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Funding the PvP Groups


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#1 gw2guruaccount

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Posted 07 March 2014 - 01:17 AM

I want to open this question to everyone. PvP in many games with a PvE element have imbalances between modes of play and generally it is PvP isn't where the money is. I'm curious how you would fix this within GW2 where you really could play any mode you wished and make the equivalency in funds for input time.

So post your ideas and flesh them out.

#2 Andemius

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Posted 07 March 2014 - 02:14 AM

Well, personally I don't think gw2 pvp is suited to anything other than the "domination" gametype we have.

That being said, if other modes could be implemented, I'd suggest a similar system to Gw1, a reward chest for winning (Hall of Heroes) which contained items of value in pve.




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