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Gold Farming - Do your Ascalonian Catacombs paths daily


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#1 Kellth

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Posted 22 February 2014 - 05:56 PM

Hello Gurus! Today i wrote a little guide/reminder about doing your AC paths daily. Doing your all 3 of your AC paths daily can earn you 4 gold and 50 silver totaling up to 31 gold and 50 silver every week! Here is the guide:

Posted Image

http://strengthguide...bs-paths-daily/


Any sort of feedback or comments of the guide would be nice. Constructive criticism is accepted.

Edited by Kellth, 22 February 2014 - 05:57 PM.


#2 Minion

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Posted 22 February 2014 - 07:40 PM

Actually, in end rewards alone it's more like 5,30g + drops and about 9 champ boxes.

#3 Kellth

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Posted 22 February 2014 - 08:53 PM

View PostMinion, on 22 February 2014 - 07:40 PM, said:

Actually, in end rewards alone it's more like 5,30g + drops and about 9 champ boxes.

Yes i forgot to add the 20 something silver you get at the end of each path. Going to edit it a little more to total in the things you get at the end besides the bonuses.

Edited by Kellth, 22 February 2014 - 08:54 PM.


#4 ilr

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Posted 22 February 2014 - 10:14 PM

So'd they ever make the Ghosteater any less tedious??

#5 Senatic

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Posted 22 February 2014 - 10:42 PM

Or you could do 2-3 node runs per day for 56-84 gold/week in the same time.

Just sayin'

#6 Kellth

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Posted 22 February 2014 - 10:57 PM

View PostSenatic, on 22 February 2014 - 10:42 PM, said:

Or you could do 2-3 node runs per day for 56-84 gold/week in the same time.

Just sayin'

Iron ore? What nodes? AC is accessibly to all people while the knowledge of node locations is minimal. Yes you can make better gold per hour doing other things but it is good to mix it up so that you do not burn yourself out. Also you get champ bags/AC tears which can be used for many things such as gear.

Edited by Kellth, 22 February 2014 - 11:08 PM.


#7 Senatic

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Posted 22 February 2014 - 11:18 PM

View PostKellth, on 22 February 2014 - 10:57 PM, said:

Iron ore? What nodes? AC is accessibly to all people while the knowledge of node locations is minimal. Yes you can make better gold per hour doing other things but it is good to mix it up so that you do not burn yourself out. Also you get champ bags/AC tears which can be used for many things such as gear.

Orichalcum and Ancient wood nodes ofc. There's several websites out there that allow players to track nodes. gw2nodes, gw2ores  or orrmaps for example. There's also websites that help players in tracking down common node spawns in case they haven't all been mapped since the last update, such as this one.

I didn't mean that AC farm had no value, one example you mentioned is for example for lower level players who haven't gotten to the lvl 80 zones, another might be players who only have one lvl 80. Doing only node runs can get boring for certain so ofc it's good to break up the montony of grinding, the same goes for running AC or any dungeon over and over.

However I felt the need to point out a more effective alternative as it exists and everyone should be aware of it, people looking for ways to farm gold usually want to hear about the more effective methods(I know I want to). The thread was also called Gold farming and not gear farming. If we're gonna be technical you get ores from node runs that can be turned into gear as well, you also get orbs which can end up netting you a substantial amount of extra gold.

So yeah, don't take my comment as trying to invalidate your thread or efforts, as they are well appreciated. Just making sure everyone is aware there are other, and arguably more effective, alternatives as well to look at.

As for the guide itself, it's a bit bare bones (or am I just not seeing the actual guides part?). Maybe you should consider putting together a playthrough video, we did something similar for CoE with my guild to teach players the run fast.

Edited by Senatic, 22 February 2014 - 11:30 PM.


#8 Kellth

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Posted 22 February 2014 - 11:40 PM

View PostSenatic, on 22 February 2014 - 11:18 PM, said:

Orichalcum and Ancient wood nodes ofc. There's several websites out there that allow players to track nodes. gw2nodes, gw2ores  or orrmaps for example. There's also websites that help players in tracking down common node spawns in case they haven't all been mapped since the last update, such as this one.

I didn't mean that AC farm had no value, one example you mentioned is for example for lower level players who haven't gotten to the lvl 80 zones, another might be players who only have one lvl 80. Doing only node runs can get boring for certain so ofc it's good to break up the montony of grinding, the same goes for running AC or any dungeon over and over.

However I felt the need to point out a more effective alternative as it exists and everyone should be aware of it, people looking for ways to farm gold usually want to hear about the more effective methods(I know I want to). The thread was also called Gold farming and not gear farming. If we're gonna be technical you get ores from node runs that can be turned into gear as well, you also get orbs which can end up netting you a substantial amount of extra gold.

So yeah, don't take my comment as trying to invalidate your thread or efforts, as they are well appreciated. Just making sure everyone is aware there are other, and arguably more effective, alternatives as well to look at.

As for the guide itself, it's a bit bare bones (or am I just not seeing the actual guides part?). Maybe you should consider putting together a playthrough video, we did something similar for CoE with my guild to teach players the run fast.
Sorry if i came off as trying to downplay your method of farming, i do node runes also :D (like every good farmer). Yes AC can get boring as all farming can. I do believe that node runs/event farming can be the best ways to bring in income. Although the AC tears can get you gear from the vendor that you otherwise would have to buy with real gold. There are many methods of farming and it's always good to switch things up. Doing your daily AC runs is just another way of switching things up. There are far more income worthy farms out there than AC like linen scrap farming. Thanks for the feedback ill be working on the guide and editing it more.

