Jump to content

  • Curse Sites
Help
- - - - -

Why endurance over skill ?


  • Please log in to reply
16 replies to this topic

#1 gopeone

gopeone

    Fahrar Cub

  • Members
  • 39 posts

Posted 27 February 2014 - 01:21 AM

First things first,you don't need  nor its beneficial to have endurance in real life to play video games.
You needed for sports,driving,fishing,working and maybe even knitting,but not in something as leisure as video games.
Now that's out of the way.
Why endurance over skill ?
See i am not going to do a rant or complaint,but more  a investigation and  theorising thing.
Firstly lets start with the two reasons why is it like that.Or the legendary weapons and ascended gear.But rather than saying that NCsoft is evil and is trying to destroy the franchise for fantasy money,like i use to do.I really have to stop jumping head first in to thing.
After clearing my head and seeing thing in multiple angles.The endurance and pay wall thing is 100% exclusive to them,if even it can be called a pay wall.The deal is that they are crudely thrown in.Also their not enough for a pay wall to work,both in number and value alone.So if they're planing to use a pay wall,their not doing a good job.But to get more we have to examine the items.

Legendary

Have

The ability to switch the secondary stats.
And
Unique cosmetic effect

But

Has the some stat value as Ascended
And
Also takes insane amount of time to get,more than just getting all stat types for the weapon.

Ascended

Have

A small stat boost over exotics
And
The Infusion slots

But


Takes a lot of time
And
The value of the stats do not improve the over all power.


So If it's more convenience than practicality.
Why do what they do?
See if casual players have no  long term goals they will leave.
And if in return they get some ease,they will stay.
For Hardcore players there is the meta and the lore.
Many if not all hardcore players have two favourite stat sets that they will  always use.
So a legendary is waste of time for him.
For the indecisive casual it's  a blessing to switch even the smallest part.
For a Hardcore  2 point are nothing.
2 point can be  more time alive than dead for a casual.

But still why endurance?
Its the dry season in  Guild Wars 2.
And on top of that their rescheduling  because of the living story.
And normally big company rescheduling take a lot of time and a lot of your attention.
So basically this items are nothing more than a caret on a stick and something for the casual to feel not useless, through the busy times.
But by the look the wet season is coming and the end of changes inside arenanet.   

Edited by gopeone, 27 February 2014 - 07:03 PM.


#2 typographie

typographie

    Seraph Guardian

  • Members
  • 1974 posts
  • Guild Tag:[LAW]

Posted 27 February 2014 - 02:59 AM

View Postgopeone, on 27 February 2014 - 01:21 AM, said:

Legendary

Have

The ability to switch the secondary stats.
And
Unique cosmetic effect

But

Has the some stat value as Exotic
And
Also takes insane amount of time to get,more than just getting all stat types for the weapon.

Ascended

Have

A small stat boost over exotics
And
The Infusion slots

But


Takes a lot of time
And
The value of the stats do not improve the over all power.

Couple factual corrections: Legendary weapons have the same stats as ascended weapons. They also have infusion slots—two for two-handers, one for one-handers. Both changes were made in the patch that added ascended weapons.

---

That aside, I don't have the slightest idea what you're trying to say. I don't think you ever explained what you mean by "endurance" in this context. Are you talking about the farming necessary for ascended/legendary items?

#3 Gyre

Gyre

    Asuran Acolyte

  • Members
  • 148 posts
  • Location:The Painted World of Ariamis

Posted 27 February 2014 - 04:03 AM

Except that they don't require endurance either, unless you are just one of the poor souls who is obtaining them the way they appear intended to be obtained.  There are people out there who can buy Eternity, the most expensive single item in the game, cash.  You think they farmed that money?  You don't have to Buy Gems™ and lucky precursor drops aren't going to cover it either.  The economic engine of the game is being driven by careful manipulation of the trade post which appears to be tolerated because tax on transactions permanently erases huge amounts of it over time.  Precursors themselves are used as a means to regulate material pricing and Anet has admitted as much.  Having these items, and being very wealthy, won't make you a better player if you are awful.  It also won't make it a better game or a more enjoyable one either which is sort of a pointless form of endgame really.

tl;dr - get rich by not playing the game, as endgame...to play the game?

#4 XSevSpreeX

XSevSpreeX

    Asuran Acolyte

  • Members
  • 145 posts

Posted 27 February 2014 - 04:28 AM

I'm struggling to understand what the purpose of this thread is.

