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Is it Hard to Find Dungeon Groups as a Ranger?

dungeon ranger group party end game guardian

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#1 ariana

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Posted 17 January 2014 - 06:39 PM

Hello,
I currently have a guardian and a ranger at around the same level. I find myself enjoying the ranger a bit more but I have also heard a lot of people talk about how rangers are among the worst class for dungeons, especially end game dungeons, and how people would rather have a warrior or guardian or mesmer or something. My question is, if I plan to do dungeons once I finish the main story, should I stop leveling my ranger and focus on my guardian? Even though I like playing a ranger a little more, I don't want to continue playing her if finding groups for dungeons will be more difficult, once I reach the end game
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#2 Epixors

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Posted 17 January 2014 - 06:44 PM

First question, what build do you play?

Most PUGs will let you in unless they specified they want certain classes, but however if they list they are doing a rush or want meta players or something and you come in with a bearbow build you can expect to get kicked.

Guardian is in my experience easier to find dungeon groups with though, because who doesn't love 'em?
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#3 Brandon the Don

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Posted 17 January 2014 - 07:02 PM

It is true that on average warriors and guardians are generally more accepted, because honestly, they are more "idiot proof"... It is funny though, as someone who literally plays almost all classes equally, I still get accepted in pugs generally easier with my warrior than any other class - despite running the meta builds as of often...

If you really enjoy ranger though, you should just stick to it and would not get bothered by the community that much - rather, find a nice group of a people to occasionally do several runs with, get better with your class and the group and enjoy...

You should never - ever - let someone else decide what kind of class you want to run... Maybe what kind of build, but never what class... Unless you mingle yourself within min-max speedrun compositions, but that is a whole other story altogether, and even more open for debate...
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#4 ariana

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Posted 17 January 2014 - 07:35 PM

First question, what build do you play?

Most PUGs will let you in unless they specified they want certain classes, but however if they list they are doing a rush or want meta players or something and you come in with a bearbow build you can expect to get kicked.

Guardian is in my experience easier to find dungeon groups with though, because who doesn't love 'em?


I'm level 50 so my build is more just focused on survivability, to make leveling easier. I have a bear for tanking and use long bows (though based on what I've read, I get the impression short bows are better). I would probably respec once I started focusing on dungeons, to a build that's more focused on support or something.

I have no desire to do speed runs or anything like that, I really just want to experience the content of the game
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#5 Epixors

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Posted 17 January 2014 - 07:53 PM

I'm level 50 so my build is more just focused on survivability, to make leveling easier. I have a bear for tanking and use long bows (though based on what I've read, I get the impression short bows are better). I would probably respec once I started focusing on dungeons, to a build that's more focused on support or something.

I have no desire to do speed runs or anything like that, I really just want to experience the content of the game


It's still bad, sword is pretty much the only good tool a Ranger has in PvE. If you'll follow Brazil's guide people will absolutely love you (Spotter + Frost Spirit <3), if you go ranged with a bear you'll be the exact reason why Rangers have such a bad reputation.
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#6 Brandon the Don

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Posted 17 January 2014 - 08:21 PM

It's still bad, sword is pretty much the only good tool a Ranger has in PvE. If you'll follow Brazil's guide people will absolutely love you (Spotter + Frost Spirit <3), if you go ranged with a bear you'll be the exact reason why Rangers have such a bad reputation.


Debatable... Sword is indeed a good option, though is really, and I mean really, hard to handle especially when you just got into the class...

A safer option to learn to melee (and thus the encounters), is to go with a greatsword first... It does not hit as much as sword, but it does decent enough damage to handle, and the utility with spotter and frost spirit should still be intact...

Edited by Brandon the Don, 17 January 2014 - 08:22 PM.

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#7 ariana

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Posted 17 January 2014 - 08:31 PM

It's still bad, sword is pretty much the only good tool a Ranger has in PvE. If you'll follow Brazil's guide people will absolutely love you (Spotter + Frost Spirit <3), if you go ranged with a bear you'll be the exact reason why Rangers have such a bad reputation.


I hope this isn't a stupid question, but what makes sword better than bow? It seems a little odd to me that on a ranged class, you would need to use melee weapons to be really effective
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#8 Brandon the Don

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Posted 17 January 2014 - 08:35 PM

I hope this isn't a stupid question, but what makes sword better than bow? It seems a little odd to me that on a ranged class, you would need to use melee weapons to be really effective


In the world of PvE, everything evolves about killing things fast... Damage multipliers and boons are thus appreciated... however, if you chose to stay at 1500 range, you make both your buffs as the party buffs redundant since people generally melee stuff (since it is the fastest way to kill things according to math)...

Basically: Staying at ranged means nothing to the team
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#9 Epixors

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Posted 17 January 2014 - 08:47 PM

I hope this isn't a stupid question, but what makes sword better than bow? It seems a little odd to me that on a ranged class, you would need to use melee weapons to be really effective


Couple of things:

1. There is a thing called an attack coefficient which decides how much an attack will scale with your stats etc. On ranged weapons this is generally lower because of the risk vs reward. If they have an identical effective power the sword would do ~17.3% more damage than longbow at max range and ~111% more damage (yes, more than double) at 0-500 range and on top of that it cleaves, gives might to your pet and cripples (yaaay cripple, does help with condition-based damage modifiers though)
2. Most utility buff stuff has a range of 600 units (Warrior Banners, shouts, etc) so you'd miss out on that when you're ranged. Might stacking happens in fire fields so you'll need to be standing in those to get it too, not somewhere far away.
3. Spotter (one of the primary reasons to bring a Ranger) has a range of 600 units so you'll need to be close to your team mates to give them that.
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#10 typographie

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Posted 17 January 2014 - 09:06 PM

I hope this isn't a stupid question, but what makes sword better than bow? It seems a little odd to me that on a ranged class, you would need to use melee weapons to be really effective


There's no such thing as a "ranged class" in GW2. And if there was, it certainly wouldn't be one able to use swords, daggers and greatswords.

