they overhyped. Quite frankly with the large mystery thumper turret thingys all over the place I'd expect to see at the very least rifts in the ground in every zone that act as an intrance to an underground instanced area. I also agree that destroyers are the most likely antagonists.

#8 raspberry jam

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Posted 08 January 2014 - 06:09 PM

How come ANet never did this kind of stupid shit back when they were running GW1?

Oh right maybe because back then they were just focused on making a good game.

Also yeah Scarlet. You'd think it was Zhaitan that was the master villain of GW2. But you'd be wrong.

#9 RandolfRa

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Posted 08 January 2014 - 06:38 PM

View Postraspberry jam, on 08 January 2014 - 06:09 PM, said:

How come ANet never did this kind of stupid shit back when they were running GW1?

Oh right maybe because back then they were just focused on making a good game.

Also yeah Scarlet. You'd think it was Zhaitan that was the master villain of GW2. But you'd be wrong.
But wasn't Zhaitan created by Scarlet?

#10 Echou

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Posted 08 January 2014 - 07:01 PM

He's a true, passionate GW fan. How dare they be creative about marketing!

#11 El Duderino

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Posted 08 January 2014 - 07:04 PM

It's cool I guess, but more thought seems to go in to marketing than making a good game like Raspberry suggests. Also, whoever wrote that inscription should be given a new job. My 4 year old daughter could come up with something better written and more creative. Tolkien they are not. Not even close.

#12 davadude

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Posted 08 January 2014 - 07:16 PM

View Postraspberry jam, on 08 January 2014 - 06:09 PM, said:

How come ANet never did this kind of stupid shit back when they were running GW1?

They gave out unique, 1000 piece, economy breaking miniatures instead to news sites and at conventions, angering many fans and resulting in many account hackings and duping problems.

Oh right, rose-tinted glasses.  Never mind!

View PostMiragee, on 08 January 2014 - 05:33 PM, said:

I think it's interesting that "The Dream" both The and Dream begin with capital letter which implies it is THE dream. Pointing towards the sylvari imho.

Good find, but I'm failing to see how that could relate too much.  I'm starting to think Scarlet may somehow be reliant on The Dream in a way that she can only be killed or "removed" through that dream.  Perhaps the players must find a source for her in the Dream (she is, after all, a deus ex machina Sylvari), causing her to be destroyed, or at least providing some type of crucial clue.  In fact, the more I think of it, the more likely or plausible this seems to become.  I cannot think of anything too different involving The Dream.

Then again, I wasn't expecting the low-blow of the Thermanova Reactor Fractal.
Davadude - Guru Village Idiot

#13 Miragee

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Posted 08 January 2014 - 09:27 PM

View Postdavadude, on 08 January 2014 - 07:16 PM, said:

They gave out unique, 1000 piece, economy breaking miniatures instead to news sites and at conventions, angering many fans and resulting in many account hackings and duping problems.

Oh right, rose-tinted glasses.  Never mind!

Can you please explain how they are economy breaking? They are extremly rare (some are way less than 1000) and thus extremly expensive. Which is a good thing. If there is a handful of cosmetic items in the game that is so rare that only 0,01% of the players can get them it's good design as long as there are many steps of lesser expensive stuff for other people. Which gw1 offered. But I fail to see how it was economy-breaking. Look at Ascended Armor/Weapons for example. Now they were certainly economy breaking with help of the auction house, leaks and players brain to expect what the materials would be...



View Postdavadude, on 08 January 2014 - 07:16 PM, said:

Good find, but I'm failing to see how that could relate too much.  I'm starting to think Scarlet may somehow be reliant on The Dream in a way that she can only be killed or "removed" through that dream.  Perhaps the players must find a source for her in the Dream (she is, after all, a deus ex machina Sylvari), causing her to be destroyed, or at least providing some type of crucial clue.  In fact, the more I think of it, the more likely or plausible this seems to become.  I cannot think of anything too different involving The Dream.