#5 typographie

typographie

    Seraph Guardian

  • Members
  • 1974 posts
  • Guild Tag:[LAW]

Posted 27 February 2014 - 06:18 AM

View Postgopeone, on 27 February 2014 - 05:22 AM, said:

I am  saying that this items are just  incentive  for casual players to play.

Are casual players really the ones going after ascended and legendary items? :huh:

#6 Gecko

Gecko

    Asuran Acolyte

  • Members
  • 97 posts

Posted 27 February 2014 - 08:22 AM

gopeone, as a service I have included a couple of spaces for you to put in after your commas and punctuations. Feel free to ask for more if you need them.

Spaces start:                                                                              :Spaces end.

#7 Phenn

Phenn

    Sylvari Specialist

  • Members
  • 734 posts
  • Profession:Necromancer
  • Guild Tag:[THF]
  • Server:Sanctum of Rall

Posted 27 February 2014 - 05:03 PM

I sincerely hope that English isn't your first language, gopeone.

That being said, let me see if I understand your argument:

Legendary and Ascended weapons/gear is a time-gated grind-fest that rewards endurance rather than player skill.

That sound about right?

Edited by Phenn, 27 February 2014 - 05:03 PM.


#8 gopeone

gopeone

    Fahrar Cub

  • Members
  • 39 posts

Posted 27 February 2014 - 06:53 PM

View Posttypographie, on 27 February 2014 - 06:18 AM, said:

Are casual players really the ones going after ascended and legendary items? :huh:
Yes
Just look at the greatswordS.
Not a greatsword.
That should be a dead giveaway.
They know the game and what class can do what.
I agree Gyre,their there so someone  pays money to skip.But i will add that also to keep casuals playing.
I have something to do as a hardcore.Every balance change,every new lore piece,every new dungeon and even every new skill i will come back to see it.I can go get the glow sword and even buy it with real money,but what is the value for me.Yes i will switch 1 or 2 time for the novelty,but i will eventually return to my rabid and rampager ways.Also farewell to my two  shield skins.
And those that will say this is your opinion man.I am not trying to stop you from getting them.
I am just saying there real form.Convenience and time sink than practicality and advancement.
Or their more like a pager with text to speech.Nice to have it,but for two words?
What i am saying is hakuna matata to the angry,better times are coming.
And also to the over blowers don't.

View PostPhenn, on 27 February 2014 - 05:03 PM, said:

I sincerely hope that English isn't your first language, gopeone.

That being said, let me see if I understand your argument:

Legendary and Ascended weapons/gear is a time-gated grind-fest that rewards endurance rather than player skill.

That sound about right?
Why always people that disagree or have their own agenda can't read your text?

Edited by gopeone, 27 February 2014 - 06:59 PM.


#9 Phenn

Phenn

    Sylvari Specialist

  • Members
  • 734 posts
  • Profession:Necromancer
  • Guild Tag:[THF]
  • Server:Sanctum of Rall

Posted 27 February 2014 - 07:01 PM

View Postgopeone, on 27 February 2014 - 06:53 PM, said:

Why always people that disagree or have their own agenda can't read you text?

I'm not necessarily disagreeing with you.

I'm simply trying to distill the pseudo-English of your posts into a cohesive thesis.

If your argument is that Legendary and Ascended weapons and gear are, more or less, grind-fests that reward only those players who are willing to endure the farming and grinding to get them, then we're in agreement.

If we're saying that Legendaries should be obtained through actual player skill as a monument to having mastered a profession or gamemode, then we're also in agreement.


But if we're word saying that.even some people may. Can't think gems for the to buy. When if its agenda different is, then we're NOT in agreement.

#10 typographie

typographie

    Seraph Guardian

  • Members
  • 1974 posts
  • Guild Tag:[LAW]

Posted 27 February 2014 - 07:47 PM

View Postgopeone, on 27 February 2014 - 06:53 PM, said:

Why always people that disagree or have their own agenda can't read your text?

I don't know if I disagree with you or not, thus far I've only been trying to suss out what exactly you're trying to say to us.

Case in point: I asked if you believed "casual" players are really the ones pursuing ascended and legendary items. Your response was apparently to point out that there are multiple legendary greatswords. You need something to connect those ideas. I can't disagree with you if I have no idea what you're saying.

Edited by typographie, 27 February 2014 - 07:48 PM.


#11 gopeone

gopeone

    Fahrar Cub

  • Members
  • 39 posts

Posted 27 February 2014 - 08:56 PM

View Posttypographie, on 27 February 2014 - 07:47 PM, said:

I don't know if I disagree with you or not, thus far I've only been trying to suss out what exactly you're trying to say to us.