While its more complicated than this, it suffices to say sword simply does the best damage of the ranger's options. More importantly than that, bows keep you out of range for the most important group buffs (and them out of range of yours), which is extremely painful in group play. Even though greatsword isn't very good, I'd even recommend that over the bows for that reason.

Its still important on any class to be prepared to attack from range when you have to, but its something to avoid when you have the option. Its my understanding that longbow is slightly superior to shortbow, between those two, so that's the one I keep around.

Bears are fine in solo leveling-type content. As you say, they are a tanking pet; you can solo some champions with a bear + Troll Unguent. But anywhere damage is the concern (dungeons) you should use a feline or a bird for single target, or a drake if you need to cleave multiple targets.

Edited by typographie, 17 January 2014 - 09:09 PM.

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#11 ariana

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Posted 17 January 2014 - 10:25 PM

Couple of things:

1. There is a thing called an attack coefficient which decides how much an attack will scale with your stats etc. On ranged weapons this is generally lower because of the risk vs reward. If they have an identical effective power the sword would do ~17.3% more damage than longbow at max range and ~111% more damage (yes, more than double) at 0-500 range and on top of that it cleaves, gives might to your pet and cripples (yaaay cripple, does help with condition-based damage modifiers though)
2. Most utility buff stuff has a range of 600 units (Warrior Banners, shouts, etc) so you'd miss out on that when you're ranged. Might stacking happens in fire fields so you'll need to be standing in those to get it too, not somewhere far away.
3. Spotter (one of the primary reasons to bring a Ranger) has a range of 600 units so you'll need to be close to your team mates to give them that.


Okay, that makes a lot of sense. Thank you for explaining it so clearly. So do a lot of people prefer not to do dungeons with rangers because they assume the rangers will use bows, or are even melee rangers less desirable than most other classes? Since I'll need to play melee either way, if fewer people will want to group with rangers regardless of build, it might make more sense to just go back to my guardian
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#12 Epixors

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Posted 17 January 2014 - 10:43 PM

Okay, that makes a lot of sense. Thank you for explaining it so clearly. So do a lot of people prefer not to do dungeons with rangers because they assume the rangers will use bows, or are even melee rangers less desirable than most other classes? Since I'll need to play melee either way, if fewer people will want to group with rangers regardless of build, it might make more sense to just go back to my guardian


Well yes, alot of Rangers are running with bows and people don't like that, also the sword is a pain to use in the beginning so a lot of people don't bother with it and go easy mode pewpew. In a LFG you will certainly have an easier time getting in with a Guardian, but if you get in and pwn with ranger it's not a bad thing jk. In the end just do what's more fun as it'll certainly be easier to stick to.
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#13 Cube

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Posted 17 January 2014 - 11:31 PM

If you play ranger you will experience class discrimination especially if your goal is dungeon running. You can however settle for none speed clear groups unless they take whatever class. There's no doubt you will find it harder, you will be kicked more often than if you play a guardian or warrior. Since there's no real way of building reputation in this game, farm a sh*tload of achievement points if you're going to continue on your ranger, and play what is currently the best build for rangers.
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#14 ariana

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Posted 18 January 2014 - 04:29 AM

If you play ranger you will experience class discrimination especially if your goal is dungeon running. You can however settle for none speed clear groups unless they take whatever class. There's no doubt you will find it harder, you will be kicked more often than if you play a guardian or warrior. Since there's no real way of building reputation in this game, farm a sh*tload of achievement points if you're going to continue on your ranger, and play what is currently the best build for rangers.


Yeah it sounds like playing a ranger just isn't worth it if I want to do dungeons. Guardian is enjoyable enough. Killing things takes longer but there's still some satisfaction in being nearly indestructable. Thanks!
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#15 RAD

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Posted 18 January 2014 - 06:17 AM

Ranger is my only level 80 and Ive done all dungeons with him in PUGs and non pugs and have done just fine. Just play what you enjoy playing, you wont have a hard time finding groups with a ranger.
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#16 Alex Dimitri

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Posted 18 January 2014 - 04:09 PM

You will not have hard time finding groups, this is true !

But you will have VERY hard time finding GOOD groups !

I personally love rangers, i played that class in a lot of different MMO`s but GW2 is a bit different from what we call usual MMO (and when i say this i don`t mean it`s different in a better way) !
Now forcing "range" class to play melee just to please group is silly but then again i can`t blame people i blame Anet for poor developed utilitys and shortcomings on ranger side.
Simply rangers don`t bring that much to the table in terms of group play, everything they can do some class do it better and faster, so choice is pretty much obvious.

I`ll give you example 45 min run of Fractals lvl 49 is much better then 2-3 hrs one (wipes,quits,etc...) specially if you know that reward at the end of it isn`t gonna be breathtakin one !

Clear and simple, ranger class is lacking and should get major overhaul to be competitive (and wanted) for endgame dungeon runs.
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