Jump to content

  • Curse Sites
Help
- - - - -

Hackers, WvW Season II and Anet's apathy


  • Please log in to reply
9 replies to this topic

#1 RandolfRa

RandolfRa

    Vanguard Scout

  • Members
  • 413 posts

Posted 19 March 2014 - 12:05 AM

WvW has always had it's share of hackers but it seems that this issue has became more dire lately. It's no longer just one or two flying mesmers per month. Now some fights are plagued by perma invisible foes who troll everyone in the map for periods of several hours.
See for example
https://www.youtube....h?v=zfzrW3C2Qe8

There is no way to deal with these hackers as they are invisible and the game doesn't even have a "report for hacking" option. And even if there was, it probably wouldn't matter: Anet is apathetic on the matter except for the infractions they put on players who dare to talk about this in the offical forums.
I find it's disgusting how Anet banned the jute farmers and let real exploiters run rampant. It seems that exploiting is fine as long as it doesn't directly affect the item mall sales.
What do you think about the matter, does cheating affect your gaming desires and do you think there is anything community can do about it?
Personally I find this rather game breaking: the game clearly is not ready for another WvW season.  If people complain enough, then perhaps Anet does something about this.

Edited by RandolfRa, 19 March 2014 - 12:18 AM.


#2 MazingerZ

MazingerZ

    Golem Rider

  • Curse Premium
  • Curse Premium
  • 2274 posts
  • Profession:Guardian
  • Guild Tag:[CYRL]
  • Server:Tarnished Coast

Posted 19 March 2014 - 04:48 AM

QOL issues take a back seat to content that keeps a majority of the playerbase playing.  Only if you managed to garner enough community support to get people to stop playing will it get a higher priority.  WvWvW is largely just there to maintain population (hence the addition of another map since people couldn't get onto the realm maps, as well as a theoretical testbed for mechanics).  Between PvE content patches to maintain player login concurrency and their sacred sPvP eSports, WvWvW probably ranks #3.
It's okay to enjoy crap if you're willing to admit it's crap.
Every patch is like ArenaNet walking out onto the stage of the International Don't Kitten Up Championship, and then proceeding to shiv itself in the stomach 30 times while screaming "IT'S FOR YOUR OWN GOOD! IT'S FOR YOUR OWN GOOD!"

#3 Konzacelt

Konzacelt

    Sylvari Specialist

  • Members
  • 562 posts
  • Location:a prairie under a clear, blue sky
  • Guild Tag:[PD]
  • Server:Sanctum of Rall

Posted 19 March 2014 - 06:29 AM

Hard to say. I consider a perma-stealth build mildly hackish since one thief can down every yak on the map and not get caught. :huh:

To me, W3 just doesn't work right in the first place simply because zerg > everything else.  But hacking exists in every game.  The problem is ANet's stance on dealing with these issues.  They silence you on the forums for saying so, turn a blind eye to it in practice, and officially they say the equivalent of "we take hacking issues seriously at ANet, and actively root out players for doing so."  Or something...I'm paraphrasing.

As an example, northwest tower on the Borderlands has had a glitch where warriors could pass through the door using certain skills.  It's been like that since launch.  They said they just fixed it with yesterday's patch.  Over a year and a half to fix one minor glitch...

I don't think they give a crap.

Edited by Konzacelt, 19 March 2014 - 06:30 AM.


#4 raspberry jam

raspberry jam

    Vigil Crusader

  • Members
  • 4794 posts

Posted 19 March 2014 - 09:13 AM

Let's keep things apart here. Not all cheating is hacking. Using skills to get past a door is cheating, is exploiting, glitching, but it's not hacking.

View PostRandolfRa, on 19 March 2014 - 12:05 AM, said:

If people complain enough, then perhaps Anet does something about this.
I lol'd.