Well you are right, it doesn't necessarily point towards the sylvari. But it would be something that makes sense since she manipulated the Nightmare Court, she is a sylvari and also settled in the Twilight Arbor where this "nightmare tree" is located that so many of the Nighmare Court fight for.
After giving it a second thought it could also point back towards the story we got about Scarlet when she stepped into that asura device and saw IT. That could be a dream, too. But we don't know anything about what she saw (which still bothers me because it is such bad writing if you make such a cliff-hanger and just let it fall right after; that makes me feel the writers just made it up but didn't thought of what she actually saw and that's terrible) so that could still relate to the sylvari's dream or something completly different or turns out to be nothing.

#14 Baron von Scrufflebutt

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Posted 08 January 2014 - 09:42 PM

I really wish that the promotional material wasn't the best thing about the LS.


EDIT:
As for the LS itself, I hope once we get to LS 2.0, something more permanent will drop.

Edited by Baron von Scrufflebutt, 09 January 2014 - 10:05 AM.


#15 raspberry jam

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Posted 08 January 2014 - 10:08 PM

View PostRandolfRa, on 08 January 2014 - 06:38 PM, said:

But wasn't Zhaitan created by Scarlet?
Since Scarlet is a more ridiculously over the top character than all the W40K space marines put together, I would not doubt that sooner or later, it will become official lore that he was.

View Postdavadude, on 08 January 2014 - 07:16 PM, said:

They gave out unique, 1000 piece, economy breaking miniatures instead to news sites and at conventions, angering many fans and resulting in many account hackings and duping problems.

Oh right, rose-tinted glasses.  Never mind!
Exactly. The stupid shit that ANet came up with back then was at least in the game.

Also lol you don't have a grawl mini? :D

#16 Cevilo

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Posted 08 January 2014 - 10:17 PM

at First I was like "OMG destroyers!" and I saw the dream and instantly thought Sylvari, (granted I never noticed the capitals or any thing just instantly jumped to that conclusion) but sadly this could mean anything. if you put it in context of the LS s1, this means molten Alliance and Scarlet, nothing more. honestly they really lost my attention right after the dragon bash. maybe highinsight this will be a cool story line but atm I'm more invested in the dragons attacking Tyria, so Air pirates bored the hell out of me.

What they need to do for s2 is introduce a new Race/Class or both, some new skills for the existing classes, and a whole new area where the s2 story lines will be more centered on (sort of how they initially did the lost island) then for the first q1 of the year ever 2 weeks flesh out that area with More LS content. then in Q2 add a new Area still relevant to the s2 story Arc (we're gonna say it's about the destroyers) and over Q2 of the year flesh out that area so on and so forth until the end of s2 where we finally get to encounter Primordus or even a General of his similar to What we killed in Gw1. if they followed this Example, they could have a few years of LS content driving forward the original Story they introduced, (the Dragons) and expand their Game exponentially. They have other Side story Arcs they could explore as well, Palwa Joko is still on the loose. among other things they could add.

Just my thoughts. It kind of pissed me off I went from fighting elder dragons to Air Pirates. I really felt pulled out of the immersion of the game, Like suddenly the dragons didn't really exist any more. If they had finished the Dragons story arc then dropped Scarlet, then I think it may have been better received. (granted the start fleshing out these updates a LOT better.)

#17 Illein

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Posted 08 January 2014 - 10:37 PM

Didn't they send a pocket watch out with a riddle right when the Living Story had its quality-landslide?

I mean, can't really go any deeper now, can it? So maybe there's hope that this time around, it brings a quality increase.

#18 gw2guruaccount

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Posted 08 January 2014 - 11:05 PM

I hope Primordius eats Scarlett in the next update. It's worth the metronome trinket!

#19 Little Bird

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Posted 08 January 2014 - 11:19 PM

I am really hoping they aren't going to conclude this Living Story arch with "it was all a dream" and that the alliances and Scarlet never happened at all and has no lasting effect on the game lore.

#20 Senatic

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Posted 08 January 2014 - 11:27 PM

Primordous, and destroyers, seems likely from this although I did not think it so before this pr stunt. There's several issues, or rather points that don't make sense, with the thumpers being connected to Primordous. The least of which them being present everywhere, even in the mists (world vs world) where Primordous, at least to my knowledge, has absolutely no presence.