#9 Nikephoros

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Posted 23 February 2014 - 06:03 AM

View Postilr, on 22 February 2014 - 10:14 PM, said:

So'd they ever make the Ghosteater any less tedious??

Ghost Eater dies in less than 10 seconds.  If you mean the build up even charging the traps, that event is still faster than the p3 burrow event and more interesting too.  We pretty much stopped doing p3 in our casual farm runs since its one of the longest dungeon paths in the game.

#10 Kellth

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Posted 24 February 2014 - 11:47 PM

View PostNikephoros, on 23 February 2014 - 06:03 AM, said:

Ghost Eater dies in less than 10 seconds.  If you mean the build up even charging the traps, that event is still faster than the p3 burrow event and more interesting too.  We pretty much stopped doing p3 in our casual farm runs since its one of the longest dungeon paths in the game.
How long does p3 take compared to p1/p2?

#11 Satenia

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Posted 25 February 2014 - 08:52 AM

View PostKellth, on 22 February 2014 - 05:56 PM, said:

Any sort of feedback or comments of the guide would be nice. Constructive criticism is accepted.

Maybe I'm missing something obvious here, but where is the actual guide in your "guide"? Your providing a basic map without any indicators or further explanation, which will be little to no use to a newcomer.

But what's far far worse, you're potentially inviting disaster by suggesting to join speed-runs without providing the required background to fit into such group. I'm not sure if it's simply a language problem, but here we go:

(from the "guide")

Quote

So basically the people advertising speed runs want to get the dungeon done fast without wipes and with people who know how to run the dungeon. It’s okay if you don’t know every stacking position in AC or things like that because there is a first time for everything. Join one of these groups and tag along with the players.

To me, this translates into "It's okay if you don't know anything about speedruns, join these groups anyway and just try to keep up".

Personally, I would say that a speedrun isn't just about proper positioning, but just as much about the build (skills, gear) and certain roles that are expected of a given class in a dungeon (say elem or guard in AC). Players advertising such runs expect the necessary experience and being unable to meet their requirements will simply turn out unsatisfying for everyone involved..

Therefore, a newcomer will be far better off joining "regular" teams or even such advertised as "newbie-runs" to get familiar with the content. This still holds true even if you update your guide to actually be a guide. Simply watching a video or written explanation doesn't magically turn you into an expert.

So I dunno what you actually had in mind for your post, but I would suggest you either make it an actual guide (with path explanation, pointers, etc.), or simply rename it to be a farming-reminder only. In either case, I would reword that speedrun passage to actually be helpful.

#12 ilr

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Posted 25 February 2014 - 11:45 AM

View PostNikephoros, on 23 February 2014 - 06:03 AM, said:

  We pretty much stopped doing p3 in our casual farm runs since its one of the longest dungeon paths in the game.

Anyone else who DOESN'T sound insane wanna weigh in??  (P3 cats, long??... not even by most other SpeedRun metrics, nice try pal)

#13 Minion

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Posted 26 February 2014 - 01:10 AM

View Postilr, on 25 February 2014 - 11:45 AM, said:

Anyone else who DOESN'T sound insane wanna weigh in??  (P3 cats, long??... not even by most other SpeedRun metrics, nice try pal)

Don't mind him, Ilr. Nike is a speedclear casual. I like p3 because I'm rarely the elementalist, so I can afk at the event and engage in one handed gaming.

#14 Satenia

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Posted 26 February 2014 - 07:40 AM

Nike's spreadsheet lets him kill stuff so fast it rips a hole in space-time continuum itself - sometimes you even see him exit the dungeon before he actually entered it. Unfortunately, the burrow part in AC P3 is on its own counter, so I guess something this slow is simply beneath him.

#15 Jernej

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Posted 26 February 2014 - 08:06 AM

I did AC paths on daily basis but now that i decided to invest little time in this game i decided to take a different approach; I do CoF P1 every day (It is actually more profitable than AC since you can turn rare dungeon armors into ectos). And I also do AC P3, i switch at the end boss and level up a toon from 2 to 6 (it will take 3 days aka 3 runs). Than at lvl 6 (every 3rd day) I do story and get a key of black lion's chest.
It's pretty good investment with little effort.

//EDIT: Found a way to make a story without any pre-level requied. So I abandoned this where i leveled up my character first in AC, and am now farming keys, it takes about 20 minutes to complete Story till level 10 with human warrior (I choose 3-2-2-2-5, when creating a character).

Edited by Jernej, 03 March 2014 - 06:21 AM.


#16 Nikephoros

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Posted 28 February 2014 - 04:40 PM

For what it's worth, the speed run record for AC p2 and p3 is about 10 minutes each.  For a pug group or a casual organized group make it 15-20ish.

Compare that to the following records

CM1/3 = under 5 minutes
TA(both) = under 7 minutes
SE1/3 = Under 6 minutes
CoF1= under 6 minutes
CoF2= 9 minutes
Cof 3 = 7 minutes
Hotw1 = 6 minutes
Arahp3 = 8 minutes
Arah1= 11 minutes (3g reward)
Arahp2 - 13 minutes (3g reward)

Double those for pugs/casuals: AC3 and even 2 are really not remotely worth doing until you've done the other faster paths first and are on DR

View Postilr, on 25 February 2014 - 11:45 AM, said:

Anyone else who DOESN'T sound insane wanna weigh in??  (P3 cats, long??... not even by most other SpeedRun metrics, nice try pal)

If only you knew what you were talking about...

Edited by Nikephoros, 28 February 2014 - 04:41 PM.





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