#5 Gyre

Gyre

    Asuran Acolyte

  • Members
  • 148 posts
  • Location:The Painted World of Ariamis

Posted 19 March 2014 - 02:45 PM

Figure out how they did it and get as many people as possible doing it as well.  This has the short term effect of leveling out the playing field and (hopefully) will goad Anet into putting out a fix immediately if they even can.  It's also entirely possible this is something they can't fully remove, like gzoom, because the GMs use visually identical stuff when they pay players a visit.  I've seen them use the Anet sanctioned versions of both teleportation and speedhacking before so invisibility really doesn't seem like a stretch.

#6 RandolfRa

RandolfRa

    Vanguard Scout

  • Members
  • 413 posts

Posted 19 March 2014 - 09:52 PM

View PostGyre, on 19 March 2014 - 02:45 PM, said:

Figure out how they did it and get as many people as possible doing it as well.  This has the short term effect of leveling out the playing field and (hopefully) will goad Anet into putting out a fix immediately if they even can.  It's also entirely possible this is something they can't fully remove, like gzoom, because the GMs use visually identical stuff when they pay players a visit.  I've seen them use the Anet sanctioned versions of both teleportation and speedhacking before so invisibility really doesn't seem like a stretch.
You could have the server keep log of a players location and automatically report suspicious behavior to a GM. Zoom hack is no problem either: just make arrow carts use arcing projectiles instead of aoe fields.

#7 nerfandderf

nerfandderf

    Vanguard Scout

  • Members
  • 278 posts

Posted 20 March 2014 - 05:46 PM

Sorry to tell you Anet doesnt care - you can join the hackers if you want.
If it isnt LS they dont care PERIOD.

If you havent seen that by now then?
My only hope is the new mmos launching take a huge chunk out of the revenue stream that forces Anet to deal with things.
Otherwise they will ignore everyone and everything.

Just look at whiteside and his CDIs - rather than dealing with players he will ninja edit stuff and say no wont deal with it after promising to deal with it.

That is the attitude you are dealing with - unless they are hit very hard and forced out of the bubble nothing will change nor will any priority change ever.

#8 Beyond Freedom

Beyond Freedom

    Vanguard Scout

  • Members
  • 247 posts
  • Location:In your dreams.
  • Profession:Thief

Posted 20 March 2014 - 07:28 PM

View Postnerfandderf, on 20 March 2014 - 05:46 PM, said:

My only hope is the new mmos launching take a huge chunk out of the revenue stream that forces Anet to deal with things.

Unfortunately the view most people are bringing back from ESO beta is that it's an awfully dull game that fails to meet any of its expectations*, and that even GW2 compares favorably.

* except the PvP which is reasonably solid.

#9 nerfandderf

nerfandderf

    Vanguard Scout

  • Members
  • 278 posts

Posted 24 March 2014 - 11:35 AM

View PostBeyond Freedom, on 20 March 2014 - 07:28 PM, said:

Unfortunately the view most people are bringing back from ESO beta is that it's an awfully dull game that fails to meet any of its expectations*, and that even GW2 compares favorably.

* except the PvP which is reasonably solid.
not from what I have seen - but so many have left WvW I doubt there will be any change because it cant go any lower really. When you are at almost 0 or 3 servers NA and 3 EU then frankly there isnt that much further to go down.

They will lose some yes but the impact in WvW wont be that bad because the pop is so low already. PVE might take a hit and then WS launches hopefully that will create a bigger hit.

Who knows - who cares WvW is done as a game mode unless you transfer to the top 3 and play lag wars. ESO is far superior and no lag. But those who want to play it already left GW2 except a few diehards.

#10 Veji

Veji

    Vanguard Scout

  • Members
  • 492 posts

Posted 24 March 2014 - 01:41 PM

Quote

Who knows - who cares WvW is done as a game mode unless you transfer to the top 3 and play lag wars. ESO is far superior and no lag. But those who want to play it already left GW2 except a few diehards.

That comment is misleading, because ESO is not available for general public yet.  They can't stress test well enough with betas and etc.  Its how they deal with the population, AFTER the game goes public that makes or breaks that equation.

Not that i'm disagreeing with the thread - theres alot of bugs in this game that aren't getting resolved in a timely fashion and i feel this may go the way or WAR if they continue to not address or flat out ignore them.




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users