The second issue is the dwarfs, they are supposed to be down there in the depths holding back Primordous, I don't see how agitating the destroyers will cause them to attack Tyria, if they could have they would have already. Thumping the ground would be a meaningless action.

The third issue is one of character regarding Scarlet, she is obviously completely mad but she is also portrayed as one of the most brilliant characters on Tyria, even more so then many of the brightest Asuras. And if this is really her plan, to agitate the Destroyer's and bait them into attacking the surface world by thumping the ground (God knows why), doesn't it strike you as a brute force tactic to spread the thumpers all over the world? Does that seem like the sort of strategy a highly intelligent and manipulative character would choose? Why not focus the thumpers in areas that make sense, places where it is likely that the destroyers are. Under the Shiverpeaks where we know for certain that they are based from gw1 for example, or in the Maguuma Waste which seemed to have dried up as a result of Primordous being under there. Why bother with thumpers at all, hitting the ground with force all over the world seems like such a childish and brutish tactic. Look at her earlier manipulations, manipulating parties into alliances then taking whatever it is she wants from them afterwards not caring if they fall. Letting Kryta create the watch knights and then turning them against their own creators. These are elegant and manipulative tactics, subtle maneuvers taking advantage of the strength of others and turning it against them. How does thumping the ground all over the world in a brute force attempt hoping to find the rights spots make any kind of sense for this character?

There's 3 options as I see it.
Either there's more to this story that connects the thumpers to the destroyers in some way we do not yet understand. Alternatively the story has nothing to do with Destroyers (granted which from the rhyme seems unlikely but not impossible, there could be any number of other "secrets deep below to find"  and fire is hardly restricted to Primordous and destroyers.) Or Anet has made a grave mistake in their zealousness to promote the next part of the living story and overlooked large plot holes/inconsistencies.

Edited by Senatic, 08 January 2014 - 11:30 PM.


#21 gw2guruaccount

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Posted 08 January 2014 - 11:42 PM

View PostSenatic, on 08 January 2014 - 11:27 PM, said:

Primordous, and destroyers, seems likely from this although I did not think it so before this pr stunt. There's several issues, or rather points that don't make sense, with the thumpers being connected to Primordous. The least of which them being present everywhere, even in the mists (world vs world) where Primordous, at least to my knowledge, has absolutely no presence.

The second issue is the dwarfs, they are supposed to be down there in the depths holding back Primordous, I don't see how agitating the destroyers will cause them to attack Tyria, if they could have they would have already. Thumping the ground would be a meaningless action.

The third issue is one of character regarding Scarlet, she is obviously completely mad but she is also portrayed as one of the most brilliant characters on Tyria, even more so then many of the brightest Asuras. And if this is really her plan, to agitate the Destroyer's and bait them into attacking the surface world by thumping the ground (God knows why), doesn't it strike you as a brute force tactic to spread the thumpers all over the world? Does that seem like the sort of strategy a highly intelligent and manipulative character would choose? Why not focus the thumpers in areas that make sense, places where it is likely that the destroyers are. Under the Shiverpeaks where we know for certain that they are based from gw1 for example, or in the Maguuma Waste which seemed to have dried up as a result of Primordous being under there. Why bother with thumpers at all, hitting the ground with force all over the world seems like such a childish and brutish tactic. Look at her earlier manipulations, manipulating parties into alliances then taking whatever it is she wants from them afterwards not caring if they fall. Letting Kryta create the watch knights and then turning them against their own creators. These are elegant and manipulative tactics, subtle maneuvers taking advantage of the strength of others and turning it against them. How does thumping the ground all over the world in a brute force attempt hoping to find the rights spots make any kind of sense for this character?