Case in point: I asked if you believed "casual" players are really the ones pursuing ascended and legendary items. Your response was apparently to point out that there are multiple legendary greatswords. You need something to connect those ideas. I can't disagree with you if I have no idea what you're saying.
Did you just read my first word?
Yes you did.

#12 gopeone

gopeone

    Fahrar Cub

  • Members
  • 39 posts

Posted 27 February 2014 - 09:24 PM

Yes the legendary weapons and ascended gear are there for casual players to do something over a long period of time and to sell gems(Read the next)
There is nothing wrong with that as the items aren't there to be practical(better stats) but for convenience of the casual player.
Hardcore players don't need them,because they know the meta and don't need extra help to play.
And if you still don't get it.
YES they do. Ok maybe people that are like https://www.youtube....WA&noredirect=1 two.



People will tall me that i am wrong,but only people that really know why i am wrong will tall me why.

Edited by gopeone, 27 February 2014 - 09:33 PM.


#13 typographie

typographie

    Seraph Guardian

  • Members
  • 1974 posts
  • Guild Tag:[LAW]

Posted 27 February 2014 - 09:53 PM

You're right that legendary and ascended items are a huge timesink, and I'm not certain that's the best way to implement cool new items into the game. I, and I'm sure many others, would prefer these items were attached to some sort of challenging content rather than being just a matter of time and/or money.

But I think you've got it backwards. These items are not there for casual players, who by now may finally be putting together their first ascended weapon. Its the hardcore players who are walking around in full ascended gear and a legendary or three. The sheer amount of time required for this stuff is enough to make you something other than "casual."

Furthermore, if anyone needs a timesink to keep playing, its the hardcore players. They're the ones more likely to get bored, and they're the ones more likely to have a huge library of other games that Guild Wars 2 has to compete with.

Edited by typographie, 27 February 2014 - 09:54 PM.


#14 Nikephoros

Nikephoros

    Seraph Guardian

  • Members
  • 1105 posts
  • Location:Florida
  • Guild Tag:[DnT]
  • Server:Blackgate

Posted 28 February 2014 - 03:24 PM

Legendaries are a time sink for hardcore players too, I should know I have 9 of them.  But truth be told, I've never farmed specifically for a legendary, I just play normally and the gold adds up.  Once I hit about 1500 or so gold it's time to think about making a legendary.

#15 gopeone

gopeone

    Fahrar Cub

  • Members
  • 39 posts

Posted 02 March 2014 - 09:56 AM

View PostNikephoros, on 28 February 2014 - 03:24 PM, said:

Legendaries are a time sink for hardcore players too, I should know I have 9 of them.  But truth be told, I've never farmed specifically for a legendary, I just play normally and the gold adds up.  Once I hit about 1500 or so gold it's time to think about making a legendary.
You have more time than me.Still getting them is through slow and easy grinding.
Hardcore is not about time but precision.If you do easy staff and just look at the timer you're a casual.
But why do people believe in that the time makes the hardcore is for a different time and place.

#16 Nikephoros

Nikephoros

    Seraph Guardian

  • Members
  • 1105 posts
  • Location:Florida
  • Guild Tag:[DnT]
  • Server:Blackgate

Posted 03 March 2014 - 12:01 PM

View Postgopeone, on 02 March 2014 - 09:56 AM, said:

You have more time than me.Still getting them is through slow and easy grinding.
Hardcore is not about time but precision.If you do easy staff and just look at the timer you're a casual.
But why do people believe in that the time makes the hardcore is for a different time and place.

Yeah all I do is easy stuff.  I am king champ farmer.

#17 Phadde

Phadde

    Vanguard Scout

  • Members
  • 202 posts
  • Profession:Elementalist
  • Guild Tag:[SWE]
  • Server:Seafarer’s Rest

Posted 03 March 2014 - 12:46 PM

View Postgopeone, on 27 February 2014 - 01:21 AM, said:

Why endurance over skill ?


NCsoft is evil and is trying to destroy the franchise for fantasy money  

Assuming that you're talking about the fact that tedious grind is a more efficient way of stacking up piles of gold rather than enjoying the game, you're correct.

However, why would you play like that? It's a game, you're supposed to enjoy yourself. Whenever I log in I do whatever I feel like doing the most. I.e. AC seems to be an efficient way of getting gold because people have finally figured out how to stack their way through it's content. But that's the reason why I never set my foot in AC again - Because even though stacking gives you more gold, it's tedious and boring.

And GW2 have the fairest business model I've seen in a big MMO. I haven't really found anything that would make them actually greedy.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users