Could we perhaps get multiple feature updates, or will it be just the one? Will we continue to see two updates a month, or will that likewise be slowing down? And just what is Arena Net’s plan to move forward? Perhaps I have simply been out of the loop, but the last I heard those were all unknowns. And as I think about it, I find myself wishing Arena Net would finish the base game before expanding on it.
There are so many features we were told would ship with the game that never came, or that were added unfinished. We finally did get a (semi-functional) looking for group tool and a rather serviceable guesting system, however late. But the multiple armor and weapon sets available exclusively as achievement awards is something of a half-measure. And those are just the things we did get, to a fashion. What ever happened to the bar-brawl mini-game? What ever became of the unfinished Polymoc arena in Rata Sum? How long will I have to endure NPCs asking me to visit a shooting gallery I cannot enter?
And then there is the missing role-play features like being able to sit on furniture. And what about the ability to interact with random objects by way of the “environmental weapon” system, or the promise that “any outfit you see an NPC wearing will be available to players through some means.” Am I the only one who remembers those promises or the little web-comics Arena Net commissioned for their blog that specifically poked fun at other MMOs (WoW in particular) for not allowing such things?
And then there is the actual adventuring content left unfinished. We now know for a fact that the Arah dungeon is unfinished and the final battle is not as Arena Net envisioned due to time constraints (I suspect that the airship battle is supposed to lead into an “on the ground” phase of the battle that was simply never finished), and Arena Net even said they wanted to go in and revise it at some point. What better time than now? But more than that it seems that the Personal Story is only half-finished. Just what point is there to choosing a god as a human? And what about all the go-nowhere plot threads like the return of the White Mantel or the corrupt minister seeking to overthrow the queen? And what in God’s name is the point of a personality system that doesn’t do ANYTHING? I seem to recall something about NPCs having different reactions based on your reputation and even new resources and skins becoming available because of it.
In games it is only natural for developers, however talented, to bite off more than they can chew and have to cut features and content. This is expected. But to leave parts of it, like little breadcrumbs for us to follow in our minds to a vision of what Guild Wars 2 could have been or was supposed to have been, just feels irresponsible. And once again; I just wish Arena Net would use this break from the Living World to finish Guild Wars 2.
Edited by Arkham Creed, 01 March 2014 - 11:01 PM.