There's 3 options as I see it.
Either there's more to this story that connects the thumpers to the destroyers in some way we do not yet understand. Alternatively the story has nothing to do with Destroyers (granted which from the rhyme seems unlikely but not impossible, there could be any number of other "secrets deep below to find"  and fire is hardly restricted to Primordous and destroyers.) Or Anet has made a grave mistake in their zealousness to promote the next part of the living story and overlooked large plot holes/inconsistencies.

Now you make me wonder about the Aatxe and the Shades. Maybe "deep below" refers to the mists and those thumpers create resonance portals by breaking the fabric between the two.

#22 Featherman

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Posted 08 January 2014 - 11:51 PM

All hype no substance. Well, I suppose when you can't write a story decent enough to justify itself you have to get deep in the pockets of those who can sell the story for you...even if it's just a trinket.  On the whole, this is only a small part of what's wrong with modern day triple A development.

Edited by Featherman, 08 January 2014 - 11:52 PM.


#23 StormDragonZ

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Posted 09 January 2014 - 12:17 AM

Would it bother anyone if whatever Scarlet does horrifically backfires, resulting in us having to save her, ultimately resulting in "working together" to defeat a much more diabolical threat?

#24 Arkham Creed

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Posted 09 January 2014 - 12:43 AM

View PostStormDragonZ, on 09 January 2014 - 12:17 AM, said:

Would it bother anyone if whatever Scarlet does horrifically backfires, resulting in us having to save her, ultimately resulting in "working together" to defeat a much more diabolical threat?

I would be very, very bothered if we weren't allowed to at least attempt to leave her to die.

#25 Azure Skye

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Posted 09 January 2014 - 12:45 AM

View Postraspberry jam, on 08 January 2014 - 06:09 PM, said:

How come ANet never did this kind of stupid shit back when they were running GW1?

Oh right maybe because back then they were just focused on making a good game.

Also yeah Scarlet. You'd think it was Zhaitan that was the master villain of GW2. But you'd be wrong.
Because they were focusing it on time and money on GW 2, even earlier people dismissed it a quirky game to be ever taken seriously other then other ones playing or had played it.

Given the fact that we havent heard anything from them since the Wintersday Patch, it's to tell the press, we aren't dead yet or we're working on the next update. It's wake people up to remind them. I got me posting again. :)

I can't wait to find out, whatever it is, dragons or not.

#26 pumpkin pie

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Posted 09 January 2014 - 01:25 AM

Thank You for the link, :D.

One of the many things I love about this game. Never cease to surprise you!

#27 purper dawn

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Posted 09 January 2014 - 01:54 AM

return of the underworld would be nice./possible?

#28 El Duderino

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Posted 09 January 2014 - 02:16 AM

View PostAzure Skye, on 09 January 2014 - 12:45 AM, said:

Because they were focusing it on time and money on GW 2, even earlier people dismissed it a quirky game to be ever taken seriously other then other ones playing or had played it.

I want to respond to this, but I'm afraid I can't make sense of what you are trying to say? Correct me if I am wrong, but it seems that my interpretation of your post is that money is the focus of GW2 and GW1, in your opinion, was a quirky game that was not to be taken seriously.

Is that what you are trying to say, or did I miss something in the translation? :huh:

View Postpumpkin pie, on 09 January 2014 - 01:25 AM, said:

Thank You for the link, :D.

One of the many things I love about this game. Never cease to surprise you!

Uhm... this isn't actually in the game. If you just played the game and never visited fan sites, you would never know about this. FYI... That's kind of the point some people are making here.

#29 Mordakai

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Posted 09 January 2014 - 04:24 AM

Sigh.  What a waste of money.



#30 Illein

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Posted 09 January 2014 - 09:30 AM

View PostFeatherman, on 08 January 2014 - 11:51 PM, said:

All hype no substance. Well, I suppose when you can't write a story decent enough to justify itself you have to get deep in the pockets of those who can sell the story for you...even if it's just a trinket.  On the whole, this is only a small part of what's wrong with modern day triple A development.

That's what we would call 'Wes Brot ich ess, des Lied ich sing" here. Which apparently has a similar figure of speech in English that would be "He who pays the piper calls the tune" ;)

Hard to go hard on them, when you're courted so lovingly.




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